# translation of messages-20030326.poaa.po to 
# translation of messages-20030326.poaa.po to
# translation of messages-20030326.poaa.po to
# This file is distributed under the same license as the PACKAGE package.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER, 2003
#
msgid ""
msgstr ""
"Project-Id-Version: blender 2.27\n"
"POT-Creation-Date: 2003-03-26 20:50+0900\n"
"PO-Revision-Date: 2003-05-04 08:38+0200\n"
"Last-Translator: <i18n-it@kino3d.com>\n"
"Language-Team:  <i18n-it@kino3d.com>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.0.1\n"

#: blender/avi/intern/avi.c:52
msgid "AVI DEBUG: "
msgstr "AVI DEBUG: "

#: blender/avi/intern/avi.c:159
msgid "AVI ERROR: compressed in an unsupported format\n"
msgstr "ERRORE AVI: file compresso in un formato non supportato\n"

#: blender/avi/intern/avi.c:162
msgid "AVI ERROR: could not open file\n"
msgstr "ERRORE AVI: non riesco ad aprire il file\n"

#: blender/avi/intern/avi.c:165
msgid "AVI ERROR: could not read from file\n"
msgstr "ERRORE AVI: non riesco a leggere dal file\n"

#: blender/avi/intern/avi.c:168
msgid "AVI ERROR: could not write to file\n"
msgstr "AVI ERRORE: il file non può essere sovrascritto\n"

#: blender/avi/intern/avi.c:171
msgid "AVI ERROR: file is in an illegal or unrecognized format\n"
msgstr "ERRORE AVI: il file ha un formato non valido o non è stato riconosciuto\n"

#: blender/avi/intern/avi.c:174
msgid "AVI ERROR: error encountered while allocating memory\n"
msgstr "ERRORE AVI: si è verificato un errore mentre si stava allocando della memoria\n"

#: blender/avi/intern/avi.c:177
msgid "AVI ERROR: program made illegal request\n"
msgstr "ERRORE AVI: il programma ha effettuato una richiesta non consentita\n"

#: blender/avi/intern/avi.c:180
msgid "AVI ERROR: movie did not contain expected item\n"
msgstr "ERRORE AVI: il filmato non contiene l'item aspettato\n"

#: blender/avi/intern/avi.c:197 blender/avi/intern/avi.c:221
#: blender/blenkernel/intern/exotic.c:142
#: blender/blenkernel/intern/exotic.c:359
#: blender/blenkernel/intern/exotic.c:543
#: blender/blenkernel/intern/exotic.c:588 blender/imbuf/intern/jpeg.c:361
#: blender/makesdna/intern/makesdna.c:466 blender/src/pub/license_key.c:368
msgid "rb"
msgstr "rb"

#: blender/avi/intern/avi.c:201 blender/avi/intern/avi.c:227
#: blender/avi/intern/avi.c:622 blender/src/editsound.c:269
#: blender/src/editsound.c:437
msgid "RIFF"
msgstr "RIFF"

#: blender/avi/intern/avi.c:203 blender/avi/intern/avi.c:234
#: blender/avi/intern/avi.c:624
msgid "AVI "
msgstr "AVI "

#: blender/avi/intern/avi.c:216
msgid "opening movie\n"
msgstr "sto aprendo il filmato\n"

#: blender/avi/intern/avi.c:231 blender/avi/intern/avi.c:524
msgid "movieheader"
msgstr "movieheader"

#: blender/avi/intern/avi.c:235 blender/avi/intern/avi.c:272
#: blender/avi/intern/avi.c:364 blender/avi/intern/avi.c:383
#: blender/avi/intern/avi.c:628 blender/avi/intern/avi.c:641
#: blender/avi/intern/avi.c:676 blender/avi/intern/avi.c:724
msgid "LIST"
msgstr "LIST"

#: blender/avi/intern/avi.c:237 blender/avi/intern/avi.c:630
msgid "hdrl"
msgstr "hdrl"

#: blender/avi/intern/avi.c:238 blender/avi/intern/avi.c:527
msgid "avih"
msgstr "avih"

#: blender/avi/intern/avi.c:240
msgid "bad initial header info\n"
msgstr "inizio dell'header errato\n"

#: blender/avi/intern/avi.c:262
msgid "streams less than 1\n"
msgstr "gli stream sono meno di 1\n"

#: blender/avi/intern/avi.c:266 blender/avi/intern/avi.c:544
msgid "moviestreams"
msgstr "moviestreams"

#: blender/avi/intern/avi.c:274 blender/avi/intern/avi.c:643
msgid "strl"
msgstr "strl"

#: blender/avi/intern/avi.c:275 blender/avi/intern/avi.c:552
msgid "strh"
msgstr "strh"

#: blender/avi/intern/avi.c:277
msgid "bad stream header information\n"
msgstr "informazione dello stream header errata\n"

#: blender/avi/intern/avi.c:286 blender/avi/intern/avi.c:324
#: blender/avi/intern/avi.c:578 blender/avi/intern/codecs.c:89
#: blender/avi/intern/codecs.c:105 blender/avi/intern/options.c:59
#: blender/avi/intern/options.c:76 blender/avi/intern/options.c:90
#: blender/avi/intern/options.c:103
msgid "vids"
msgstr "vids"

#: blender/avi/intern/avi.c:287 blender/avi/intern/avi.c:349
#: blender/avi/intern/codecs.c:118
msgid "DIB "
msgstr "DIB "

#: blender/avi/intern/avi.c:288 blender/avi/intern/avi.c:350
msgid "RGB "
msgstr "RGB "

#: blender/avi/intern/avi.c:289 blender/avi/intern/avi.c:351
msgid "rgb "
msgstr "rgb "

#: blender/avi/intern/avi.c:290 blender/avi/intern/avi.c:352
msgid "RAW "
msgstr "RAW "

#: blender/avi/intern/avi.c:293 blender/avi/intern/avi.c:353
msgid "mjpg"
msgstr "mjpg"

#: blender/avi/intern/avi.c:293 blender/avi/intern/avi.c:354
#: blender/avi/intern/codecs.c:121 blender/avi/intern/codecs.c:137
msgid "MJPG"
msgstr "MJPG"

#: blender/avi/intern/avi.c:318 blender/avi/intern/avi.c:333
#: blender/avi/intern/avi.c:590
msgid "strf"
msgstr "strf"

#: blender/avi/intern/avi.c:319
msgid "no stream format information\n"
msgstr "nessuna informazione dello stream format\n"

#: blender/avi/intern/avi.c:328
msgid "streamformat"
msgstr "streamformat"

#: blender/avi/intern/avi.c:367 blender/avi/intern/avi.c:392
msgid "incorrect size in header or error in AVI\n"
msgstr "dimensione non corretta dell'header o errore nell'AVI\n"

#: blender/avi/intern/avi.c:384 blender/avi/intern/avi.c:678
msgid "movi"
msgstr "movi"

#: blender/avi/intern/avi.c:399
#, c-format
msgid "movi_offset is %d\n"
msgstr "il movi_offset è %d\n"

#: blender/avi/intern/avi.c:405 blender/avi/intern/avi.c:804
msgid "idx1"
msgstr "idx1"

#: blender/avi/intern/avi.c:406
msgid "bad index informatio\n"
msgstr "informazione dell'indice errata\n"

#: blender/avi/intern/avi.c:412
msgid "no index entries\n"
msgstr "nessuna entry nell'indice\n"

#: blender/avi/intern/avi.c:416
msgid "movieentries"
msgstr "movieentries"

#: blender/avi/intern/avi.c:426
#, c-format
msgid "Index entry %04d: ChunkId:%s Flags:%d Offset:%d Size:%d\n"
msgstr "Index entry %04d: ChunkId:%s Flags:%d Offset:%d Dimensione:%d\n"

#: blender/avi/intern/avi.c:440
msgid "movie succesfully opened\n"
msgstr "filmato aperto correttamente\n"

#: blender/avi/intern/avi.c:463
msgid "readbuffer"
msgstr "readbuffer"

#: blender/avi/intern/avi.c:509 blender/blenkernel/intern/exotic.c:2151
#: blender/blenlib/intern/psfont.c:895 blender/imbuf/intern/iris.c:557
#: blender/imbuf/intern/jpeg.c:504 blender/imbuf/intern/jpeg.c:528
#: blender/imbuf/intern/jpeg.c:594 blender/imbuf/intern/png_encode.c:175
#: blender/src/pub/license_key.c:385
msgid "wb"
msgstr "wb"

#: blender/avi/intern/avi.c:516
msgid "offsettable"
msgstr "offsettable"

#: blender/avi/intern/avi.c:581
msgid "moviestreamformatL"
msgstr "moviestreamformatL"

#: blender/avi/intern/avi.c:586
msgid "moviestreamformatS"
msgstr "moviestreamformatS"

#: blender/avi/intern/avi.c:617 blender/avi/intern/codecs.c:91
msgid "auds"
msgstr "auds"

#: blender/avi/intern/avi.c:665
msgid "JUNK"
msgstr "JUNK"

#: blender/avi/intern/avi.c:709
msgid "newidxentry"
msgstr "newidxentry"

#: blender/avi/intern/avi.c:726 blender/avi/intern/avi.c:781
msgid "rec "
msgstr "rec "

#: blender/avi/intern/avirgb.c:63 blender/avi/intern/avirgb.c:96
msgid "fromavirgbbuf"
msgstr "fromavirgbbuf"

#: blender/avi/intern/avirgb.c:124
msgid "toavirgbbuf"
msgstr "toavirgbbuf"

#: blender/avi/intern/codecs.c:90 blender/avi/intern/codecs.c:92
#, c-format
msgid "%2.2ddc"
msgstr "%2.2ddc"

#: blender/avi/intern/mjpeg.c:282
msgid "avi.check_and_decode_jpeg"
msgstr "avi.check_and_decode_jpeg"

#: blender/avi/intern/mjpeg.c:304
msgid "avi.check_and_compress_jpeg"
msgstr "avi.check_and_compress_jpeg"

#: blender/avi/intern/mjpeg.c:329
msgid "avi.avi_converter_from_mjpeg 1"
msgstr "avi.avi_converter_from_mjpeg 1"

#: blender/avi/intern/mjpeg.c:336
msgid "avi.avi_converter_from_mjpeg 2"
msgstr "avi.avi_converter_from_mjpeg 2"

#: blender/avi/intern/mjpeg.c:353
msgid "avi.avi_converter_to_mjpeg 1"
msgstr "avi.avi_converter_to_mjpeg 1"

#: blender/avi/intern/mjpeg.c:361
msgid "avi.avi_converter_to_mjpeg 2"
msgstr "avi.avi_converter_to_mjpeg 2"

#: blender/avi/intern/mjpeg.c:392
msgid "avi.jpegmemdestmgr_build"
msgstr "avi.jpegmemdestmgr_build"

#: blender/avi/intern/mjpeg.c:440
msgid "avi.jpegmemsrcmgr_build"
msgstr "avi.jpegmemsrcmgr_build"

#: blender/avi/intern/rgb32.c:48
msgid "fromrgb32buf"
msgstr "fromrgb32buf"

#: blender/avi/intern/rgb32.c:72
msgid "torgb32buf"
msgstr "torgb32buf"

#: blender/blenkernel/intern/action.c:338
msgid "verifyPoseChannel"
msgstr "verifyPoseChannel"

#: blender/blenkernel/intern/action.c:365
#: blender/blenkernel/intern/action.c:415
#: blender/blenkernel/intern/action.c:821
#: blender/blenkernel/intern/constraint.c:281 blender/src/editarmature.c:280
#: blender/src/editarmature.c:1209 blender/src/editobject.c:3150
msgid "pose"
msgstr "pose"

#: blender/blenkernel/intern/action.c:424
msgid "gpfa_poseChannel"
msgstr "gpfa_poseChannel"

#: blender/blenkernel/intern/action.c:796
msgid "copyPoseChannel"
msgstr "copyPoseChannel"

#: blender/blenkernel/intern/action.c:824
msgid "copyposePoseChannel"
msgstr "copyposePoseChannel"

#: blender/blenkernel/intern/anim.c:102 blender/bpython/intern/BPY_main.c:170
msgid "path"
msgstr "path"

#: blender/blenkernel/intern/anim.c:114
msgid "berekenpaddist"
msgstr "berekenpaddist"

#: blender/blenkernel/intern/anim.c:141
msgid "pathdata"
msgstr "pathdata"

#: blender/blenkernel/intern/anim.c:299
msgid "newobobj dupli"
msgstr "newobobj dupli"

#: blender/blenkernel/intern/anim.c:365 blender/blenkernel/intern/anim.c:442
#: blender/blenkernel/intern/font.c:638
msgid "newobj dupli"
msgstr "newobj dupli"

#: blender/blenkernel/intern/armature.c:929
#: blender/blenkernel/intern/object.c:593
#: blender/blenloader/intern/readblenentry.c:81
#: blender/bpython/intern/b_interface.c:308 blender/src/filesel.c:2378
#: blender/src/space.c:1484 blender/src/toolbox.c:258
msgid "Armature"
msgstr "Armature"

#: blender/blenkernel/intern/armature.c:1371
msgid "posechain"
msgstr "posechain"

#: blender/blenkernel/intern/armature.c:1378
msgid "iksegments"
msgstr "iksegmenti"

#: blender/blenkernel/intern/blender.c:106
#: blender/blenkernel/intern/blender.c:108
msgid "pushpop"
msgstr "pushpop"

#: blender/blenkernel/intern/blender.c:124
msgid "error in popfirst\n"
msgstr "errore in popfirst\n"

#: blender/blenkernel/intern/blender.c:138
msgid "error in poplast\n"
msgstr "errore in poplast\n"

#: blender/blenkernel/intern/blender.c:155
msgid "pushpop not empty\n"
msgstr "pushpop non vuoto\n"

#: blender/blenkernel/intern/blender.c:197
msgid "initglobals"
msgstr "initglobals"

#: blender/blenkernel/intern/blender.c:199 blender/blenlib/intern/util.c:431
#: blender/src/filesel.c:459 blender/src/filesel.c:460
msgid "//"
msgstr "//"

#: blender/blenkernel/intern/blender.c:206
#, c-format
msgid "tuhopuu blender%d"
msgstr "tuhopuu blender%d"

#: blender/blenkernel/intern/blender.c:315
#, c-format
msgid "Loading %s failed: %s"
msgstr "Caricamento di %s fallito: %s"

#: blender/blenkernel/intern/blender.c:337
msgid "<memory>"
msgstr "<memory>"

#: blender/blenkernel/intern/blender.c:339
#, c-format
msgid "Loading failed: %s"
msgstr "Caricamento fallito: %s"

#: blender/blenkernel/intern/bmfont.c:66
#, c-format
msgid "unicode: %d '%c'\n"
msgstr "unicode: %d '%c'\n"

#: blender/blenkernel/intern/bmfont.c:67
#, c-format
msgid " locx: %4d locy: %4d\n"
msgstr " locx: %4d locy: %4d\n"

#: blender/blenkernel/intern/bmfont.c:68
#, c-format
msgid " sizex: %3d sizey: %3d\n"
msgstr " dimensionex: %3d dimensioney: %3d\n"

#: blender/blenkernel/intern/bmfont.c:69
#, c-format
msgid " ofsx:  %3d ofsy:  %3d\n"
msgstr " ofsx:  %3d ofsy:  %3d\n"

#: blender/blenkernel/intern/bmfont.c:70
#, c-format
msgid " advan: %3d reser: %3d\n"
msgstr " advan: %3d reser: %3d\n"

#: blender/blenkernel/intern/bmfont.c:108
msgid "readBitmapFontVersion0:buffer"
msgstr "readBitmapFontVersion0:buffer"

#: blender/blenkernel/intern/bmfont.c:123
msgid "readBitmapFontVersion0:bmfont"
msgstr "readBitmapFontVersion0:bmfont"

#: blender/blenkernel/intern/bmfont.c:154
#, c-format
msgid "Oldy = %d Newy = %d\n"
msgstr "Vecchioy = %d Nuovoy = %d\n"

#: blender/blenkernel/intern/bmfont.c:155
#, c-format
msgid "glyphcount = %d\n"
msgstr "glyphcount = %d\n"

#: blender/blenkernel/intern/bmfont.c:156
#, c-format
msgid "bytes = %d\n"
msgstr "bytes = %d\n"

#: blender/blenkernel/intern/bmfont.c:172
msgid "readBitmapFontVersion0: corrupted bitmapfont\n"
msgstr "readBitmapFontVersion0: bitmapfont corrotto\n"

#: blender/blenkernel/intern/bmfont.c:203
#, c-format
msgid "detectBitmapFont :Unsupported version %d\n"
msgstr "detectBitmapFont :Unsupported version %d\n"

#: blender/blenkernel/intern/constraint.c:688
msgid "Error: Unknown constraint type\n"
msgstr "Errore: tipo di vincolo sconosciuto\n"

#: blender/blenkernel/intern/curve.c:155
#: blender/blenkernel/intern/object.c:584
#: blender/blenloader/intern/readblenentry.c:83
#: blender/blenloader/intern/writefile.c:879
#: blender/bpython/intern/b_interface.c:299
#: blender/bpython/intern/BPY_ipo.c:692 blender/src/editcurve.c:3404
#: blender/src/editcurve.c:3405 blender/src/filesel.c:2363
#: blender/src/space.c:1486 blender/src/toolbox.c:250
msgid "Curve"
msgstr "Curve"

#: blender/blenkernel/intern/curve.c:156
#: blender/blenkernel/intern/object.c:585
#: blender/bpython/intern/b_interface.c:300 blender/src/editcurve.c:3584
#: blender/src/editcurve.c:3585 blender/src/space.c:1487
msgid "Surf"
msgstr "Surf"

#: blender/blenkernel/intern/curve.c:157 blender/blenkernel/intern/text.c:152
#: blender/blenloader/intern/readblenentry.c:105
#: blender/blenloader/intern/writefile.c:1379
#: blender/bpython/intern/b_interface.c:301
#: blender/bpython/intern/opy_datablock.c:1146 blender/src/buttons.c:2397
#: blender/src/drawmesh.c:782 blender/src/editfont.c:584
#: blender/src/editsca.c:133 blender/src/editsca.c:405
#: blender/src/editsca.c:2473 blender/src/filesel.c:2377
#: blender/src/space.c:1488 blender/src/space.c:3157 blender/src/toolbox.c:252
msgid "Text"
msgstr "Text"

#: blender/blenkernel/intern/curve.c:293
#: blender/blenkernel/intern/displist.c:2048
#: blender/blenkernel/intern/displist.c:2059
#: blender/blenkernel/intern/mesh.c:352
msgid "boundbox"
msgstr "boundbox"

#: blender/blenkernel/intern/curve.c:416
msgid "duplicateNurb"
msgstr "duplicateNurb"

#: blender/blenkernel/intern/curve.c:422
msgid "duplicateNurb2"
msgstr "duplicateNurb2"

#: blender/blenkernel/intern/curve.c:428
msgid "duplicateNurb3"
msgstr "duplicateNurb3"

#: blender/blenkernel/intern/curve.c:436
msgid "duplicateNurb4"
msgstr "duplicateNurb4"

#: blender/blenkernel/intern/curve.c:443
msgid "duplicateNurb5"
msgstr "duplicateNurb5"

#: blender/blenkernel/intern/curve.c:531
msgid "extend_spline"
msgstr "extend_spline"

#: blender/blenkernel/intern/curve.c:632 blender/blenkernel/intern/curve.c:641
msgid "makeknots"
msgstr "makeknots"

#: blender/blenkernel/intern/curve.c:730
msgid "makeNurbfaces1"
msgstr "makeNurbfaces1"

#: blender/blenkernel/intern/curve.c:756 blender/blenkernel/intern/curve.c:765
msgid "makeNurbfaces3"
msgstr "makeNurbfaces3"

#: blender/blenkernel/intern/curve.c:766
msgid "makeNurbfaces4"
msgstr "makeNurbfaces4"

#: blender/blenkernel/intern/curve.c:767
msgid "makeNurbfaces5"
msgstr "makeNurbfaces5"

#: blender/blenkernel/intern/curve.c:884 blender/blenkernel/intern/curve.c:970
msgid "makeNurbcurve1"
msgstr "makeNurbcurve1"

#: blender/blenkernel/intern/curve.c:896 blender/blenkernel/intern/curve.c:983
msgid "makeNurbcurve3"
msgstr "makeNurbcurve3"

#: blender/blenkernel/intern/curve.c:1103
msgid "make_orco"
msgstr "make_orco"

#: blender/blenkernel/intern/curve.c:1204
#: blender/blenkernel/intern/curve.c:1206
msgid "makebevelcurve1"
msgstr "makebevelcurve1"

#: blender/blenkernel/intern/curve.c:1225
#: blender/blenkernel/intern/curve.c:1226
msgid "makebevelcurve2"
msgstr "makebevelcurve2"

#: blender/blenkernel/intern/curve.c:1240
#: blender/blenkernel/intern/curve.c:1241
msgid "makebevelcurve3"
msgstr "makebevelcurve3"

#: blender/blenkernel/intern/curve.c:1482
#: blender/blenkernel/intern/curve.c:1505
#: blender/blenkernel/intern/curve.c:1653
msgid "makeBevelList"
msgstr "makeBevelList"

#: blender/blenkernel/intern/curve.c:1523
msgid "makeBevelList2"
msgstr "makeBevelList2"

#: blender/blenkernel/intern/curve.c:1524
msgid "data_a"
msgstr "data_a"

#: blender/blenkernel/intern/curve.c:1598
msgid "makeBevelList3"
msgstr "makeBevelList3"

#: blender/blenkernel/intern/curve.c:1606
msgid "makeBevelList4"
msgstr "makeBevelList4"

#: blender/blenkernel/intern/curve.c:1690
msgid "makeBevelList5"
msgstr "makeBevelList5"

#: blender/blenkernel/intern/curve.c:2307 blender/src/editcurve.c:1081
msgid "switchdirect"
msgstr "switchdirect"

#: blender/blenkernel/intern/deform.c:111 blender/src/editdeform.c:124
#: blender/src/editmesh.c:5556
msgid "deformGroup"
msgstr "deformGroup"

#: blender/blenkernel/intern/displist.c:176
msgid "find_disp"
msgstr "find_disp"

#: blender/blenkernel/intern/displist.c:252
msgid "initfastshade2"
msgstr "initfastshade2"

#: blender/blenkernel/intern/displist.c:535
#: blender/blenkernel/intern/displist.c:561
msgid "meshnormals"
msgstr "meshnormals"

#: blender/blenkernel/intern/displist.c:553
msgid "meshdisp"
msgstr "meshdisp"

#: blender/blenkernel/intern/displist.c:589
#: blender/blenkernel/intern/displist.c:596
msgid "dlnors"
msgstr "dlnors"

#: blender/blenkernel/intern/displist.c:697
#: blender/blenkernel/intern/displist.c:772
#: blender/blenkernel/intern/displist.c:893
msgid "displistshade"
msgstr "displistshade"

#: blender/blenkernel/intern/displist.c:701
#: blender/blenkernel/intern/displist.c:703
#: blender/blenkernel/intern/displist.c:775
#: blender/blenkernel/intern/displist.c:900
#: blender/blenkernel/intern/displist.c:903
#: blender/blenkernel/intern/displist.c:965
msgid "col1"
msgstr "col1"

#: blender/blenkernel/intern/displist.c:781
msgid "col2"
msgstr "col2"

#: blender/blenkernel/intern/displist.c:1093
msgid "makeDispListbez"
msgstr "makeDispListbez"

#: blender/blenkernel/intern/displist.c:1095
#: blender/blenkernel/intern/displist.c:1143
#: blender/blenkernel/intern/displist.c:1157
#: blender/blenkernel/intern/displist.c:1262
#: blender/blenkernel/intern/displist.c:1467
#: blender/blenkernel/intern/displist.c:1495
#: blender/blenkernel/intern/displist.c:1572
#: blender/blenkernel/intern/displist.c:1596
#: blender/blenkernel/intern/displist.c:1929
msgid "dlverts"
msgstr "dlverts"

#: blender/blenkernel/intern/displist.c:1142
#: blender/blenkernel/intern/displist.c:1466
#: blender/blenkernel/intern/displist.c:1494
msgid "makeDispListsurf"
msgstr "makeDispListsurf"

#: blender/blenkernel/intern/displist.c:1156
msgid "makeDispListpoly"
msgstr "makeDispListpoly"

#: blender/blenkernel/intern/displist.c:1255
msgid "filldisplist"
msgstr "filldisplist"

#: blender/blenkernel/intern/displist.c:1261
msgid "dlindex"
msgstr "dlindex"

#: blender/blenkernel/intern/displist.c:1326
#: blender/blenkernel/intern/displist.c:1345
msgid "filldisp"
msgstr "filldisp"

#: blender/blenkernel/intern/displist.c:1328
#: blender/blenkernel/intern/displist.c:1347
msgid "filldisp1"
msgstr "filldisp1"

#: blender/blenkernel/intern/displist.c:1571
msgid "makeDispListbev"
msgstr "makeDispListbev"

#: blender/blenkernel/intern/displist.c:1595
msgid "makeDispListbev1"
msgstr "makeDispListbev1"

#: blender/blenkernel/intern/displist.c:1730
#: blender/blenkernel/intern/displist.c:1738
msgid "wire_samples"
msgstr "wire_samples"

#: blender/blenkernel/intern/displist.c:1835
msgid "wure_segment"
msgstr "wure_segment"

#: blender/blenkernel/intern/displist.c:1928
msgid "makeDispListimage"
msgstr "makeDispListimage"

#: blender/blenkernel/intern/effect.c:80 blender/blenkernel/intern/effect.c:88
#: blender/blenkernel/intern/effect.c:109
msgid "neweff"
msgstr "neweff"

#: blender/blenkernel/intern/effect.c:246
msgid "particlekeys"
msgstr "particlekeys"

#: blender/blenkernel/intern/effect.c:460
#: blender/render/intern/source/jitter.c:156
msgid "initjit"
msgstr "initjit"

#: blender/blenkernel/intern/effect.c:502
msgid "jit"
msgstr "jit"

#: blender/blenkernel/intern/effect.c:832
#: blender/blenkernel/intern/library.c:277
msgid "wave"
msgstr "onda"

#: blender/blenkernel/intern/exotic.c:144
#: blender/blenkernel/intern/exotic.c:361
#: blender/blenkernel/intern/exotic.c:545
#: blender/blenkernel/intern/exotic.c:590
msgid "Can't read file"
msgstr "Non riesco a leggere il file"

#: blender/blenkernel/intern/exotic.c:148
#: blender/blenkernel/intern/exotic.c:272
#: blender/blenkernel/intern/exotic.c:365
#: blender/blenkernel/intern/exotic.c:447
#: blender/blenkernel/intern/exotic.c:549
#: blender/blenkernel/intern/exotic.c:594
#, c-format
msgid "%40s"
msgstr "%40s"

#: blender/blenkernel/intern/exotic.c:150
#: blender/blenkernel/intern/exotic.c:273
#: blender/blenkernel/intern/exotic.c:367
#: blender/blenkernel/intern/exotic.c:448
#: blender/blenkernel/intern/exotic.c:550
#: blender/blenkernel/intern/exotic.c:556
#: blender/blenkernel/intern/exotic.c:595
#: blender/blenkernel/intern/exotic.c:601
#: blender/blenkernel/intern/exotic.c:621
#: blender/blenkernel/intern/exotic.c:2158
#: blender/blenkernel/intern/exotic.c:2191
#: blender/blenkernel/intern/exotic.c:2996
#, c-format
msgid "%d\n"
msgstr "%d\n"

#: blender/blenkernel/intern/exotic.c:153
#: blender/blenkernel/intern/exotic.c:370
msgid "Read error"
msgstr "Errore di lettura"

#: blender/blenkernel/intern/exotic.c:158
#: blender/blenkernel/intern/exotic.c:375 blender/src/editobject.c:1006
msgid "too many vertices"
msgstr "Troppi vertici"

#: blender/blenkernel/intern/exotic.c:164
#: blender/blenkernel/intern/exotic.c:381
msgid "videoscapelezer"
msgstr "videoscapelezer"

#: blender/blenkernel/intern/exotic.c:167
#: blender/blenkernel/intern/exotic.c:276
#, c-format
msgid "%f %f %f"
msgstr "%f %f %f"

#: blender/blenkernel/intern/exotic.c:177
#: blender/blenkernel/intern/exotic.c:185
#: blender/blenkernel/intern/exotic.c:282
#: blender/blenkernel/intern/exotic.c:286
#: blender/blenkernel/intern/exotic.c:288
#: blender/blenkernel/intern/exotic.c:290
#: blender/blenkernel/intern/exotic.c:293
#: blender/blenkernel/intern/exotic.c:303
#: blender/blenkernel/intern/exotic.c:306
#: blender/blenkernel/intern/exotic.c:394
#: blender/blenkernel/intern/exotic.c:402
#: blender/blenkernel/intern/exotic.c:456
#: blender/blenkernel/intern/exotic.c:460
#: blender/blenkernel/intern/exotic.c:462
#: blender/blenkernel/intern/exotic.c:464
#: blender/blenkernel/intern/exotic.c:467
#: blender/blenkernel/intern/exotic.c:477
#: blender/blenkernel/intern/exotic.c:480
#: blender/blenkernel/intern/exotic.c:2742
#: blender/blenkernel/intern/exotic.c:2778
#: blender/blenkernel/intern/exotic.c:2819
#: blender/blenkernel/intern/image.c:214
#: blender/blenkernel/intern/property.c:250
#: blender/blenlib/intern/storage.c:370 blender/blenlib/intern/util.c:160
#: blender/imbuf/intern/anim.c:242 blender/src/buttons.c:3823
#: blender/src/buttons.c:3912 blender/src/buttons.c:4382
#: blender/src/buttons.c:5009 blender/src/buttons.c:5710
#: blender/src/drawipo.c:108 blender/src/drawseq.c:354
#: blender/src/drawseq.c:392 blender/src/headerbuttons.c:446
#: blender/src/life.c:1831 blender/src/usiblender.c:409
#: blender/src/interface.c:1925
#, c-format
msgid "%d"
msgstr "%d"

#: blender/blenkernel/intern/exotic.c:190
#, c-format
msgid "%i\n"
msgstr "%i\n"

#: blender/blenkernel/intern/exotic.c:202
#: blender/blenkernel/intern/exotic.c:410
#, c-format
msgid " var1: %d, var2: %d, var3: %d \n"
msgstr " var1: %d, var2: %d, var3: %d \n"

#: blender/blenkernel/intern/exotic.c:203
#: blender/blenkernel/intern/exotic.c:411
msgid "too many faces"
msgstr "Troppe facce"

#: blender/blenkernel/intern/exotic.c:215
#: blender/blenkernel/intern/exotic.c:424
#: blender/blenkernel/intern/exotic.c:3164
#: blender/blenkernel/intern/exotic.c:3303
#: blender/blenkernel/intern/exotic.c:3463
#: blender/blenkernel/intern/exotic.c:3567
#: blender/blenkernel/intern/exotic.c:3797
#: blender/blenkernel/intern/mesh.c:807
#: blender/bpython/intern/opy_nmesh.c:1453
#: blender/radiosity/intern/source/radpostprocess.c:769
#: blender/radiosity/intern/source/radpostprocess.c:770
msgid "mverts"
msgstr "mverts"

#: blender/blenkernel/intern/exotic.c:216
#: blender/blenkernel/intern/exotic.c:425
#: blender/blenkernel/intern/exotic.c:1728
#: blender/blenkernel/intern/exotic.c:3304
#: blender/blenkernel/intern/exotic.c:3479
#: blender/blenkernel/intern/exotic.c:3798
#: blender/blenkernel/intern/mesh.c:821
#: blender/radiosity/intern/source/radpostprocess.c:771
#: blender/src/buttons.c:1192 blender/src/buttons.c:1264
msgid "mface"
msgstr "mface"

#: blender/blenkernel/intern/exotic.c:220
#: blender/blenkernel/intern/exotic.c:1693
#: blender/blenkernel/intern/exotic.c:3068
#: blender/blenkernel/intern/exotic.c:4004
msgid "ob->mat"
msgstr "ob->mat"

#: blender/blenkernel/intern/exotic.c:221
#: blender/blenkernel/intern/exotic.c:1694
#: blender/blenkernel/intern/exotic.c:3073
msgid "me->mat"
msgstr "me->mat"

#: blender/blenkernel/intern/exotic.c:242
#: blender/blenkernel/intern/exotic.c:1714
#: blender/blenkernel/intern/exotic.c:3092
msgid "ext"
msgstr "ext"

#: blender/blenkernel/intern/exotic.c:321
#, c-format
msgid "%i"
msgstr "%i"

#: blender/blenkernel/intern/exotic.c:382
msgid "coldata"
msgstr "coldata"

#: blender/blenkernel/intern/exotic.c:385
#: blender/blenkernel/intern/exotic.c:450
#, c-format
msgid "%f %f %f %i"
msgstr "%f %f %f %i"

#: blender/blenkernel/intern/exotic.c:500
#: blender/bpython/intern/opy_nmesh.c:1474 blender/src/editmesh.c:1501
msgid "mcol"
msgstr "mcol"

#: blender/blenkernel/intern/exotic.c:561
#, c-format
msgid "%f %f\n"
msgstr "%f %f\n"

#: blender/blenkernel/intern/exotic.c:563
#: blender/blenkernel/intern/exotic.c:654 blender/blenlib/intern/arithb.c:939
#: blender/blenlib/intern/arithb.c:940 blender/blenlib/intern/arithb.c:941
#: blender/blenlib/intern/arithb.c:942
#, c-format
msgid "%f %f %f %f\n"
msgstr "%f %f %f %f\n"

#: blender/blenkernel/intern/exotic.c:565
#: blender/blenkernel/intern/exotic.c:566
#: blender/blenkernel/intern/exotic.c:2165
#: blender/blenkernel/intern/exotic.c:2204 blender/blenlib/intern/arithb.c:950
#: blender/blenlib/intern/arithb.c:951 blender/blenlib/intern/arithb.c:952
#, c-format
msgid "%f %f %f\n"
msgstr "%f %f %f\n"

#: blender/blenkernel/intern/exotic.c:602
#: blender/blenkernel/intern/exotic.c:624
#: blender/blenkernel/intern/exotic.c:626
#: blender/blenkernel/intern/exotic.c:628
#: blender/blenkernel/intern/exotic.c:630
#: blender/blenkernel/intern/exotic.c:643
#, c-format
msgid "%d %d\n"
msgstr "%d %d\n"

#: blender/blenkernel/intern/exotic.c:607
#, c-format
msgid "%e %e %e %e\n"
msgstr "%e %e %e %e\n"

#: blender/blenkernel/intern/exotic.c:618
msgid "nu from exotic"
msgstr "nu from exotic"

#: blender/blenkernel/intern/exotic.c:635
msgid "bezt from exotic"
msgstr "bezt from exotic"

#: blender/blenkernel/intern/exotic.c:637
#: blender/blenkernel/intern/exotic.c:639
#: blender/blenkernel/intern/exotic.c:641 blender/src/renderman.c:817
#: blender/src/renderman.c:828 blender/src/renderman.c:841
#, c-format
msgid "%f %f %f "
msgstr "%f %f %f "

#: blender/blenkernel/intern/exotic.c:652
msgid "bp from exotic"
msgstr "bp from exotic"

#: blender/blenkernel/intern/exotic.c:660
#: blender/blenkernel/intern/exotic.c:665
#: blender/blenkernel/intern/exotic.c:1513
#: blender/blenkernel/intern/exotic.c:1515
msgid "knots"
msgstr "nodi"

#: blender/blenkernel/intern/exotic.c:661
#: blender/blenkernel/intern/exotic.c:666 blender/src/editaction.c:2160
#, c-format
msgid "%f\n"
msgstr "%f\n"

