/*
*	File:		RingModulator.cpp
*	
*	Version:	1.0
* 
*	Created:	1/27/25
*	
*	Copyright:  Copyright © 2025 Airwindows, Airwindows uses the MIT license
* 
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/*=============================================================================
	RingModulator.cpp
	
=============================================================================*/
#include "RingModulator.h"


//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

COMPONENT_ENTRY(RingModulator)


//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	RingModulator::RingModulator
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
RingModulator::RingModulator(AudioUnit component)
	: AUEffectBase(component)
{
	CreateElements();
	Globals()->UseIndexedParameters(kNumberOfParameters);
	SetParameter(kParam_A, kDefaultValue_ParamA );
	SetParameter(kParam_B, kDefaultValue_ParamB );
	SetParameter(kParam_C, kDefaultValue_ParamC );
	SetParameter(kParam_D, kDefaultValue_ParamD );
         
#if AU_DEBUG_DISPATCHER
	mDebugDispatcher = new AUDebugDispatcher (this);
#endif
	
}


//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	RingModulator::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult			RingModulator::GetParameterValueStrings(AudioUnitScope		inScope,
                                                                AudioUnitParameterID	inParameterID,
                                                                CFArrayRef *		outStrings)
{
        
    return kAudioUnitErr_InvalidProperty;
}



//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	RingModulator::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult			RingModulator::GetParameterInfo(AudioUnitScope		inScope,
                                                        AudioUnitParameterID	inParameterID,
                                                        AudioUnitParameterInfo	&outParameterInfo )
{
	ComponentResult result = noErr;

	outParameterInfo.flags = 	kAudioUnitParameterFlag_IsWritable
						|		kAudioUnitParameterFlag_IsReadable;
    
    if (inScope == kAudioUnitScope_Global) {
        switch(inParameterID)
        {
            case kParam_A:
                AUBase::FillInParameterName (outParameterInfo, kParameterAName, false);
                outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
                outParameterInfo.minValue = 0.0;
                outParameterInfo.maxValue = 1.0;
                outParameterInfo.defaultValue = kDefaultValue_ParamA;
                break;
            case kParam_B:
                AUBase::FillInParameterName (outParameterInfo, kParameterBName, false);
                outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
                outParameterInfo.minValue = 0.0;
                outParameterInfo.maxValue = 1.0;
                outParameterInfo.defaultValue = kDefaultValue_ParamB;
                break;
            case kParam_C:
                AUBase::FillInParameterName (outParameterInfo, kParameterCName, false);
                outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
                outParameterInfo.minValue = 0.0;
                outParameterInfo.maxValue = 1.0;
                outParameterInfo.defaultValue = kDefaultValue_ParamC;
                break;
            case kParam_D:
                AUBase::FillInParameterName (outParameterInfo, kParameterDName, false);
                outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
                outParameterInfo.minValue = 0.0;
                outParameterInfo.maxValue = 1.0;
                outParameterInfo.defaultValue = kDefaultValue_ParamD;
                break;
			default:
                result = kAudioUnitErr_InvalidParameter;
                break;
            }
	} else {
        result = kAudioUnitErr_InvalidParameter;
    }
    


	return result;
}

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	RingModulator::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult			RingModulator::GetPropertyInfo (AudioUnitPropertyID	inID,
                                                        AudioUnitScope		inScope,
                                                        AudioUnitElement	inElement,
                                                        UInt32 &		outDataSize,
                                                        Boolean &		outWritable)
{
	return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// state that plugin supports only stereo-in/stereo-out processing
UInt32 RingModulator::SupportedNumChannels(const AUChannelInfo ** outInfo)
{
	if (outInfo != NULL)
	{
		static AUChannelInfo info;
		info.inChannels = 2;
		info.outChannels = 2;
		*outInfo = &info;
	}

	return 1;
}

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	RingModulator::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult			RingModulator::GetProperty(	AudioUnitPropertyID inID,
                                                        AudioUnitScope 		inScope,
                                                        AudioUnitElement 	inElement,
                                                        void *			outData )
{
	return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}

//	RingModulator::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult RingModulator::Initialize()
{
    ComponentResult result = AUEffectBase::Initialize();
    if (result == noErr)
        Reset(kAudioUnitScope_Global, 0);
    return result;
}

