# /home/jan/Html/NaN/GameLogicModule/gamelogic/gamelogic/api/object-h

    /***************************************************************************
                              object.h  -  description
                                 -------------------
        begin                : Thu Dec 21 2000
        copyright            : (C) 2000 by Jan Walter
        email                : jan@blender.nl
     ***************************************************************************/

    /***************************************************************************
     *                                                                         *
     *   This program is free software; you can redistribute it and/or modify  *
     *   it under the terms of the GNU General Public License as published by  *
     *   the Free Software Foundation; either version 2 of the License, or     *
     *   (at your option) any later version.                                   *
     *                                                                         *
     ***************************************************************************/

    #ifndef OBJECT_H
    #define OBJECT_H

    struct PyObject;

    /**Baseclass for all game objects.
      *@author Jan Walter
      */

    class Object {
    public:
    	Object();
    	~Object();
      /** A list of lists is used to set the orientation matrix within Blender's game engine. */
      PyObject* setOrientation(PyObject* pylist);
      /** A list of lists is returned for the orientation matrix within Blender's game engine. */
      PyObject* getOrientation();
    };

    #endif