#: blender/blenkernel/intern/exotic.c:736
#: blender/blenkernel/intern/exotic.c:977
#: blender/blenkernel/intern/material.c:498
#: blender/blenloader/intern/readblenentry.c:94
#: blender/blenloader/intern/writefile.c:1000
#: blender/bpython/intern/b_interface.c:581
#: blender/bpython/intern/BPY_ipo.c:690 blender/bpython/intern/BPY_main.c:484
#: blender/bpython/intern/BPY_main.c:564
#: blender/bpython/intern/opy_datablock.c:1114
#: blender/bpython/intern/opy_datablock.c:1290 blender/src/editsca.c:688
#: blender/src/filesel.c:2365 blender/src/headerbuttons.c:682
#: blender/src/space.c:1492
msgid "Material"
msgstr "Materiale"

#: blender/blenkernel/intern/exotic.c:746
#: blender/blenkernel/intern/exotic.c:982
msgid "BaseColor"
msgstr "ColoreDiBas"

#: blender/blenkernel/intern/exotic.c:753
#: blender/blenkernel/intern/exotic.c:986
msgid "PackedColor"
msgstr "PackedColor"

#: blender/blenkernel/intern/exotic.c:826
#, c-format
msgid "%x"
msgstr "%x"

#: blender/blenkernel/intern/exotic.c:833
msgid ", \n"
msgstr ", \n"

#: blender/blenkernel/intern/exotic.c:846
msgid "stackoverflow in IV read\n"
msgstr "stackoverflow in IV read\n"

#: blender/blenkernel/intern/exotic.c:857
msgid "iv_finddata"
msgstr "iv_finddata"

#: blender/blenkernel/intern/exotic.c:904
msgid "Can't read file\n"
msgstr "Non riesco a leggere il file\n"

#: blender/blenkernel/intern/exotic.c:909
#: blender/blenkernel/intern/exotic.c:950
msgid "leesInventor"
msgstr "leesInventor"

#: blender/blenkernel/intern/exotic.c:913
msgid "ivstack"
msgstr "ivstack"

#: blender/blenkernel/intern/exotic.c:953
#: blender/blenkernel/intern/exotic.c:1046
#: blender/blenkernel/intern/exotic.c:1095
#: blender/blenkernel/intern/exotic.c:1141
#: blender/blenkernel/intern/exotic.c:1205
#: blender/blenkernel/intern/exotic.c:1276
#: blender/blenkernel/intern/exotic.c:1353
#: blender/blenkernel/intern/exotic.c:1418
#: blender/blenkernel/intern/exotic.c:1455
msgid "Coordinate3"
msgstr "Coordinate3"

#: blender/blenkernel/intern/exotic.c:953
#: blender/blenkernel/intern/exotic.c:1047
#: blender/blenkernel/intern/exotic.c:1099
#: blender/blenkernel/intern/exotic.c:1145
#: blender/blenkernel/intern/exotic.c:1209
#: blender/blenkernel/intern/exotic.c:1280
#: blender/blenkernel/intern/exotic.c:1357
#: blender/blenkernel/intern/exotic.c:1426
#: blender/blenkernel/intern/exotic.c:1459
msgid "Coordinate4"
msgstr "Coordinate4"

#: blender/blenkernel/intern/exotic.c:954
msgid "point"
msgstr "punto"

#: blender/blenkernel/intern/exotic.c:957
#: blender/blenkernel/intern/exotic.c:1048
#: blender/blenkernel/intern/exotic.c:1422
msgid "VertexProperty"
msgstr "ProprietàVertice"

#: blender/blenkernel/intern/exotic.c:958
msgid "vertex"
msgstr "vertice"

#: blender/blenkernel/intern/exotic.c:961
#: blender/blenkernel/intern/exotic.c:1087
msgid "IndexedLineSet"
msgstr "IndexedLineSet"

#: blender/blenkernel/intern/exotic.c:962
#: blender/blenkernel/intern/exotic.c:966
#: blender/blenkernel/intern/exotic.c:970
#: blender/blenkernel/intern/exotic.c:997
msgid "coordIndex"
msgstr "coordIndex"

#: blender/blenkernel/intern/exotic.c:965
#: blender/blenkernel/intern/exotic.c:1344
msgid "IndexedTriangleMesh"
msgstr "IndexedTriangleMesh"

#: blender/blenkernel/intern/exotic.c:969
#: blender/blenkernel/intern/exotic.c:1268
msgid "IndexedFaceSet"
msgstr "IndexedFaceSet"

#: blender/blenkernel/intern/exotic.c:973
#: blender/blenkernel/intern/exotic.c:1133
msgid "FaceSet"
msgstr "FaceSet"

#: blender/blenkernel/intern/exotic.c:974
#: blender/blenkernel/intern/exotic.c:1001
msgid "numVertices"
msgstr "numVertici"

#: blender/blenkernel/intern/exotic.c:978
msgid "diffuseColor"
msgstr "diffuseColor"

#: blender/blenkernel/intern/exotic.c:979
msgid "ambientColor"
msgstr "ambientColor"

#: blender/blenkernel/intern/exotic.c:983
msgid "rgb"
msgstr "rgb"

#: blender/blenkernel/intern/exotic.c:987
msgid "rgba"
msgstr "rgba"

#: blender/blenkernel/intern/exotic.c:990
#: blender/blenkernel/intern/exotic.c:1410
msgid "QuadMesh"
msgstr "QuadMesh"

#: blender/blenkernel/intern/exotic.c:991
msgid "verticesPerColumn"
msgstr "verticiPerColonna"

#: blender/blenkernel/intern/exotic.c:992
msgid "verticesPerRow"
msgstr "verticiPerRiga"

#: blender/blenkernel/intern/exotic.c:996
#: blender/blenkernel/intern/exotic.c:1345
msgid "IndexedTriangleStripSet"
msgstr "IndexedTriangleStripSet"

#: blender/blenkernel/intern/exotic.c:1000
#: blender/blenkernel/intern/exotic.c:1197
msgid "TriangleStripSet"
msgstr "TriangleStripSet"

#: blender/blenkernel/intern/exotic.c:1004
#: blender/blenkernel/intern/exotic.c:1447
msgid "IndexedNurbsSurface"
msgstr "IndexedNurbsSurface"

#: blender/blenkernel/intern/exotic.c:1004
#: blender/blenkernel/intern/exotic.c:1447
msgid "NurbsSurface"
msgstr "SuperficieNurbs"

#: blender/blenkernel/intern/exotic.c:1005
msgid "numUControlPoints"
msgstr "numUControlPoints"

#: blender/blenkernel/intern/exotic.c:1006
msgid "numVControlPoints"
msgstr "numVControlPoints"

#: blender/blenkernel/intern/exotic.c:1007
msgid "uKnotVector"
msgstr "uKnotVector"

#: blender/blenkernel/intern/exotic.c:1008
msgid "vKnotVector"
msgstr "vKnotVector"

#: blender/blenkernel/intern/exotic.c:1039
msgid "Indexed"
msgstr "Indexed"

#: blender/blenkernel/intern/exotic.c:1060
msgid "samenvoeg iv"
msgstr "samenvoeg iv"

#: blender/blenkernel/intern/exotic.c:1115
msgid "leesInventor1"
msgstr "leesInventor1"

#: blender/blenkernel/intern/exotic.c:1165
#: blender/blenkernel/intern/exotic.c:1228
msgid "leesInventor4"
msgstr "leesInventor4"

#: blender/blenkernel/intern/exotic.c:1229
#: blender/blenkernel/intern/exotic.c:1306
#: blender/blenkernel/intern/exotic.c:1382
msgid "dl verts"
msgstr "dl verts"

#: blender/blenkernel/intern/exotic.c:1230
#: blender/blenkernel/intern/exotic.c:1307
#: blender/blenkernel/intern/exotic.c:1383
msgid "dl index"
msgstr "dl index"

#: blender/blenkernel/intern/exotic.c:1299
msgid "leesInventor5"
msgstr "leesInventor5"

#: blender/blenkernel/intern/exotic.c:1375
msgid "leesInventor6"
msgstr "leesInventor6"

#: blender/blenkernel/intern/exotic.c:1436
msgid "leesInventor8"
msgstr "leesInventor8"

#: blender/blenkernel/intern/exotic.c:1482 blender/src/editcurve.c:3394
msgid "addNurbprim"
msgstr "addNurbprim"

#: blender/blenkernel/intern/exotic.c:1495 blender/src/editcurve.c:3441
#: blender/src/editcurve.c:3477
msgid "addNurbprim3"
msgstr "addNurbprim3"

#: blender/blenkernel/intern/exotic.c:1522
msgid "leesInventor3"
msgstr "leesInventor3"

#: blender/blenkernel/intern/exotic.c:1668
#, c-format
msgid "Too many vertices (%d)"
msgstr "Troppi vertici (%d)"

#: blender/blenkernel/intern/exotic.c:1670
#, c-format
msgid "Too many faces (%d)"
msgstr "Troppe facce (%d)"

#: blender/blenkernel/intern/exotic.c:1677
msgid "Found more than 16 different colors"
msgstr "Sono stati trovati piÃ¹ di 16 colori diversi"

#: blender/blenkernel/intern/exotic.c:1725
#, c-format
msgid "Import: %d vertices %d faces\n"
msgstr "Importazione: %d vertici %d facce\n"

#: blender/blenkernel/intern/exotic.c:1727 blender/src/buttons.c:1191
msgid "mvert"
msgstr "mvert"

#: blender/blenkernel/intern/exotic.c:1955
msgid "Found no data"
msgstr "Non sono stati trovati dati"

#: blender/blenkernel/intern/exotic.c:2040
#, c-format
msgid "Can't open file: %s"
msgstr "Impossibile aprire il file: %s"

#: blender/blenkernel/intern/exotic.c:2045
msgid "BLEN"
msgstr "BLEN"

#: blender/blenkernel/intern/exotic.c:2051
#: blender/blenkernel/intern/exotic.c:2059
#: blender/blenkernel/intern/material.c:672
#: blender/radiosity/intern/source/radpreprocess.c:299
#: blender/src/buttons.c:3034 blender/src/editmesh.c:1574
#: blender/src/editobject.c:1331 blender/src/editobject.c:1345
#: blender/src/editsima.c:85 blender/src/headerbuttons.c:1960
#: blender/src/headerbuttons.c:1991 blender/src/headerbuttons.c:3421
#: blender/src/headerbuttons.c:3443 blender/src/headerbuttons.c:3462
#: blender/src/headerbuttons.c:3487 blender/src/headerbuttons.c:4511
#: blender/src/vpaint.c:229
msgid "Unable to perform function in EditMode"
msgstr "Non riesco ad eseguire la funzione in EditMode"

#: blender/blenkernel/intern/exotic.c:2065
msgid "#Inventor V1.0"
msgstr "#Inventor V1.0"

#: blender/blenkernel/intern/exotic.c:2066
msgid "ascii"
msgstr "ascii"

#: blender/blenkernel/intern/exotic.c:2071
msgid "Can only read Inventor 1.0 ascii"
msgstr "Posso leggere solo i file ascii della versione Inventor 1.0"

#: blender/blenkernel/intern/exotic.c:2074
msgid "#VRML V1.0 asc"
msgstr "#VRML V1.0 asc"

#: blender/blenkernel/intern/exotic.c:2088
msgid "Unknown file type or error, check console"
msgstr "File di tipo sconosciuto o errore, controlla la console"

#: blender/blenkernel/intern/exotic.c:2154
msgid "3DG1\n"
msgstr "3DG1\n"

#: blender/blenkernel/intern/exotic.c:2174
#, c-format
msgid "3 %p %p %p 0x%x\n"
msgstr "3 %p %p %p 0x%x\n"

#: blender/blenkernel/intern/exotic.c:2177
#, c-format
msgid "4 %p %p %p %p 0x%x\n"
msgstr "4 %p %p %p %p 0x%x\n"

#: blender/blenkernel/intern/exotic.c:2208
#, c-format
msgid "2 %d %d 0x%x\n"
msgstr "2 %d %d 0x%x\n"

#: blender/blenkernel/intern/exotic.c:2211
#, c-format
msgid "3 %d %d %d 0x%x\n"
msgstr "3 %d %d %d 0x%x\n"

#: blender/blenkernel/intern/exotic.c:2214
#, c-format
msgid "4 %d %d %d %d 0x%x\n"
msgstr "4 %d %d %d %d 0x%x\n"

#: blender/blenkernel/intern/exotic.c:2231 blender/blenlib/intern/util.c:98
msgid ".trace"
msgstr ".trace"

#: blender/blenkernel/intern/exotic.c:2232
#: blender/blenkernel/intern/exotic.c:2536
#: blender/blenkernel/intern/exotic.c:2842 blender/blenlib/intern/util.c:97
#: blender/blenlib/intern/winstuff.c:70
#: blender/blenloader/intern/readfile.c:870 blender/src/toets.c:118
msgid ".blend"
msgstr ".blend"

#: blender/blenkernel/intern/exotic.c:2233
#: blender/blenkernel/intern/exotic.c:2537
#: blender/blenkernel/intern/exotic.c:2843 blender/blenlib/intern/util.c:113
#: blender/blenloader/intern/readfile.c:870
msgid ".ble"
msgstr ".ble"

#: blender/blenkernel/intern/exotic.c:2234
msgid ".obj"
msgstr ".obj"

#: blender/blenkernel/intern/exotic.c:2294
#: blender/blenkernel/intern/exotic.c:2361
#, c-format
msgid "\tDEF %s\n"
msgstr "\tDEF %s\n"

#: blender/blenkernel/intern/exotic.c:2295
msgid "\tMaterial {\n"
msgstr "\tMateriale {\n"

#: blender/blenkernel/intern/exotic.c:2297
#, c-format
msgid "\t\tdiffuseColor %f %f %f\n"
msgstr "\t\tdiffuseColor %f %f %f\n"

#: blender/blenkernel/intern/exotic.c:2298
#, c-format
msgid "\t\tspecularColor %f %f %f\n"
msgstr "\t\tspecularColor %f %f %f\n"

#: blender/blenkernel/intern/exotic.c:2299
#, c-format
msgid "\t\tshininess %f \n"
msgstr "\t\tshininess %f \n"

#: blender/blenkernel/intern/exotic.c:2300
#, c-format
msgid "\t\ttransparency %f \n"
msgstr "\t\ttrasparenza %f \n"

#: blender/blenkernel/intern/exotic.c:2302
#: blender/blenkernel/intern/exotic.c:2467
#: blender/blenkernel/intern/exotic.c:2492
#: blender/blenkernel/intern/exotic.c:2499
#: blender/blenkernel/intern/exotic.c:2525 blender/src/renderman.c:562
#: blender/src/renderman.c:651 blender/src/renderman.c:706
msgid "\t}\n"
msgstr "\t}\n"

#: blender/blenkernel/intern/exotic.c:2314
#: blender/blenloader/intern/readfile.c:2795
msgid "mcoln"
msgstr "mcoln"

#: blender/blenkernel/intern/exotic.c:2362
#: blender/blenkernel/intern/exotic.c:2508
msgid "\tSeparator {\n"
msgstr "\tSeparatore {\n"

#: blender/blenkernel/intern/exotic.c:2367
msgid "\t\tTexture2 {\n"
msgstr "\t\tTexture2 {\n"

#: blender/blenkernel/intern/exotic.c:2368
#, c-format
msgid "\t\t\tfilename %s\n"
msgstr "\t\t\tnome del file %s\n"

#: blender/blenkernel/intern/exotic.c:2369
msgid "\t\t\twrapS REPEAT \n"
msgstr "\t\t\twrapS REPEAT \n"

#: blender/blenkernel/intern/exotic.c:2370
msgid "\t\t\twrapT REPEAT \n"
msgstr "\t\t\twrapT REPEAT \n"

#: blender/blenkernel/intern/exotic.c:2371
#: blender/blenkernel/intern/exotic.c:2394
#: blender/blenkernel/intern/exotic.c:2410
#: blender/blenkernel/intern/exotic.c:2447
#: blender/blenkernel/intern/exotic.c:2463
#: blender/blenkernel/intern/exotic.c:2518 blender/src/renderman.c:674
#: blender/src/renderman.c:688 blender/src/renderman.c:702
msgid "\t\t}\n"
msgstr "\t\t}\n"

#: blender/blenkernel/intern/exotic.c:2380
msgid "\t\tMaterial {\n"
msgstr "\t\tMateriale {\n"

#: blender/blenkernel/intern/exotic.c:2381
msgid "\t\t\tdiffuseColor [\n"
msgstr "\t\t\tdiffuseColor [\n"

#: blender/blenkernel/intern/exotic.c:2388
#: blender/blenkernel/intern/exotic.c:2406
#, c-format
msgid "\t\t\t\t %f %f %f,\n"
msgstr "\t\t\t\t %f %f %f,\n"

#: blender/blenkernel/intern/exotic.c:2393
#: blender/blenkernel/intern/exotic.c:2409
#: blender/blenkernel/intern/exotic.c:2446
#: blender/blenkernel/intern/exotic.c:2462
msgid "\t\t\t]\n"
msgstr "\t\t\t]\n"

#: blender/blenkernel/intern/exotic.c:2396
msgid "\t\tMaterialBinding { value PER_VERTEX_INDEXED }\n"
msgstr "\t\tMaterialBinding { valore PER_VERTEX_INDEXED }\n"

#: blender/blenkernel/intern/exotic.c:2400
msgid "\t\tCoordinate3 {\n"
msgstr "\t\tCoordinate3 {\n"

#: blender/blenkernel/intern/exotic.c:2401
#: blender/blenkernel/intern/exotic.c:2431
msgid "\t\t\tpoint [\n"
msgstr "\t\t\tpunto [\n"

#: blender/blenkernel/intern/exotic.c:2424
#, c-format
msgid ""
"\t\tUSE %s\n"
"\n"
msgstr ""
"\t\tUSE %s\n"
"\n"

#: blender/blenkernel/intern/exotic.c:2430
msgid "\t\tTextureCoordinate2 {\n"
msgstr "\t\tTextureCoordinate2 {\n"

#: blender/blenkernel/intern/exotic.c:2438
#: blender/blenkernel/intern/exotic.c:2439
#: blender/blenkernel/intern/exotic.c:2440
#: blender/blenkernel/intern/exotic.c:2441
#, c-format
msgid "\t\t\t\t %f %f,\n"
msgstr "\t\t\t\t %f %f,\n"

#: blender/blenkernel/intern/exotic.c:2450
msgid "\t\tIndexedFaceSet {\n"
msgstr "\t\tIndexedFaceSet {\n"

#: blender/blenkernel/intern/exotic.c:2451
msgid "\t\t\tcoordIndex [\n"
msgstr "\t\t\tcoordIndex [\n"

#: blender/blenkernel/intern/exotic.c:2457
#, c-format
msgid "\t\t\t\t %d, %d, %d, %d, -1,\n"
msgstr "\t\t\t\t %d, %d, %d, %d, -1,\n"

#: blender/blenkernel/intern/exotic.c:2458
#, c-format
msgid "\t\t\t\t %d, %d, %d, -1,\n"
msgstr "\t\t\t\t %d, %d, %d, -1,\n"

#: blender/blenkernel/intern/exotic.c:2483
msgid "\tMatrixTransform {\n"
msgstr "\tTrasformaMatrice {\n"

#: blender/blenkernel/intern/exotic.c:2485
msgid "\tmatrix \n"
msgstr "\tmatrice \n"

#: blender/blenkernel/intern/exotic.c:2487
#: blender/blenkernel/intern/exotic.c:2488
#: blender/blenkernel/intern/exotic.c:2489
#: blender/blenkernel/intern/exotic.c:2490
#, c-format
msgid "\t\t%f %f %f %f\n"
msgstr "\t\t%f %f %f %f\n"

#: blender/blenkernel/intern/exotic.c:2496
msgid "\tPerspectiveCamera {\n"
msgstr "\tPerspectiveCamera {\n"

#: blender/blenkernel/intern/exotic.c:2497
#, c-format
msgid "\t\tfocalDistance %f\n"
msgstr "\t\tdistanzaFocale %f\n"

#: blender/blenkernel/intern/exotic.c:2509
msgid "\t\tMatrixTransform {\n"
msgstr "\t\tTrasformaMatrice {\n"

#: blender/blenkernel/intern/exotic.c:2511
msgid "\t\tmatrix \n"
msgstr "\t\tmatrice \n"

#: blender/blenkernel/intern/exotic.c:2513
#: blender/blenkernel/intern/exotic.c:2514
#: blender/blenkernel/intern/exotic.c:2515
#: blender/blenkernel/intern/exotic.c:2516
#, c-format
msgid "\t\t\t%f %f %f %f\n"
msgstr "\t\t\t%f %f %f %f\n"

#: blender/blenkernel/intern/exotic.c:2524
#, c-format
msgid "\t\tUSE %s\n"
msgstr "\t\tUSA %s\n"

#: blender/blenkernel/intern/exotic.c:2538
msgid ".wrl"
msgstr ".wrl"

#: blender/blenkernel/intern/exotic.c:2542
#: blender/blenkernel/intern/exotic.c:2850
#: blender/makesdna/intern/makesdna.c:996
#: blender/makesdna/intern/makesdna.c:1038
#: blender/makesdna/intern/makesdna.c:1052 blender/src/drawtext.c:691
#: blender/src/renderman.c:186 blender/src/renderman.c:190
#: blender/src/renderman.c:308 blender/src/renderman.c:345
#: blender/src/renderman.c:607 blender/src/renderman.c:767
#: blender/src/usiblender.c:298 blender/src/toolbox.c:401
msgid "w"
msgstr "w"

#: blender/blenkernel/intern/exotic.c:2545
#: blender/blenkernel/intern/exotic.c:2853
msgid "Can't write file"
msgstr "Non riesco a scrivere il file"

#: blender/blenkernel/intern/exotic.c:2554
msgid ""
"#VRML V1.0 ascii\n"
"\n"
"# Blender V2.0\n"
"\n"
"# 'Switch' is used as a hack, to ensure it is not part of the drawing\n"
"\n"
msgstr ""
"#VRML V1.0 ascii\n"
"\n"
"# Blender V2.0\n"
"\n"
"# 'Switch' è usato come hack, per assicurarsi che non sia parte del disegno\n"

#: blender/blenkernel/intern/exotic.c:2555
#: blender/blenkernel/intern/exotic.c:2588
msgid "Separator {\n"
msgstr "Separatore {\n"

#: blender/blenkernel/intern/exotic.c:2556
msgid "Switch {\n"
msgstr "Switch {\n"

#: blender/blenkernel/intern/exotic.c:2575
msgid ""
"\n"
"\t# Hidden Objects, in invisible layers\n"
"\n"
msgstr ""
"\n"
"\t# Oggetti nascosti, in livelli invisibili\n"
"\n"

#: blender/blenkernel/intern/exotic.c:2586
#: blender/blenkernel/intern/exotic.c:2606
#: blender/blenkernel/intern/exotic.c:2607
#: blender/makesdna/intern/makesdna.c:1013 blender/src/renderman.c:376
#: blender/src/renderman.c:378 blender/src/renderman.c:379
#: blender/src/renderman.c:711
msgid "}\n"
msgstr "}\n"

#: blender/blenkernel/intern/exotic.c:2587
msgid ""
"\n"
"# Visible Objects\n"
"\n"
msgstr ""
"\n"
"# Oggetti Visibili\n"
"\n"

#: blender/blenkernel/intern/exotic.c:2617
#, c-format
msgid ""
"%d\n"
"%s\n"
msgstr ""
"%d\n"
"%s\n"

#: blender/blenkernel/intern/exotic.c:2722
#: blender/blenkernel/intern/exotic.c:3869
msgid "BLOCK"
msgstr "BLOCK"

#: blender/blenkernel/intern/exotic.c:2726
#: blender/blenkernel/intern/exotic.c:2737
#: blender/blenkernel/intern/exotic.c:2757
#: blender/blenkernel/intern/exotic.c:2772
msgid "Meshes"
msgstr "Meshes"

#: blender/blenkernel/intern/exotic.c:2727
#: blender/blenkernel/intern/exotic.c:2747
msgid "64"
msgstr "64"

#: blender/blenkernel/intern/exotic.c:2729
#: blender/blenkernel/intern/exotic.c:2730
#: blender/blenkernel/intern/exotic.c:2731
#: blender/blenkernel/intern/exotic.c:2785
#: blender/blenkernel/intern/exotic.c:2786
#: blender/blenkernel/intern/exotic.c:2787
msgid "0.0"
msgstr "0.0"

#: blender/blenkernel/intern/exotic.c:2735
#: blender/blenkernel/intern/exotic.c:3885
#: blender/blenkernel/intern/exotic.c:4035
msgid "POLYLINE"
msgstr "POLYLINE"

#: blender/blenkernel/intern/exotic.c:2736 blender/src/buttons.c:4705
#: blender/src/life.c:947 blender/src/life.c:1822 blender/src/life.c:1837
#: creator/creator.c:524
msgid "1"
msgstr "1"

#: blender/blenkernel/intern/exotic.c:2749
#: blender/blenkernel/intern/exotic.c:2792
#: blender/blenkernel/intern/exotic.c:2797
#, c-format
msgid ""
"71\n"
"%d\n"
msgstr ""
"71\n"
"%d\n"

#: blender/blenkernel/intern/exotic.c:2750
#: blender/blenkernel/intern/exotic.c:2793
#: blender/blenkernel/intern/exotic.c:2798
#, c-format
msgid ""
"72\n"
"%d\n"
msgstr ""
"72\n"
"%d\n"

#: blender/blenkernel/intern/exotic.c:2756
#: blender/blenkernel/intern/exotic.c:2771
#: blender/blenkernel/intern/exotic.c:3448
#: blender/blenkernel/intern/exotic.c:3532
msgid "VERTEX"
msgstr "VERTEX"

#: blender/blenkernel/intern/exotic.c:2758
#: blender/blenkernel/intern/exotic.c:2825
#, c-format
msgid ""
"10\n"
"%f\n"
msgstr ""
"10\n"
"%f\n"

#: blender/blenkernel/intern/exotic.c:2759
#: blender/blenkernel/intern/exotic.c:2826
#, c-format
msgid ""
"20\n"
"%f\n"
msgstr ""
"20\n"
"%f\n"

#: blender/blenkernel/intern/exotic.c:2760
#: blender/blenkernel/intern/exotic.c:2827
#, c-format
msgid ""
"30\n"
"%f\n"
msgstr ""
"30\n"
"%f\n"

#: blender/blenkernel/intern/exotic.c:2761
msgid "192"
msgstr "192"

#: blender/blenkernel/intern/exotic.c:2782
msgid "254"
msgstr "254"

#: blender/blenkernel/intern/exotic.c:2789
msgid "128"
msgstr "128"

#: blender/blenkernel/intern/exotic.c:2794
#: blender/blenkernel/intern/exotic.c:2799
#, c-format
msgid ""
"73\n"
"%d\n"
msgstr ""
"73\n"
"%d\n"

#: blender/blenkernel/intern/exotic.c:2795
#, c-format
msgid ""
"74\n"
"%d\n"
msgstr ""
"74\n"
"%d\n"

#: blender/blenkernel/intern/exotic.c:2805
#: blender/blenkernel/intern/exotic.c:3565
#: blender/blenkernel/intern/exotic.c:3891
#: blender/blenkernel/intern/exotic.c:3893
#: blender/blenkernel/intern/exotic.c:4041
#: blender/blenkernel/intern/exotic.c:4043
msgid "SEQEND"
msgstr "SEQEND"

#: blender/blenkernel/intern/exotic.c:2807
#: blender/blenkernel/intern/exotic.c:3870
#: blender/blenkernel/intern/exotic.c:3883
#: blender/blenkernel/intern/exotic.c:3915
#: blender/blenkernel/intern/exotic.c:3919
msgid "ENDBLK"
msgstr "ENDBLK"

#: blender/blenkernel/intern/exotic.c:2817
#: blender/blenkernel/intern/exotic.c:3939
msgid "INSERT"
msgstr "INSERISCI"

#: blender/blenkernel/intern/exotic.c:2829
#, c-format
msgid ""
"41\n"
"%f\n"
msgstr ""
"41\n"
"%f\n"

#: blender/blenkernel/intern/exotic.c:2830
#, c-format
msgid ""
"42\n"
"%f\n"
msgstr ""
"42\n"
"%f\n"

#: blender/blenkernel/intern/exotic.c:2831
#, c-format
msgid ""
"43\n"
"%f\n"
msgstr ""
"43\n"
"%f\n"

#: blender/blenkernel/intern/exotic.c:2833
#, c-format
msgid ""
"50\n"
"%f\n"
msgstr ""
"50\n"
"%f\n"

#: blender/blenkernel/intern/exotic.c:2844
msgid ".dxf"
msgstr ".dxf"

#: blender/blenkernel/intern/exotic.c:2862
#: blender/blenkernel/intern/exotic.c:2868
#: blender/blenkernel/intern/exotic.c:2884
#: blender/blenkernel/intern/exotic.c:3034
#: blender/blenkernel/intern/exotic.c:3859
msgid "SECTION"
msgstr "SEZIONE"

#: blender/blenkernel/intern/exotic.c:2863
#: blender/blenkernel/intern/exotic.c:3862
msgid "HEADER"
msgstr "HEADER"

#: blender/blenkernel/intern/exotic.c:2864
#: blender/blenkernel/intern/exotic.c:2880
#: blender/blenkernel/intern/exotic.c:2896
#: blender/blenkernel/intern/exotic.c:3924
#: blender/blenkernel/intern/exotic.c:3929
#: blender/blenkernel/intern/exotic.c:4065
#: blender/blenkernel/intern/exotic.c:4071
msgid "ENDSEC"
msgstr "ENDSEC"

#: blender/blenkernel/intern/exotic.c:2869
#: blender/blenkernel/intern/exotic.c:3866
msgid "BLOCKS"
msgstr "BLOCCHI"

#: blender/blenkernel/intern/exotic.c:2885
#: blender/blenkernel/intern/exotic.c:3928
msgid "ENTITIES"
msgstr "ENTITIES"

#: blender/blenkernel/intern/exotic.c:2900
#: blender/blenkernel/intern/exotic.c:3856
#: blender/blenkernel/intern/exotic.c:4073
msgid "EOF"
msgstr "EOF"

#: blender/blenkernel/intern/exotic.c:2986
#: blender/blenloader/intern/writefile.c:1698 blender/src/buttons.c:6693
#: blender/src/buttons.c:6695 blender/src/buttons.c:6697
#: blender/src/buttons.c:6718 blender/src/buttons.c:6719
#: blender/src/drawobject.c:3490 blender/src/drawview.c:758
#: blender/src/editarmature.c:1480 blender/src/editface.c:601
msgid " "
msgstr " "

#: blender/blenkernel/intern/exotic.c:3003 blender/blenlib/intern/arithb.c:938
#: blender/blenlib/intern/arithb.c:949 blender/imbuf/intern/anim.c:101
#: blender/src/drawtext.c:699 blender/src/renderman.c:724
#: gameengine/GamePlayer/netscape/common/npunix.c:29
#, c-format
msgid "%s\n"
msgstr "%s\n"

#: blender/blenkernel/intern/exotic.c:3012
#, c-format
msgid "Error inputting dxf, near line %d"
msgstr "Errore in caricamento del dxf, linea vicina %d"

#: blender/blenkernel/intern/exotic.c:3012
#, c-format
msgid "Error reading dxf, near line %d"
msgstr "Errore leggendo il dxf, linea vicina %d"

#: blender/blenkernel/intern/exotic.c:3018
#, c-format
msgid "Error parsing dxf, near line %d"
msgstr "Errore nel parsing del dxf, vicino alla linea %d"

#: blender/blenkernel/intern/exotic.c:3030
#: blender/blenkernel/intern/exotic.c:3851
#: blender/blenkernel/intern/text.c:214 blender/blenkernel/intern/text.c:305
#: blender/blenlib/intern/storage.c:526
#: blender/bpython/intern/opy_datablock.c:247
#: blender/bpython/intern/opy_datablock.c:275
#: blender/bpython/intern/opy_datablock.c:324
#: blender/bpython/intern/opy_datablock.c:351
#: blender/bpython/intern/opy_nmesh.c:130
#: blender/bpython/intern/opy_nmesh.c:147
#: blender/makesdna/intern/makesdna.c:468 blender/src/toolbox.c:235
msgid "r"
msgstr "r"

#: blender/blenkernel/intern/exotic.c:3583
#, c-format
msgid "(PL) Error parsing dxf, not enough vertices near line %d"
msgstr "(PL) Errore nel parsing del dxf, vertici insufficienti vicino alla linea %d"

#: blender/blenkernel/intern/exotic.c:3592
#: blender/bpython/intern/opy_nmesh.c:1476
msgid "mfaces"
msgstr "mfaces"

#: blender/blenkernel/intern/exotic.c:3617
#, c-format
msgid "Error parsing dxf, unknown polyline information near %d"
msgstr "Errore nel parsing del dxf, informazione polyline sconosciuta sino alla linea %d"

#: blender/blenkernel/intern/exotic.c:3747
#, c-format
msgid "(3DF) Error parsing dxf, not enough vertices near line %d"
msgstr "(3DF) Errore di parsing dxf, non ci sono abbastanza vertici vicino alla linea %d"

#: blender/blenkernel/intern/exotic.c:3863
msgid "TABLES"
msgstr "TABLES"

#: blender/blenkernel/intern/exotic.c:3864
msgid "OBJECTS"
msgstr "OGGETTI"

#: blender/blenkernel/intern/exotic.c:3865
msgid "CLASSES"
msgstr "CLASSI"

#: blender/blenkernel/intern/exotic.c:3877
#, c-format
msgid "Error parsing dxf, no mesh name near %d"
msgstr "Errore di parsing del dxf, nessun nome di mesh vicino %d"

#: blender/blenkernel/intern/exotic.c:3892
#: blender/blenkernel/intern/exotic.c:4042
msgid "ATTRIB"
msgstr "ATTRIB"

#: blender/blenkernel/intern/exotic.c:3897
#: blender/blenkernel/intern/exotic.c:4047
msgid "POINT"
msgstr "PUNTO"

#: blender/blenkernel/intern/exotic.c:3903
#: blender/blenkernel/intern/exotic.c:4053
msgid "LINE"
msgstr "LINEA"

#: blender/blenkernel/intern/exotic.c:3909
#: blender/blenkernel/intern/exotic.c:4059
msgid "3DFACE"
msgstr "3DFACE"

#: blender/blenkernel/intern/exotic.c:3972
#, c-format
msgid "Error parsing dxf, no object name near %d"
msgstr "Errore nel parsing del dxf, l'oggetto non ha nome vicino alla linea %d"

#: blender/blenkernel/intern/exotic.c:3977
msgid "ME"
msgstr "ME"

#: blender/blenkernel/intern/exotic.c:4014
msgid "add_base"
msgstr "add_base"

#: blender/blenkernel/intern/font.c:122
msgid "Internal error, builtin font not loaded"
msgstr "Errore interno, font builtin non caricato"

#: blender/blenkernel/intern/font.c:126
msgid "vfd_builtin"
msgstr "vfd_builtin"

#: blender/blenkernel/intern/font.c:139 blender/blenkernel/intern/font.c:168
#: blender/blenloader/intern/readfile.c:3714 blender/src/editfont.c:234
#: blender/src/editfont.c:237
msgid "<builtin>"
msgstr "<builtin>"

#: blender/blenkernel/intern/font.c:233
msgid "duplichar_nurb"
msgstr "duplichar_nurb"

#: blender/blenkernel/intern/font.c:244
msgid "duplichar_bezt2"
msgstr "duplichar_bezt2"

#: blender/blenkernel/intern/font.c:339
msgid "buildtext"
msgstr "buildtext"

#: blender/blenkernel/intern/font.c:340 blender/blenkernel/intern/font.c:341
msgid "buildtext2"
msgstr "buildtext2"

#: blender/blenkernel/intern/group.c:95
#: blender/blenloader/intern/readblenentry.c:84
#: blender/blenloader/intern/writefile.c:1457 blender/src/editdeform.c:114
#: blender/src/editsca.c:702
msgid "Group"
msgstr "Gruppo"

#: blender/blenkernel/intern/group.c:170
msgid "objectkey"
msgstr "objectkey"

#: blender/blenkernel/intern/group.c:192
msgid "groupobject"
msgstr "groupobject"

#: blender/blenkernel/intern/group.c:242
msgid "groupkey"
msgstr "groupkey"