#pragma mark ____RingModulatorEffectKernel



//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	RingModulator::RingModulatorKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult		RingModulator::Reset(AudioUnitScope inScope, AudioUnitElement inElement)
{
	sinePosL = 0.0;
	sinePosR = 0.0;
	incLA = 0.0; incLB = 0.0;
	incRA = 0.0; incRB = 0.0;
	fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
	fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
	return noErr;
}

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	RingModulator::ProcessBufferLists
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
OSStatus		RingModulator::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
													const AudioBufferList & inBuffer,
                                                    AudioBufferList & outBuffer,
                                                    UInt32 			inFramesToProcess)
{
	Float32 * inputL = (Float32*)(inBuffer.mBuffers[0].mData);
	Float32 * inputR = (Float32*)(inBuffer.mBuffers[1].mData);
	Float32 * outputL = (Float32*)(outBuffer.mBuffers[0].mData);
	Float32 * outputR = (Float32*)(outBuffer.mBuffers[1].mData);
	UInt32 nSampleFrames = inFramesToProcess;
	double overallscale = 1.0;
	overallscale /= 44100.0;
	overallscale *= GetSampleRate();

	incLA = incLB; incLB = pow(GetParameter( kParam_A ),5)/overallscale;
	incRA = incRB; incRB = pow(GetParameter( kParam_B ),5)/overallscale;
	double soar = 0.3-(GetParameter( kParam_C )*0.3);
	double wet = pow(GetParameter( kParam_D ),2);
	
	while (nSampleFrames-- > 0) {
		double inputSampleL = *inputL;
		double inputSampleR = *inputR;
		if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
		if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
		double drySampleL = inputSampleL;
		double drySampleR = inputSampleR;
		
		double temp = (double)nSampleFrames/inFramesToProcess;
		double incL = (incLA*temp)+(incLB*(1.0-temp));
		double incR = (incRA*temp)+(incRB*(1.0-temp));

		sinePosL += incL;
		if (sinePosL > 6.283185307179586) sinePosL -= 6.283185307179586;
		double sinResultL = sin(sinePosL);
		sinePosR += incR;
		if (sinePosR > 6.283185307179586) sinePosR -= 6.283185307179586;
		double sinResultR = sin(sinePosR);
		
		double out = 0.0;
		double snM = fabs(sinResultL)+(soar*soar);
		double inM = fabs(inputSampleL);
		if (inM < snM) {
			inM = fabs(sinResultL);
			snM = fabs(inputSampleL)+(soar*soar);
		}
		
		if (inputSampleL > 0.0 && sinResultL > 0.0) out = fmax((sqrt(inM/snM)*snM)-soar,0.0);
		if (inputSampleL < 0.0 && sinResultL > 0.0) out = fmin((-sqrt(inM/snM)*snM)+soar,0.0);
		if (inputSampleL > 0.0 && sinResultL < 0.0) out = fmin((-sqrt(inM/snM)*snM)+soar,0.0);
		if (inputSampleL < 0.0 && sinResultL < 0.0) out = fmax((sqrt(inM/snM)*snM)-soar,0.0);
		inputSampleL = out;
		
		out = 0.0;
		snM = fabs(sinResultR)+(soar*soar);
		inM = fabs(inputSampleR);
		if (inM < snM) {
			inM = fabs(sinResultR);
			snM = fabs(inputSampleR)+(soar*soar);
		}
		
		if (inputSampleR > 0.0 && sinResultR > 0.0) out = fmax((sqrt(inM/snM)*snM)-soar,0.0);
		if (inputSampleR < 0.0 && sinResultR > 0.0) out = fmin((-sqrt(inM/snM)*snM)+soar,0.0);
		if (inputSampleR > 0.0 && sinResultR < 0.0) out = fmin((-sqrt(inM/snM)*snM)+soar,0.0);
		if (inputSampleR < 0.0 && sinResultR < 0.0) out = fmax((sqrt(inM/snM)*snM)-soar,0.0);
		inputSampleR = out;
		
		if (wet != 1.0) {
		 inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
		 inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
		}
		//Dry/Wet control, defaults to the last slider

		//begin 32 bit stereo floating point dither
		int expon; frexpf((float)inputSampleL, &expon);
		fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
		inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
		frexpf((float)inputSampleR, &expon);
		fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
		inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
		//end 32 bit stereo floating point dither
		
		*outputL = inputSampleL;
		*outputR = inputSampleR;
		//direct stereo out
		
		inputL += 1;
		inputR += 1;
		outputL += 1;
		outputR += 1;
	}
	return noErr;
}

