/* ========================================
 *  LeadAmp - LeadAmp.h
 *  Copyright (c) 2016 airwindows, Airwindows uses the MIT license
 * ======================================== */

#ifndef __Gain_H
#include "LeadAmp.h"
#endif

AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new LeadAmp(audioMaster);}

LeadAmp::LeadAmp(audioMasterCallback audioMaster) :
    AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
{
	A = 0.5;
	B = 0.5;
	C = 0.8;
	D = 1.0;
	
	lastSampleL = 0.0;
	storeSampleL = 0.0;
	smoothAL = 0.0;
	smoothBL = 0.0;
	smoothCL = 0.0;
	smoothDL = 0.0;
	smoothEL = 0.0;
	smoothFL = 0.0;
	smoothGL = 0.0;
	smoothHL = 0.0;
	smoothIL = 0.0;
	smoothJL = 0.0;
	smoothKL = 0.0;
	iirSampleAL = 0.0;
	iirSampleBL = 0.0;
	iirSampleCL = 0.0;
	iirSampleDL = 0.0;
	iirSampleEL = 0.0;
	iirSampleFL = 0.0;
	iirSampleGL = 0.0;
	iirSampleHL = 0.0;
	iirSampleIL = 0.0;
	iirSampleJL = 0.0;
	iirSampleKL = 0.0;
	iirLowpassL = 0.0;
	iirSpkAL = 0.0;
	iirSpkBL = 0.0;
	iirSubL = 0.0;

	lastSampleR = 0.0;
	storeSampleR = 0.0;
	smoothAR = 0.0;
	smoothBR = 0.0;
	smoothCR = 0.0;
	smoothDR = 0.0;
	smoothER = 0.0;
	smoothFR = 0.0;
	smoothGR = 0.0;
	smoothHR = 0.0;
	smoothIR = 0.0;
	smoothJR = 0.0;
	smoothKR = 0.0;
	iirSampleAR = 0.0;
	iirSampleBR = 0.0;
	iirSampleCR = 0.0;
	iirSampleDR = 0.0;
	iirSampleER = 0.0;
	iirSampleFR = 0.0;
	iirSampleGR = 0.0;
	iirSampleHR = 0.0;
	iirSampleIR = 0.0;
	iirSampleJR = 0.0;
	iirSampleKR = 0.0;
	iirLowpassR = 0.0;
	iirSpkAR = 0.0;
	iirSpkBR = 0.0;
	iirSubR = 0.0;
	
	for (int fcount = 0; fcount < 257; fcount++) {
		OddL[fcount] = 0.0;
		EvenL[fcount] = 0.0;
		OddR[fcount] = 0.0;
		EvenR[fcount] = 0.0;
	}
	count = 0;
	flip = false; //amp
	
	
	for(int fcount = 0; fcount < 90; fcount++) {
		bL[fcount] = 0;
		bR[fcount] = 0;
	}
	smoothCabAL = 0.0; smoothCabBL = 0.0; lastCabSampleL = 0.0; //cab
	smoothCabAR = 0.0; smoothCabBR = 0.0; lastCabSampleR = 0.0; //cab
	
	for (int fcount = 0; fcount < 9; fcount++) {
		lastRefL[fcount] = 0.0;
		lastRefR[fcount] = 0.0;
	}
	cycle = 0; //undersampling
	
	for (int x = 0; x < fix_total; x++) {
		fixA[x] = 0.0;
		fixB[x] = 0.0;
		fixC[x] = 0.0;
		fixD[x] = 0.0;
		fixE[x] = 0.0;
		fixF[x] = 0.0;
	}	//filtering
	
	fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
	fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
	//this is reset: values being initialized only once. Startup values, whatever they are.
	
    _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
    _canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
    _canDo.insert("x2in2out"); 
    setNumInputs(kNumInputs);
    setNumOutputs(kNumOutputs);
    setUniqueID(kUniqueId);
    canProcessReplacing();     // supports output replacing
    canDoubleReplacing();      // supports double precision processing
	programsAreChunks(true);
    vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
}

LeadAmp::~LeadAmp() {}
VstInt32 LeadAmp::getVendorVersion () {return 1000;}
void LeadAmp::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
void LeadAmp::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
//trying to do versioning and preventing people from using older versions. Maybe they like the old one!

static float pinParameter(float data)
{
	if (data < 0.0f) return 0.0f;
	if (data > 1.0f) return 1.0f;
	return data;
}

VstInt32 LeadAmp::getChunk (void** data, bool isPreset)
{
	float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
	chunkData[0] = A;
	chunkData[1] = B;
	chunkData[2] = C;
	chunkData[3] = D;
	/* Note: The way this is set up, it will break if you manage to save settings on an Intel
	 machine and load them on a PPC Mac. However, it's fine if you stick to the machine you 
	 started with. */
	
	*data = chunkData;
	return kNumParameters * sizeof(float);
}

VstInt32 LeadAmp::setChunk (void* data, VstInt32 byteSize, bool isPreset)
{	
	float *chunkData = (float *)data;
	A = pinParameter(chunkData[0]);
	B = pinParameter(chunkData[1]);
	C = pinParameter(chunkData[2]);
	D = pinParameter(chunkData[3]);
	/* We're ignoring byteSize as we found it to be a filthy liar */
	
	/* calculate any other fields you need here - you could copy in 
	 code from setParameter() here. */
	return 0;
}

void LeadAmp::setParameter(VstInt32 index, float value) {
    switch (index) {
        case kParamA: A = value; break;
        case kParamB: B = value; break;
        case kParamC: C = value; break;
        case kParamD: D = value; break;
        default: throw; // unknown parameter, shouldn't happen!
    }
}

float LeadAmp::getParameter(VstInt32 index) {
    switch (index) {
        case kParamA: return A; break;
        case kParamB: return B; break;
        case kParamC: return C; break;
        case kParamD: return D; break;
        default: break; // unknown parameter, shouldn't happen!
    } return 0.0; //we only need to update the relevant name, this is simple to manage
}

void LeadAmp::getParameterName(VstInt32 index, char *text) {
    switch (index) {
        case kParamA: vst_strncpy (text, "Gain", kVstMaxParamStrLen); break;
		case kParamB: vst_strncpy (text, "Tone", kVstMaxParamStrLen); break;
		case kParamC: vst_strncpy (text, "Output", kVstMaxParamStrLen); break;
		case kParamD: vst_strncpy (text, "Dry/Wet", kVstMaxParamStrLen); break;
        default: break; // unknown parameter, shouldn't happen!
    } //this is our labels for displaying in the VST host
}

void LeadAmp::getParameterDisplay(VstInt32 index, char *text) {
    switch (index) {
        case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
        case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
        case kParamC: float2string (C, text, kVstMaxParamStrLen); break;
        case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
        default: break; // unknown parameter, shouldn't happen!
	} //this displays the values and handles 'popups' where it's discrete choices
}

void LeadAmp::getParameterLabel(VstInt32 index, char *text) {
    switch (index) {
        case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
        case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
        case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break;
        case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break;
		default: break; // unknown parameter, shouldn't happen!
    }
}

VstInt32 LeadAmp::canDo(char *text) 
{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know

bool LeadAmp::getEffectName(char* name) {
    vst_strncpy(name, "LeadAmp", kVstMaxProductStrLen); return true;
}

VstPlugCategory LeadAmp::getPlugCategory() {return kPlugCategEffect;}

bool LeadAmp::getProductString(char* text) {
  	vst_strncpy (text, "airwindows LeadAmp", kVstMaxProductStrLen); return true;
}

bool LeadAmp::getVendorString(char* text) {
  	vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
}