#: blender/blenkernel/intern/ika.c:87 blender/blenkernel/intern/object.c:590
#: blender/blenloader/intern/readblenentry.c:86
#: blender/blenloader/intern/writefile.c:1081
#: blender/bpython/intern/b_interface.c:305 blender/src/filesel.c:2368
msgid "Ika"
msgstr "Ika"

#: blender/blenkernel/intern/image.c:223 blender/blenkernel/intern/image.c:226
#: blender/blenlib/intern/util.c:111 blender/imbuf/intern/util.c:140
#: blender/imbuf/intern/util.c:177 blender/src/filesel.c:509
#: blender/src/filesel.c:549
msgid ".rgb"
msgstr ".rgb"

#: blender/blenkernel/intern/image.c:229 blender/blenlib/intern/util.c:107
#: blender/imbuf/intern/util.c:142 blender/imbuf/intern/util.c:179
#: blender/src/filesel.c:511 blender/src/filesel.c:551
msgid ".png"
msgstr ".png"

#: blender/imbuf/intern/util.c:176
#: blender/src/filesel.c:508
#: blender/src/filesel.c:548
msgid ".tga"
msgstr ".tga"

#: blender/blenkernel/intern/image.c:238
#: blender/blenlib/intern/util.c:106
#: blender/imbuf/intern/util.c:137
#: blender/imbuf/intern/util.c:174
#: blender/src/filesel.c:506
#: blender/src/filesel.c:547
msgid ".jpg"
msgstr ".jpg"

#: blender/blenkernel/intern/image.c:314
msgid "anim_absolute 0 failed\n"
msgstr "anim_absolute 0 fallita\n"

#: blender/blenkernel/intern/image.c:517
msgid "Not an anim"
msgstr "Non e' una animazione"

#: blender/blenkernel/intern/image.c:1217
msgid "imagewraposa: null pointer to texture\n"
msgstr "imagewraposa: nessun puntatore alla texture\n"

#: blender/blenkernel/intern/image.c:1224
msgid "imagewraposa: null pointer to image\n"
msgstr "imagewraposa: nessun puntatore all'immagine\n"

#: blender/blenkernel/intern/ipo.c:1751
msgid "add_to_cfra_elem"
msgstr "add_to_cfra_elem"

#: blender/blenkernel/intern/ipo.c:1871
#, c-format
msgid "tot %d \n"
msgstr "tot %d \n"

#: blender/blenkernel/intern/ipo.c:1874
#, c-format
msgid "var1 %d \n"
msgstr "var1 %d \n"

#: blender/blenkernel/intern/ipo.c:1877
#, c-format
msgid "var1 %f \n"
msgstr "var1 %f \n"

#: blender/blenkernel/intern/key.c:106
#: blender/blenloader/intern/readblenentry.c:89
#: blender/blenloader/intern/writefile.c:813
#: blender/bpython/intern/BPY_ipo.c:693
#: blender/src/buttons.c:6769
#: blender/src/editsca.c:1131
msgid "Key"
msgstr "Key"

#: blender/blenkernel/intern/lattice.c:79
msgid "lattice bp"
msgstr "lattice bp"

#: blender/blenkernel/intern/lattice.c:112
#: blender/blenkernel/intern/object.c:591
#: blender/blenloader/intern/readblenentry.c:93
#: blender/blenloader/intern/writefile.c:1063
#: blender/bpython/intern/b_interface.c:306
#: blender/src/filesel.c:2370
#: blender/src/toolbox.c:260
msgid "Lattice"
msgstr "Lattice"

#: blender/blenkernel/intern/lattice.c:120
msgid "lattvert"
msgstr "lattvert"

#: blender/blenkernel/intern/lattice.c:231
msgid "latticedata"
msgstr "latticedata"

#: blender/blenkernel/intern/lattice.c:407
#: blender/blenkernel/intern/lattice.c:476
#: blender/blenkernel/intern/lattice.c:515
msgid "deform1"
msgstr "deform1"

#: blender/blenkernel/intern/library.c:247
msgid "scene"
msgstr "scene"

#: blender/blenkernel/intern/library.c:250
msgid "library"
msgstr "library"

#: blender/blenkernel/intern/library.c:253
#: blender/src/oops.c:865
msgid "object"
msgstr "object"

#: blender/blenkernel/intern/library.c:256
msgid "mesh"
msgstr "mesh"

#: blender/blenkernel/intern/library.c:259
#: blender/bpython/intern/BPY_ipo.c:510
msgid "curve"
msgstr "curve"

#: blender/blenkernel/intern/library.c:262
msgid "mball"
msgstr "mball"

#: blender/blenkernel/intern/library.c:265
#: blender/bpython/intern/BPY_object.c:102
#: blender/bpython/intern/opy_nmesh.c:289
#: blender/bpython/intern/opy_nmesh.c:336
#: blender/src/oops.c:689
msgid "mat"
msgstr "mat"

#: blender/blenkernel/intern/library.c:268
#: blender/src/oops.c:642
msgid "tex"
msgstr "tex"

#: blender/blenkernel/intern/library.c:271
#: blender/bpython/intern/opy_nmesh.c:295
#: blender/bpython/intern/opy_nmesh.c:366
#: blender/render/intern/source/envmap.c:174
#: blender/render/intern/source/envmap.c:458
#: blender/src/oops.c:799
msgid "image"
msgstr "immagine"

#: blender/blenkernel/intern/library.c:274
msgid "ika"
msgstr "ika"

#: blender/blenkernel/intern/library.c:280
msgid "latt"
msgstr "latt"

#: blender/blenkernel/intern/library.c:283
msgid "lamp"
msgstr "luce"

#: blender/blenkernel/intern/library.c:286
msgid "camera"
msgstr "camera"

#: blender/blenkernel/intern/library.c:289
#: blender/bpython/intern/BPY_object.c:100
#: blender/bpython/intern/opy_datablock.c:129
#: blender/bpython/intern/opy_datablock.c:141
#: blender/bpython/intern/opy_datablock.c:267
#: blender/bpython/intern/opy_datablock.c:295
#: blender/bpython/intern/opy_datablock.c:342
#: blender/bpython/intern/opy_datablock.c:362
#: blender/bpython/intern/opy_datablock.c:418
#: blender/bpython/intern/opy_datablock.c:439
#: blender/bpython/intern/opy_datablock.c:757
#: blender/src/oops.c:651
#: blender/src/oops.c:694
#: blender/src/oops.c:709
#: blender/src/oops.c:726
#: blender/src/oops.c:789
msgid "ipo"
msgstr "ipo"

#: blender/blenkernel/intern/library.c:292
msgid "key"
msgstr "chiave"

#: blender/blenkernel/intern/library.c:295
msgid "world"
msgstr "mondo"

#: blender/blenkernel/intern/library.c:298
#: blender/src/editscreen.c:2824
msgid "screen"
msgstr "schermo"

#: blender/blenkernel/intern/library.c:301
msgid "vfont"
msgstr "vfont"

#: blender/blenkernel/intern/library.c:304
msgid "text"
msgstr "testo"

#: blender/blenkernel/intern/library.c:307
#: blender/blenkernel/intern/library.c:310
#: blender/blenkernel/intern/library.c:313
msgid "sound"
msgstr "suono"

#: blender/blenkernel/intern/library.c:316
msgid "armature"
msgstr "armatura"

#: blender/blenkernel/intern/library.c:319
msgid "action"
msgstr "azione"

#: blender/blenkernel/intern/library.c:484
#, c-format
msgid "ERROR block %s %s users %d\n"
msgstr "ERRORE blocco %s %s utenti %d\n"

#: blender/blenkernel/intern/library.c:485
#, c-format
msgid "ERROR block %s users %d\n"
msgstr "ERRORE blocco %s utenti %d\n"

#: blender/blenkernel/intern/library.c:543
msgid "-1W "
msgstr "-1W "

#: blender/blenkernel/intern/library.c:545
msgid "     "
msgstr "     "

#: blender/blenkernel/intern/library.c:547
#, c-format
msgid "%c%c%c "
msgstr "%c%c%c "

#: blender/blenkernel/intern/library.c:557
#: blender/blenkernel/intern/library.c:595
#, c-format
msgid "DataBrowse %x-2"
msgstr "DataBrowse %x-2"

#: blender/blenkernel/intern/library.c:573
#: blender/blenkernel/intern/library.c:612
#: blender/blenkernel/intern/library.c:634
#: blender/blenkernel/intern/library.c:656
#: blender/src/editface.c:627
#: blender/src/editface.c:628
#: blender/src/editface.c:629
#: blender/src/editface.c:630
#: blender/src/editface.c:631
#: blender/src/editface.c:632
#: blender/src/editface.c:633
#: blender/src/editface.c:634
#: blender/src/filesel.c:191
msgid "|"
msgstr "|"

#: blender/blenkernel/intern/library.c:627
#: blender/blenkernel/intern/library.c:649
msgid "%t|"
msgstr "%t|"

#: blender/blenkernel/intern/library.c:790
#: blender/blenlib/intern/winstuff.c:74
#: blender/quicktime/apple/quicktime_import.c:87
#: blender/quicktime/apple/quicktime_import.c:316
#: blender/quicktime/apple/quicktime_import.c:432
#: blender/src/drawseq.c:292
#: blender/src/drawtext.c:700
#: blender/src/pub/license_key.c:388
#: blender/src/pub/license_key.c:410
#: blender/src/usiblender.c:375
#: blender/src/writemovie.c:57
#: blender/src/writequicktime.c:396
#: blender/src/interface.c:2634
#: creator/creator.c:535
#, c-format
msgid "%s"
msgstr "%s"

#: blender/blenkernel/intern/library.c:798
#, c-format
msgid "%s.%0.3d"
msgstr "%s.%0.3d"

#: blender/blenkernel/intern/material.c:122
#: blender/blenkernel/intern/world.c:103
msgid "copymaterial"
msgstr "copymaterial"

#: blender/blenkernel/intern/material.c:422
#: blender/blenloader/intern/readfile.c:1055
#: blender/blenloader/intern/readfile.c:1070
msgid "newmatar"
msgstr "newmatar"

#: blender/blenkernel/intern/material.c:454
msgid "matarray1"
msgstr "matarray1"

#: blender/blenkernel/intern/material.c:464
msgid "matarray2"
msgstr "matarray2"

#: blender/blenkernel/intern/material.c:522
msgid "initrendermaterial"
msgstr "initrendermaterial"

#: blender/blenkernel/intern/material.c:614
msgid "Black"
msgstr "Nero"

#: blender/blenkernel/intern/material.c:614
msgid "DarkRed"
msgstr "RossoScuro"

#: blender/blenkernel/intern/material.c:614
msgid "HalveRed"
msgstr "RossoMedio"

#: blender/blenkernel/intern/material.c:614
msgid "Red"
msgstr "Rosso"

#: blender/blenkernel/intern/material.c:615
msgid "DarkGreen"
msgstr "VerdeScuro"

#: blender/blenkernel/intern/material.c:615
msgid "DarkOlive"
msgstr "OlivaScuro"

#: blender/blenkernel/intern/material.c:615
msgid "Brown"
msgstr "Marrone"

#: blender/blenkernel/intern/material.c:615
msgid "Chocolate"
msgstr "Cioccolato"

#: blender/blenkernel/intern/material.c:615
msgid "OrangeRed"
msgstr "RossoArancio"

#: blender/blenkernel/intern/material.c:616
msgid "HalveGreen"
msgstr "VerdeMedio"

#: blender/blenkernel/intern/material.c:616
msgid "GreenOlive"
msgstr "VerdeOliva"

#: blender/blenkernel/intern/material.c:616
msgid "DryOlive"
msgstr "OlivaAsciutta"

#: blender/blenkernel/intern/material.c:616
msgid "Goldenrod"
msgstr "RossoOro"

#: blender/blenkernel/intern/material.c:616
msgid "DarkOrange"
msgstr "ArancioScuro"

#: blender/blenkernel/intern/material.c:617
#: blender/blenkernel/intern/material.c:623
msgid "LightGreen"
msgstr "VerdeChiaro"

#: blender/blenkernel/intern/material.c:617
msgid "Chartreuse"
msgstr "Chartreuse"

#: blender/blenkernel/intern/material.c:617
msgid "YellowGreen"
msgstr "GialloVerde"

#: blender/blenkernel/intern/material.c:617
#: blender/blenkernel/intern/material.c:618
msgid "Yellow"
msgstr "Giallo"

#: blender/blenkernel/intern/material.c:617
msgid "Gold"
msgstr "Oro"

#: blender/blenkernel/intern/material.c:618
msgid "Green"
msgstr "Verde"

#: blender/blenkernel/intern/material.c:618
msgid "LawnGreen"
msgstr "PratoVerde"

#: blender/blenkernel/intern/material.c:618
#: blender/blenkernel/intern/material.c:623
msgid "GreenYellow"
msgstr "VerdeGiallo"

#: blender/blenkernel/intern/material.c:618
msgid "LightOlive"
msgstr "OliveChiara"

#: blender/blenkernel/intern/material.c:619
msgid "DarkBlue"
msgstr "BlueScuro"

#: blender/blenkernel/intern/material.c:619
msgid "DarkPurple"
msgstr "PoporaScuro"

#: blender/blenkernel/intern/material.c:619
#: blender/blenkernel/intern/material.c:625
msgid "HotPink"
msgstr "RosaCaldo"

#: blender/blenkernel/intern/material.c:619
msgid "VioletPink"
msgstr "ViolaRosa"

#: blender/blenkernel/intern/material.c:619
msgid "RedPink"
msgstr "RossoRosa"

#: blender/blenkernel/intern/material.c:620
#: blender/blenkernel/intern/material.c:626
msgid "SlateGray"
msgstr "ArdesiaGrigia"

#: blender/blenkernel/intern/material.c:620
msgid "DarkGrey"
msgstr "GrigioScuro"

#: blender/blenkernel/intern/material.c:620
#: blender/blenkernel/intern/material.c:636
#: blender/blenkernel/intern/material.c:637
msgid "PalePurple"
msgstr "PorporaPallido"

#: blender/blenkernel/intern/material.c:620
msgid "IndianRed"
msgstr "RossoIndia"

#: blender/blenkernel/intern/material.c:620
msgid "Tomato"
msgstr "Pomodoro"

#: blender/blenkernel/intern/material.c:621
#: blender/blenkernel/intern/material.c:626
#: blender/blenkernel/intern/material.c:628
msgid "SeaGreen"
msgstr "VerdeMare"

#: blender/blenkernel/intern/material.c:621
#: blender/blenkernel/intern/material.c:622
#: blender/blenkernel/intern/material.c:627
#: blender/blenkernel/intern/material.c:628
msgid "PaleGreen"
msgstr "VerdePallido"

#: blender/blenkernel/intern/material.c:621
msgid "GreenKhaki"
msgstr "VerdeKhaki"

#: blender/blenkernel/intern/material.c:621
msgid "LightBrown"
msgstr "MarroneChiaro"

#: blender/blenkernel/intern/material.c:621
msgid "LightSalmon"
msgstr "Salmonechiaro"

#: blender/blenkernel/intern/material.c:622
#: blender/blenkernel/intern/material.c:627
#: blender/blenkernel/intern/material.c:628
msgid "SpringGreen"
msgstr "VerdePrimavera"

#: blender/blenkernel/intern/material.c:622
msgid "MediumOlive"
msgstr "OlivaMedia"

#: blender/blenkernel/intern/material.c:622
msgid "YellowBrown"
msgstr "GialloMarrone"

#: blender/blenkernel/intern/material.c:622
msgid "LightGold"
msgstr "Orochiaro"

#: blender/blenkernel/intern/material.c:623
msgid "PaleYellow"
msgstr "GialloPallido"

#: blender/blenkernel/intern/material.c:624
msgid "HalveBlue"
msgstr "BlueMedio"

#: blender/blenkernel/intern/material.c:624
msgid "DarkSky"
msgstr "CieloScuro"

#: blender/blenkernel/intern/material.c:624
msgid "HalveMagenta"
msgstr "MagentaMedio"

#: blender/blenkernel/intern/material.c:624
msgid "VioletRed"
msgstr "ViolaRosso"

#: blender/blenkernel/intern/material.c:624
msgid "DeepPink"
msgstr "RosaIntenso"

#: blender/blenkernel/intern/material.c:625
#: blender/blenkernel/intern/material.c:636
msgid "SteelBlue"
msgstr "BlueAcciaio"

#: blender/blenkernel/intern/material.c:625
#: blender/blenkernel/intern/material.c:632
#: blender/blenkernel/intern/material.c:635
msgid "SkyBlue"
msgstr "Bluecielo"

#: blender/blenkernel/intern/material.c:625
#: blender/blenkernel/intern/material.c:630
msgid "Orchid"
msgstr "Orchidea"

#: blender/blenkernel/intern/material.c:625
msgid "LightHotPink"
msgstr "LightHotPink"

#: blender/blenkernel/intern/material.c:626
msgid "MediumGrey"
msgstr "Grigiomedio"

#: blender/blenkernel/intern/material.c:626
msgid "Burlywood"
msgstr "LegnoBurly"

#: blender/blenkernel/intern/material.c:626
#: blender/blenkernel/intern/material.c:631
msgid "LightPink"
msgstr "RosaChiaro"

#: blender/blenkernel/intern/material.c:627
#: blender/blenkernel/intern/material.c:633
msgid "Aquamarine"
msgstr "Aquamarina"

#: blender/blenkernel/intern/material.c:627
msgid "Khaki"
msgstr "Khaki"

#: blender/blenkernel/intern/material.c:627
msgid "PaleOrange"
msgstr "ArancioPallido"

#: blender/blenkernel/intern/material.c:628
msgid "PaleWhite"
msgstr "BiancoPallido"

#: blender/blenkernel/intern/material.c:628
msgid "YellowWhite"
msgstr "GialloBianco"

#: blender/blenkernel/intern/material.c:629
msgid "LightBlue"
msgstr "BlueChiaro"

#: blender/blenkernel/intern/material.c:629
msgid "Purple"
msgstr "Porpora"

#: blender/blenkernel/intern/material.c:629
#: blender/blenkernel/intern/material.c:630
#: blender/blenkernel/intern/material.c:635
msgid "MediumOrchid"
msgstr "OrchideaMedia"

#: blender/blenkernel/intern/material.c:629
#: blender/blenkernel/intern/material.c:630
#: blender/blenkernel/intern/material.c:634
#: blender/blenkernel/intern/material.c:635
msgid "Magenta"
msgstr "Magenta"

#: blender/blenkernel/intern/material.c:630
#: blender/blenkernel/intern/material.c:635
msgid "RoyalBlue"
msgstr "BlueRegale"

#: blender/blenkernel/intern/material.c:630
msgid "SlateBlue"
msgstr "ArdesiaBlue"

#: blender/blenkernel/intern/material.c:631
#: blender/blenkernel/intern/material.c:637
msgid "DeepSkyBlue"
msgstr "CieloBlueIntenso"

#: blender/blenkernel/intern/material.c:631
msgid "LightSteelBlue"
msgstr "AcciaioBlueChiaro"

#: blender/blenkernel/intern/material.c:631
#: blender/blenkernel/intern/material.c:637
msgid "LightSkyBlue"
msgstr "BlueCielochiaro"

#: blender/blenkernel/intern/material.c:631
msgid "Violet"
msgstr "Viola"

#: blender/blenkernel/intern/material.c:632
msgid "Cyaan"
msgstr "Ciano"

#: blender/blenkernel/intern/material.c:632
msgid "DarkTurquoise"
msgstr "TurcheseScuro"

#: blender/blenkernel/intern/material.c:632
msgid "Grey"
msgstr "Grigio"

#: blender/blenkernel/intern/material.c:632
msgid "Snow"
msgstr "Neve"

#: blender/blenkernel/intern/material.c:633
msgid "Mint"
msgstr "Menta"

#: blender/blenkernel/intern/material.c:633
msgid "MintCream"
msgstr "CremaMenta"

#: blender/blenkernel/intern/material.c:633
msgid "Ivory"
msgstr "Avorio"

#: blender/blenkernel/intern/material.c:634
msgid "Blue"
msgstr "Blue"

#: blender/blenkernel/intern/material.c:634
msgid "DarkMagenta"
msgstr "MagentaScuro"

#: blender/blenkernel/intern/material.c:634
msgid "DarkOrchid"
msgstr "OrchideaScuro"

#: blender/blenkernel/intern/material.c:635
msgid "LightSlateBlue"
msgstr "LightSlateBlue"

#: blender/blenkernel/intern/material.c:636
msgid "DodgerBlue"
msgstr "DodgerBlue"

#: blender/blenkernel/intern/material.c:636
msgid "MediumPurple"
msgstr "MediumPurple"

#: blender/blenkernel/intern/material.c:636
msgid "Plum"
msgstr "Plum"

#: blender/blenkernel/intern/material.c:637
msgid "PaleBlue"
msgstr "PaleBlue"

#: blender/blenkernel/intern/material.c:637
msgid "Thistle"
msgstr "Thistle"

#: blender/blenkernel/intern/material.c:638
msgid "Cyan"
msgstr "Ciano"

#: blender/blenkernel/intern/material.c:638
msgid "ColdBlue"
msgstr "BluIntenso"

#: blender/blenkernel/intern/material.c:638
msgid "PaleTurquoise"
msgstr "PaleTurchese"

#: blender/blenkernel/intern/material.c:638
msgid "GhostWhite"
msgstr "GhostWhite"

#: blender/blenkernel/intern/material.c:638
msgid "White"
msgstr "Bianco"

#: blender/blenkernel/intern/mball.c:105
#: blender/src/editseq.c:1897
msgid "Meta"
msgstr "Meta"

#: blender/blenkernel/intern/mball.c:193
msgid "mb boundbox"
msgstr "mb boundbox"

#: blender/blenkernel/intern/mball.c:539
msgid "vertindex"
msgstr "vertindex"

#: blender/blenkernel/intern/mball.c:594
msgid "incorrect use of new_pgn_element\n"
msgstr "uso errato di new_pgn_element\n"

#: blender/blenkernel/intern/mball.c:618
#: blender/blenkernel/intern/mball.c:619
msgid "newpgn"
msgstr "newpgn"

#: blender/blenkernel/intern/mball.c:887
#: blender/blenkernel/intern/mball.c:899
msgid "mball_intlist"
msgstr "mball_intlist"

#: blender/blenkernel/intern/mball.c:1057
msgid "addtovertices"
msgstr "addtovertices"

#: blender/blenkernel/intern/mball.c:1203
msgid "mbproc->centers"
msgstr "mbproc->centers"

#: blender/blenkernel/intern/mball.c:1204
msgid "mbproc->corners"
msgstr "mbproc->corners"

#: blender/blenkernel/intern/mball.c:1205
msgid "mbproc->edges"
msgstr "mbproc->edges"

#: blender/blenkernel/intern/mball.c:1482
msgid "mainb"
msgstr "mainb"

#: blender/blenkernel/intern/mball.c:1512
msgid "mbaldisp"
msgstr "mbaldisp"

#: blender/blenkernel/intern/mball.c:1522
msgid "mballverts"
msgstr "mballverts"

#: blender/blenkernel/intern/mball.c:1523
msgid "mballnors"
msgstr "mballnors"

#: blender/blenkernel/intern/mesh.c:185
msgid "copy_deformWeight"
msgstr "copy_deformWeight"

#: blender/blenkernel/intern/mesh.c:212
#: blender/blenkernel/intern/object.c:583
#: blender/blenloader/intern/readblenentry.c:96
#: blender/blenloader/intern/writefile.c:935
#: blender/bpython/intern/b_interface.c:298
#: blender/bpython/intern/opy_datablock.c:1086
#: blender/src/filesel.c:2362
#: blender/src/toolbox.c:249
msgid "Mesh"
msgstr "Mesh"

#: blender/blenkernel/intern/mesh.c:245
#: blender/blenloader/intern/writefile.c:916
msgid "MDeformVert"
msgstr "MDeformVert"

#: blender/blenkernel/intern/mesh.c:464
msgid "mesh displist orco"
msgstr "mesh displist orco"

#: blender/blenkernel/intern/mesh.c:490
msgid "orco mesh"
msgstr "orco mesh"

#: blender/blenkernel/intern/mesh.c:887
msgid "can't convert"
msgstr "non posso convertire"

#: blender/blenkernel/intern/mesh.c:901
msgid "cumesh1"
msgstr "cumesh1"

#: blender/blenkernel/intern/mesh.c:902
msgid "cumesh2"
msgstr "cumesh2"

#: blender/blenkernel/intern/mesh.c:1081
msgid "nepmcol"
msgstr "nepmcol"

#: blender/blenkernel/intern/object.c:350
#: blender/blenkernel/intern/object.c:588
#: blender/blenloader/intern/readblenentry.c:82
#: blender/blenloader/intern/writefile.c:836
#: blender/bpython/intern/b_interface.c:303
#: blender/bpython/intern/BPY_ipo.c:696
#: blender/bpython/intern/BPY_main.c:483
#: blender/bpython/intern/BPY_main.c:563
#: blender/bpython/intern/opy_datablock.c:1108
#: blender/src/editsca.c:686
#: blender/src/filesel.c:2372
#: blender/src/toolbox.c:256
msgid "Camera"
msgstr "Camera"

#: blender/blenkernel/intern/object.c:435
#: blender/blenkernel/intern/object.c:589
#: blender/blenloader/intern/readblenentry.c:90
#: blender/blenloader/intern/writefile.c:1042
#: blender/bpython/intern/b_interface.c:304
#: blender/bpython/intern/BPY_ipo.c:695
#: blender/bpython/intern/BPY_main.c:482
#: blender/bpython/intern/BPY_main.c:562
#: blender/bpython/intern/opy_datablock.c:1102
#: blender/bpython/intern/opy_datablock.c:1289
#: blender/src/buttons.c:3590
#: blender/src/buttons.c:4913
#: blender/src/editsca.c:684
#: blender/src/filesel.c:2371
#: blender/src/space.c:1490
#: blender/src/toolbox.c:257
msgid "Lamp"
msgstr "Luce"

#: blender/blenkernel/intern/object.c:464
msgid "copylamptex"
msgstr "copylamptex"

#: blender/blenkernel/intern/object.c:575
#, c-format
msgid "add_obdata_from_type: Internal error, bad type: %d\n"
msgstr "add_obdata_from_type: Errore interno, tipo errato: %d\n"

#: blender/blenkernel/intern/object.c:586
msgid "Font"
msgstr "Font"

#: blender/blenkernel/intern/object.c:587
#: blender/bpython/intern/b_interface.c:302
msgid "Mball"
msgstr "Mball"

#: blender/blenkernel/intern/object.c:592
#: blender/blenloader/intern/readblenentry.c:108
#: blender/bpython/intern/b_interface.c:307
#: blender/src/filesel.c:2369
msgid "Wave"
msgstr "Onda"

#: blender/blenkernel/intern/object.c:594
#: blender/blenkernel/intern/object.c:597
#: blender/bpython/intern/b_interface.c:309
#: blender/src/toolbox.c:254
msgid "Empty"
msgstr "Vuoto"

#: blender/blenkernel/intern/object.c:596
#, c-format
msgid "get_obdata_defname: Internal error, bad type: %d\n"
msgstr "get_obdata_defname: Errore interno, tipo errato: %d\n"

#: blender/blenkernel/intern/object.c:980
#, c-format
msgid "Lost bone %s\n"
msgstr "Ossatura persa %s\n"

#: blender/blenkernel/intern/object.c:1613
msgid "bb"
msgstr "bb"

#: blender/blenkernel/intern/packedFile.c:166
msgid "freePackedFile: Trying to free a NULL pointer\n"
msgstr "freePackedFile: Tentativo di liberare un puntatore NULLO\n"

#: blender/blenkernel/intern/packedFile.c:172
#: blender/blenloader/intern/writefile.c:765
#: blender/blenloader/intern/writefile.c:964
#: blender/blenloader/intern/writefile.c:1434
msgid "PackedFile"
msgstr "PackedFile"

#: blender/blenkernel/intern/packedFile.c:205
#: blender/blenkernel/intern/packedFile.c:207
msgid "packFile"
msgstr "packFile"

#: blender/blenkernel/intern/packedFile.c:296
#, c-format
msgid "%s.%03d_"
msgstr "%s.%03d_"

#: blender/blenkernel/intern/packedFile.c:312
#, c-format
msgid "Error writing file: %s"
msgstr "Errore scrittura file: %s"

#: blender/blenkernel/intern/packedFile.c:317
#, c-format
msgid "Error creating file: %s"
msgstr "Errore creando il file: %s"

#: blender/blenkernel/intern/packedFile.c:324
#, c-format
msgid "Error restoring tempfile. Check files: '%s' '%s'"
msgstr "Error ripristino file temporaneo. Verifica i files: '%s' '%s'"

#: blender/blenkernel/intern/packedFile.c:328
#, c-format
msgid "Error deleting '%s' (ignored)"
msgstr "Errore eliminazione '%s' (ignorata)"

#: blender/blenkernel/intern/packedFile.c:416
msgid "UnPack file%t"
msgstr "Scompatta file%t"

#: blender/blenkernel/intern/packedFile.c:421
#: blender/blenkernel/intern/packedFile.c:441
#, c-format
msgid "|Create %s%%x%d"
msgstr "|Crea %s%%x%d"

#: blender/blenkernel/intern/packedFile.c:425
#: blender/blenkernel/intern/packedFile.c:445
#, c-format
msgid "|Use %s (identical)%%x%d"
msgstr "|Usa %s (identico)%%x%d"

#: blender/blenkernel/intern/packedFile.c:429
#: blender/blenkernel/intern/packedFile.c:449
#, c-format
msgid "|Use %s (differs)%%x%d"
msgstr "|Usa %s (diverso)%%x%d"

#: blender/blenkernel/intern/packedFile.c:431
#: blender/blenkernel/intern/packedFile.c:451
#, c-format
msgid "|Overwrite %s%%x%d"
msgstr "|Sovrascrivi %s%%x%d"

#: blender/blenkernel/intern/packedFile.c:488
#, c-format
msgid "unpackFile: unknown return_value %d\n"
msgstr "unpackFile: return_value sconosciuto %d\n"

#: blender/blenkernel/intern/packedFile.c:493
msgid "unpack_file newname"
msgstr "unpack_file newname"

#: blender/blenkernel/intern/packedFile.c:512
#, c-format
msgid "//fonts/%s"
msgstr "//fonts/%s"

#: blender/blenkernel/intern/packedFile.c:566
msgid "//samples/"
msgstr "//samples/"

#: blender/blenkernel/intern/packedFile.c:593
msgid "//textures/"
msgstr "//textures/"

#: blender/blenkernel/intern/property.c:122
msgid "property string"
msgstr "proprietà della stringa"

#: blender/blenkernel/intern/property.c:135
msgid "property"
msgstr "proprietà"

#: blender/blenkernel/intern/property.c:140
msgid "prop"
msgstr "prop"

#: blender/blenkernel/intern/property.c:167
#: blender/blenkernel/intern/property.c:203
msgid "true"
msgstr "vero"

#: blender/blenkernel/intern/property.c:171
#: blender/blenkernel/intern/property.c:204
msgid "false"
msgstr "falso"

#: blender/blenkernel/intern/property.c:254
#, c-format
msgid "%f"
msgstr "%f"

#: blender/blenkernel/intern/sca.c:139
msgid "touchsens"
msgstr "touchsens"

#: blender/blenkernel/intern/sca.c:142
msgid "nearsens"
msgstr "nearsens"

#: blender/blenkernel/intern/sca.c:147
msgid "keysens"
msgstr "keysens"

#: blender/blenkernel/intern/sca.c:150
msgid "propsens"
msgstr "propsens"

#: blender/blenkernel/intern/sca.c:153
msgid "mousesens"
msgstr "mousesens"

#: blender/blenkernel/intern/sca.c:157
msgid "colsens"
msgstr "colsens"

#: blender/blenkernel/intern/sca.c:160
msgid "radarsens"
msgstr "radarsens"

#: blender/blenkernel/intern/sca.c:163
msgid "randomsens"
msgstr "randomsens"

#: blender/blenkernel/intern/sca.c:166
msgid "raysens"
msgstr "raysens"

#: blender/blenkernel/intern/sca.c:169
msgid "messagesens"
msgstr "messagesens"

#: blender/blenkernel/intern/sca.c:181
msgid "Sensor"
msgstr "Sensore"

#: blender/blenkernel/intern/sca.c:187
msgid "sensor"
msgstr "sensore"

#: blender/blenkernel/intern/sca.c:293
msgid "expcont"
msgstr "expcont"

#: blender/blenkernel/intern/sca.c:296
msgid "pycont"
msgstr "pycont"

#: blender/blenkernel/intern/sca.c:305
msgid "Controller"
msgstr "Controller"

#: blender/blenkernel/intern/sca.c:311
msgid "cont"
msgstr "cont"

#: blender/blenkernel/intern/sca.c:410
msgid "actionact"
msgstr "actionact"

#: blender/blenkernel/intern/sca.c:414
msgid "soundact"
msgstr "soundact"

#: blender/blenkernel/intern/sca.c:417
msgid "cdact"
msgstr "cdact"

#: blender/blenkernel/intern/sca.c:420
msgid "objectact"
msgstr "objectact"

#: blender/blenkernel/intern/sca.c:425
msgid "ipoact"
msgstr "ipoact"

#: blender/blenkernel/intern/sca.c:428
msgid "propact"
msgstr "propact"

#: blender/blenkernel/intern/sca.c:431
msgid "camact"
msgstr "camact"

#: blender/blenkernel/intern/sca.c:434
msgid "editobact"
msgstr "editobact"

#: blender/blenkernel/intern/sca.c:437
msgid "cons act"
msgstr "cons act"

#: blender/blenkernel/intern/sca.c:440
msgid "scene act"
msgstr "scena act"

#: blender/blenkernel/intern/sca.c:443
msgid "group act"
msgstr "gruppo act"

#: blender/blenkernel/intern/sca.c:446
msgid "random act"
msgstr "random act"

#: blender/blenkernel/intern/sca.c:449
msgid "message act"
msgstr "messaggio act"

#: blender/blenkernel/intern/sca.c:452
msgid "game act"
msgstr "game act"

#: blender/blenkernel/intern/sca.c:455
msgid "visibility act"
msgstr "visibilita act"

#: blender/blenkernel/intern/sca.c:467
msgid "Actuator"
msgstr "Attuatore"

#: blender/blenkernel/intern/sca.c:473
msgid "act"
msgstr "act"

#: blender/blenkernel/intern/scene.c:182
msgid "//backbuf"
msgstr "//backbuf"

#: blender/blenkernel/intern/scene.c:184
msgid "//ftype"
msgstr "//ftype"

#: blender/blenkernel/intern/scene.c:189
#: blender/blenloader/intern/writefile.c:1159
#: blender/src/buttons.c:6134
#: blender/src/buttons.c:6172
#: blender/src/buttons.c:6827
msgid "QtCodecData"
msgstr "QtCodecData"

#: blender/blenkernel/intern/scene.c:428
#, c-format
msgid "Can't find scene: %s"
msgstr "Non trovo la scena: %s"

#: blender/blenkernel/intern/scene.c:532
msgid "scene_add_base"
msgstr "scene_add_base"

#: blender/blenkernel/intern/subsurf.c:310
msgid "hme"
msgstr "hme"

#: blender/blenkernel/intern/subsurf.c:334
msgid "vert_tbl"
msgstr "vert_tbl"

#: blender/blenkernel/intern/subsurf.c:594
msgid "tnorms"
msgstr "tnorms"

#: blender/blenkernel/intern/subsurf.c:681
msgid "dl"
msgstr "dl"

#: blender/blenkernel/intern/subsurf.c:682
msgid "dlmesh"
msgstr "dlmesh"

#: blender/blenkernel/intern/subsurf.c:705
msgid "dlm->mvert"
msgstr "dlm->mvert"

#: blender/blenkernel/intern/subsurf.c:706
msgid "dlm->mface"
msgstr "dlm->mface"

#: blender/blenkernel/intern/subsurf.c:709
msgid "dlm->tface"
msgstr "dlm->tface"

#: blender/blenkernel/intern/subsurf.c:711
msgid "dlm->mcol"
msgstr "dlm->mcol"

#: blender/blenkernel/intern/subsurf.c:854
msgid "Too many vertices"
msgstr "Troppi vertici"

#: blender/blenkernel/intern/subsurf.c:860
msgid "me->mface"
msgstr "me->mface"

#: blender/blenkernel/intern/text.c:159
#: blender/blenkernel/intern/text.c:231
#: blender/blenkernel/intern/text.c:326
#: blender/blenkernel/intern/text.c:393
#: blender/blenkernel/intern/text.c:1411
#: blender/blenkernel/intern/text.c:1416
#: blender/blenloader/intern/readfile.c:1657
msgid "undo buf"
msgstr "undo buf"

#: blender/blenkernel/intern/text.c:166
#: blender/blenkernel/intern/text.c:253
#: blender/blenkernel/intern/text.c:272
#: blender/blenkernel/intern/text.c:340
#: blender/blenkernel/intern/text.c:359
#: blender/blenkernel/intern/text.c:400
#: blender/blenkernel/intern/text.c:439
#: blender/blenkernel/intern/text.c:475
#: blender/blenkernel/intern/text.c:491
#: blender/blenkernel/intern/text.c:1993
msgid "textline"
msgstr "textline"

#: blender/blenkernel/intern/text.c:167
#: blender/blenkernel/intern/text.c:254
#: blender/blenkernel/intern/text.c:273
#: blender/blenkernel/intern/text.c:341
#: blender/blenkernel/intern/text.c:360
#: blender/blenkernel/intern/text.c:401
#: blender/blenkernel/intern/text.c:440
#: blender/blenkernel/intern/text.c:476
#: blender/blenkernel/intern/text.c:492
#: blender/blenkernel/intern/text.c:934
#: blender/blenkernel/intern/text.c:1981
#: blender/blenkernel/intern/text.c:1985
#: blender/blenkernel/intern/text.c:2045
#: blender/blenkernel/intern/text.c:2149
msgid "textline_string"
msgstr "textline_string"

#: blender/blenkernel/intern/text.c:241
#: blender/blenkernel/intern/text.c:328
msgid "text_buffer"
msgstr "text_buffer"

#: blender/blenkernel/intern/text.c:321
#: blender/blenkernel/intern/text.c:426
msgid "text_name"
msgstr "text_name"

#: blender/blenkernel/intern/text.c:386
msgid "Console"
msgstr "Terminale"

#: blender/blenkernel/intern/text.c:981
#, c-format
msgid ""
"Cut buffer\n"
"--\n"
"%s\n"
"--\n"
msgstr ""
"Taglia buffer\n"
"--\n"
"%s\n"
"--\n"

#: blender/blenkernel/intern/text.c:1004
msgid "text buffer"
msgstr "buffer testo"

#: blender/blenkernel/intern/text.c:1019
msgid "cut buffer"
msgstr "buffer taglia "

#: blender/blenkernel/intern/text.c:1123
#: blender/blenkernel/intern/text.c:1137
msgid "sel buffer"
msgstr "sel buffer"

#: blender/blenkernel/intern/text.c:1204
#: blender/src/drawtext.c:796
msgid "cut buffera"
msgstr "taglia buffera"

#: blender/blenkernel/intern/text.c:1218
#: blender/src/drawtext.c:810
msgid "cut bufferb"
msgstr "taglia bufferb"

#: blender/blenkernel/intern/text.c:1408
msgid "Undo limit reached, buffer cleared\n"
msgstr "Limite Undo raggiunto, buffer cancellato\n"

#: blender/blenkernel/intern/text.c:1426
#, c-format
msgid "%d: %d %c\n"
msgstr "%d: %d %c\n"

#: blender/blenkernel/intern/text.c:1438
msgid "---< Undo Buffer >---\n"
msgstr "---< Undo Buffer >---\n"

#: blender/blenkernel/intern/text.c:1440
#, c-format
msgid "UndoPosition is %d\n"
msgstr "UndoPosition is %d\n"

#: blender/blenkernel/intern/text.c:1446
msgid "Cursor left"
msgstr "Cursore sinistra"

#: blender/blenkernel/intern/text.c:1448
msgid "Cursor right"
msgstr "Cursore destra"

#: blender/blenkernel/intern/text.c:1450
msgid "Cursor up"
msgstr "Cursore sopra"

#: blender/blenkernel/intern/text.c:1452
msgid "Cursor down"
msgstr "Cursore sotto"

#: blender/blenkernel/intern/text.c:1454
msgid "Selection left"
msgstr "Selezione sinistra"

#: blender/blenkernel/intern/text.c:1456
msgid "Selection right"
msgstr "Selezione destra"

#: blender/blenkernel/intern/text.c:1458
msgid "Selection up"
msgstr "Selection alto"

#: blender/blenkernel/intern/text.c:1460
msgid "Selection down"
msgstr "Selezione basso"

#: blender/blenkernel/intern/text.c:1462
msgid "Selection "
msgstr "Selezione"

#: blender/blenkernel/intern/text.c:1464
msgid "Cursor "
msgstr "Cursore "

#: blender/blenkernel/intern/text.c:1466
#: blender/src/keyval.c:337
#: blender/src/toolbox.c:408
msgid "Insert"
msgstr "Inserisci"

#: blender/blenkernel/intern/text.c:1468
#: blender/src/keyval.c:193
msgid "Backspace"
msgstr "Backspace"

#: blender/blenkernel/intern/text.c:1470
#: blender/src/buttons.c:1050
#: blender/src/buttons.c:1520
#: blender/src/buttons.c:1527
#: blender/src/buttons.c:1534
#: blender/src/buttons.c:1656
#: blender/src/buttons.c:5361
#: blender/src/toolbox.c:231
#: blender/src/toolbox.c:356
msgid "Delete"
msgstr "Elimina"

#: blender/blenkernel/intern/text.c:1472
msgid "Cursor swap"
msgstr "Cursor swap"

#: blender/blenkernel/intern/text.c:1474
msgid "Delete text block"
msgstr "Elimina blocco di testo"

#: blender/blenkernel/intern/text.c:1476
msgid "Insert text block"
msgstr "Inserisci blocco di testo"

#: blender/blenkernel/intern/text.c:1478
#: blender/bpython/intern/BPY_main.c:467
#: blender/src/buttons.c:4658
#: blender/src/buttons.c:7025
#: blender/src/headerbuttons.c:5195
msgid "Unknown"
msgstr "Sconosciuto"

#: blender/blenkernel/intern/text.c:1481
#, c-format
msgid "Op (%o) at %d = %s"
msgstr "Op (%o) at %d = %s"

#: blender/blenkernel/intern/text.c:1484
#, c-format
msgid " - Char is %c"
msgstr " - Char is %c"

#: blender/blenkernel/intern/text.c:1497
#, c-format
msgid "to <%d, %d> "
msgstr "a <%d, %d> "

#: blender/blenkernel/intern/text.c:1507
#, c-format
msgid "from <%d, %d>"
msgstr "da <%d, %d>"

#: blender/blenkernel/intern/text.c:1516
#, c-format
msgid " (length %d) <"
msgstr " (lunghezza %d) <"

#: blender/blenkernel/intern/text.c:1527
#, c-format
msgid "> (%d)"
msgstr "> (%d)"

#: blender/blenkernel/intern/text.c:1530
#, c-format
msgid " %d\n"
msgstr " %d\n"

#: blender/blenkernel/intern/text.c:1748
msgid "dblock buffer"
msgstr "dblock buffer"

#: blender/blenkernel/intern/text.c:1802
#: blender/blenkernel/intern/text.c:1957
msgid "Undo buffer error - resetting"
msgstr "Errore Undo buffer  - azzeramento"

#: blender/blenkernel/intern/text.c:1941
msgid "iblock buffer"
msgstr "iblock buffer"

#: blender/blenkernel/intern/texture.c:93
#, c-format
msgid "var1: %s, var2: %s, var3: %s\n"
msgstr "var1: %s, var2: %s, var3: %s\n"

#: blender/blenkernel/intern/texture.c:128
#: blender/blenkernel/intern/texture.c:129
msgid "plugin_tex_getversion"
msgstr "plugin_tex_getversion"

#: blender/blenkernel/intern/texture.c:135
#: blender/src/sequence.c:109
msgid "plugin_info"
msgstr "plugin_info"

#: blender/blenkernel/intern/texture.c:137
#: blender/blenkernel/intern/texture.c:138
#: blender/src/sequence.c:111
msgid "plugin_getinfo"
msgstr "plugin_getinfo"

#: blender/blenkernel/intern/texture.c:155
#: blender/src/sequence.c:132
msgid "Plugin returned unrecognized version number\n"
msgstr "Il plugin non riconosce il numero di versione\n"

#: blender/blenkernel/intern/texture.c:170
msgid "plugintex"
msgstr "plugintex"

#: blender/blenkernel/intern/texture.c:176
#: blender/src/sequence.c:151
#, c-format
msgid "no plugin: %s"
msgstr "nessun plugin: %s"

#: blender/blenkernel/intern/texture.c:177
#: blender/src/sequence.c:152
#, c-format
msgid "in plugin: %s"
msgstr "nel plugin: %s"

#: blender/blenkernel/intern/texture.c:210
msgid "colorband"
msgstr "colorband"

#: blender/blenkernel/intern/texture.c:394
msgid "add_mtex"
msgstr "add_mtex"

#: blender/blenkernel/intern/texture.c:551
msgid "I."
msgstr "I."

#: blender/blenkernel/intern/writeavi.c:67
#: blender/imbuf/intern/util.c:251
#: blender/imbuf/intern/util.c:261
#: blender/quicktime/apple/quicktime_import.c:80
#: blender/quicktime/apple/quicktime_import.c:429
#: blender/src/filesel.c:539
#: blender/src/filesel.c:575
msgid ".avi"
msgstr ".avi"

#: blender/blenkernel/intern/writeavi.c:68
#, c-format
msgid "%04d_%04d.avi"
msgstr "%04d_%04d.avi"

#: blender/blenkernel/intern/writeavi.c:89
msgid "avimovie"
msgstr "avimovie"

#: blender/blenkernel/intern/writeavi.c:95
#: blender/src/writemovie.c:505
msgid "open movie"
msgstr "apri filmato"

#: blender/blenkernel/intern/writeavi.c:111
#, c-format
msgid "Created avi: %s\n"
msgstr "Avi creato: %s\n"

#: blender/blenkernel/intern/writeavi.c:125
msgid "append_avi buf"
msgstr "append_avi buf"

#: blender/blenkernel/intern/writeavi.c:137
#: blender/src/writeavicodec.c:760
#, c-format
msgid "added frame %3d (frame %3d in avi): "
msgstr "aggiunto fotogramma %3d (frame %3d in avi): "

#: blender/blenlib/intern/arithb.c:943
#: blender/blenlib/intern/arithb.c:953
#: blender/makesdna/intern/makesdna.c:802
#: blender/makesdna/intern/makesdna.c:912
#: blender/makesdna/intern/makesdna.c:918
#: blender/src/editfont.c:296
#: blender/src/pub/license_key.c:377
#: blender/src/pub/license_key.c:395
#: blender/src/renderman.c:563
#: blender/src/renderman.c:568
#: blender/src/renderman.c:574
#: blender/src/renderman.c:644
#: blender/src/renderman.c:675
#: blender/src/renderman.c:689
#: blender/src/renderman.c:703
#: blender/src/toolbox.c:1063
#: blender/writeblenfile/intern/BLO_writeblenfile.c:166
msgid "\n"
msgstr "\n"

#: blender/blenlib/intern/BLI_dynstr.c:59
msgid "DynStr"
msgstr "DynStr"

#: blender/blenlib/intern/BLI_dynstr.c:87
msgid "dynstr_cstring"
msgstr "dynstr_cstring"

#: blender/blenlib/intern/BLI_ghash.c:70
msgid "GHash"
msgstr "GHash"

#: blender/blenlib/intern/BLI_linklist.c:68
msgid "nlink"
msgstr "nlink"

#: blender/blenlib/intern/BLI_memarena.c:48
msgid "memarena"
msgstr "memarena"

#: blender/blenlib/intern/BLI_memarena.c:70
msgid "ma->curbuf"
msgstr "ma->curbuf"

#: blender/blenlib/intern/dynlib.c:110
msgid "Plugins are currently unsupported on OSX"
msgstr "I plugins attualmente non sono supportati su OSX"

#: blender/blenlib/intern/fileops.c:88
msgid "Recursive delete is unsupported on Windows"
msgstr "La cancellazione ricorsiva non e' supportata in Windows"

#: blender/blenlib/intern/fileops.c:92
msgid "Unable to remove directory"
msgstr "Impossibile rimuovere la cartella"

#: blender/blenlib/intern/fileops.c:95
msgid "Unable to delete file"
msgstr "Impossibile cancellare il file"

#: blender/blenlib/intern/fileops.c:102
msgid "Touching files is unsupported on Windows"
msgstr "Touching non e' supportato in Windows"

#: blender/blenlib/intern/fileops.c:124
msgid "Unable to move file"
msgstr "impossibile spostare il file"

#: blender/blenlib/intern/fileops.c:125
#, c-format
msgid " Move from '%s' to '%s' failed\n"
msgstr " Spostamento da '%s' a '%s' fallito\n"

#: blender/blenlib/intern/fileops.c:150
msgid "Unable to copy file!"
msgstr "Impossibile copiare il file!"

#: blender/blenlib/intern/fileops.c:151
#, c-format
msgid " Copy from '%s' to '%s' failed\n"
msgstr " Copia da '%s' a '%s' fallita\n"

#: blender/blenlib/intern/fileops.c:158
msgid "Linking files is unsupported on Windows"
msgstr "Linking files non e' suportato  Windows"

#: blender/blenlib/intern/fileops.c:164
msgid "Backing up files is unsupported on Windows"
msgstr "Copia di riserva dei file non supportata in Windows"

#: blender/blenlib/intern/fileops.c:199
msgid "Unable to create directory\n"
msgstr "Impossibile creare la directory\n"

#: blender/blenlib/intern/fileops.c:221
#, c-format
msgid "/bin/rm -rf %s"
msgstr "/bin/rm -rf %s"

#: blender/blenlib/intern/fileops.c:222
#, c-format
msgid "/bin/rmdir \"%s\""
msgstr "/bin/rmdir \"%s\""

#: blender/blenlib/intern/fileops.c:223
#, c-format
msgid "/bin/rm -f \"%s\""
msgstr "/bin/rm -f \"%s\""

#: blender/blenlib/intern/fileops.c:231
msgid "/bin/touch"
msgstr "/bin/touch"

#: blender/blenlib/intern/fileops.c:232
#, c-format
msgid "/bin/touch %s"
msgstr "/bin/touch %s"

#: blender/blenlib/intern/fileops.c:234
#, c-format
msgid "/usr/bin/touch %s"
msgstr "/usr/bin/touch %s"

#: blender/blenlib/intern/fileops.c:240
#, c-format
msgid "/bin/mv -f %s %s"
msgstr "/bin/mv -f %s %s"

#: blender/blenlib/intern/fileops.c:246
#, c-format
msgid "/bin/cp -rf \"%s\" %s"
msgstr "/bin/cp -rf \"%s\" %s"

#: blender/blenlib/intern/fileops.c:252
#, c-format
msgid "/bin/ln -f %s %s"
msgstr "/bin/ln -f %s %s"

#: blender/blenlib/intern/fileops.c:258
#, c-format
msgid "/bin/su root -c 'cd %s; /bin/tar cf - \"%s\" | (/bin/cd %s; /bin/tar xf -)'"
msgstr "/bin/su root -c 'cd %s; /bin/tar cf - \"%s\" | (/bin/cd %s; /bin/tar xf -)'"

#: blender/blenlib/intern/gsqueue.c:51
msgid "gqueue_new"
msgstr "gqueue_new"

#: blender/blenlib/intern/gsqueue.c:81
#: blender/blenlib/intern/gsqueue.c:93
msgid "gqueue_push"
msgstr "gqueue_push"

#: blender/blenlib/intern/psfont.c:263
msgid "/space"
msgstr "/space"

#: blender/blenlib/intern/psfont.c:264
msgid "/exclam"
msgstr "/exclam"

#: blender/blenlib/intern/psfont.c:265
msgid "/quotedbl"
msgstr "/quotedbl"

#: blender/blenlib/intern/psfont.c:266
msgid "/numbersign"
msgstr "/numbersign"

#: blender/blenlib/intern/psfont.c:267
msgid "/dollar"
msgstr "/dollar"

#: blender/blenlib/intern/psfont.c:268
msgid "/percent"
msgstr "/percent"

#: blender/blenlib/intern/psfont.c:269
msgid "/ampersand"
msgstr "/ampersand"

#: blender/blenlib/intern/psfont.c:270
msgid "/quoteright"
msgstr "/quoteright"

#: blender/blenlib/intern/psfont.c:272
msgid "/parenleft"
msgstr "/parenleft"

#: blender/blenlib/intern/psfont.c:273
msgid "/parenright"
msgstr "/parenright"

#: blender/blenlib/intern/psfont.c:274
msgid "/asterisk"
msgstr "/asterisk"

#: blender/blenlib/intern/psfont.c:275
msgid "/plus"
msgstr "/plus"

#: blender/blenlib/intern/psfont.c:276
msgid "/comma"
msgstr "/comma"

#: blender/blenlib/intern/psfont.c:277
#: blender/blenlib/intern/psfont.c:426
msgid "/hyphen"
msgstr "/hyphen"

#: blender/blenlib/intern/psfont.c:278
msgid "/period"
msgstr "/period"

#: blender/blenlib/intern/psfont.c:279
msgid "/slash"
msgstr "/slash"

#: blender/blenlib/intern/psfont.c:281
msgid "/zero"
msgstr "/zero"

#: blender/blenlib/intern/psfont.c:282
msgid "/one"
msgstr "/one"

#: blender/blenlib/intern/psfont.c:283
msgid "/two"
msgstr "/two"

#: blender/blenlib/intern/psfont.c:284
msgid "/three"
msgstr "/three"

#: blender/blenlib/intern/psfont.c:285
msgid "/four"
msgstr "/four"

#: blender/blenlib/intern/psfont.c:286
msgid "/five"
msgstr "/five"

#: blender/blenlib/intern/psfont.c:287
msgid "/six"
msgstr "/six"

#: blender/blenlib/intern/psfont.c:288
msgid "/seven"
msgstr "/seven"

#: blender/blenlib/intern/psfont.c:290
msgid "/eight"
msgstr "/eight"

#: blender/blenlib/intern/psfont.c:291
msgid "/nine"
msgstr "/nine"

#: blender/blenlib/intern/psfont.c:292
msgid "/colon"
msgstr "/colon"

#: blender/blenlib/intern/psfont.c:293
msgid "/semicolon"
msgstr "/semicolon"

#: blender/blenlib/intern/psfont.c:294
msgid "/less"
msgstr "/less"

#: blender/blenlib/intern/psfont.c:295
msgid "/equal"
msgstr "/equal"

#: blender/blenlib/intern/psfont.c:296
msgid "/greater"
msgstr "/greater"

#: blender/blenlib/intern/psfont.c:297
msgid "/question"
msgstr "/question"

#: blender/blenlib/intern/psfont.c:299
msgid "/at"
msgstr "/at"

#: blender/blenlib/intern/psfont.c:300
msgid "/A"
msgstr "/A"

#: blender/blenlib/intern/psfont.c:301
msgid "/B"
msgstr "/B"

#: blender/blenlib/intern/psfont.c:302
msgid "/C"
msgstr "/C"

#: blender/blenlib/intern/psfont.c:303
msgid "/D"
msgstr "/D"

#: blender/blenlib/intern/psfont.c:304
msgid "/E"
msgstr "/E"

#: blender/blenlib/intern/psfont.c:305
msgid "/F"
msgstr "/F"

#: blender/blenlib/intern/psfont.c:306
msgid "/G"
msgstr "/G"

#: blender/blenlib/intern/psfont.c:308
msgid "/H"
msgstr "/H"

#: blender/blenlib/intern/psfont.c:309
msgid "/I"
msgstr "/I"

#: blender/blenlib/intern/psfont.c:310
msgid "/J"
msgstr "/J"

#: blender/blenlib/intern/psfont.c:311
msgid "/K"
msgstr "/K"

#: blender/blenlib/intern/psfont.c:312
msgid "/L"
msgstr "/L"

#: blender/blenlib/intern/psfont.c:313
msgid "/M"
msgstr "/M"

#: blender/blenlib/intern/psfont.c:314
msgid "/N"
msgstr "/N"

#: blender/blenlib/intern/psfont.c:315
msgid "/O"
msgstr "/O"

#: blender/blenlib/intern/psfont.c:317
msgid "/P"
msgstr "/P"

#: blender/blenlib/intern/psfont.c:318
msgid "/Q"
msgstr "/Q"

#: blender/blenlib/intern/psfont.c:319
msgid "/R"
msgstr "/R"

#: blender/blenlib/intern/psfont.c:320
msgid "/S"
msgstr "/S"

#: blender/blenlib/intern/psfont.c:321
msgid "/T"
msgstr "/T"

#: blender/blenlib/intern/psfont.c:322
msgid "/U"
msgstr "/U"

#: blender/blenlib/intern/psfont.c:323
msgid "/V"
msgstr "/V"

#: blender/blenlib/intern/psfont.c:324
msgid "/W"
msgstr "/W"

#: blender/blenlib/intern/psfont.c:326
msgid "/X"
msgstr "/X"

#: blender/blenlib/intern/psfont.c:327
msgid "/Y"
msgstr "/Y"

#: blender/blenlib/intern/psfont.c:328
msgid "/Z"
msgstr "/Z"

#: blender/blenlib/intern/psfont.c:329
msgid "/bracketleft"
msgstr "/bracketleft"

#: blender/blenlib/intern/psfont.c:330
msgid "/backslash"
msgstr "/backslash"

#: blender/blenlib/intern/psfont.c:331
msgid "/bracketright"
msgstr "/bracketright"

#: blender/blenlib/intern/psfont.c:332
msgid "/asciicircum"
msgstr "/asciicircum"

#: blender/blenlib/intern/psfont.c:333
msgid "/underscore"
msgstr "/underscore"

#: blender/blenlib/intern/psfont.c:335
msgid "/quoteleft"
msgstr "/quoteleft"

#: blender/blenlib/intern/psfont.c:336
msgid "/a"
msgstr "/a"

#: blender/blenlib/intern/psfont.c:337
msgid "/b"
msgstr "/b"

#: blender/blenlib/intern/psfont.c:338
msgid "/c"
msgstr "/c"

#: blender/blenlib/intern/psfont.c:339
msgid "/d"
msgstr "/d"

#: blender/blenlib/intern/psfont.c:340
msgid "/e"
msgstr "/e"

#: blender/blenlib/intern/psfont.c:341
msgid "/f"
msgstr "/f"

#: blender/blenlib/intern/psfont.c:342
msgid "/g"
msgstr "/g"

#: blender/blenlib/intern/psfont.c:344
msgid "/h"
msgstr "/h"

#: blender/blenlib/intern/psfont.c:345
msgid "/i"
msgstr "/i"

#: blender/blenlib/intern/psfont.c:346
msgid "/j"
msgstr "/j"

#: blender/blenlib/intern/psfont.c:347
msgid "/k"
msgstr "/k"

#: blender/blenlib/intern/psfont.c:348
msgid "/l"
msgstr "/l"

#: blender/blenlib/intern/psfont.c:349
msgid "/m"
msgstr "/m"

#: blender/blenlib/intern/psfont.c:350
msgid "/n"
msgstr "/n"

#: blender/blenlib/intern/psfont.c:351
msgid "/o"
msgstr "/o"

#: blender/blenlib/intern/psfont.c:353
msgid "/p"
msgstr "/p"

#: blender/blenlib/intern/psfont.c:354
msgid "/q"
msgstr "/q"

#: blender/blenlib/intern/psfont.c:355
msgid "/r"
msgstr "/r"

#: blender/blenlib/intern/psfont.c:356
msgid "/s"
msgstr "/s"

#: blender/blenlib/intern/psfont.c:357
msgid "/t"
msgstr "/t"

#: blender/blenlib/intern/psfont.c:358
msgid "/u"
msgstr "/u"

#: blender/blenlib/intern/psfont.c:359
msgid "/v"
msgstr "/v"

#: blender/blenlib/intern/psfont.c:360
msgid "/w"
msgstr "/w"

#: blender/blenlib/intern/psfont.c:362
msgid "/x"
msgstr "/x"

#: blender/blenlib/intern/psfont.c:363
msgid "/y"
msgstr "/y"

#: blender/blenlib/intern/psfont.c:364
msgid "/z"
msgstr "/z"

#: blender/blenlib/intern/psfont.c:365
msgid "/braceleft"
msgstr "/braceleft"

#: blender/blenlib/intern/psfont.c:366
msgid "/bar"
msgstr "/bar"

#: blender/blenlib/intern/psfont.c:367
msgid "/braceright"
msgstr "/braceright"

#: blender/blenlib/intern/psfont.c:368
msgid "/asciitilde"
msgstr "/asciitilde"

#: blender/blenlib/intern/psfont.c:369
#: blender/blenlib/intern/psfont.c:399
#: blender/blenlib/intern/psfont.c:403
#: blender/blenlib/intern/psfont.c:404
#: blender/blenlib/intern/psfont.c:406
#: blender/blenlib/intern/psfont.c:407
#: blender/blenlib/intern/psfont.c:412
#: blender/blenlib/intern/storage.c:191
#: blender/blenlib/intern/util.c:557
#: blender/blenlib/intern/util.c:589
#: blender/blenlib/intern/util.c:638
#: blender/blenlib/intern/util.c:675
#: blender/blenlib/intern/util.c:688
#: blender/blenlib/intern/util.c:700
#: blender/blenlib/intern/util.c:766
#: blender/blenloader/intern/writefile.c:1601
#: blender/bpython/intern/opy_blender.c:285
#: blender/src/buttons.c:3276
#: blender/src/editimasel.c:397
#: blender/src/editseq.c:94
#: blender/src/editseq.c:642
#: blender/src/filesel.c:472
#: blender/src/filesel.c:740
#: blender/src/filesel.c:742
#: blender/src/filesel.c:1281
#: blender/src/filesel.c:1834
#: blender/src/filesel.c:2075
#: blender/src/headerbuttons.c:5388
#: blender/src/headerbuttons.c:5408
#: blender/src/imasel.c:893
#: blender/src/playanim.c:375
#: blender/src/usiblender.c:181
#: blender/src/usiblender.c:189
#: blender/src/usiblender.c:215
#: blender/src/usiblender.c:240
#: blender/src/usiblender.c:246
#: blender/src/usiblender.c:296
#: blender/src/usiblender.c:386
#: blender/src/usiblender.c:410
#: blender/src/usiblender.c:414
#: blender/src/toolbox.c:1444
#: blender/src/toolbox.c:1445
msgid "/"
msgstr "/"

#: blender/blenlib/intern/psfont.c:374
msgid "/quotedblleft"
msgstr "/quotedblleft"

msgid "/quotedblright"
msgstr "/quotedblright"

#: blender/blenlib/intern/psfont.c:376
msgid "/quotedblbase"
msgstr "/quotedblbase"

#: blender/blenlib/intern/psfont.c:377
msgid "/quotesinglbase"
msgstr "/quotesinglbase"

#: blender/blenlib/intern/psfont.c:378
msgid "/guilsinglleft"
msgstr "/guilsinglleft"

#: blender/blenlib/intern/psfont.c:379
msgid "/guilsinglright"
msgstr "/guilsinglright"

#: blender/blenlib/intern/psfont.c:380
msgid "/endash"
msgstr "/endash"

#: blender/blenlib/intern/psfont.c:381
msgid "/dagger"
msgstr "/dagger"

#: blender/blenlib/intern/psfont.c:383
msgid "/daggerdbl"
msgstr "/daggerdbl"

#: blender/blenlib/intern/psfont.c:384
msgid "/trademark"
msgstr "/trademark"

#: blender/blenlib/intern/psfont.c:385
msgid "/bullet"
msgstr "/bullet"

#: blender/blenlib/intern/psfont.c:386
msgid "/perthousand"
msgstr "/perthousand"

#: blender/blenlib/intern/psfont.c:387
msgid "/Lslash"
msgstr "/Lslash"

#: blender/blenlib/intern/psfont.c:388
msgid "/OE"
msgstr "/OE"

#: blender/blenlib/intern/psfont.c:389
msgid "/lslash"
msgstr "/lslash"

#: blender/blenlib/intern/psfont.c:390
msgid "/oe"
msgstr "/oe"

#: blender/blenlib/intern/psfont.c:394
msgid "/dotlessi"
msgstr "/dotlessi"

#: blender/blenlib/intern/psfont.c:395
msgid "/grave"
msgstr "/grave"

#: blender/blenlib/intern/psfont.c:396
#: blender/blenlib/intern/psfont.c:434
msgid "/acute"
msgstr "/acute"

#: blender/blenlib/intern/psfont.c:397
msgid "/circumflex"
msgstr "/circumflex"

#: blender/blenlib/intern/psfont.c:398
msgid "/tilde"
msgstr "/tilde"

#: blender/blenlib/intern/psfont.c:400
msgid "/breve"
msgstr "/breve"

#: blender/blenlib/intern/psfont.c:401
msgid "/dotaccent"
msgstr "/dotaccent"

#: blender/blenlib/intern/psfont.c:405
msgid "/ring"
msgstr "/ring"

#: blender/blenlib/intern/psfont.c:408
msgid "/hungarumlaut"
msgstr "/hungarumlaut"

#: blender/blenlib/intern/psfont.c:409
msgid "/ogonek"
msgstr "/ogonek"

#: blender/blenlib/intern/psfont.c:410
msgid "/caron"
msgstr "/caron"

#: blender/blenlib/intern/psfont.c:413
msgid "/exclamdown"
msgstr "/exclamdown"

#: blender/blenlib/intern/psfont.c:414
msgid "/cent"
msgstr "/cent"

#: blender/blenlib/intern/psfont.c:415
msgid "/sterling"
msgstr "/sterling"

#: blender/blenlib/intern/psfont.c:416
msgid "/florin"
msgstr "/florin"

#: blender/blenlib/intern/psfont.c:417
msgid "/yen"
msgstr "/yen"

#: blender/blenlib/intern/psfont.c:418
msgid "/brokenbar"
msgstr "/brokenbar"

#: blender/blenlib/intern/psfont.c:419
msgid "/section"
msgstr "/section"

#: blender/blenlib/intern/psfont.c:421
msgid "/dieresis"
msgstr "/dieresis"

#: blender/blenlib/intern/psfont.c:422
msgid "/copyright"
msgstr "/copyright"

#: blender/blenlib/intern/psfont.c:423
msgid "/ordfeminine"
msgstr "/ordfeminine"

#: blender/blenlib/intern/psfont.c:424
msgid "/guillemotleft"
msgstr "/guillemotleft"

#: blender/blenlib/intern/psfont.c:425
msgid "/logicalnot"
msgstr "/logicalnot"

#: blender/blenlib/intern/psfont.c:427
msgid "/registered"
msgstr "/registered"

#: blender/blenlib/intern/psfont.c:428
msgid "/macron"
msgstr "/macron"

#: blender/blenlib/intern/psfont.c:430
msgid "/degree"
msgstr "/degree"

#: blender/blenlib/intern/psfont.c:431
msgid "/plusminus"
msgstr "/plusminus"

#: blender/blenlib/intern/psfont.c:432
msgid "/twosuperior"
msgstr "/twosuperior"

#: blender/blenlib/intern/psfont.c:433
msgid "/threesuperior"
msgstr "/threesuperior"

#: blender/blenlib/intern/psfont.c:435
msgid "/mu"
msgstr "/mu"

#: blender/blenlib/intern/psfont.c:436
msgid "/paragraph"
msgstr "/paragraph"

#: blender/blenlib/intern/psfont.c:437
msgid "/periodcentered"
msgstr "/periodcentered"

#: blender/blenlib/intern/psfont.c:439
msgid "/cedilla"
msgstr "/cedilla"

#: blender/blenlib/intern/psfont.c:440
msgid "/onesuperior"
msgstr "/onesuperior"

#: blender/blenlib/intern/psfont.c:441
msgid "/ordmasculine"
msgstr "/ordmasculine"

#: blender/blenlib/intern/psfont.c:442
msgid "/guillemotright"
msgstr "/guillemotright"

#: blender/blenlib/intern/psfont.c:443
msgid "/onequarter"
msgstr "/onequarter"

#: blender/blenlib/intern/psfont.c:444
msgid "/onehalf"
msgstr "/onehalf"

#: blender/blenlib/intern/psfont.c:445
msgid "/threequarters"
msgstr "/threequarters"

#: blender/blenlib/intern/psfont.c:446
msgid "/questiondown"
msgstr "/questiondown"

#: blender/blenlib/intern/psfont.c:448
msgid "/Agrave"
msgstr "/Agrave"

#: blender/blenlib/intern/psfont.c:449
msgid "/Aacute"
msgstr "/Aacute"

#: blender/blenlib/intern/psfont.c:450
msgid "/Acircumflex"
msgstr "/Acircumflex"

#: blender/blenlib/intern/psfont.c:451
msgid "/Atilde"
msgstr "/Atilde"

#: blender/blenlib/intern/psfont.c:452
msgid "/Adieresis"
msgstr "/Adieresis"

#: blender/blenlib/intern/psfont.c:453
msgid "/Aring"
msgstr "/Aring"

#: blender/blenlib/intern/psfont.c:454
msgid "/AE"
msgstr "/AE"

#: blender/blenlib/intern/psfont.c:455
msgid "/Ccedilla"
msgstr "/Ccedilla"

#: blender/blenlib/intern/psfont.c:457
msgid "/Egrave"
msgstr "/Egrave"

#: blender/blenlib/intern/psfont.c:458
msgid "/Eacute"
msgstr "/Eacute"

#: blender/blenlib/intern/psfont.c:459
msgid "/Ecircumflex"
msgstr "/Ecircumflex"

#: blender/blenlib/intern/psfont.c:460
msgid "/Edieresis"
msgstr "/Edieresis"

#: blender/blenlib/intern/psfont.c:461
msgid "/Igrave"
msgstr "/Igrave"

#: blender/blenlib/intern/psfont.c:462
msgid "/Iacute"
msgstr "/Iacute"

#: blender/blenlib/intern/psfont.c:463
msgid "/Icircumflex"
msgstr "/Icircumflex"

#: blender/blenlib/intern/psfont.c:464
msgid "/Idieresis"
msgstr "/Idieresis"

#: blender/blenlib/intern/psfont.c:466
msgid "/Eth"
msgstr "/Eth"

#: blender/blenlib/intern/psfont.c:467
msgid "/Ntilde"
msgstr "/Ntilde"

#: blender/blenlib/intern/psfont.c:468
msgid "/Ograve"
msgstr "/Ograve"

#: blender/blenlib/intern/psfont.c:469
msgid "/Oacute"
msgstr "/Oacute"

#: blender/blenlib/intern/psfont.c:470
msgid "/Ocircumflex"
msgstr "/Ocircumflex"

#: blender/blenlib/intern/psfont.c:471
msgid "/Otilde"
msgstr "/Otilde"

#: blender/blenlib/intern/psfont.c:472
msgid "/Odieresis"
msgstr "/Odieresis"

#: blender/blenlib/intern/psfont.c:473
msgid "/multiply"
msgstr "/multiply"

#: blender/blenlib/intern/psfont.c:475
msgid "/Oslash"
msgstr "/Oslash"

#: blender/blenlib/intern/psfont.c:476
msgid "/Ugrave"
msgstr "/Ugrave"

#: blender/blenlib/intern/psfont.c:477
msgid "/Uacute"
msgstr "/Uacute"

#: blender/blenlib/intern/psfont.c:478
msgid "/Ucircumflex"
msgstr "/Ucircumflex"

#: blender/blenlib/intern/psfont.c:479
msgid "/Udieresis"
msgstr "/Udieresis"

#: blender/blenlib/intern/psfont.c:480
msgid "/Yacute"
msgstr "/Yacute"

#: blender/blenlib/intern/psfont.c:481
msgid "/Thorn"
msgstr "/Thorn"

#: blender/blenlib/intern/psfont.c:482
msgid "/germandbls"
msgstr "/germandbls"

#: blender/blenlib/intern/psfont.c:484
msgid "/agrave"
msgstr "/agrave"

#: blender/blenlib/intern/psfont.c:485
msgid "/aacute"
msgstr "/aacute"

#: blender/blenlib/intern/psfont.c:486
msgid "/acircumflex"
msgstr "/acircumflex"

#: blender/blenlib/intern/psfont.c:487
msgid "/atilde"
msgstr "/atilde"

#: blender/blenlib/intern/psfont.c:488
msgid "/adieresis"
msgstr "/adieresis"

#: blender/blenlib/intern/psfont.c:489
msgid "/aring"
msgstr "/aring"

#: blender/blenlib/intern/psfont.c:490
msgid "/ae"
msgstr "/ae"

#: blender/blenlib/intern/psfont.c:491
msgid "/ccedilla"
msgstr "/ccedilla"

#: blender/blenlib/intern/psfont.c:493
msgid "/egrave"
msgstr "/egrave"

#: blender/blenlib/intern/psfont.c:494
msgid "/eacute"
msgstr "/eacute"

#: blender/blenlib/intern/psfont.c:495
msgid "/ecircumflex"
msgstr "/ecircumflex"

#: blender/blenlib/intern/psfont.c:496
msgid "/edieresis"
msgstr "/edieresis"

#: blender/blenlib/intern/psfont.c:497
msgid "/igrave"
msgstr "/igrave"

#: blender/blenlib/intern/psfont.c:498
msgid "/iacute"
msgstr "/iacute"

#: blender/blenlib/intern/psfont.c:499
msgid "/icircumflex"
msgstr "/icircumflex"

#: blender/blenlib/intern/psfont.c:500
msgid "/idieresis"
msgstr "/idieresis"

#: blender/blenlib/intern/psfont.c:502
msgid "/eth"
msgstr "/eth"

#: blender/blenlib/intern/psfont.c:503
msgid "/ntilde"
msgstr "/ntilde"

#: blender/blenlib/intern/psfont.c:504
msgid "/ograve"
msgstr "/ograve"

#: blender/blenlib/intern/psfont.c:505
msgid "/oacute"
msgstr "/oacute"

#: blender/blenlib/intern/psfont.c:506
msgid "/ocircumflex"
msgstr "/ocircumflex"

#: blender/blenlib/intern/psfont.c:507
msgid "/otilde"
msgstr "/otilde"

#: blender/blenlib/intern/psfont.c:508
msgid "/odieresis"
msgstr "/odieresis"

#: blender/blenlib/intern/psfont.c:509
msgid "/divide"
msgstr "/divide"

#: blender/blenlib/intern/psfont.c:511
msgid "/oslash"
msgstr "/oslash"

#: blender/blenlib/intern/psfont.c:512
msgid "/ugrave"
msgstr "/ugrave"

#: blender/blenlib/intern/psfont.c:513
msgid "/uacute"
msgstr "/uacute"

#: blender/blenlib/intern/psfont.c:514
msgid "/ucircumflex"
msgstr "/ucircumflex"

#: blender/blenlib/intern/psfont.c:515
msgid "/udieresis"
msgstr "/udieresis"

#: blender/blenlib/intern/psfont.c:516
msgid "/yacute"
msgstr "/yacute"

#: blender/blenlib/intern/psfont.c:517
msgid "/thorn"
msgstr "/thorn"

#: blender/blenlib/intern/psfont.c:518
msgid "/ydieresis"
msgstr "/ydieresis"

#: blender/blenlib/intern/psfont.c:577
msgid "newobjfnt"
msgstr "newobjfnt"

#: blender/blenlib/intern/psfont.c:584
msgid "newobjfnt2"
msgstr "newobjfnt2"

#: blender/blenlib/intern/psfont.c:597
msgid "Addchardata bad poop\n"
msgstr "Addchardata bad poop\n"

#: blender/blenlib/intern/psfont.c:603
msgid "addchardata"
msgstr "addchardata"

#: blender/blenlib/intern/psfont.c:614
msgid "Addcharmetrics bad poop\n"
msgstr "Addcharmetrics bad poop\n"

#: blender/blenlib/intern/psfont.c:702
msgid "fromtype1: no FontMatrix found\n"
msgstr "fromtype1: FontMatrix non trovato\n"

#: blender/blenlib/intern/psfont.c:707
msgid "/FontMatrix"
msgstr "/FontMatrix"

#: blender/blenlib/intern/psfont.c:710
msgid "fromtype1: bad FontMatrix line\n"
msgstr "fromtype1: linea errata per FontMatrix\n"

#: blender/blenlib/intern/psfont.c:713
#, c-format
msgid "%f %f %f %f %f %f\n"
msgstr "%f %f %f %f %f %f\n"

#: blender/blenlib/intern/psfont.c:816
msgid "hexdat"
msgstr "hexdat"

#: blender/blenlib/intern/psfont.c:817
msgid "bindat"
msgstr "bindat"

#: blender/blenlib/intern/psfont.c:822
msgid "fromtype1: no currentfile eexec found\n"
msgstr "fromtype1: nessun file corrente eexec trovato\n"

#: blender/blenlib/intern/psfont.c:826
msgid "currentfile eexe"
msgstr "file corrente eexe"

#: blender/blenlib/intern/psfont.c:943
msgid "fromtype1: unexpected eof\n"
msgstr "fromtype1: fine del file non attesa\n"

#: blender/blenlib/intern/psfont.c:944
#: blender/blenlib/intern/psfont.c:1096
msgid "end"
msgstr "end"

#: blender/blenlib/intern/psfont.c:1019
msgid "/usr/tmp/type1.dec"
msgstr "/usr/tmp/type1.dec"

#: blender/blenlib/intern/psfont.c:1027
msgid "fromtype1: no /Subrs found\n"
msgstr "fromtype1: /Subrs non trovato\n"

#: blender/blenlib/intern/psfont.c:1034
msgid "/Subrs"
msgstr "/Subrs"

#: blender/blenlib/intern/psfont.c:1047
msgid "dup"
msgstr "dup"

#: blender/blenlib/intern/psfont.c:1051
#, c-format
msgid "dup for subr %d not found in range\n"
msgstr "dup per subr %d non trovato nell'intervallo\n"

#: blender/blenlib/intern/psfont.c:1061
#, c-format
msgid "bad Subr index %d\n"
msgstr "indice Subr errato %d\n"

#: blender/blenlib/intern/psfont.c:1080
msgid "/CharStrings"
msgstr "/CharStrings"

#: blender/blenlib/intern/psfont.c:1101
msgid "my_charname"
msgstr "my_charname"

#: blender/blenlib/intern/psfont.c:1155
msgid "\n"
"YUCK: pc stack under flow\n"
msgstr "\nYUCK: pc stack under flow\n"

#: blender/blenlib/intern/psfont.c:1183
msgid "\n"
"YUCK: stack under flow\n"
msgstr "\nYUCK: stack under flow\n"

#: blender/blenlib/intern/psfont.c:1211
msgid "\n"
"YUCK: ret stack under flow\n"
msgstr "\nYUCK: ret stack under flow\n"

#: blender/blenlib/intern/psfont.c:1250
msgid "subr2: bad poop\n"
msgstr "subr2: bad poop\n"

#: blender/blenlib/intern/psfont.c:1270
msgid "subr0: bad poop\n"
msgstr "subr0: bad poop\n"

#: blender/blenlib/intern/psfont.c:1632
#, c-format
msgid "faking space %d\n"
msgstr "spazio fittizio %d\n"

#: blender/blenlib/intern/psfont.c:1677
msgid "\n"
"YUCK: WHAT0\n"
msgstr ""

#: blender/blenlib/intern/psfont.c:1722
msgid "\n"
"YUCK no sub addr\n"
msgstr ""

#: blender/blenlib/intern/psfont.c:1788
#, c-format
msgid "seac: %3d %3d %3d %3d %3d\n"
msgstr "seac: %3d %3d %3d %3d %3d\n"

#: blender/blenlib/intern/psfont.c:1816
msgid "PO_RET in character disription ?\n"
msgstr "PO_RET nella descrizione del carattere ?\n"

#: blender/blenlib/intern/psfont.c:1823
msgid "new character doesn't start with PO_BGNLOOP ?\n"
msgstr "il nuovo carattere non inizia con PO_BGNLOOP ?\n"

#: blender/blenlib/intern/psfont.c:1856
#, c-format
msgid "sbw: width: %d %d\n"
msgstr "sbw: width: %d %d\n"

#: blender/blenlib/intern/psfont.c:1859
#, c-format
msgid "sbw: side: %d %d\n"
msgstr "sbw: side: %d %d\n"

#: blender/blenlib/intern/psfont.c:1963
msgid "VFontData"
msgstr "VFontData"

#: blender/blenlib/intern/psfont.c:2014
msgid "objfnt_nurb"
msgstr "objfnt_nurb"

#: blender/blenlib/intern/psfont.c:2015
msgid "objfnt_bezt"
msgstr "objfnt_bezt"

#: blender/blenlib/intern/scanfill.c:185
msgid "incorrect use of new_mem_element\n"
msgstr "uso non corretto di new_mem_element\n"

#: blender/blenlib/intern/scanfill.c:208
#: blender/blenlib/intern/scanfill.c:209
msgid "newmem"
msgstr "newmem"

#: blender/blenlib/intern/scanfill.c:462
#, c-format
msgid "Error in search edge: %x\n"
msgstr "Errore nella ricerca del bordo:\n"

#: blender/blenlib/intern/scanfill.c:646
msgid "Scanfill1"
msgstr "Scanfill1"

#: blender/blenlib/intern/scanfill.c:985
msgid "No vertices with 250 edges allowed!"
msgstr "I vertici con 250 bordi non sono ammessi!"

#: blender/blenlib/intern/scanfill.c:1034
msgid "edgefill"
msgstr "edgefill"

#: blender/blenlib/intern/scanfill.c:1081
msgid "polycache"
msgstr "polycache"

#: blender/blenlib/intern/storage.c:129
#: blender/src/renderman.c:114
msgid "PWD"
msgstr "PWD"

#: blender/blenlib/intern/storage.c:240
#: blender/bpython/intern/opy_datablock.c:1282
#: blender/src/filesel.c:2237
#: blender/src/filesel.c:2359
#: blender/src/filesel.c:2409
#: blender/src/imasel.c:373
#: blender/src/renderman.c:600
msgid "."
msgstr "."

#: blender/blenlib/intern/storage.c:268
msgid "./."
msgstr "./."

#: blender/blenlib/intern/storage.c:275
msgid "./.."
msgstr "./.."

#: blender/blenlib/intern/storage.c:298
msgid "Couldn't get memory for dir\n"
msgstr "Non posso allocare memoria per la directory\n"

#: blender/blenlib/intern/storage.c:305
#, c-format
msgid "%s empty directory\n"
msgstr "%s è una directory vuota\n"

#: blender/blenlib/intern/storage.c:310
#, c-format
msgid "%s non-existant directory\n"
msgstr "%s è un directory inesistente\n"

#: blender/blenlib/intern/storage.c:381
msgid "---"
msgstr "---"

#: blender/blenlib/intern/storage.c:381
msgid "--x"
msgstr "--x"

#: blender/blenlib/intern/storage.c:381
msgid "-w-"
msgstr "-w-"

#: blender/blenlib/intern/storage.c:381
msgid "-wx"
msgstr "-wx"

#: blender/blenlib/intern/storage.c:381
msgid "r--"
msgstr "r--"

#: blender/blenlib/intern/storage.c:381
msgid "r-x"
msgstr "r-x"

#: blender/blenlib/intern/storage.c:381
msgid "rw-"
msgstr "rw-"

#: blender/blenlib/intern/storage.c:381
msgid "rwx"
msgstr "rwx"

#: blender/blenlib/intern/storage.c:425
msgid "user"
msgstr "user"

#: blender/blenlib/intern/storage.c:431
msgid "%H:%M"
msgstr "%H:%M"

#: blender/blenlib/intern/storage.c:432
msgid "%d-%b-%y"
msgstr "%d-%b-%y"

#: blender/blenlib/intern/storage.c:444
#, c-format
msgid "%3d %03d %03d %03d"
msgstr "%3d %03d %03d %03d"

#: blender/blenlib/intern/storage.c:445
#, c-format
msgid "%7d %03d %03d"
msgstr "%7d %03d %03d"

#: blender/blenlib/intern/storage.c:446
#, c-format
msgid "%11d %03d"
msgstr "%11d %03d"

#: blender/blenlib/intern/storage.c:447
#, c-format
msgid "%15d"
msgstr "%15d"

#: blender/blenlib/intern/storage.c:450
msgid "%d-%b-%y %R"
msgstr "%d-%b-%y %R"

#: blender/blenlib/intern/storage.c:453
#: blender/blenlib/intern/storage.c:460
#, c-format
msgid "%10d"
msgstr "%10d"

#: blender/blenlib/intern/storage.c:455
#, c-format
msgid "%6d %03d"
msgstr "%6d %03d"

#: blender/blenlib/intern/storage.c:457
#, c-format
msgid "%2d %03d %03d"
msgstr "%2d %03d %03d"

#: blender/blenlib/intern/storage.c:459
#, c-format
msgid "> %4.1f M"
msgstr "> %4.1f M"

#: blender/blenlib/intern/storage.c:463
#, c-format
msgid "%s %s %10s %s"
msgstr "%s %s %10s %s"

#: blender/blenlib/intern/storage.c:466
#, c-format
msgid "%s %s %s %7s %s %s %10s %s"
msgstr "%s %s %s %7s %s %s %10s %s"

#: blender/blenlib/intern/util.c:104
msgid ".jf"
msgstr ".jf"

#: blender/blenlib/intern/util.c:108
msgid ".txt"
msgstr ".txt"

#: blender/blenlib/intern/util.c:109
msgid ".cyc"
msgstr ".cyc"

#: blender/blenlib/intern/util.c:110
msgid ".enh"
msgstr ".enh"

#: blender/blenlib/intern/util.c:112
#: blender/src/filesel.c:499
msgid ".psx"
msgstr ".psx"

#: blender/blenlib/intern/util.c:163
#: blender/imbuf/intern/anim.c:246
msgid "0"
msgstr "0"

#: blender/blenlib/intern/util.c:379
msgid "strdup"
msgstr "strdup"

#: blender/blenlib/intern/util.c:451
#: blender/src/writemovie.c:222
#, c-format
msgid "%04d"
msgstr "%04d"

#: blender/blenlib/intern/util.c:473
msgid "/boot/home/"
msgstr "/boot/home/"

#: blender/blenlib/intern/util.c:476
#: blender/blenlib/intern/util.c:482
msgid "HOME"
msgstr "HOME"

#: blender/blenlib/intern/util.c:488
msgid "USERPROFILE"
msgstr "USERPROFILE"

#: blender/blenlib/intern/util.c:491
#, c-format
msgid "%s/Application Data/Not a Number/Blender"
msgstr "%s/Application Data/Not a Number/Blender"

#: blender/blenlib/intern/util.c:501
msgid "WINDOWS"
msgstr "WINDOWS"

#: blender/blenlib/intern/util.c:506
msgid "WINDIR"
msgstr "WINDIR"

#: blender/blenlib/intern/util.c:511
msgid "C:\\Temp"
msgstr "C:\\Temp"

#: blender/blenlib/intern/util.c:544
#: blender/blenlib/intern/util.c:651
#: blender/blenlib/intern/util.c:663
#: blender/blenlib/intern/util.c:763
#: blender/blenloader/intern/writefile.c:1599
#: blender/bpython/intern/opy_blender.c:283
#: blender/src/editimasel.c:395
#: blender/src/filesel.c:436
#: blender/src/filesel.c:721
#: blender/src/filesel.c:723
#: blender/src/filesel.c:2073
msgid "\\"
msgstr "\\"

#: blender/blenlib/intern/util.c:725
msgid "PATHEXT"
msgstr "PATHEXT"

#: blender/blenlib/intern/util.c:730
#: blender/blenlib/intern/util.c:762
msgid ";"
msgstr ";"

#: blender/blenlib/intern/util.c:765
msgid ":"
msgstr ":"

#: blender/blenlib/intern/util.c:786
msgid "PATH"
msgstr "PATH"

#: blender/blenlib/intern/util.c:811
#, c-format
msgid "guessing '%s' == '%s'\n"
msgstr "guessing '%s' == '%s'\n"

#: blender/blenlib/intern/util.c:823
#, c-format
msgid "Shortname = '%s'\n"
msgstr "Shortname = '%s'\n"

#: blender/blenlib/intern/winstuff.c:52
msgid "blendfile\\shell\\open\\command"
msgstr "blendfile\\shell\\open\\command"

#: blender/blenlib/intern/winstuff.c:56
#, c-format
msgid "\"%s\" \"%%1\""
msgstr "\"%s\" \"%%1\""

#: blender/blenlib/intern/winstuff.c:61
msgid "blendfile\\DefaultIcon"
msgstr "blendfile\\DefaultIcon"

#: blender/blenlib/intern/winstuff.c:65
#, c-format
msgid "\"%s\",1"
msgstr "\"%s\",1"

#: blender/blenlib/intern/winstuff.c:74
msgid "blendfile"
msgstr "blendfile"

#: blender/blenlib/intern/winstuff.c:99
#: blender/blenlib/intern/winstuff.c:102
#: blender/blenlib/intern/winstuff.c:119
#: blender/blenlib/intern/winstuff.c:122
msgid "temp string"
msgstr "temp string"

#: blender/blenlib/intern/winstuff.c:138
msgid "opendir"
msgstr "opendir"

#: blender/blenlib/intern/winstuff.c:141
#, c-format
msgid "%s/*.*"
msgstr "%s/*.*"

#: blender/blenloader/intern/genfile.c:232
#, c-format
msgid "struct %s\n"
msgstr "struct %s\n"

#: blender/blenloader/intern/genfile.c:237
#: blender/makesdna/intern/makesdna.c:927
#, c-format
msgid "   %s %s\n"
msgstr "   %s %s\n"

#: blender/blenloader/intern/genfile.c:296
#: blender/makesdna/intern/makesdna.c:938
msgid "SDNA"
msgstr "SDNA"

#: blender/blenloader/intern/genfile.c:302
#: blender/bpython/intern/BPY_object.c:496
#: blender/makesdna/intern/makesdna.c:942
msgid "NAME"
msgstr "NAME"

#: blender/blenloader/intern/genfile.c:310
msgid "sdnanames"
msgstr "sdnanames"

#: blender/blenloader/intern/genfile.c:313
msgid "NAME error in SDNA file\n"
msgstr "Errore NAME nel file SDNA\n"

#: blender/blenloader/intern/genfile.c:331
#: blender/makesdna/intern/makesdna.c:955
msgid "TYPE"
msgstr "TYPE"

#: blender/blenloader/intern/genfile.c:339
msgid "sdnatypes"
msgstr "sdnatypes"

#: blender/blenloader/intern/genfile.c:342
msgid "TYPE error in SDNA file\n"
msgstr "TYPE error in SDNA file\n"

#: blender/blenloader/intern/genfile.c:356
msgid "bScreen"
msgstr "bScreen"

#: blender/blenloader/intern/genfile.c:369
#: blender/makesdna/intern/makesdna.c:969
msgid "TLEN"
msgstr "TLEN"

#: blender/blenloader/intern/genfile.c:388
msgid "TLEN error in SDNA file\n"
msgstr "Errore TLEN nel file SDNA\n"

#: blender/blenloader/intern/genfile.c:395
#: blender/makesdna/intern/makesdna.c:977
msgid "STRC"
msgstr "STRC"

#: blender/blenloader/intern/genfile.c:403
msgid "sdnastrcs"
msgstr "sdnastrcs"

#: blender/blenloader/intern/genfile.c:406
msgid "STRC error in SDNA file\n"
msgstr "Errore STRC nel file SDNA\n"

#: blender/blenloader/intern/genfile.c:437
msgid "ListBase"
msgstr "ListBase"

#: blender/blenloader/intern/genfile.c:442
msgid "ListBase struct error! Needs it to calculate pointerize.\n"
msgstr "Errore nella struttura ListBase! Ne ho bisogno per calcolare pointerize.\n"

#: blender/blenloader/intern/genfile.c:451
msgid "sdna"
msgstr "sdna"

#: blender/blenloader/intern/genfile.c:456
msgid "sdna_data"
msgstr "sdna_data"

#: blender/blenloader/intern/genfile.c:555
msgid "error: file without SDNA\n"
msgstr "errore: file senza SDNA\n"

#: blender/blenloader/intern/genfile.c:559
msgid "compflags"
msgstr "compflags"

#: blender/blenloader/intern/genfile.c:640
#: blender/blenloader/intern/genfile.c:652
#: blender/makesdna/intern/makesdna.c:860
msgid "char"
msgstr "char"

#: blender/blenloader/intern/genfile.c:641
#: blender/blenloader/intern/genfile.c:653
#: blender/makesdna/intern/makesdna.c:861
msgid "uchar"
msgstr "uchar"

#: blender/blenloader/intern/genfile.c:641
#: blender/blenloader/intern/genfile.c:653
msgid "unsigned char"
msgstr "unsigned char"

#: blender/blenloader/intern/genfile.c:642
#: blender/blenloader/intern/genfile.c:654
#: blender/makesdna/intern/makesdna.c:862
msgid "short"
msgstr "short"

#: blender/blenloader/intern/genfile.c:643
#: blender/blenloader/intern/genfile.c:655
#: blender/makesdna/intern/makesdna.c:863
msgid "ushort"
msgstr "ushort"

#: blender/blenloader/intern/genfile.c:643
#: blender/blenloader/intern/genfile.c:655
msgid "unsigned short"
msgstr "unsigned short"

#: blender/blenloader/intern/genfile.c:644
#: blender/blenloader/intern/genfile.c:656
#: blender/makesdna/intern/makesdna.c:864
msgid "int"
msgstr "int"

#: blender/blenloader/intern/genfile.c:645
#: blender/blenloader/intern/genfile.c:657
#: blender/makesdna/intern/makesdna.c:865
msgid "long"
msgstr "long"

#: blender/blenloader/intern/genfile.c:646
#: blender/blenloader/intern/genfile.c:658
#: blender/makesdna/intern/makesdna.c:866
msgid "ulong"
msgstr "ulong"

#: blender/blenloader/intern/genfile.c:646
#: blender/blenloader/intern/genfile.c:658
msgid "unsigned long"
msgstr "unsigned long"

#: blender/blenloader/intern/genfile.c:647
#: blender/blenloader/intern/genfile.c:659
#: blender/makesdna/intern/makesdna.c:867
msgid "float"
msgstr "float"

#: blender/blenloader/intern/genfile.c:648
#: blender/blenloader/intern/genfile.c:660
#: blender/makesdna/intern/makesdna.c:868
msgid "double"
msgstr "double"

#: blender/blenloader/intern/genfile.c:758
msgid "error: illegal pointersize! \n"
msgstr "errore: pointersize illegale! \n"

#: blender/blenloader/intern/genfile.c:1029
msgid "blocktype"
msgstr "blocktype"

#: blender/blenloader/intern/genfile.c:1032
msgid "ipowin"
msgstr "ipowin"

#: blender/blenloader/intern/genfile.c:1087
msgid "reconstruct"
msgstr "reconstruct"

#: blender/blenloader/intern/readblenentry.c:80
#: blender/bpython/intern/BPY_ipo.c:698
#: blender/src/buttons.c:7022
#: blender/src/editaction.c:1096
#: blender/src/editnla.c:1539
#: blender/src/editsca.c:678
#: blender/src/filesel.c:2379
#: blender/src/space.c:3036
msgid "Action"
msgstr "Action"

#: blender/blenloader/intern/readblenentry.c:85
#: blender/blenloader/intern/writefile.c:1302
msgid "ID"
msgstr "ID"

#: blender/blenloader/intern/readblenentry.c:87
#: blender/blenloader/intern/writefile.c:960
#: blender/bpython/intern/opy_blender.c:320
#: blender/bpython/intern/opy_datablock.c:1140
#: blender/src/buttons.c:196
#: blender/src/filesel.c:2367
#: blender/src/space.c:3069
msgid "Image"
msgstr "Image"

#: blender/blenloader/intern/readblenentry.c:88
#: blender/blenloader/intern/writefile.c:783
#: blender/bpython/intern/opy_datablock.c:1126
#: blender/bpython/intern/opy_datablock.c:1291
#: blender/src/editsca.c:682
#: blender/src/filesel.c:2373
#: blender/src/space.c:1491
#: blender/src/space.c:3102
msgid "Ipo"
msgstr "Ipo"

#: blender/blenloader/intern/readblenentry.c:91
msgid "Life"
msgstr "Life"

#: blender/blenloader/intern/readblenentry.c:92
#: blender/blenloader/intern/writefile.c:1295
msgid "Library"
msgstr "Library"

#: blender/blenloader/intern/readblenentry.c:95
#: blender/src/filesel.c:2364
msgid "Metaball"
msgstr "Metaball"

#: blender/blenloader/intern/readblenentry.c:97
#: blender/blenloader/intern/writefile.c:729
#: blender/bpython/intern/BPY_ipo.c:689
#: blender/bpython/intern/BPY_main.c:481
#: blender/bpython/intern/BPY_main.c:561
#: blender/bpython/intern/opy_datablock.c:1077
#: blender/bpython/intern/opy_datablock.c:1288
#: blender/src/buttons.c:4330
#: blender/src/buttons.c:4986
#: blender/src/buttons.c:5690
#: blender/src/filesel.c:2361
msgid "Object"
msgstr "Object"

#: blender/blenloader/intern/readblenentry.c:98
msgid "Sample"
msgstr "Sample"

#: blender/blenloader/intern/readblenentry.c:99
#: blender/blenloader/intern/writefile.c:1107
#: blender/bpython/intern/BPY_main.c:486
#: blender/bpython/intern/BPY_main.c:566
#: blender/bpython/intern/BPY_scene.c:355
#: blender/bpython/intern/BPY_scene.c:374
#: blender/bpython/intern/BPY_scene.c:445
#: blender/bpython/intern/opy_datablock.c:1292
#: blender/src/editsca.c:700
#: blender/src/filesel.c:2360
msgid "Scene"
msgstr "Scene"

#: blender/blenloader/intern/readblenentry.c:100
#: blender/blenloader/intern/writefile.c:1177
#: blender/src/filesel.c:2375
msgid "Screen"
msgstr "Screen"

#: blender/blenloader/intern/readblenentry.c:101
#: blender/blenloader/intern/writefile.c:1126
#: blender/bpython/intern/BPY_ipo.c:691
#: blender/src/space.c:3135
msgid "Sequence"
msgstr "Sequence"

#: blender/blenloader/intern/readblenentry.c:102
#: blender/src/editsca.c:2341
msgid "Sector"
msgstr "Sector"

#: blender/blenloader/intern/readblenentry.c:103
#: blender/bpython/intern/BPY_ipo.c:697
#: blender/src/editsca.c:690
#: blender/src/space.c:3146
msgid "Sound"
msgstr "Sound"

#: blender/blenloader/intern/readblenentry.c:104
#: blender/src/filesel.c:2366
#: blender/src/space.c:1493
msgid "Texture"
msgstr "Texture"

#: blender/blenloader/intern/readblenentry.c:106
#: blender/blenloader/intern/writefile.c:759
#: blender/src/filesel.c:2376
msgid "VFont"
msgstr "VFont"

#: blender/blenloader/intern/readblenentry.c:107
#: blender/blenloader/intern/writefile.c:1021
#: blender/bpython/intern/BPY_ipo.c:694
#: blender/bpython/intern/BPY_main.c:485
#: blender/bpython/intern/BPY_main.c:565
#: blender/bpython/intern/opy_datablock.c:1120
#: blender/src/buttons.c:3589
#: blender/src/filesel.c:2374
#: blender/src/headerbuttons.c:1084
msgid "World"
msgstr "World"

#: blender/blenloader/intern/readblenentry.c:162
msgid "[\n"
msgstr "[\n"

#: blender/blenloader/intern/readblenentry.c:181
#, c-format
msgid "['%.4s', '%s', %d, %d], \n"
msgstr "['%.4s', '%s', %d, %d], \n"

#: blender/blenloader/intern/readblenentry.c:184
#: blender/src/renderman.c:819
#: blender/src/renderman.c:830
#: blender/src/renderman.c:844
#: blender/src/renderman.c:880
msgid "]\n"
msgstr "]\n"

#: blender/blenloader/intern/readblenentry.c:305
msgid "No error"
msgstr "Nessun errore"

#: blender/blenloader/intern/readblenentry.c:308
#: blender/blenloader/intern/writefile.c:1571
msgid "Unable to open"
msgstr "Impossibile aprire"

#: blender/blenloader/intern/readblenentry.c:310
msgid "Unable to read"
msgstr "Impossibile leggere"

#: blender/blenloader/intern/readblenentry.c:313
msgid "Out of memory"
msgstr "Memoria esaurita"

#: blender/blenloader/intern/readblenentry.c:315
msgid "<internal error>"
msgstr "<errore interno>"

#: blender/blenloader/intern/readblenentry.c:318
msgid "File is not a Blender file"
msgstr "Il file non è un file di Blender"

#: blender/blenloader/intern/readblenentry.c:320
msgid "File is not a compressed, locked or signed Blender file"
msgstr "Il file non è un tipo di file di Blender in formato compresso, bloccato o cifrato"

#: blender/blenloader/intern/readblenentry.c:322
msgid "File incomplete"
msgstr "File incompleto"

#: blender/blenloader/intern/readblenentry.c:324
msgid "File corrupt"
msgstr "File corrotto"

#: blender/blenloader/intern/readblenentry.c:327
msgid "File needs newer Blender version, please upgrade"
msgstr "Il file richiede una nuova versione di Blender, per favore effettua un aggiornamento"

#: blender/blenloader/intern/readblenentry.c:329
msgid "File is locked"
msgstr "File bloccato"

#: blender/blenloader/intern/readblenentry.c:332
msgid "File has no screen"
msgstr "Il file non ha uno schermo"

#: blender/blenloader/intern/readblenentry.c:334
msgid "File has no scene"
msgstr "Il file non ha una scena"

#: blender/blenloader/intern/readblenentry.c:338
msgid "<invalid read error>"
msgstr "<errore di lettura invalida>"

#: blender/blenloader/intern/readfile.c:220
msgid "OldNewMap"
msgstr "OldNewMap"

#: blender/blenloader/intern/readfile.c:224
#: blender/blenloader/intern/readfile.c:237
msgid "OldNewMap.entries"
msgstr "OldNewMap.entries"

#: blender/blenloader/intern/readfile.c:415
msgid "error split_libdata\n"
msgstr "error split_libdata\n"

#: blender/blenloader/intern/readfile.c:429
msgid "libmain"
msgstr "libmain"

#: blender/blenloader/intern/readfile.c:452
msgid "find_main"
msgstr "find_main"

#: blender/blenloader/intern/readfile.c:455
msgid "lib"
msgstr "lib"

#: blender/blenloader/intern/readfile.c:591
msgid "new_bhead"
msgstr "new_bhead"

#: blender/blenloader/intern/readfile.c:682
msgid "BLENDER"
msgstr "BLENDER"

#: blender/blenloader/intern/readfile.c:761
msgid "FileData"
msgstr "FileData"

#: blender/blenloader/intern/readfile.c:983
msgid "read_struct"
msgstr "read_struct"

#: blender/blenloader/intern/readfile.c:1678
msgid "Error loading text, line lengths differ\n"
msgstr "Errore nel caricamento del testo, le lunghezze delle linee sono diverse\n"

#: blender/blenloader/intern/readfile.c:2000
#, c-format
msgid "Can't find obdata of %s lib %s\n"
msgstr "Impossibile trovare obdata di %s libreria %s\n"

#: blender/blenloader/intern/readfile.c:2001
#, c-format
msgid "Object %s lost data. Lib:%x\n"
msgstr "L'oggetto %s ha perso dati. Libreria: %x\n"

#: blender/blenloader/intern/readfile.c:2103
msgid "WARNING IN CONSOLE"
msgstr "ATTENZIONE SULLA CONSOLE"

#: blender/blenloader/intern/readfile.c:2225
msgid "LIB ERROR: base removed\n"
msgstr "ERRORE di libreria: base rimossa\n"

#: blender/blenloader/intern/readfile.c:2331
#: blender/blenloader/intern/readfile.c:2349
#: blender/blenloader/intern/readfile.c:2363
#: blender/src/editseq.c:471
#: blender/src/editseq.c:530
#: blender/src/editseq.c:588
#: blender/src/editseq.c:902
#: blender/src/editseq.c:995
#: blender/src/editseq.c:1196
#: blender/src/editseq.c:1212
#: blender/src/editseq.c:1226
#: blender/src/editseq.c:1269
msgid "stripelem"
msgstr "stripelem"

#: blender/blenloader/intern/readfile.c:2501
msgid "error reading screen... file corrupt\n"
msgstr "Errore nella lettura dello schermo... file corrotto\n"

#: blender/blenloader/intern/readfile.c:2552
msgid "directlink"
msgstr "directlink"

#: blender/blenloader/intern/readfile.c:3356
#: blender/blenloader/intern/readfile.c:3365
msgid "edit ob act"
msgstr "edit ob act"

#: blender/blenloader/intern/readfile.c:3713
msgid ".Bfont"
msgstr ".Bfont"

#: blender/blenloader/intern/readfile.c:3830
msgid "blendfiledata"
msgstr "blendfiledata"

#: blender/blenloader/intern/readfile.c:3831
msgid "main"
msgstr "main"

#: blender/blenloader/intern/readfile.c:3969
#, c-format
msgid "expand: other lib %s\n"
msgstr "expand: un altra libreria %s\n"

#: blender/blenloader/intern/readfile.c:3973
#, c-format
msgid "expand: already linked: %s lib: %s\n"
msgstr "expand: gia' collegato: %s lib: %s\n"

#: blender/blenloader/intern/readfile.c:4394
msgid "add_ext_base"
msgstr "add_ext_base"

#: blender/blenloader/intern/readfile.c:4434
msgid "append: already linked\n"
msgstr "append: è già collegato\n"

#: blender/blenloader/intern/readfile.c:4443
msgid "app_nam_part"
msgstr "app_nam_part"

#: blender/blenloader/intern/readfile.c:4505
msgid "Wrong indicated name"
msgstr "Nome indicato sbagliato"

#: blender/blenloader/intern/readfile.c:4510
#: blender/src/filesel.c:2168
msgid "Nothing indicated"
msgstr "Non c'è niente indicato"

#: blender/blenloader/intern/readfile.c:4599
#, c-format
msgid "read lib %s\n"
msgstr "leggo la libreria %s\n"

#: blender/blenloader/intern/readfile.c:4612
#, c-format
msgid "ERROR: can't find lib %s \n"
msgstr "ERRORE: non riesco a trovare la liberia %s \n"

#: blender/blenloader/intern/readfile.c:4628
#: blender/blenloader/intern/readfile.c:4655
#, c-format
msgid "LIB ERROR: can't find %s\n"
msgstr "ERRORE di libreria: non riesco a trovare %s\n"

#: blender/blenloader/intern/readfile.c:4697
msgid "Error in fd_read_from_streambuffer\n"
msgstr "Errore in fd_read_from_streambuffer\n"

#: blender/blenloader/intern/readfile.c:4703
msgid "Error in fd_read_from_streambuffer: not enough data available\n"
msgstr "Errore in fd_read_from_streambuffer: non ci sono abbastanza dati disponibili\n"

#: blender/blenloader/intern/readfile.c:4718
msgid "Buffer readstreamfile"
msgstr "Buffer readstreamfile"

#: blender/blenloader/intern/readfile.c:4741
msgid "readstreamfile newbuffer"
msgstr "readstreamfile newbuffer"

#: blender/blenloader/intern/writefile.c:178
msgid "writedata"
msgstr "writedata"

#: blender/blenloader/intern/writefile.c:188
msgid "wd->buf"
msgstr "wd->buf"

#: blender/blenloader/intern/writefile.c:311
msgid "The write stream"
msgstr "The write stream"

#: blender/blenloader/intern/writefile.c:312
msgid "The deflation"
msgstr "The deflation"

#: blender/blenloader/intern/writefile.c:313
msgid "The encryption"
msgstr "The encryption"

#: blender/blenloader/intern/writefile.c:314
msgid "The signing"
msgstr "The signing"

#: blender/blenloader/intern/writefile.c:315
msgid "Writing the blendfile"
msgstr "Sto scrivendo il file blend"

#: blender/blenloader/intern/writefile.c:319
#: blender/readblenfile/intern/BLO_readblenfile.c:588
msgid "generated an out of memory error"
msgstr "si è verificato un errore di esaurimento della memoria"

#: blender/blenloader/intern/writefile.c:320
#: blender/readblenfile/intern/BLO_readblenfile.c:594
msgid "is not allowed in this version"
msgstr "non è permesso in questa versione"

#: blender/blenloader/intern/writefile.c:321
msgid "has problems with your key"
msgstr "Hai problemi con la tua chiave"

#: blender/blenloader/intern/writefile.c:325
#: blender/readblenfile/intern/BLO_readblenfile.c:597
msgid "does not know how to proceed"
msgstr "è impossibile procedere"
	
#: blender/blenloader/intern/writefile.c:329
msgid "bumped on a compress error"
msgstr "è stato riscontrato un errore di compressione"

#: blender/blenloader/intern/writefile.c:333
#: blender/blenloader/intern/writefile.c:338
msgid "could not write the key"
msgstr "è impossibile scrivere la chiave"

#: blender/blenloader/intern/writefile.c:334
msgid "bumped on an encrypt error"
msgstr "è stato riscontrato un errore di cifratura"

#: blender/blenloader/intern/writefile.c:339
#: blender/readblenfile/intern/BLO_readblenfile.c:613
msgid "failed"
msgstr "failed"

#: blender/blenloader/intern/writefile.c:343
msgid "encountered problems writing the filedescription"
msgstr "ho incontrato problemi nello scrivere la descrizione del file"

#: blender/blenloader/intern/writefile.c:344
msgid "encountered problems writing the blendfile"
msgstr "ho incontrato problemi nello scrivere il file blend"

#: blender/blenloader/intern/writefile.c:345
msgid "encountered problems writing one (or more) parameters"
msgstr "ho incontrato problemi nello scrivere uno (o piu') parametri"

#: blender/blenloader/intern/writefile.c:379
#: blender/readblenfile/intern/BLO_readblenfile.c:643
#, c-format
msgid "%s %s"
msgstr "%s %s"

#: blender/blenloader/intern/writefile.c:405
#, c-format
msgid "error: can't find SDNA code %s\n"
msgstr "errore: non riesco a trovare il codice SDNA\n"

#: blender/blenloader/intern/writefile.c:466
msgid "UserDef"
msgstr "UserDef"

#: blender/blenloader/intern/writefile.c:478
msgid "BuildEff"
msgstr "BuildEff"

#: blender/blenloader/intern/writefile.c:481
msgid "PartEff"
msgstr "PartEff"

#: blender/blenloader/intern/writefile.c:484
msgid "WaveEff"
msgstr "WaveEff"

#: blender/blenloader/intern/writefile.c:500
msgid "bProperty"
msgstr "bProperty"

#: blender/blenloader/intern/writefile.c:515
msgid "bSensor"
msgstr "bSensor"

#: blender/blenloader/intern/writefile.c:521
msgid "bNearSensor"
msgstr "bNearSensor"

#: blender/blenloader/intern/writefile.c:524
msgid "bMouseSensor"
msgstr "bMouseSensor"

#: blender/blenloader/intern/writefile.c:527
msgid "bTouchSensor"
msgstr "bTouchSensor"

#: blender/blenloader/intern/writefile.c:530
msgid "bKeyboardSensor"
msgstr "bKeyboardSensor"

#: blender/blenloader/intern/writefile.c:533
msgid "bPropertySensor"
msgstr "bPropertySensor"

#: blender/blenloader/intern/writefile.c:536
msgid "bCollisionSensor"
msgstr "bCollisionSensor"

#: blender/blenloader/intern/writefile.c:539
msgid "bRadarSensor"
msgstr "bRadarSensor"

#: blender/blenloader/intern/writefile.c:542
msgid "bRandomSensor"
msgstr "bRandomSensor"

#: blender/blenloader/intern/writefile.c:545
msgid "bRaySensor"
msgstr "bRaySensor"

#: blender/blenloader/intern/writefile.c:548
msgid "bMessageSensor"
msgstr "bMessageSensor"

#: blender/blenloader/intern/writefile.c:564
msgid "bController"
msgstr "bController"

#: blender/blenloader/intern/writefile.c:570
msgid "bExpressionCont"
msgstr "bExpressionCont"

#: blender/blenloader/intern/writefile.c:573
msgid "bPythonCont"
msgstr "bPythonCont"

#: blender/blenloader/intern/writefile.c:589
msgid "bActuator"
msgstr "bActuator"

#: blender/blenloader/intern/writefile.c:593
msgid "bActionActuator"
msgstr "bActionActuator"

#: blender/blenloader/intern/writefile.c:596
msgid "bSoundActuator"
msgstr "bSoundActuator"

#: blender/blenloader/intern/writefile.c:599
msgid "bCDActuator"
msgstr "bCDActuator"

#: blender/blenloader/intern/writefile.c:602
msgid "bObjectActuator"
msgstr "bObjectActuator"

#: blender/blenloader/intern/writefile.c:605
msgid "bIpoActuator"
msgstr "bIpoActuator"

#: blender/blenloader/intern/writefile.c:608
msgid "bPropertyActuator"
msgstr "bPropertyActuator"

#: blender/blenloader/intern/writefile.c:611
msgid "bCameraActuator"
msgstr "bCameraActuator"

#: blender/blenloader/intern/writefile.c:614
msgid "bConstraintActuator"
msgstr ""

#: blender/blenloader/intern/writefile.c:617
msgid "bEditObjectActuator"
msgstr ""

#: blender/blenloader/intern/writefile.c:620
msgid "bSceneActuator"
msgstr ""

#: blender/blenloader/intern/writefile.c:623
msgid "bGroupActuator"
msgstr ""

#: blender/blenloader/intern/writefile.c:626
msgid "bRandomActuator"
msgstr ""

#: blender/blenloader/intern/writefile.c:629
msgid "bMessageActuator"
msgstr ""

#: blender/blenloader/intern/writefile.c:632
msgid "bGameActuator"
msgstr ""

#: blender/blenloader/intern/writefile.c:635
msgid "bVisibilityActuator"
msgstr ""

#: blender/blenloader/intern/writefile.c:650
#: blender/src/editnla.c:310
#: blender/src/editnla.c:419
msgid "bActionStrip"
msgstr ""

#: blender/blenloader/intern/writefile.c:663
msgid "bTrackToConstraint"
msgstr ""

#: blender/blenloader/intern/writefile.c:666
msgid "bKinematicConstraint"
msgstr ""

#: blender/blenloader/intern/writefile.c:669
msgid "bRotateLikeConstraint"
msgstr ""

#: blender/blenloader/intern/writefile.c:672
msgid "bLocateLikeConstraint"
msgstr ""

#: blender/blenloader/intern/writefile.c:675
msgid "bActionConstraint"
msgstr ""

#: blender/blenloader/intern/writefile.c:681
msgid "bConstraint"
msgstr ""

#: blender/blenloader/intern/writefile.c:697
msgid "bPoseChannel"
msgstr ""

#: blender/blenloader/intern/writefile.c:701
msgid "bPose"
msgstr ""

#: blender/blenloader/intern/writefile.c:709
msgid "bDeformGroup"
msgstr ""

#: blender/blenloader/intern/writefile.c:717
msgid "bConstraintChannel"
msgstr ""

#: blender/blenloader/intern/writefile.c:788
#: blender/bpython/intern/BPY_ipo.c:469
#: blender/bpython/intern/opy_datablock.c:1177
msgid "IpoCurve"
msgstr ""

#: blender/blenloader/intern/writefile.c:794
#: blender/blenloader/intern/writefile.c:897
#: blender/bpython/intern/BPY_ipo.c:175
#: blender/bpython/intern/BPY_ipo.c:181
#: blender/bpython/intern/BPY_ipo.c:187
#: blender/bpython/intern/BPY_ipo.c:569
#: blender/bpython/intern/opy_datablock.c:1178
msgid "BezTriple"
msgstr ""

#: blender/blenloader/intern/writefile.c:795
#: blender/blenloader/intern/writefile.c:899
#: blender/blenloader/intern/writefile.c:1066
msgid "BPoint"
msgstr ""

#: blender/blenloader/intern/writefile.c:818
msgid "KeyBlock"
msgstr ""

#: blender/blenloader/intern/writefile.c:855
#: blender/src/toolbox.c:253
msgid "MetaBall"
msgstr ""

#: blender/blenloader/intern/writefile.c:862
msgid "MetaElem"
msgstr ""

#: blender/blenloader/intern/writefile.c:891
#: blender/src/buttons.c:2109
msgid "Nurb"
msgstr ""

#: blender/blenloader/intern/writefile.c:922
msgid "MDeformWeight"
msgstr ""

#: blender/blenloader/intern/writefile.c:939
msgid "MVert"
msgstr ""

#: blender/blenloader/intern/writefile.c:941
msgid "MFace"
msgstr ""

#: blender/blenloader/intern/writefile.c:942
msgid "TFace"
msgstr ""

#: blender/blenloader/intern/writefile.c:943
msgid "MCol"
msgstr ""

#: blender/blenloader/intern/writefile.c:944
msgid "MSticky"
msgstr ""

#: blender/blenloader/intern/writefile.c:980
#: blender/bpython/intern/opy_datablock.c:1133
#: blender/src/buttons.c:2384
#: blender/src/headerbuttons.c:803
#: blender/src/headerbuttons.c:1144
#: blender/src/headerbuttons.c:1240
msgid "Tex"
msgstr ""

#: blender/blenloader/intern/writefile.c:983
msgid "PluginTex"
msgstr ""

#: blender/blenloader/intern/writefile.c:984
msgid "ColorBand"
msgstr ""

#: blender/blenloader/intern/writefile.c:985
#: blender/src/buttons.c:197
msgid "EnvMap"
msgstr ""

#: blender/blenloader/intern/writefile.c:1003
#: blender/blenloader/intern/writefile.c:1024
#: blender/blenloader/intern/writefile.c:1046
msgid "MTex"
msgstr ""

#: blender/blenloader/intern/writefile.c:1086
msgid "Limb"
msgstr ""

#: blender/blenloader/intern/writefile.c:1090
msgid "Deform"
msgstr ""

#: blender/blenloader/intern/writefile.c:1112
msgid "Base"
msgstr ""

#: blender/blenloader/intern/writefile.c:1116
msgid "Radio"
msgstr ""

#: blender/blenloader/intern/writefile.c:1117
msgid "FreeCamera"
msgstr ""

#: blender/blenloader/intern/writefile.c:1121
msgid "Editing"
msgstr ""

#: blender/blenloader/intern/writefile.c:1134
#: blender/src/sequence.c:145
msgid "PluginSeq"
msgstr ""

#: blender/blenloader/intern/writefile.c:1137
msgid "Strip"
msgstr ""

#: blender/blenloader/intern/writefile.c:1140
#: blender/blenloader/intern/writefile.c:1142
msgid "StripElem"
msgstr ""

#: blender/blenloader/intern/writefile.c:1153
#: blender/src/writeavicodec.c:795
msgid "AviCodecData"
msgstr ""

#: blender/blenloader/intern/writefile.c:1182
msgid "ScrVert"
msgstr ""

#: blender/blenloader/intern/writefile.c:1188
msgid "ScrEdge"
msgstr ""

#: blender/blenloader/intern/writefile.c:1196
msgid "ScrArea"
msgstr ""

#: blender/blenloader/intern/writefile.c:1202
#: blender/blenloader/intern/writefile.c:1204
#: blender/src/space.c:3168
msgid "View3D"
msgstr ""

#: blender/blenloader/intern/writefile.c:1203
msgid "BGpic"
msgstr ""

#: blender/blenloader/intern/writefile.c:1207
msgid "SpaceIpo"
msgstr ""

#: blender/blenloader/intern/writefile.c:1210
msgid "SpaceButs"
msgstr ""

#: blender/blenloader/intern/writefile.c:1213
msgid "SpaceFile"
msgstr ""

#: blender/blenloader/intern/writefile.c:1216
msgid "SpaceSeq"
msgstr ""

#: blender/blenloader/intern/writefile.c:1234
msgid "SpaceOops"
msgstr ""

#: blender/blenloader/intern/writefile.c:1238
#: blender/src/space.c:3124
msgid "Oops"
msgstr ""

#: blender/blenloader/intern/writefile.c:1243
msgid "SpaceImage"
msgstr ""

#: blender/blenloader/intern/writefile.c:1246
msgid "SpaceImaSel"
msgstr ""

#: blender/blenloader/intern/writefile.c:1249
msgid "SpaceText"
msgstr ""

#: blender/blenloader/intern/writefile.c:1252
msgid "SpaceAction"
msgstr ""

#: blender/blenloader/intern/writefile.c:1255
msgid "SpaceSound"
msgstr ""

#: blender/blenloader/intern/writefile.c:1258
msgid "SpaceNla"
msgstr ""

#: blender/blenloader/intern/writefile.c:1320
#: blender/src/buttons.c:7144
#: blender/src/buttons.c:7176
#: blender/src/buttons.c:7200
#: blender/src/buttons.c:7224
#: blender/src/buttons.c:7253
#: blender/src/editarmature.c:1578
msgid "Bone"
msgstr ""

#: blender/blenloader/intern/writefile.c:1338
msgid "bArmature"
msgstr ""

#: blender/blenloader/intern/writefile.c:1358
msgid "bAction"
msgstr ""

#: blender/blenloader/intern/writefile.c:1361
msgid "bActionChannel"
msgstr ""

#: blender/blenloader/intern/writefile.c:1386
msgid "TextLine"
msgstr ""

#: blender/blenloader/intern/writefile.c:1430
msgid "bSound"
msgstr ""

#: blender/blenloader/intern/writefile.c:1461
msgid "GroupKey"
msgstr ""

#: blender/blenloader/intern/writefile.c:1467
msgid "GroupObject"
msgstr ""

#: blender/blenloader/intern/writefile.c:1474
msgid "ObjectKey"
msgstr ""

#: blender/blenloader/intern/writefile.c:1495
msgid "FileGlobal"
msgstr ""

#: blender/blenloader/intern/writefile.c:1512
#, c-format
msgid "BLENDER%c%c%.3d"
msgstr ""

#: blender/blenloader/intern/writefile.c:1567
#, c-format
msgid "%s@"
msgstr ""

#: blender/blenloader/intern/writefile.c:1575
#: blender/src/usiblender.c:163
#: blender/src/usiblender.c:386
msgid ".B.blend"
msgstr ""

#: blender/blenloader/intern/writefile.c:1583
msgid "Can't change old file. File saved with @"
msgstr "Impossibile cambiare il vecchio file. File salvato con @"

#: blender/blenloader/intern/writefile.c:1589
msgid "Not enough diskspace"
msgstr "Non c'e' abbastanza spazio su disco"

#: blender/blenloader/intern/writefile.c:1610
#: blender/src/headerbuttons.c:2185
#: blender/src/headerbuttons.c:2234
msgid ".app"
msgstr ".app"

msgid "runtimepath"
msgstr "runtimepath"

#: blender/blenloader/intern/writefile.c:1650
#: blender/blenloader/intern/writefile.c:1656
#: blender/blenloader/intern/writefile.c:1722
#: blender/blenloader/intern/writefile.c:1728
msgid "Unable to find runtime"
msgstr "Impossibile trovare il runtime."

#: blender/blenloader/intern/writefile.c:1660
#, c-format
msgid "/bin/cp -R %s %s"
msgstr "/bin/cp -R %s %s"

#: blender/blenloader/intern/writefile.c:1662
msgid "Couldn't copy runtime"
msgstr "Impossibile copiare il runtime"

#: blender/blenloader/intern/writefile.c:1690
msgid "/Contents/Resources/game.blend"
msgstr "/Contents/Resources/game.blend"

#: blender/blenloader/intern/writefile.c:1699
#: blender/blenloader/intern/writefile.c:1734
#: blender/blenloader/intern/writefile.c:1780
msgid "Unable to write to output file"
msgstr "Impossibile scrivere il file di output"

#: blender/blenloader/intern/writefile.c:1703
msgid "Unable to open blenderfile"
msgstr "Impossibile aprire il file di Blender"

#: blender/blenloader/intern/writefile.c:1711
#: blender/blenloader/intern/writefile.c:1789
#, c-format
msgid "Unable to make runtime: %s"
msgstr "Impossibile utilizzare la libreria runtime: %s"

#: blender/blenloader/intern/writefile.c:1768
msgid "Unable to open output file"
msgstr "Impossibile aprire il file di output"

#: blender/blenloader/intern/writefile.c:1779
#: blender/readblenfile/intern/BLO_readblenfile.c:520
#: blender/readblenfile/intern/BLO_readblenfile.c:557
msgid "BRUNTIME"
msgstr "BRUNTIME"

#: blender/bpython/intern/b_import.c:73
#: blender/src/filesel.c:503
msgid ".py"
msgstr ".py"

#: blender/bpython/intern/b_import.c:97
#, c-format
msgid "import from TextBuffer: %s\n"
msgstr "Modulo importato dal TextBuffer: %s\n"

#: blender/bpython/intern/b_import.c:111
msgid "s|OOO:bimport"
msgstr "s|OOO:bimport"

#: blender/bpython/intern/b_import.c:117
#: blender/bpython/intern/BPY_main.c:168
#: blender/bpython/intern/opy_blender.c:318
msgid "sys"
msgstr "sys"

#: blender/bpython/intern/b_import.c:118
msgid "builtin_module_names"
msgstr "builtin_module_names"

#: blender/bpython/intern/b_import.c:129
#, c-format
msgid "Import of external Module %.40s not allowed.\n"
"Please disable security in the UserButtons"
msgstr "L'importazione del modulo esterno %.40s  non è permessa. \n"
"Per favore disabilitare security nei UserButtons"

#: blender/bpython/intern/b_import.c:146
msgid "imported from text buffer..\n"
msgstr "Modulo importato dal text buffer.. \n"

#: blender/bpython/intern/b_import.c:154
msgid "blimport"
msgstr "blimport"

#: blender/bpython/intern/b_import.c:155
msgid "our own import"
msgstr "il nostro import"

#: blender/bpython/intern/b_import.c:187
msgid "__builtin__"
msgstr "__builtin__"

#: blender/bpython/intern/b_import.c:189
msgid "__import__"
msgstr "__import__"

#: blender/bpython/intern/b_interface.c:118
#, c-format
msgid "List: %s\n"
msgstr "Lista: %s\n"

#: blender/bpython/intern/b_interface.c:120
#, c-format
msgid "   %s\n"
msgstr "   %s\n"

#: blender/bpython/intern/b_interface.c:126
msgid "****: listbase->last pointing to wrong end!\n"
msgstr "****: listbase->last punta in un punto errato!\n"

#: blender/bpython/intern/b_interface.c:143
#, c-format
msgid "free [Object %s]\n"
msgstr "free [Object %s]\n"

#: blender/bpython/intern/b_interface.c:210
msgid "PtrArray"
msgstr "PtrArray"

#: blender/bpython/intern/b_interface.c:227
msgid "illegal matindex!\n"
msgstr "matindex non valido! \n"

#: blender/bpython/intern/b_interface.c:236
msgid "MaterialList"
msgstr "MaterialList"

#: blender/bpython/intern/b_interface.c:359
#: blender/src/editobject.c:2072
#: blender/src/editobject.c:2174
msgid "newbase"
msgstr "newbase"

#: blender/bpython/intern/b_interface.c:491
msgid "parenting loop detected!"
msgstr "Individuato un ciclo fra le gerarchie!!!"

#: blender/bpython/intern/b_interface.c:637
#: blender/bpython/intern/b_interface.c:646
msgid "new_ipocurve"
msgstr "new_ipocurve"

#: blender/bpython/intern/b_interface.c:649
msgid "ipocurve_copy"
msgstr "ipocurve_copy"

#: blender/bpython/intern/BPY_constobject.c:82
msgid ""
"Readonly dictionary type\n"
"\n"
"This is used as a container for constants, which can be accessed by two ways:\n"
"\n"
"    c = <ConstObject>.<attribute>\n"
"\n"
"or\n"
"    c = <ConstObject>['<attribute>']"
msgstr ""
"Un dizionario di sola lettura tipo\n"
"\n"
"È usato come contenitore di costanti, e vi si puo' accedere in due modi: \n"
"\n"
"    c = <ConstObject>.<attribute>\n"
"\n"
"or\n"
"    c = <ConstObject>['<attribute>']"

#: blender/bpython/intern/BPY_constobject.c:110
msgid "__doc__"
msgstr "__doc__"

#: blender/bpython/intern/BPY_constobject.c:113
#: blender/bpython/intern/opy_datablock.c:565
msgid "__members__"
msgstr "__members__"

#: blender/bpython/intern/BPY_constobject.c:168
msgid "const"
msgstr "const"

#: blender/bpython/intern/BPY_csg.c:73
msgid "CSG mesh type"
msgstr "CSG mesh type"

#: blender/bpython/intern/BPY_csg.c:78
#: blender/bpython/intern/BPY_csg.c:225
msgid "CSGMesh"
msgstr "CSGMesh"

#: blender/bpython/intern/BPY_csg.c:108
#: blender/bpython/intern/BPY_csg.c:169
msgid "CSG_IMesh"
msgstr "CSG_IMesh"

#: blender/bpython/intern/BPY_csg.c:114
#: blender/bpython/intern/BPY_csg.c:209
#: blender/bpython/intern/BPY_object.c:297
#: blender/bpython/intern/BPY_object.c:336
#: blender/bpython/intern/BPY_scene.c:147
#: blender/bpython/intern/BPY_scene.c:280
#: blender/bpython/intern/BPY_scene.c:307
#: blender/bpython/intern/BPY_scene.c:469
#: blender/bpython/intern/BPY_text.c:120
#: blender/bpython/intern/opy_datablock.c:879
#: blender/bpython/intern/opy_draw.c:1303
#: blender/bpython/intern/opy_draw.c:1311
#: blender/bpython/intern/opy_draw.c:1316
#: blender/bpython/intern/opy_draw.c:1321
#: blender/bpython/intern/opy_draw.c:1326
#: blender/bpython/intern/opy_draw.c:1331
#: blender/bpython/intern/opy_draw.c:1336
#: blender/bpython/intern/opy_draw.c:1341
#: blender/bpython/intern/opy_draw.c:1346
#: blender/bpython/intern/opy_draw.c:1351
#: blender/bpython/intern/opy_draw.c:1356
#: blender/bpython/intern/opy_draw.c:1361
#: blender/bpython/intern/opy_draw.c:1366
#: blender/bpython/intern/opy_nmesh.c:268
msgid "O!"
msgstr "O!"

#: blender/bpython/intern/BPY_csg.c:119
msgid "Sorry. Didn't work"
msgstr "Scusa. Non ha funzionato"

#: blender/bpython/intern/BPY_csg.c:127
msgid "union"
msgstr "Unione"

#: blender/bpython/intern/BPY_csg.c:136
msgid "object was destroyed\n"
msgstr "Oggetto distrutto\n"

#: blender/bpython/intern/BPY_csg.c:153
msgid "object was created\n"
msgstr "Oggetto creato\n"

#: blender/bpython/intern/BPY_csg.c:166
#: blender/bpython/intern/BPY_image.c:55
#: blender/bpython/intern/BPY_ipo.c:263
#: blender/bpython/intern/BPY_ipo.c:278
#: blender/bpython/intern/BPY_ipo.c:463
#: blender/bpython/intern/BPY_links.c:80
#: blender/bpython/intern/BPY_main.c:195
#: blender/bpython/intern/BPY_main.c:216
#: blender/bpython/intern/BPY_main.c:226
#: blender/bpython/intern/BPY_scene.c:355
#: blender/bpython/intern/BPY_scene.c:368
#: blender/bpython/intern/BPY_text.c:256
#: blender/bpython/intern/BPY_text.c:280
#: blender/bpython/intern/opy_blender.c:247
#: blender/bpython/intern/opy_blender.c:261
#: blender/bpython/intern/opy_blender.c:283
#: blender/bpython/intern/opy_blender.c:285
#: blender/bpython/intern/opy_datablock.c:663
#: blender/bpython/intern/opy_datablock.c:784
#: blender/bpython/intern/opy_datablock.c:996
#: blender/bpython/intern/opy_draw.c:103
#: blender/bpython/intern/opy_draw.c:120
#: blender/bpython/intern/opy_draw.c:750
#: blender/bpython/intern/opy_nmesh.c:160
#: blender/bpython/intern/opy_nmesh.c:1159
#: blender/src/toolbox.c:236
msgid "s"
msgstr "s"

#: blender/bpython/intern/BPY_csg.c:179
msgid "requested Object does not exist"
msgstr "L'oggetto richiesto non esiste"

#: blender/bpython/intern/BPY_csg.c:184
msgid "Mesh object expected"
msgstr "Doveva essere un oggetto di tipo mesh"

#: blender/bpython/intern/BPY_csg.c:190
msgid "FATAL: Could not acquire mesh data"
msgstr "ERRORE FATALE: non è possibile acquisire le informazioni (data) della mesh"

#: blender/bpython/intern/BPY_csg.c:226
msgid "toObject"
msgstr "toObject"

#: blender/bpython/intern/BPY_csg.c:236
msgid "csg"
msgstr "csg"

#: blender/bpython/intern/BPY_image.c:48
msgid "(filename) - return image from file 'filename' as Image object"
msgstr "(filename) - restituisce un'immagine dal file  'filename' come Image object"

#: blender/bpython/intern/BPY_image.c:56
msgid "filename expected"
msgstr "Ci si aspettava un nome di un file"

#: blender/bpython/intern/BPY_image.c:64
msgid "couldn't load image"
msgstr "Impossibile caricare l'immagine"

#: blender/bpython/intern/BPY_image.c:70
msgid "xrep"
msgstr "xrep"

#: blender/bpython/intern/BPY_image.c:71
msgid "yrep"
msgstr "yrep"

#: blender/bpython/intern/BPY_image.c:83
#: blender/src/buttons.c:3896
#: blender/src/drawimasel.c:682
#: blender/src/headerbuttons.c:5538
msgid "Load"
msgstr "Load"

#: blender/bpython/intern/BPY_ipo.c:53
#: blender/bpython/intern/BPY_object.c:60
#: blender/src/editipo.c:133
#: blender/src/editipo.c:169
msgid "LocX"
msgstr "LocX"

#: blender/bpython/intern/BPY_ipo.c:54
#: blender/bpython/intern/BPY_object.c:61
#: blender/src/editipo.c:135
#: blender/src/editipo.c:171
msgid "LocY"
msgstr "LocY"

#: blender/bpython/intern/BPY_ipo.c:55
#: blender/bpython/intern/BPY_object.c:62
#: blender/src/editipo.c:137
#: blender/src/editipo.c:173
msgid "LocZ"
msgstr "LocZ"

#: blender/bpython/intern/BPY_ipo.c:56
#: blender/bpython/intern/BPY_object.c:65
#: blender/src/editipo.c:175
msgid "dLocX"
msgstr "dLocX"

#: blender/bpython/intern/BPY_ipo.c:57
#: blender/bpython/intern/BPY_object.c:66
#: blender/src/editipo.c:177
msgid "dLocY"
msgstr "dLocY"

#: blender/bpython/intern/BPY_ipo.c:58
#: blender/bpython/intern/BPY_object.c:67
#: blender/src/editipo.c:179
msgid "dLocZ"
msgstr "dLocZ"

#: blender/bpython/intern/BPY_ipo.c:59
#: blender/bpython/intern/BPY_object.c:70
#: blender/src/editipo.c:182
msgid "RotX"
msgstr "RotX"

#: blender/bpython/intern/BPY_ipo.c:60
#: blender/bpython/intern/BPY_object.c:71
#: blender/src/editipo.c:184
msgid "RotY"
msgstr "RotY"

#: blender/bpython/intern/BPY_ipo.c:61
#: blender/bpython/intern/BPY_object.c:72
#: blender/src/editipo.c:186
msgid "RotZ"
msgstr "RotZ"

#: blender/bpython/intern/BPY_ipo.c:62
#: blender/bpython/intern/BPY_object.c:75
#: blender/src/editipo.c:188
msgid "dRotX"
msgstr "dRotX"

#: blender/bpython/intern/BPY_ipo.c:63
#: blender/bpython/intern/BPY_object.c:76
#: blender/src/editipo.c:190
msgid "dRotY"
msgstr "dRotY"

#: blender/bpython/intern/BPY_ipo.c:64
#: blender/bpython/intern/BPY_object.c:77
#: blender/src/editipo.c:192
msgid "dRotZ"
msgstr "dRotZ"

#: blender/bpython/intern/BPY_ipo.c:65
#: blender/bpython/intern/BPY_object.c:80
#: blender/src/editipo.c:139
#: blender/src/editipo.c:195
#: blender/src/editipo.c:242
msgid "SizeX"
msgstr "SizeX"

#: blender/bpython/intern/BPY_ipo.c:66
#: blender/bpython/intern/BPY_ipo.c:67
#: blender/bpython/intern/BPY_object.c:81
#: blender/src/editipo.c:141
#: blender/src/editipo.c:197
#: blender/src/editipo.c:244
msgid "SizeY"
msgstr "SizeY"

#: blender/bpython/intern/BPY_ipo.c:68
#: blender/bpython/intern/BPY_object.c:85
#: blender/src/editipo.c:201
msgid "dSizeX"
msgstr "dSizeX"

#: blender/bpython/intern/BPY_ipo.c:69
#: blender/bpython/intern/BPY_ipo.c:70
#: blender/bpython/intern/BPY_object.c:86
#: blender/src/editipo.c:203
msgid "dSizeY"
msgstr "dSizeY"

#: blender/bpython/intern/BPY_ipo.c:71
#: blender/bpython/intern/BPY_object.c:94
#: blender/src/buttons.c:4926
#: blender/src/editipo.c:208
msgid "Layer"
msgstr "Layer"

#: blender/bpython/intern/BPY_ipo.c:72
#: blender/src/editipo.c:211
msgid "Time"
msgstr "Time"

#: blender/bpython/intern/BPY_ipo.c:78
#: blender/bpython/intern/opy_datablock.c:247
#: blender/bpython/intern/opy_datablock.c:275
#: blender/bpython/intern/opy_datablock.c:324
#: blender/bpython/intern/opy_datablock.c:351
#: blender/src/editarmature.c:2138
#: blender/src/editarmature.c:2140
#: blender/src/editipo.c:272
#: blender/src/editipo.c:397
#: blender/src/keyval.c:100
#: blender/src/toolbox.c:235
#: blender/src/toolbox.c:397
msgid "R"
msgstr "R"

#: blender/bpython/intern/BPY_ipo.c:79
#: blender/bpython/intern/opy_datablock.c:248
#: blender/bpython/intern/opy_datablock.c:276
#: blender/bpython/intern/opy_datablock.c:325
#: blender/bpython/intern/opy_datablock.c:352
#: blender/src/editipo.c:274
#: blender/src/editipo.c:399
#: blender/src/keyval.c:67
#: blender/src/toolbox.c:234
msgid "G"
msgstr "G"

#: blender/bpython/intern/BPY_ipo.c:80
#: blender/bpython/intern/opy_datablock.c:249
#: blender/bpython/intern/opy_datablock.c:277
#: blender/bpython/intern/opy_datablock.c:326
#: blender/bpython/intern/opy_datablock.c:353
#: blender/src/buttons.c:3043
#: blender/src/buttons.c:3047
#: blender/src/buttons.c:3051
#: blender/src/editipo.c:276
#: blender/src/editipo.c:401
#: blender/src/keyval.c:52
#: blender/src/toolbox.c:228
#: blender/src/toolbox.c:428
msgid "B"
msgstr "B"

#: blender/bpython/intern/BPY_ipo.c:81
#: blender/bpython/intern/opy_datablock.c:285
#: blender/src/buttons.c:2402
#: blender/src/buttons.c:4427
#: blender/src/editipo.c:292
msgid "Alpha"
msgstr "Alpha"

#: blender/bpython/intern/BPY_ipo.c:82
#: blender/bpython/intern/opy_datablock.c:278
#: blender/src/editipo.c:278
msgid "SpecR"
msgstr "SpecR"

#: blender/bpython/intern/BPY_ipo.c:83
#: blender/bpython/intern/opy_datablock.c:279
#: blender/src/editipo.c:280
msgid "SpecG"
msgstr "SpecG"

#: blender/bpython/intern/BPY_ipo.c:84
#: blender/bpython/intern/opy_datablock.c:280
#: blender/src/editipo.c:282
msgid "SpecB"
msgstr "SpecB"

#: blender/bpython/intern/BPY_ipo.c:85
#: blender/bpython/intern/opy_datablock.c:281
#: blender/src/editipo.c:284
msgid "MirR"
msgstr "MirR"

#: blender/bpython/intern/BPY_ipo.c:86
#: blender/bpython/intern/opy_datablock.c:282
#: blender/src/editipo.c:286
msgid "MirG"
msgstr "MirG"

#: blender/bpython/intern/BPY_ipo.c:87
#: blender/bpython/intern/opy_datablock.c:283
#: blender/src/editipo.c:288
msgid "MirB"
msgstr "MirB"

#: blender/bpython/intern/BPY_ipo.c:88
#: blender/bpython/intern/opy_datablock.c:286
#: blender/src/buttons.c:4428
#: blender/src/editipo.c:294
msgid "Emit"
msgstr "Emit"

#: blender/bpython/intern/BPY_ipo.c:89
#: blender/bpython/intern/opy_datablock.c:287
#: blender/src/editipo.c:296
msgid "Amb"
msgstr "Amb"

#: blender/bpython/intern/BPY_ipo.c:90
#: blender/bpython/intern/opy_datablock.c:288
#: blender/src/buttons.c:4173
#: blender/src/buttons.c:4425
#: blender/src/editipo.c:298
msgid "Spec"
msgstr "Spec"

#: blender/bpython/intern/BPY_ipo.c:91
#: blender/bpython/intern/opy_datablock.c:293
#: blender/src/buttons.c:4426
#: blender/src/editipo.c:300
msgid "Hard"
msgstr "Hard"

#: blender/bpython/intern/BPY_ipo.c:92
#: blender/bpython/intern/opy_datablock.c:289
#: blender/src/editipo.c:302
msgid "SpTra"
msgstr "SpTra"

#: blender/bpython/intern/BPY_ipo.c:93
#: blender/src/editipo.c:304
msgid "Ang"
msgstr "Ang"

#: blender/bpython/intern/BPY_ipo.c:94
#: blender/bpython/intern/opy_datablock.c:290
#: blender/src/editipo.c:308
msgid "HaSize"
msgstr "HaSize"

#: blender/bpython/intern/BPY_ipo.c:99
#: blender/bpython/intern/opy_datablock.c:426
#: blender/src/editipo.c:321
msgid "HorR"
msgstr "HorR"

#: blender/bpython/intern/BPY_ipo.c:100
#: blender/bpython/intern/opy_datablock.c:427
#: blender/src/editipo.c:323
msgid "HorG"
msgstr "HorG"

#: blender/bpython/intern/BPY_ipo.c:101
#: blender/bpython/intern/opy_datablock.c:428
#: blender/src/editipo.c:325
msgid "HorB"
msgstr "HorB"

#: blender/bpython/intern/BPY_ipo.c:102
#: blender/bpython/intern/opy_datablock.c:429
#: blender/src/editipo.c:327
msgid "ZenR"
msgstr "ZenR"

#: blender/bpython/intern/BPY_ipo.c:103
#: blender/bpython/intern/opy_datablock.c:430
#: blender/src/editipo.c:329
msgid "ZenG"
msgstr "ZenG"

#: blender/bpython/intern/BPY_ipo.c:104
#: blender/bpython/intern/opy_datablock.c:431
#: blender/src/editipo.c:331
msgid "ZenB"
msgstr "ZenB"

#: blender/bpython/intern/BPY_ipo.c:105
#: blender/bpython/intern/opy_datablock.c:432
#: blender/src/editipo.c:334
msgid "Expos"
msgstr "Expos"

#: blender/bpython/intern/BPY_ipo.c:106
#: blender/src/editipo.c:337
msgid "Misi"
msgstr "Misi"

#: blender/bpython/intern/BPY_ipo.c:107
#: blender/bpython/intern/opy_datablock.c:434
#: blender/src/editipo.c:339
msgid "MisDi"
msgstr "MisDi"

#: blender/bpython/intern/BPY_ipo.c:108
#: blender/bpython/intern/opy_datablock.c:433
#: blender/src/editipo.c:341
msgid "MisSta"
msgstr "MisSta"

#: blender/bpython/intern/BPY_ipo.c:109
#: blender/bpython/intern/opy_datablock.c:435
#: blender/src/editipo.c:343
msgid "MisHi"
msgstr "MisHi"

#: blender/bpython/intern/BPY_ipo.c:110
#: blender/src/editipo.c:346
msgid "StarR"
msgstr "StarR"

#: blender/bpython/intern/BPY_ipo.c:111
#: blender/src/editipo.c:350
msgid "StarG"
msgstr "StarG"

#: blender/bpython/intern/BPY_ipo.c:112
#: blender/src/editipo.c:348
msgid "StarB"
msgstr "StarB"

#: blender/bpython/intern/BPY_ipo.c:113
#: blender/bpython/intern/opy_datablock.c:436
#: blender/src/editipo.c:353
msgid "StarDi"
msgstr "StarDi"

#: blender/bpython/intern/BPY_ipo.c:114
#: blender/bpython/intern/opy_datablock.c:437
#: blender/src/editipo.c:355
msgid "StarSi"
msgstr "StarSi"

#: blender/bpython/intern/BPY_ipo.c:119
#: blender/bpython/intern/opy_datablock.c:137
#: blender/src/editipo.c:424
msgid "Lens"
msgstr "Lens"

#: blender/bpython/intern/BPY_ipo.c:120
#: blender/bpython/intern/opy_datablock.c:138
#: blender/src/editipo.c:426
msgid "ClSta"
msgstr "ClSta"

#: blender/bpython/intern/BPY_ipo.c:121
#: blender/bpython/intern/opy_datablock.c:139
#: blender/src/editipo.c:428
msgid "ClEnd"
msgstr "ClEnd"

#: blender/bpython/intern/BPY_ipo.c:141
msgid "[BezTriple]"
msgstr "[BezTriple]"

#: blender/bpython/intern/BPY_ipo.c:147
msgid "Free"
msgstr "Free"

#: blender/bpython/intern/BPY_ipo.c:148
msgid "Auto"
msgstr "Auto"

#: blender/bpython/intern/BPY_ipo.c:149
#: blender/src/buttons.c:5458
msgid "Vect"
msgstr "Vect"

#: blender/bpython/intern/BPY_ipo.c:150
msgid "Align"
msgstr "Align"

#: blender/bpython/intern/BPY_ipo.c:155
#: blender/bpython/intern/BPY_ipo.c:163
#: blender/bpython/intern/BPY_ipo.c:166
msgid "h1"
msgstr "h1"

#: blender/bpython/intern/BPY_ipo.c:155
#: blender/bpython/intern/BPY_ipo.c:156
#: blender/bpython/intern/BPY_ipo.c:157
msgid "vec[3][3]"
msgstr "vec[3][3]"

#: blender/bpython/intern/BPY_ipo.c:156
msgid "pt"
msgstr "pt"

#: blender/bpython/intern/BPY_ipo.c:157
#: blender/bpython/intern/BPY_ipo.c:164
#: blender/bpython/intern/BPY_ipo.c:167
msgid "h2"
msgstr "h2"

#: blender/bpython/intern/BPY_ipo.c:159
msgid "f1"
msgstr "f1"

#: blender/bpython/intern/BPY_ipo.c:160
msgid "f2"
msgstr "f2"

#: blender/bpython/intern/BPY_ipo.c:161
msgid "f3"
msgstr "f3"

#: blender/bpython/intern/BPY_ipo.c:163
msgid "h1Type"
msgstr "h1Type"

#: blender/bpython/intern/BPY_ipo.c:164
msgid "h2Type"
msgstr "h2Type"

#: blender/bpython/intern/BPY_ipo.c:166
msgid "h1t"
msgstr "h1t"

#: blender/bpython/intern/BPY_ipo.c:167
msgid "h2t"
msgstr "h2t"

#: blender/bpython/intern/BPY_ipo.c:203
msgid "() - Create a new BezTriple object"
msgstr "() - Creazione di un nuovo oggetto BezTriple"

#: blender/bpython/intern/BPY_ipo.c:256
msgid "(type) - Set interpolation to one of: ['Constant', 'Linear', 'Bezier']"
msgstr "(tipo) - Imposta l'interpolazione in uno dei seguenti modi: ['Constant', 'Linear', 'Bezier']"

#: blender/bpython/intern/BPY_ipo.c:266
msgid "Improper interpolation type, see Ipo.InterpolationTypes"
msgstr "Tipo di interpolazione impropria, vedi Ipo.InterpolationTypes"

#: blender/bpython/intern/BPY_ipo.c:271
msgid "(type) - Set interpolation to one of: ['Constant', 'Linear', 'Cyclic', 'CyclicLinear']"
msgstr "(type) - Imposta l'interpolazione in uno dei seguenti modi: ['Constant', 'Linear', 'Cyclic', 'CyclicLinear']"

#: blender/bpython/intern/BPY_ipo.c:282
msgid "Improper extrapolation type, see Ipo.ExtrapolationTypes"
msgstr "Tipo di estrapolazione impropria, vedi Ipo.ExtrapolationTypes"

#: blender/bpython/intern/BPY_ipo.c:286
msgid "() - Returns interpolation type"
msgstr "() - Restituisce il tipo interpolazione"

#: blender/bpython/intern/BPY_ipo.c:293
#: blender/bpython/intern/BPY_ipo.c:308
#: blender/bpython/intern/BPY_ipo.c:704
#: blender/bpython/intern/BPY_ipo.c:711
msgid "Constant"
msgstr "Constant"

#: blender/bpython/intern/BPY_ipo.c:294
#: blender/bpython/intern/BPY_ipo.c:309
#: blender/bpython/intern/BPY_ipo.c:705
#: blender/bpython/intern/BPY_ipo.c:712
msgid "Linear"
msgstr "Linear"

#: blender/bpython/intern/BPY_ipo.c:295
#: blender/bpython/intern/BPY_ipo.c:706
#: blender/src/buttons.c:2106
msgid "Bezier"
msgstr "Bezier"

#: blender/bpython/intern/BPY_ipo.c:296
#: blender/bpython/intern/BPY_ipo.c:312
msgid "<not defined>"
msgstr "<not defined>"

#: blender/bpython/intern/BPY_ipo.c:301
msgid "() - Returns extrapolation type"
msgstr "() - Restituisce il tipo estrapolazione"

#: blender/bpython/intern/BPY_ipo.c:310
#: blender/bpython/intern/BPY_ipo.c:713
#: blender/src/buttons.c:3808
#: blender/src/toolbox.c:395
msgid "Cyclic"
msgstr "Cyclic"

#: blender/bpython/intern/BPY_ipo.c:311
#: blender/bpython/intern/BPY_ipo.c:714
msgid "CyclicLinear"
msgstr "CyclicLinear"

#: blender/bpython/intern/BPY_ipo.c:318
msgid "(time = <current frame>) - evaluates ipo at time 'time' and returns result\n"
"(float). If 'time' is not specified, the current frame value is taken"
msgstr "(tempo = <fotogramma corrente>) - Valuta la ipo nel fotogramma 'time' e restituisce il risultato\n"
"(float). Se il valore 'time' non e' specificato, viene utilizzato il valore del fotogramma corrente."

#: blender/bpython/intern/BPY_ipo.c:326
msgid "|f"
msgstr "|f"

#: blender/bpython/intern/BPY_ipo.c:332
msgid "() - update and recalculate IpoCurve"
msgstr "() - Aggiorna e ricalcola la curva Ipo"

#: blender/bpython/intern/BPY_ipo.c:360
#: blender/bpython/intern/opy_datablock.c:126
#: blender/bpython/intern/opy_datablock.c:323
#: blender/bpython/intern/opy_datablock.c:350
#: blender/bpython/intern/opy_draw.c:1022
msgid "type"
msgstr "type"

#: blender/bpython/intern/BPY_ipo.c:362
msgid "extend"
msgstr "extend"

#: blender/bpython/intern/BPY_ipo.c:364
#: blender/bpython/intern/BPY_ipo.c:462
#: blender/bpython/intern/BPY_scene.c:349
#: blender/bpython/intern/BPY_text.c:103
#: blender/bpython/intern/opy_datablock.c:947
#: blender/bpython/intern/opy_datablock.c:995
#: blender/bpython/intern/opy_nmesh.c:848
msgid "name"
msgstr "name"

#: blender/bpython/intern/BPY_ipo.c:393
#: blender/src/eventdebug.c:38
msgid "<unknown>"
msgstr "<unknown>"

#: blender/bpython/intern/BPY_ipo.c:397
#: blender/bpython/intern/BPY_ipo.c:416
msgid "points"
msgstr "points"

#: blender/bpython/intern/BPY_ipo.c:421
msgid "Expected list of BezTriples"
msgstr "È prevista una lista di BezTriples"

#: blender/bpython/intern/BPY_ipo.c:429
msgid "beztriples"
msgstr "beztriples"

#: blender/bpython/intern/BPY_ipo.c:461
#, c-format
msgid "[IpoCurve %.32s]"
msgstr "[IpoCurve %.32s]"

#: blender/bpython/intern/BPY_ipo.c:510
msgid "curves"
msgstr "curves"

#: blender/bpython/intern/BPY_ipo.c:521
msgid "(type, name = <default>) - Creates a new Ipo block of the specified type,\n"
"which must be of the appropriate datablock ID type (e.g. ID_OB, ID_MA, ...)"
msgstr "(tipo, nome = <default>) - Crea un nuovo blocco Ipo del tipo specificato, \n"
"che deve avere un appropriato identificatore di datablock (ad esempio  ID_OB, ID_MA, ...)"

#: blender/bpython/intern/BPY_ipo.c:532
msgid "s|s"
msgstr "s|s"

#: blender/bpython/intern/BPY_ipo.c:535
msgid "Improper Ipo type, see Ipo.Types"
msgstr "Tipo di Ipo impropria, vedi Ipo.Types"

#: blender/bpython/intern/BPY_ipo.c:543
msgid "Objpo"
msgstr "Objpo"

#: blender/bpython/intern/BPY_ipo.c:544
#: blender/src/editipo.c:1891
#: blender/src/headerbuttons.c:932
msgid "MatIpo"
msgstr "MatIpo"

#: blender/bpython/intern/BPY_ipo.c:545
#: blender/src/editipo.c:1899
msgid "SeqIpo"
msgstr "SeqIpo"

#: blender/bpython/intern/BPY_ipo.c:546
#: blender/src/editcurve.c:3738
msgid "CurveIpo"
msgstr "CurveIpo"

#: blender/bpython/intern/BPY_ipo.c:547
#: blender/src/editipo.c:1915
#: blender/src/editkey.c:92
#: blender/src/headerbuttons.c:935
msgid "KeyIpo"
msgstr "KeyIpo"

#: blender/bpython/intern/BPY_ipo.c:548
msgid "WorldIpo"
msgstr "WorldIpo"

#: blender/bpython/intern/BPY_ipo.c:549
msgid "LampIpo"
msgstr "LampIpo"

#: blender/bpython/intern/BPY_ipo.c:550
msgid "CamIpo"
msgstr "CamIpo"

#: blender/bpython/intern/BPY_ipo.c:551
#: blender/src/editipo.c:1943
#: blender/src/headerbuttons.c:939
msgid "SndIpo"
msgstr "SndIpo"

#: blender/bpython/intern/BPY_ipo.c:552
msgid "ActionIpo"
msgstr "ActionIpo"

#: blender/bpython/intern/BPY_ipo.c:554
msgid "Internal error, illegal type"
msgstr "Errore interno, tipo illegale"

#: blender/bpython/intern/BPY_ipo.c:592
msgid "(type, curve = None) - adds IpoCurve 'curve' to the IpoBlock under type id 'type'"
msgstr "(tipo, curva = Nessuna) - aggiunge la curva Ipo  'curve' all' IpoBlock utilizzando l'identificativo 'type'"

#: blender/bpython/intern/BPY_ipo.c:605
msgid "s|O!"
msgstr "s|O!"

#: blender/bpython/intern/BPY_ipo.c:621
msgid "Ipo type not (YET) supported"
msgstr "Il tipo Ipo non è (ANCORA) supportato"

#: blender/bpython/intern/BPY_ipo.c:626
msgid "Unknown IpoCurve type"
msgstr "Tipo di curva Ipo sconosciuta"

#: blender/bpython/intern/BPY_ipo.c:649
msgid "() - Recalculate the ipo and update linked objects"
msgstr "() - Ricalcola la curva Ipo ed aggiorna gli oggetti ad essa collegati"

#: blender/bpython/intern/BPY_ipo.c:681
msgid ".Ipo"
msgstr ".Ipo"

#: blender/bpython/intern/BPY_ipo.c:686
#: blender/bpython/intern/BPY_object.c:476
#: blender/bpython/intern/opy_datablock.c:1173
#: blender/bpython/intern/opy_datablock.c:1204
#: blender/bpython/intern/opy_window.c:176
msgid "Types"
msgstr "Types"

#: blender/bpython/intern/BPY_ipo.c:703
msgid "InterpolationTypes"
msgstr "InterpolationTypes"

#: blender/bpython/intern/BPY_ipo.c:710
msgid "ExtrapolationTypes"
msgstr "ExtrapolationTypes"

#: blender/bpython/intern/BPY_links.c:69
msgid "Internal error, unable to create PyBlock for script link\n"
msgstr "Errore interno, impossibile creare PyBlock per il collegamento allo script \n"

#: blender/bpython/intern/BPY_links.c:70
msgid "This is a bug; please report to bugs@blender.nl"
msgstr "Questo è un bug; per favore, segnalatelo su http://projects.blender.org"

#: blender/bpython/intern/BPY_links.c:72
#: blender/bpython/intern/BPY_links.c:76
#: blender/bpython/intern/opy_blender.c:314
msgid "bylink"
msgstr "bylink"

#: blender/bpython/intern/BPY_links.c:79
#: blender/bpython/intern/BPY_links.c:90
#: blender/bpython/intern/BPY_links.c:93
#: blender/bpython/intern/opy_blender.c:315
#: blender/bpython/intern/opy_datablock.c:936
msgid "link"
msgstr "link"

#: blender/bpython/intern/BPY_links.c:80
msgid "event"
msgstr "event"

#: blender/bpython/intern/BPY_main.c:81
msgid "tess"
msgstr "tess"

#: blender/bpython/intern/BPY_main.c:116
msgid "blender"
msgstr "blender"

#: blender/bpython/intern/BPY_main.c:135
msgid "import startup"
msgstr "import startup"

#: blender/bpython/intern/BPY_main.c:137
msgid "init script not found, continuing anyway\n"
msgstr "Script iniziale (init) non trovato, procedo lo stesso \n"

#: blender/bpython/intern/BPY_main.c:176
msgid "could not build sys.path"
msgstr "Impossibile costruire sys.path"

#: blender/bpython/intern/BPY_main.c:197
msgid ".sys"
msgstr ".sys"

#: blender/bpython/intern/BPY_main.c:200
msgid "progname"
msgstr "progname"

#: blender/bpython/intern/BPY_main.c:203
msgid "Warning: could not set Blender.sys.progname\n"
msgstr "Attenzione: impossibile settare Blender.sys.progname\n"

#: blender/bpython/intern/BPY_main.c:221
msgid "Warning: could not determine argv[0] path\n"
msgstr "Attenzione: impossibile determinare argv[0] path\n"

#: blender/bpython/intern/BPY_main.c:224
#, c-format
msgid "append to syspath: %s\n"
msgstr "percorso aggiunto al path di sistema: %s\n"

#: blender/bpython/intern/BPY_main.c:229
msgid "append done\n"
msgstr "aggiunta fatta\n"

#: blender/bpython/intern/BPY_main.c:257
msgid "tb_frame"
msgstr "tb_frame"

#: blender/bpython/intern/BPY_main.c:258
msgid "f_code"
msgstr "f_code"

#: blender/bpython/intern/BPY_main.c:259
msgid "co_filename"
msgstr "co_filename"

#: blender/bpython/intern/BPY_main.c:274
msgid "FATAL: spurious exception\n"
msgstr "ERRORE FATALE: eccezione spuria\n"

#: blender/bpython/intern/BPY_main.c:284
msgid "lineno"
msgstr "lineno"

#: blender/bpython/intern/BPY_main.c:292
msgid "last_traceback"
msgstr "last_traceback"

#: blender/bpython/intern/BPY_main.c:301
msgid "tb_next"
msgstr "tb_next"

#: blender/bpython/intern/BPY_main.c:309
msgid "tb_lineno"
msgstr "tb_lineno"

#: blender/bpython/intern/BPY_main.c:325
msgid "__builtins__"
msgstr "__builtins__"

#: blender/bpython/intern/BPY_main.c:326
msgid "__name__"
msgstr "__name__"

#: blender/bpython/intern/BPY_main.c:326
#: blender/bpython/intern/BPY_main.c:390
#: blender/bpython/intern/BPY_main.c:536
#: blender/src/pub/license_key.c:248
msgid "__main__"
msgstr "__main__"

#: blender/bpython/intern/BPY_main.c:332
msgid "--- CLEAR namespace\n"
msgstr "--- PULITO il namespace\n"

#: blender/bpython/intern/BPY_main.c:355
#, c-format
msgid "Run Python script \"%s\" ...\n"
msgstr "Avvio lo script Python \"%s\" ...\n"

#: blender/bpython/intern/BPY_main.c:383
msgid "--- enable clear namespace\n"
msgstr "--- Abilita la pulizia del namespace\n"

#: blender/bpython/intern/BPY_main.c:461
msgid "FrameChanged"
msgstr "FrameChanged"

#: blender/bpython/intern/BPY_main.c:463
msgid "OnLoad"
msgstr "OnLoad"

#: blender/bpython/intern/BPY_main.c:465
msgid "Redraw"
msgstr "Redraw"

#: blender/bpython/intern/BPY_main.c:490
#: blender/bpython/intern/BPY_main.c:571
msgid "scriptlink"
msgstr "scriptlink"

#: blender/bpython/intern/BPY_main.c:493
msgid "Internal error, unable to find script link\n"
msgstr "Errore interno, impossibile trovare il collegamento allo script \n"

#: blender/bpython/intern/BPY_main.c:505
msgid "SCRIPT_FRAMECHANGED"
msgstr "SCRIPT_FRAMECHANGED"

#: blender/bpython/intern/BPY_main.c:506
#: blender/bpython/intern/BPY_main.c:510
#: blender/bpython/intern/BPY_main.c:514
#, c-format
msgid "do_pyscript(%s, %s)\n"
msgstr "do_pyscript(%s, %s)\n"

#: blender/bpython/intern/BPY_main.c:509
msgid "SCRIPT_ONLOAD"
msgstr "SCRIPT_ONLOAD"

#: blender/bpython/intern/BPY_main.c:513
msgid "SCRIPT_REDRAW"
msgstr "SCRIPT_REDRAW"

#: blender/bpython/intern/BPY_main.c:517
msgid "do_pyscript(): This should not happen !!!"
msgstr "do_pyscript(): Questo non dovrebbe accadere!!!"

#: blender/bpython/intern/BPY_main.c:530
#, c-format
msgid "Evaluate script \"%s\" ...\n"
msgstr "Valutazione dello script \"%s\" ...\n"

#: blender/bpython/intern/BPY_main.c:544
msgid "... done\n"
msgstr "... done\n"

#: blender/bpython/intern/BPY_main.c:621
#: blender/src/buttons.c:2712
msgid "scriptlistL"
msgstr "scriptlistL"

#: blender/bpython/intern/BPY_main.c:625
#: blender/src/buttons.c:2715
msgid "scriptlistF"
msgstr "scriptlistF"

#: blender/bpython/intern/BPY_main.c:650
msgid "Converter.importloader"
msgstr "Converter.importloader"

#: blender/bpython/intern/BPY_main.c:652
msgid "process"
msgstr "process"

#: blender/bpython/intern/BPY_main.c:653
msgid "(s)"
msgstr "(s)"

#: blender/bpython/intern/BPY_main.c:669
msgid "couldn't import 'importloader' \n"
msgstr "Impossibile importare  'importloader' \n"

#: blender/bpython/intern/BPY_object.c:60
#: blender/bpython/intern/BPY_object.c:61
#: blender/bpython/intern/BPY_object.c:62
#: blender/bpython/intern/BPY_object.c:63
msgid "loc[3]"
msgstr "loc[3]"

#: blender/bpython/intern/BPY_object.c:63
#: blender/bpython/intern/opy_matrix.c:97
#: blender/bpython/intern/opy_nmesh.c:466
msgid "loc"
msgstr "loc"

#: blender/bpython/intern/BPY_object.c:65
#: blender/bpython/intern/BPY_object.c:66
#: blender/bpython/intern/BPY_object.c:67
#: blender/bpython/intern/BPY_object.c:68
msgid "dloc[3]"
msgstr "dloc[3]"

#: blender/bpython/intern/BPY_object.c:68
msgid "dloc"
msgstr "dloc"

#: blender/bpython/intern/BPY_object.c:70
#: blender/bpython/intern/BPY_object.c:71
#: blender/bpython/intern/BPY_object.c:72
#: blender/bpython/intern/BPY_object.c:73
msgid "rot[3]"
msgstr "rot[3]"

#: blender/bpython/intern/BPY_object.c:73
#: blender/bpython/intern/opy_matrix.c:88
msgid "rot"
msgstr "rot"

#: blender/bpython/intern/BPY_object.c:75
#: blender/bpython/intern/BPY_object.c:76
#: blender/bpython/intern/BPY_object.c:77
#: blender/bpython/intern/BPY_object.c:78
msgid "drot[3]"
msgstr "drot[3]"

#: blender/bpython/intern/BPY_object.c:78
msgid "drot"
msgstr "drot"

#: blender/bpython/intern/BPY_object.c:80
#: blender/bpython/intern/BPY_object.c:81
#: blender/bpython/intern/BPY_object.c:82
#: blender/bpython/intern/BPY_object.c:83
msgid "size[3]"
msgstr "size[3]"

#: blender/bpython/intern/BPY_object.c:82
#: blender/src/editipo.c:143
#: blender/src/editipo.c:199
#: blender/src/editipo.c:246
msgid "SizeZ"
msgstr "SizeZ"

#: blender/bpython/intern/BPY_object.c:83
#: blender/bpython/intern/opy_matrix.c:94
msgid "size"
msgstr "size"

#: blender/bpython/intern/BPY_object.c:85
#: blender/bpython/intern/BPY_object.c:86
#: blender/bpython/intern/BPY_object.c:87
#: blender/bpython/intern/BPY_object.c:88
msgid "dsize[3]"
msgstr "dsize[3]"

#: blender/bpython/intern/BPY_object.c:87
#: blender/src/editipo.c:205
msgid "dSizeZ"
msgstr "dSizeZ"

#: blender/bpython/intern/BPY_object.c:88
msgid "dsize"
msgstr "dsize"

#: blender/bpython/intern/BPY_object.c:90
#: blender/src/editipo.c:214
msgid "EffX"
msgstr "EffX"

#: blender/bpython/intern/BPY_object.c:90
msgid "effx"
msgstr "effx"

#: blender/bpython/intern/BPY_object.c:91
#: blender/src/editipo.c:218
msgid "EffY"
msgstr "EffY"

#: blender/bpython/intern/BPY_object.c:91
msgid "effy"
msgstr "effy"

#: blender/bpython/intern/BPY_object.c:92
#: blender/src/editipo.c:222
msgid "EffZ"
msgstr "EffZ"

#: blender/bpython/intern/BPY_object.c:92
msgid "effz"
msgstr "effz"

#: blender/bpython/intern/BPY_object.c:94
#: blender/bpython/intern/BPY_object.c:95
#: blender/bpython/intern/BPY_object.c:375
#: blender/bpython/intern/BPY_object.c:409
msgid "layer"
msgstr "layer"

#: blender/bpython/intern/BPY_object.c:97
#: blender/src/oops.c:660
#: blender/src/oops.c:661
msgid "parent"
msgstr "parent"

#: blender/bpython/intern/BPY_object.c:97
msgid "*parent"
msgstr "*parent"

#: blender/bpython/intern/BPY_object.c:98
msgid "track"
msgstr "track"

#: blender/bpython/intern/BPY_object.c:98
msgid "*track"
msgstr "*track"

#: blender/bpython/intern/BPY_object.c:99
#: blender/src/editsound.c:340
#: blender/src/editsound.c:355
#: blender/src/oops.c:667
#: blender/src/oops.c:670
#: blender/src/oops.c:673
#: blender/src/oops.c:676
#: blender/src/oops.c:679
msgid "data"
msgstr "data"

#: blender/bpython/intern/BPY_object.c:99
msgid "*data"
msgstr "*data"

#: blender/bpython/intern/BPY_object.c:100
#: blender/bpython/intern/opy_datablock.c:129
#: blender/bpython/intern/opy_datablock.c:141
#: blender/bpython/intern/opy_datablock.c:267
#: blender/bpython/intern/opy_datablock.c:295
#: blender/bpython/intern/opy_datablock.c:342
#: blender/bpython/intern/opy_datablock.c:362
#: blender/bpython/intern/opy_datablock.c:418
#: blender/bpython/intern/opy_datablock.c:439
msgid "*ipo"
msgstr "*ipo"

#: blender/bpython/intern/BPY_object.c:102
#: blender/bpython/intern/BPY_object.c:103
#: blender/bpython/intern/BPY_object.c:389
msgid "matrix"
msgstr "matrix"

#: blender/bpython/intern/BPY_object.c:105
msgid "colbits"
msgstr "colbits"

#: blender/bpython/intern/BPY_object.c:106
msgid "drawType"
msgstr "drawType"

#: blender/bpython/intern/BPY_object.c:106
msgid "dt"
msgstr "dt"

#: blender/bpython/intern/BPY_object.c:107
msgid "drawMode"
msgstr "drawMode"

#: blender/bpython/intern/BPY_object.c:107
msgid "dtx"
msgstr "dtx"

#: blender/bpython/intern/BPY_object.c:117
msgid "(type) - Add a new object of type 'type' in the current scene"
msgstr "(type) - Aggiunge un nuovo oggetto di tipo 'type' nella scena corrente"

#: blender/bpython/intern/BPY_object.c:123
#: blender/bpython/intern/BPY_object.c:189
#: blender/bpython/intern/BPY_object.c:225
#: blender/bpython/intern/BPY_object.c:274
#: blender/bpython/intern/BPY_object.c:310
#: blender/bpython/intern/BPY_object.c:353
#: blender/bpython/intern/BPY_object.c:413
#: blender/bpython/intern/BPY_scene.c:315
#: blender/bpython/intern/BPY_scene.c:317
#: blender/bpython/intern/opy_blender.c:128
#: blender/bpython/intern/opy_datablock.c:696
#: blender/bpython/intern/opy_datablock.c:832
#: blender/bpython/intern/opy_draw.c:99
#: blender/bpython/intern/opy_draw.c:114
#: blender/bpython/intern/opy_draw.c:1079
#: blender/bpython/intern/opy_draw.c:1380
#: blender/bpython/intern/opy_draw.c:1392
#: blender/bpython/intern/opy_draw.c:1410
#: blender/bpython/intern/opy_draw.c:1416
#: blender/bpython/intern/opy_draw.c:1434
#: blender/bpython/intern/opy_nmesh.c:130
#: blender/bpython/intern/opy_nmesh.c:131
#: blender/bpython/intern/opy_nmesh.c:132
#: blender/bpython/intern/opy_nmesh.c:133
#: blender/bpython/intern/opy_nmesh.c:143
#: blender/bpython/intern/opy_nmesh.c:290
#: blender/bpython/intern/opy_nmesh.c:292
#: blender/bpython/intern/opy_nmesh.c:294
#: blender/bpython/intern/opy_nmesh.c:302
#: blender/bpython/intern/opy_nmesh.c:304
#: blender/bpython/intern/opy_nmesh.c:306
#: blender/bpython/intern/opy_nmesh.c:337
#: blender/bpython/intern/opy_nmesh.c:343
#: blender/bpython/intern/opy_nmesh.c:355
#: blender/bpython/intern/opy_nmesh.c:359
#: blender/bpython/intern/opy_nmesh.c:363
#: blender/bpython/intern/opy_nmesh.c:480
#: blender/bpython/intern/opy_nmesh.c:663
#: blender/bpython/intern/opy_nmesh.c:675
#: blender/bpython/intern/opy_nmesh.c:864
#: blender/bpython/intern/opy_window.c:149
#: blender/src/pub/license_key.c:119
#: blender/src/pub/license_key.c:137
#: blender/src/pub/license_key.c:170
#: blender/src/pub/license_key.c:183
#: blender/src/toolbox.c:408
msgid "i"
msgstr "i"

#: blender/bpython/intern/BPY_object.c:124
msgid "type expected"
msgstr "Tipo previsto"

#: blender/bpython/intern/BPY_object.c:133
msgid "() - Returns a list of selected Objects in the active layer(s)\n"
"The active object is the first in the list, if visible"
msgstr "() - Restituisce una lista degli oggetti selezionati nel layer(s)\n"
"L'oggetto attivo e' il primo della lista, se visibile"

#: blender/bpython/intern/BPY_object.c:170
#: blender/bpython/intern/BPY_text.c:145
#: blender/bpython/intern/opy_datablock.c:149
#: blender/bpython/intern/opy_datablock.c:232
#: blender/bpython/intern/opy_datablock.c:371
#: blender/src/buttons.c:1049
#: blender/src/buttons.c:1655
#: blender/src/buttons.c:2834
#: blender/src/buttons.c:2839
#: blender/src/toolbox.c:207
#: gameengine/GamePlayer/netscape/common/npunix.c:202
msgid "New"
msgstr "New"

#: blender/bpython/intern/BPY_object.c:172
#: blender/bpython/intern/opy_datablock.c:374
#: blender/bpython/intern/opy_datablock.c:459
msgid "Get"
msgstr "Get"

#: blender/bpython/intern/BPY_object.c:173
#: blender/bpython/intern/BPY_text.c:144
#: blender/bpython/intern/opy_datablock.c:150
#: blender/bpython/intern/opy_datablock.c:231
#: blender/bpython/intern/opy_datablock.c:372
#: blender/bpython/intern/opy_datablock.c:457
msgid "get"
msgstr "get"

#: blender/bpython/intern/BPY_object.c:174
msgid "getSelected"
msgstr "getSelected"

#: blender/bpython/intern/BPY_object.c:184
msgid "() - returns Object type"
msgstr "() - restituisce il tipo di oggetto"

#: blender/bpython/intern/BPY_object.c:192
msgid "() - returns 4D matrix of object"
msgstr "() - Restituisce la matrice 4X4 dell'oggetto"

#: blender/bpython/intern/BPY_object.c:200
msgid "() - returns inverse 4D matrix of object"
msgstr "() - Restituisce la matrice inversa 4X4 dell'oggetto"

#: blender/bpython/intern/BPY_object.c:211
msgid ""
"(mode = 0, fast = 0) - clears parent object.\n"
"If specified:\n"
"   mode   2: keep object transform\n"
"   fast > 0: don't update scene hierarchy (faster)\n"
msgstr ""
"(mode = 0, fast = 0) - ripulisce la gerarchia tra gli oggetti.\n"
"Se specificato:\n"
"   mode   2: tiene l'oggetto trasformato\n"
"   fast > 0: non aggiorna la gerarchia della scena (faster)\n"

#: blender/bpython/intern/BPY_object.c:223
msgid "|ii"
msgstr "|ii"

#: blender/bpython/intern/BPY_object.c:231
msgid ""
"([obj1, obj2, ...], mode = 0, fast = 0) - makes 'self' a parent of the\n"
"objects in the list.\n"
"If specified:\n"
"    mode <> 0: do not clear parent inverse\n"
"    fast <> 0      : do not update scene hierarchy (faster)\n"
"\n"
"If fast is set, you will have to call Scene.getCurrent.update() before\n"
"redraw."
msgstr ""
"([obj1, obj2, ...], mode = 0, fast = 0) - rende se stesso gerarchicamente collegato\n"
"agli oggetti nella lista.\n"
"se specificato:\n"
"    mode <> 0: non ripulisce la gerarchia inversa\n"
"    fast <> 0      : non aggiorna la gerarchia (più veloce)\n"
"\n"
"Se è settata l'opzione fast, potrai chiamare  Scene.getCurrent.update() prima\n"
"del redraw."

#: blender/bpython/intern/BPY_object.c:249
msgid "O|ii"
msgstr "O|ii"

#: blender/bpython/intern/BPY_object.c:251
msgid "expects a list of objects"
msgstr "È prevista una lista di oggetti"

#: blender/bpython/intern/BPY_object.c:259
msgid "Object Type expected"
msgstr "È previsto  un Tipo Oggetto"

#: blender/bpython/intern/BPY_object.c:266
msgid "parenting failed!"
msgstr "gerarchizzazione fallita!"

#: blender/bpython/intern/BPY_object.c:277
msgid "() - returns a list of object materials"
msgstr "() - Restituisce una lista di oggetti tipo materiali"

#: blender/bpython/intern/BPY_object.c:286
msgid "(materialList) - sets object materials"
msgstr "(materialList) - imposta i materiali per l'oggetto"

#: blender/bpython/intern/BPY_object.c:303
msgid "materialList must be a list of valid materials!"
msgstr "materialList deve essere una lista di materiali validi!"

#: blender/bpython/intern/BPY_object.c:313
msgid "() - returns a copy of the object, sharing the same data"
msgstr "() - restituisce una copia dell'oggetto, condividendo gli stessi dati"

#: blender/bpython/intern/BPY_object.c:326
msgid "(obj) - link data of 'self' with data of 'obj' -- \n"
"only if of same type!"
msgstr "(obj) - il collegamento tra data di 'self' e data di 'obj' è \n"
"possibile solo se si tratta dello stesso tipo!"

#: blender/bpython/intern/BPY_object.c:339
msgid "Argument 1 is not of type 'Object'"
msgstr "L'argomento 1 diverso dal tipo 'Object'"

#: blender/bpython/intern/BPY_object.c:347
msgid "Objects are not of same data type"
msgstr "Gli oggetti non sono dello stesso tipo di data"

#: blender/bpython/intern/BPY_object.c:355
msgid "Type not supported"
msgstr "Tipo non supportato"

#: blender/bpython/intern/BPY_object.c:378
#: blender/bpython/intern/BPY_object.c:426
msgid "eff"
msgstr "eff"

#: blender/bpython/intern/BPY_object.c:396
msgid "inverse"
msgstr "inverse"

#: blender/bpython/intern/BPY_object.c:396
msgid "inverseMatrix"
msgstr "inverseMatrix"

#: blender/bpython/intern/BPY_object.c:430
#: blender/bpython/intern/opy_datablock.c:705
#: blender/bpython/intern/opy_draw.c:101
#: blender/bpython/intern/opy_draw.c:116
#: blender/bpython/intern/opy_draw.c:1080
#: blender/bpython/intern/opy_draw.c:1440
#: blender/bpython/intern/opy_draw.c:1446
#: blender/bpython/intern/opy_nmesh.c:510
#: blender/bpython/intern/opy_nmesh.c:571
#: blender/bpython/intern/opy_vector.c:100
#: blender/bpython/intern/opy_vector.c:158
#: blender/src/toolbox.c:376
#: blender/src/toolbox.c:394
msgid "f"
msgstr "f"

#: blender/bpython/intern/BPY_object.c:473
msgid ".Object"
msgstr ".Object"

#: blender/bpython/intern/BPY_object.c:483
msgid "DrawTypes"
msgstr "DrawTypes"

#: blender/bpython/intern/BPY_object.c:491
msgid "DrawModes"
msgstr "DrawModes"

#: blender/bpython/intern/BPY_scene.c:58
msgid "Scene was deleted!"
msgstr "La scena era stata cancellata!"

#: blender/bpython/intern/BPY_scene.c:105
msgid "() - returns list of scene children objects"
msgstr "() - restituisce gli oggetti gerarchicamente dipendenti contenuti nella scena"

#: blender/bpython/intern/BPY_scene.c:118
msgid "() - returns current active camera"
msgstr "() - restituisce la telecamera corrente attiva"

#: blender/bpython/intern/BPY_scene.c:136
msgid "(camera) - sets current active camera. 'camera' must be a valid camera\n"
"Object"
msgstr "(camera) - setta la telecamera corrente attiva. 'camera' deve essere un \n"
" oggetto valido"

#: blender/bpython/intern/BPY_scene.c:149
msgid "Object type expected!"
msgstr "Era previsto un tipo Oggetto!"

#: blender/bpython/intern/BPY_scene.c:172
msgid "() - returns directory where rendered images are saved to"
msgstr "() - restituisce la directory in cui vengono salvate le immagini"

#: blender/bpython/intern/BPY_scene.c:177
msgid "() - returns the Backbuffer images location"
msgstr "() - ritorna la posizione in cui si trovano le immagini del Backbuffer"

#: blender/bpython/intern/BPY_scene.c:184
msgid ""
"(start, end, current) - sets the scene's frame settings:\n"
"    start  : start frame\n"
"\tend    : end frame\n"
"\tcurrent: current frame\n"
"If a frame value is negative, it is not set.\n"
"\n"
"Return value: the current frame settings (start, end, current)"
msgstr ""
"(start, end, current) - imposta il frame setting della scena:\n"
"    start  : start frame\n"
"\tend    : end frame\n"
"\tcurrent: current frame\n"
"Se il valore è negativo, l'impostazione non viene fatta.\n"
"\n"
"Valore restituito: il corrente frame settings (start, end, current)"

#: blender/bpython/intern/BPY_scene.c:204
msgid "|iii"
msgstr "|iii"

#: blender/bpython/intern/BPY_scene.c:214
msgid "(iii)"
msgstr "(iii)"

#: blender/bpython/intern/BPY_scene.c:219
msgid "() - makes Scene the current Scene"
msgstr "() - fa in modo che la scena diventi quella corrente"

#: blender/bpython/intern/BPY_scene.c:233
msgid ""
"(duplicate_objects = 1) - make a copy of a scene\n"
"'The optional argument defines, how the scene's children objects are\n"
"duplicated:\n"
"\n"
"0: Link Objects\n"
"1: Link Object data\n"
"2: Full Copy"
msgstr ""
"(duplicate_objects = 1) - fa una copia della scena\n"
"'L'argomento opzionale definisce come gli oggetti gerarchicamente\n"
"dipendenti vengono duplicati:\n"
"\n"
"0: Collegamento agli oggetti\n"
"1: Collegamento al data degli oggetti\n"
"2: Copia totale"

#: blender/bpython/intern/BPY_scene.c:249
#: blender/bpython/intern/opy_blender.c:205
#: blender/bpython/intern/opy_draw.c:336
#: blender/bpython/intern/opy_nmesh.c:639
#: blender/bpython/intern/opy_nmesh.c:695
#: blender/bpython/intern/opy_nmesh.c:723
#: blender/bpython/intern/opy_window.c:77
#: blender/bpython/intern/opy_window.c:91
msgid "|i"
msgstr "|i"

#: blender/bpython/intern/BPY_scene.c:254
msgid ""
"() - Update scene\n"
"This function explicitely resorts the base list of a newly created object\n"
"hierarchy."
msgstr ""
"() - Aggiorna la scena\n"
"Questa funzione riordina esplicitamente la lista base delle gerarchie\n"
" degli oggetti hierarchy appena creati ."

#: blender/bpython/intern/BPY_scene.c:270
msgid "(object) - Links object to scene"
msgstr "(object) - Collega gli oggetti alla scena"

#: blender/bpython/intern/BPY_scene.c:282
msgid "link: invalid Object type"
msgstr "link: tipo di Oggetto non valido"

#: blender/bpython/intern/BPY_scene.c:288
msgid "Object already in scene!"
msgstr "Oggetto già presente nella scena!"

#: blender/bpython/intern/BPY_scene.c:297
msgid "(object) - Unlinks object from scene"
msgstr "(object) - Scollega l'oggetto dalla scena"

#: blender/bpython/intern/BPY_scene.c:309
msgid "unlink: invalid Object type"
msgstr "unlink: tipo di Oggetto non valido"

#: blender/bpython/intern/BPY_scene.c:351
#: blender/bpython/intern/opy_datablock.c:951
#: blender/bpython/intern/opy_nmesh.c:860
msgid "users"
msgstr "users"

#: blender/bpython/intern/BPY_scene.c:354
#: blender/bpython/intern/opy_datablock.c:949
#: blender/bpython/intern/opy_nmesh.c:851
msgid "block_type"
msgstr "block_type"

#: blender/bpython/intern/BPY_scene.c:365
#, c-format
msgid "[Scene %.32s]"
msgstr "[Scene %.32s]"

#: blender/bpython/intern/BPY_scene.c:367
msgid "[deleted Scene]"
msgstr "[deleted Scene]"

#: blender/bpython/intern/BPY_scene.c:423
msgid "(name = None) - get Scene 'name' from Blender, if 'name' specified.\n"
"Otherwise, a list of all Scenes is returned"
msgstr "(name = None) - prende la scena 'name' da Blender, se 'name' è specificato.\n"
"Altrimenti restituisce una lista di scene."

#: blender/bpython/intern/BPY_scene.c:429
#: blender/bpython/intern/BPY_scene.c:447
#: blender/bpython/intern/opy_datablock.c:493
#: blender/bpython/intern/opy_nmesh.c:1135
msgid "|s"
msgstr "|s"

#: blender/bpython/intern/BPY_scene.c:439
msgid "(name = None) - Create new scene with (optionally given)\n"
"name."
msgstr "(name = None) - Crea una nuova scena con (si può fornire come opzione)\n"
"nome 'name'."

#: blender/bpython/intern/BPY_scene.c:453
msgid "() - returns currently active Scene"
msgstr "() - restituisce la scena attiva corrente."

#: blender/bpython/intern/BPY_scene.c:461
msgid "(scene) - deletes the Scene 'scene' from Blender\n"
"The Scene must be empty before removing it"
msgstr "(scene) - Cancella la scena 'scene' da Blender\n"
"La scena deve essere svuotata prima di essere rimossa."

#: blender/bpython/intern/BPY_scene.c:470
msgid "Scene object expected!"
msgstr "È previsto un oggetto Scene!"

#: blender/bpython/intern/BPY_scene.c:501
msgid ".Scene"
msgstr ".Scene"

#: blender/bpython/intern/BPY_text.c:80
msgid "Text was deleted; illegal access!"
msgstr "Il testo è stato cancellato; accesso illegale!"

#: blender/bpython/intern/BPY_text.c:85
msgid ""
"(name = None, follow = 0) - Create new text buffer with (optionally given)\n"
"name.\n"
"If 'follow' == 1, the text display always follows the cursor"
msgstr ""
"(name = None, follow = 0) - Crea un nuovo text buffer con  (forniti opzionalmente)\n"
"il nome 'name'.\n"
"Se 'follow' == 1, il testo mostrato segue il cursore."

#: blender/bpython/intern/BPY_text.c:97
msgid "|O!i"
msgstr "|O!i"

#: blender/bpython/intern/BPY_text.c:109
msgid "(text) - remove text object 'text' from the text window"
msgstr "(text) - rimuove l'oggetto 'text' dalla text window"

#: blender/bpython/intern/BPY_text.c:122
msgid "Text object expected!"
msgstr "È previsto un oggetto!"

#: blender/bpython/intern/BPY_text.c:146
msgid "unlink"
msgstr "unlink"

#: blender/bpython/intern/BPY_text.c:206
msgid "() - clear the text buffer"
msgstr "() - Ripulisce il text buffer"

#: blender/bpython/intern/BPY_text.c:225
msgid "(name, val) - set attribute name to val"
msgstr "(name, val) - Assegna il valore 'val' a 'name'"

#: blender/bpython/intern/BPY_text.c:233
msgid "si"
msgstr "si"

#: blender/bpython/intern/BPY_text.c:234
msgid "follow_cursor"
msgstr "follow_cursor"

#: blender/bpython/intern/BPY_text.c:246
msgid "(line) - append string 'line' to the text buffer"
msgstr "(line) - aggiunge la stringa 'line' al text buffer"

#: blender/bpython/intern/BPY_text.c:267
msgid "() - returns the lines of the text buffer as list of strings"
msgstr "() - restituisce le linee del text buffer sotto forma di lista di stringhe"

#: blender/bpython/intern/BPY_text.c:289
msgid "clear"
msgstr "clear"

#: blender/bpython/intern/BPY_text.c:290
msgid "write"
msgstr "write"

#: blender/bpython/intern/BPY_text.c:291
#: blender/src/oops.c:769
msgid "set"
msgstr "set"

#: blender/bpython/intern/BPY_text.c:292
msgid "asLines"
msgstr "asLines"

#: blender/bpython/intern/BPY_tools.c:77
#: blender/bpython/intern/opy_nmesh.c:484
msgid "ff|f"
msgstr "ff|f"

#: blender/bpython/intern/BPY_tools.c:79
#: blender/bpython/intern/opy_blender.c:157
#: blender/bpython/intern/opy_datablock.c:875
#: blender/bpython/intern/opy_draw.c:381
#: blender/bpython/intern/opy_nmesh.c:286
#: blender/bpython/intern/opy_nmesh.c:288
#: blender/bpython/intern/opy_nmesh.c:297
#: blender/bpython/intern/opy_nmesh.c:308
#: blender/bpython/intern/opy_nmesh.c:367
#: blender/src/keyval.c:91
msgid "O"
msgstr "O"

#: blender/bpython/intern/BPY_tools.c:88
msgid "vector assignment wants floats"
msgstr "L'assegnazione dei vettori vuole numeri con la virgola (floats)"

#: blender/bpython/intern/BPY_tools.c:96
msgid "invalid sequence"
msgstr "Sequenza non valida"

#: blender/bpython/intern/BPY_tools.c:100
#, c-format
msgid "Float vector tuple of length %d expected"
msgstr "Blender si aspettava una tupla di vettori di lunghezza %d "

#: blender/bpython/intern/opy_blender.c:113
msgid ""
"(request, data) - Update settings in Blender\n"
"\n"
"(request) A string indentifying the setting to change\n"
"\t'curframe'\t- Sets the current frame using the number in data"
msgstr ""
"(request, data) - Aggiorna i settaggi in Blender\n"
"\n"
"(request) Una stringa identificativa delle impostazioni da cambiare\n"
"\t'curframe'\t- Imposta il frame corrente usando i numeri in data"

#: blender/bpython/intern/opy_blender.c:123
msgid "sO"
msgstr "sO"

#: blender/bpython/intern/opy_blender.c:125
#: blender/bpython/intern/opy_blender.c:162
msgid "curframe"
msgstr "curframe"

#: blender/bpython/intern/opy_blender.c:135
#: blender/bpython/intern/opy_blender.c:194
msgid "bad request identifier"
msgstr "Identificatore di richiesta non valido"

#: blender/bpython/intern/opy_blender.c:142
msgid ""
"(request) - Retrieve settings from Blender\n"
"\n"
"(request) A string indentifying the data to be returned\n"
"\t'curframe'\t- Returns the current animation frame\n"
"\t'curtime'\t- Returns the current animation time\n"
"\t'staframe'\t- Returns the start frame of the animation\n"
"\t'endframe'\t- Returns the end frame of the animation\n"
"\t'filename'\t- Returns the name of the last file read or written\n"
"\t'version'\t- Returns the Blender version number"
msgstr ""
"(request) - Preleva le impostazioni da Blender\n"
"\n"
"(request) È una stringa che identifica i dati da ritornare\n"
"\t'curframe'\t- Ritorna il frame attuale dell'animazione\n"
"\t'curtime'\t- Ritorna il tempo attuale dell'animazione\n"
"\t'staframe'\t- Ritorna il frame iniziale dell'animazione\n"
"\t'endframe'\t- Ritorna il frame finale dell'animazione\n"
"\t'filename'\t- Ritorna il nome dell'ultimo file letto o scritto\n"
"\t'version'\t- Ritorna il numero di versione di Blender"


#: blender/bpython/intern/opy_blender.c:165
msgid "curtime"
msgstr "curtime"

#: blender/bpython/intern/opy_blender.c:168
msgid "staframe"
msgstr "staframe"

#: blender/bpython/intern/opy_blender.c:171
msgid "endframe"
msgstr "endframe"

#: blender/bpython/intern/opy_blender.c:174
msgid "filename"
msgstr "filename"

#: blender/bpython/intern/opy_blender.c:177
msgid "vrmloptions"
msgstr "vrmloptions"

#: blender/bpython/intern/opy_blender.c:180
msgid "twoside"
msgstr "twoside"

#: blender/bpython/intern/opy_blender.c:182
msgid "layers"
msgstr "layers"

#: blender/bpython/intern/opy_blender.c:184
msgid "autoscale"
msgstr "autoscale"

#: blender/bpython/intern/opy_blender.c:188
msgid "version"
msgstr "version"

#: blender/bpython/intern/opy_blender.c:191
msgid "expected string argument"
msgstr "Mi aspettavo una stringa come argomento"

#: blender/bpython/intern/opy_blender.c:199
msgid "() - Redraw all 3D windows"
msgstr "() - Ridisegno tutte le finestre 3D"

#: blender/bpython/intern/opy_blender.c:207
#: blender/bpython/intern/opy_draw.c:213
#: blender/bpython/intern/opy_draw.c:532
#: blender/bpython/intern/opy_window.c:134
msgid "(i)"
msgstr "(i)"

#: blender/bpython/intern/opy_blender.c:227
msgid "This module is only there for compatibility reasons.\n"
"It will disappear in future, please use the Blender.Get() syntax instead\n"
msgstr "Questo modulo è qui solo per motivi di compatibilita'\n"
"Esso verrà abbandonato in futuro, per favore, usate Blender.Get() al suo posto\n"

#: blender/bpython/intern/opy_blender.c:237
msgid "(path) - returns the directory name of 'path'"
msgstr "(path) - restituisce la directory di nome 'path'"

#: blender/bpython/intern/opy_blender.c:249
#: blender/bpython/intern/opy_blender.c:288
msgid "dirsep"
msgstr "dirsep"

#: blender/bpython/intern/opy_blender.c:255
msgid "path too long"
msgstr "path troppo lungo"

#: blender/bpython/intern/opy_blender.c:321
#: blender/src/buttons.c:6436
#: blender/src/ghostwinlay.c:196
msgid "Window"
msgstr "Window"

#: blender/bpython/intern/opy_blender.c:322
#: blender/bpython/intern/opy_nmesh.c:852
#: blender/bpython/intern/opy_nmesh.c:907
msgid "NMesh"
msgstr "NMesh"

#: blender/bpython/intern/opy_blender.c:323
msgid "Draw"
msgstr "Draw"

#: blender/bpython/intern/opy_blender.c:324
msgid "BGL"
msgstr "BGL"

#: blender/bpython/intern/opy_blender.c:326
msgid "Nurbs"
msgstr "Nurbs"

#: blender/bpython/intern/opy_blender.c:332
msgid ".Const"
msgstr ".Const"

#: blender/bpython/intern/opy_blender.c:334
#: blender/bpython/intern/opy_nmesh.c:1704
#: blender/src/editconstraint.c:741
msgid "Const"
msgstr "Const"

#: blender/bpython/intern/opy_blender.c:335
msgid "BP_CURFRAME"
msgstr "BP_CURFRAME"

#: blender/bpython/intern/opy_blender.c:336
msgid "BP_CURTIME"
msgstr "BP_CURTIME"

#: blender/bpython/intern/opy_blender.c:338
msgid "CURFRAME"
msgstr "CURFRAME"

#: blender/bpython/intern/opy_blender.c:339
msgid "CURTIME"
msgstr "CURTIME"

#: blender/bpython/intern/opy_blender.c:340
msgid "FILENAME"
msgstr "FILENAME"

#: blender/bpython/intern/opy_datablock.c:111
msgid "() - returns new Camera object"
msgstr "() - Restituisce un nuovo oggetto Camera"

#: blender/bpython/intern/opy_datablock.c:123
#: blender/bpython/intern/opy_datablock.c:137
msgid "lens"
msgstr "lens"

#: blender/bpython/intern/opy_datablock.c:124
#: blender/bpython/intern/opy_datablock.c:337
msgid "clipStart"
msgstr "clipStart"

#: blender/bpython/intern/opy_datablock.c:124
#: blender/bpython/intern/opy_datablock.c:138
#: blender/bpython/intern/opy_datablock.c:337
msgid "clipsta"
msgstr "clipsta"

#: blender/bpython/intern/opy_datablock.c:125
#: blender/bpython/intern/opy_datablock.c:338
msgid "clipEnd"
msgstr "clipEnd"

#: blender/bpython/intern/opy_datablock.c:125
#: blender/bpython/intern/opy_datablock.c:139
#: blender/bpython/intern/opy_datablock.c:338
msgid "clipend"
msgstr "clipend"

#: blender/bpython/intern/opy_datablock.c:127
#: blender/bpython/intern/opy_datablock.c:264
#: blender/bpython/intern/opy_datablock.c:292
#: blender/bpython/intern/opy_datablock.c:322
#: blender/bpython/intern/opy_datablock.c:349
#: blender/bpython/intern/opy_datablock.c:396
#: blender/bpython/intern/opy_nmesh.c:301
#: blender/bpython/intern/opy_nmesh.c:358
msgid "mode"
msgstr "mode"

#: blender/bpython/intern/opy_datablock.c:127
#: blender/bpython/intern/opy_nmesh.c:303
#: blender/bpython/intern/opy_nmesh.c:354
msgid "flag"
msgstr "flag"

#: blender/bpython/intern/opy_datablock.c:157
#: blender/bpython/intern/opy_datablock.c:239
#: blender/bpython/intern/opy_datablock.c:382
msgid "clrIpo"
msgstr "clrIpo"

#: blender/bpython/intern/opy_datablock.c:158
#: blender/bpython/intern/opy_datablock.c:240
#: blender/bpython/intern/opy_datablock.c:383
msgid "assignIpo"
msgstr "assignIpo"

#: blender/bpython/intern/opy_datablock.c:248
#: blender/bpython/intern/opy_datablock.c:276
#: blender/bpython/intern/opy_datablock.c:325
#: blender/bpython/intern/opy_datablock.c:352
#: blender/bpython/intern/opy_nmesh.c:131
#: blender/bpython/intern/opy_nmesh.c:148
#: blender/src/toolbox.c:234
msgid "g"
msgstr "g"

#: blender/bpython/intern/opy_datablock.c:249
#: blender/bpython/intern/opy_datablock.c:277
#: blender/bpython/intern/opy_datablock.c:326
#: blender/bpython/intern/opy_datablock.c:353
#: blender/bpython/intern/opy_datablock.c:676
#: blender/bpython/intern/opy_draw.c:1077
#: blender/bpython/intern/opy_draw.c:1386
#: blender/bpython/intern/opy_draw.c:1398
#: blender/bpython/intern/opy_draw.c:1422
#: blender/bpython/intern/opy_nmesh.c:132
#: blender/bpython/intern/opy_nmesh.c:149
#: blender/src/toolbox.c:228
msgid "b"
msgstr "b"

#: blender/bpython/intern/opy_datablock.c:250
msgid "specR"
msgstr "specR"

#: blender/bpython/intern/opy_datablock.c:250
#: blender/bpython/intern/opy_datablock.c:278
msgid "specr"
msgstr "specr"

#: blender/bpython/intern/opy_datablock.c:251
msgid "specG"
msgstr "specG"

#: blender/bpython/intern/opy_datablock.c:251
#: blender/bpython/intern/opy_datablock.c:279
msgid "specg"
msgstr "specg"

#: blender/bpython/intern/opy_datablock.c:252
msgid "specB"
msgstr "specB"

#: blender/bpython/intern/opy_datablock.c:252
#: blender/bpython/intern/opy_datablock.c:280
msgid "specb"
msgstr "specb"

#: blender/bpython/intern/opy_datablock.c:253
msgid "mirR"
msgstr "mirR"

#: blender/bpython/intern/opy_datablock.c:253
#: blender/bpython/intern/opy_datablock.c:281
msgid "mirr"
msgstr "mirr"

#: blender/bpython/intern/opy_datablock.c:254
msgid "mirG"
msgstr "mirG"

#: blender/bpython/intern/opy_datablock.c:254
#: blender/bpython/intern/opy_datablock.c:282
msgid "mirg"
msgstr "mirg"

#: blender/bpython/intern/opy_datablock.c:255
msgid "mirB"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:255
#: blender/bpython/intern/opy_datablock.c:283
msgid "mirb"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:256
#: blender/bpython/intern/opy_datablock.c:284
msgid "ref"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:257
#: blender/bpython/intern/opy_datablock.c:285
msgid "alpha"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:258
#: blender/bpython/intern/opy_datablock.c:286
msgid "emit"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:259
#: blender/bpython/intern/opy_datablock.c:287
msgid "amb"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:260
#: blender/bpython/intern/opy_datablock.c:288
msgid "spec"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:261
msgid "specTransp"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:261
#: blender/bpython/intern/opy_datablock.c:289
msgid "spectra"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:262
msgid "haloSize"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:262
#: blender/bpython/intern/opy_datablock.c:290
msgid "hasize"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:265
msgid "hard"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:265
#: blender/bpython/intern/opy_datablock.c:293
msgid "har"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:284 blender/src/buttons.c:4424
#: blender/src/editipo.c:290
msgid "Ref"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:292 blender/src/editipo.c:306
msgid "Mode"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:310
msgid "() - returns new Lamp object"
msgstr "() - ritorna un nuovo oggetto Lamp"

#: blender/bpython/intern/opy_datablock.c:327
#: blender/bpython/intern/opy_datablock.c:354
msgid "energy"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:328
#: blender/bpython/intern/opy_datablock.c:355
msgid "dist"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:329
msgid "spotSize"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:329
#: blender/bpython/intern/opy_datablock.c:356
msgid "spotsize"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:330
msgid "spotBlend"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:330
#: blender/bpython/intern/opy_datablock.c:357
msgid "spotblend"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:331
msgid "haloInt"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:331
#: blender/bpython/intern/opy_datablock.c:358
msgid "haint"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:332
msgid "quad1"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:332
#: blender/bpython/intern/opy_datablock.c:359
msgid "att1"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:333
msgid "quad2"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:333
#: blender/bpython/intern/opy_datablock.c:360
msgid "att2"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:334
msgid "bufferSize"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:334
msgid "bufsize"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:335
msgid "samples"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:335
msgid "samp"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:336
msgid "haloStep"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:336
msgid "shadhalostep"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:339
msgid "bias"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:340
msgid "softness"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:340
msgid "soft"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:354 blender/src/editipo.c:395
msgid "Energ"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:355 blender/src/editipo.c:403
#: blender/src/editsca.c:1066
msgid "Dist"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:356
msgid "SpotSi"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:357
msgid "SpotBl"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:358
msgid "HaloInt"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:359 blender/src/editipo.c:409
msgid "Quad1"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:360 blender/src/editipo.c:411
msgid "Quad2"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:397
msgid "skyType"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:397
msgid "skytype"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:398
msgid "mistType"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:398
msgid "mistype"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:399
msgid "horR"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:399
#: blender/bpython/intern/opy_datablock.c:426
msgid "horr"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:400
msgid "horG"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:400
#: blender/bpython/intern/opy_datablock.c:427
msgid "horg"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:401
msgid "horB"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:401
#: blender/bpython/intern/opy_datablock.c:428
msgid "horb"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:402
msgid "ambR"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:402
msgid "ambr"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:403
msgid "ambG"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:403
msgid "ambg"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:404
msgid "ambB"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:404
msgid "ambb"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:405
msgid "zenR"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:405
#: blender/bpython/intern/opy_datablock.c:429
msgid "zenr"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:406
msgid "zenG"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:406
#: blender/bpython/intern/opy_datablock.c:430
msgid "zeng"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:407
msgid "zenB"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:407
#: blender/bpython/intern/opy_datablock.c:431
msgid "zenb"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:408
#: blender/bpython/intern/opy_datablock.c:432
msgid "exposure"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:409
msgid "mistStart"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:409
#: blender/bpython/intern/opy_datablock.c:433
msgid "miststa"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:410
msgid "mistDepth"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:410
#: blender/bpython/intern/opy_datablock.c:434
msgid "mistdist"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:411
msgid "mistHeight"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:411
#: blender/bpython/intern/opy_datablock.c:435
msgid "misthi"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:412
msgid "starDensity"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:412
#: blender/bpython/intern/opy_datablock.c:436
msgid "stardist"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:413
msgid "starMinDist"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:413
msgid "starmindist"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:414
msgid "starSize"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:414
#: blender/bpython/intern/opy_datablock.c:437
msgid "starsize"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:415
msgid "starColNoise"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:415
msgid "starcolsize"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:416
msgid "gravity"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:446
msgid "() - Returns the active world"
msgstr "() - Ritorna un mondo attivo"

#: blender/bpython/intern/opy_datablock.c:461
msgid "getCurrent"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:513
msgid "Internal error, Unknown enumerated type"
msgstr "Errore Interno, tipo enumerativo sconosciuto"

#: blender/bpython/intern/opy_datablock.c:552
msgid "Internal error, Invalid prop entry\n"
msgstr "Errore interno, prop entry non valida\n"

#: blender/bpython/intern/opy_datablock.c:565
msgid "properties"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:621
#: blender/bpython/intern/opy_datablock.c:728
msgid "Internal error, Unknown prop type"
msgstr "Errore interno, tipo prop non sconosciuto"

#: blender/bpython/intern/opy_datablock.c:670
msgid "invalid setting for field"
msgstr "Impostazione non valida per il campo"

#: blender/bpython/intern/opy_datablock.c:686
#: blender/bpython/intern/opy_draw.c:1078
#: blender/bpython/intern/opy_draw.c:1404
#: blender/bpython/intern/opy_draw.c:1428 blender/src/toolbox.c:398
msgid "h"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:717
msgid "cannot directly assign, use slice assignment instead"
msgstr "non è possibile assegnare in modo diretto, usare invece l'assegnamento slice"

#: blender/bpython/intern/opy_datablock.c:726
msgid "cannot directly assign to item"
msgstr "non è possibile assegnare ad un item"

#: blender/bpython/intern/opy_datablock.c:746
msgid "expects Ipo object"
msgstr "blender si aspettæ un oggetto Ipo"

#: blender/bpython/intern/opy_datablock.c:753
msgid "Ipo type does not match object type!"
msgstr "Il tipo Ipo non corrisponde con il tipo dell'oggetto!"

#: blender/bpython/intern/opy_datablock.c:759
msgid "Object does not have an ipo!"
msgstr "L'oggetto non ha un ipo!"

#: blender/bpython/intern/opy_datablock.c:781
#: blender/bpython/intern/opy_datablock.c:783
#, c-format
msgid "[%.32s %.32s]"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:783
msgid "<deleted>"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:800
msgid ""
"Object type different from Data type or linking for this type not supported"
msgstr ""
"Il tipo di oggetto è differente dal Data type o il linking per questo tipo non è supportato"

#: blender/bpython/intern/opy_datablock.c:826
msgid "failed to link NMesh data"
msgstr "è fallito il link dei dati NMesh"

#: blender/bpython/intern/opy_datablock.c:828
msgid "mesh data was null\n"
msgstr "Il dato mesh era null\n"

#: blender/bpython/intern/opy_datablock.c:854
msgid ""
"(object) - Links 'self' with the specified object.\n"
"Only the following object types can be linked to each other:\n"
"\tScene  -> Object\n"
"    Object -> Data (Mesh, Curve, etc.)\n"
"    Object -> Materials: [Material1, Material2, ...]\n"
"\n"
"The order of linking does not matter, i.e. the following both expressions\n"
"are valid:\n"
"\n"
"    scene.link(object)\n"
"\n"
"    object.link(scene)\n"
msgstr ""
"(Oggetto) - Collega 'se stesso' con l'oggetto specificato\n"
"Solo i tipi di oggetti seguenti possono essere collegati l'uno con l'altro:\n"
"\tScena -> Oggetto\n"
"    Oggetto -> Dati (Mesh, Curva, ecc.)\n"
"    Oggetto -> Materiali: [Materiale1, Materiale2, ...]"
"\n"
"Non importa l'ordine di collegamento degli oggetti, ad esempio le seguenti espressioni possono essere:"
"\n"
"    scene.link(oggetto)\n"
"\n"
"    object.link(scena)\n"

#: blender/bpython/intern/opy_datablock.c:891
msgid "Argument must be a DataBlock object!"
msgstr "L'argomento deve essere un oggetto DataBlock!"

#: blender/bpython/intern/opy_datablock.c:897
msgid "FATAL: implementation error, illegal link method"
msgstr "FATALE: errore di implementazione, metodo link illefale"

#: blender/bpython/intern/opy_datablock.c:944
#: blender/bpython/intern/opy_datablock.c:993
msgid "block was deleted!"
msgstr "il blocco è stato cancellato!"

#: blender/bpython/intern/opy_datablock.c:1009
msgid "Block"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1149
msgid "unable to create Block for data"
msgstr "non riesco a creare il blocco per i dati"

#: blender/bpython/intern/opy_datablock.c:1172
msgid "Blender.Types"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1180
msgid "ButtonType"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1181
msgid "BufferType"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1182
msgid "NMeshType"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1183
msgid "NMFaceType"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1184
msgid "NMVertType"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1185
msgid "NMColType"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1187
msgid "BlockType"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1190
msgid "VectorType"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1191
msgid "MatrixType"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1201
msgid ".Lamp"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1213
#: blender/bpython/intern/opy_datablock.c:1239
msgid "Modes"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1235
msgid ".Material"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1249
msgid "TRACEABLE"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1251
msgid "SHADELESS"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1253
msgid "VCOL_LIGHT"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1255
msgid "ZTRANSP"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1256
msgid "VCOL_PAINT"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1257
msgid "ZINVERT"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1260
msgid "TEXFACE"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1265
msgid "HaloModes"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1273
msgid "TEX"
msgstr ""

#: blender/bpython/intern/opy_datablock.c:1274
msgid "PUNO"
msgstr ""

#: blender/bpython/intern/opy_draw.c:97 blender/bpython/intern/opy_draw.c:112
#: blender/bpython/intern/opy_draw.c:132
msgid "val"
msgstr ""

#: blender/bpython/intern/opy_draw.c:138
msgid "Button"
msgstr ""

#: blender/bpython/intern/opy_draw.c:192 blender/bpython/intern/opy_draw.c:407
#: blender/src/drawimasel.c:442 blender/src/drawoops.c:377
#: blender/src/filesel.c:1137
#, c-format
msgid "win %d"
msgstr ""

#: blender/bpython/intern/opy_draw.c:197
msgid "()"
msgstr ""

#: blender/bpython/intern/opy_draw.c:234
msgid "(ii)"
msgstr ""

#: blender/bpython/intern/opy_draw.c:243
msgid "() - Exit the windowing interface"
msgstr "() - Uscita dall'interfaccia a finestre"

#: blender/bpython/intern/opy_draw.c:265
msgid ""
"(draw, event, button) - Register callbacks for windowing\n"
"\n"
"(draw) A function to draw the screen, taking no arguments\n"
"(event) A function to handle events, taking 2 arguments (evt, val)\n"
"\t(evt) The event number\n"
"\t(val) The value modifier (for key and mouse press/release)\n"
"(button) A function to handle button events, taking 1 argument (evt)\n"
"\t(evt) The button number\n"
"\n"
"A None object can be passed if a callback is unused."
msgstr ""
"(draw, event, button) - callback di registrazione per la gestione delle finestre\n"
"\n"
"(draw) È una funzione per disegnare sullo schermo, non richiede nessun argomento\n"
"(event) È una funzione per gestire gli eventi, richiede due argomenti (evt, val)\n"
"\t(evt) numero di evento\n"
"\t(val) il modificatore di valore (per gli eventi di pressione e rilascio di tasti del mouse e tasti della tastiera)"
"(button) Una funzione per gestire gli eventi dei bottoni, accetta un argomento (evt)\n"
"\t(evt) Il numero del bottone\n"
"\n"
"Un oggetto di tipo None (nullo) può essere passato se la callback non è usata"

#: blender/bpython/intern/opy_draw.c:281
msgid "O|OO"
msgstr ""

#: blender/bpython/intern/opy_draw.c:296
msgid "--- disable clear namespace"
msgstr "--- disablita e pulisci il namespace"

#: blender/bpython/intern/opy_draw.c:325
msgid ""
"([after]) - Queue a redraw event\n"
"\n"
"[after=0] Determines whether the redraw is processed before or after other "
"input events.\n"
"\n"
"Redraw events are buffered so that regardless of how many events are queued\n"
"the window only receives one redraw event."
msgstr ""
"([after]) - accoda un evento di ridisegnamento (redraw)\n"
"\n"
"[after=0] Determina se il ridisegnamento (redraw) è fatto prima o dopo degli eventi di input (come la pressione di un tasto ad esempio).\n"
"\n"
"Il ridisegnamento (redraw) degli eventi è bufferizzato così che la finestra riceva solo un evento di ridisegnamento (redraw) in base a quanti eventi sono nella coda degli eventi."

#: blender/bpython/intern/opy_draw.c:346
msgid ""
"() - Force an immediate redraw\n"
"\n"
"Forced redraws are not buffered, in other words the window is redrawn\n"
"exactly once for everytime this function is called."
msgstr ""
"() - Forza un ridisegnamento (redraw) immediato\n"
"\n"
"I ridisegnamenti (redraw) forzati sono non bufferizzati, in altre parole la finestra è ridisegnata\n"
"esattamente una sola volta per ogni chiamata della funzione in questione."

#: blender/bpython/intern/opy_draw.c:370
msgid ""
"(value) - Create a default Button object\n"
"\n"
"(value) - The value to store in the button\n"
"\n"
"Valid values are ints, floats, and strings"
msgstr "(valore) - Crea un oggetto di tipo Bottone con impostazioni di default"
"\n"
"(valore) - Il valore da salvare nel bottone\n"
"\n"
"I valori accettati sono int, float e string"

#: blender/bpython/intern/opy_draw.c:395 blender/bpython/intern/opy_draw.c:731
msgid "button string"
msgstr "stringa di bottoni"

#: blender/bpython/intern/opy_draw.c:413
msgid ""
"(name, event, x, y, width, height, [tooltip]) - Create a new Button (push) "
"button\n"
"\n"
"(name) A string to display on the button\n"
"(event) The event number to pass to the button event function when "
"activated\n"
"(x, y) The lower left coordinate of the button\n"
"(width, height) The button width and height\n"
"[tooltip=] The button's tooltip"
msgstr ""
"(nome, evento, x, y, larghezza, altezza, [tooltip]) - Crea un nuovo Bottone (push)"
"button\n"
"\n"
"(nome) Una stringa da visualizzare sul bottone\n"
"(evento) Il numero di evento da passare alla funzione associata all'evento del bottone quando il bottone è attivato\n"
"(x, y) Sono le coordinate dell'angolo in basso a sinistra del bottone\n"
"(larghezza, altezza) La larghezza e l'altezza del bottone\n"
"[tooltip=] Il tooltip (suggerimento) del bottone"

#: blender/bpython/intern/opy_draw.c:428
msgid "siiiii|s"
msgstr ""

#: blender/bpython/intern/opy_draw.c:438
msgid ""
"(name, event, x, y, width, height, default, [tooltip]) - Create a new Menu "
"button\n"
"\n"
"(name) A string to display on the button\n"
"(event) The event number to pass to the button event function when "
"activated\n"
"(x, y) The lower left coordinate of the button\n"
"(width, height) The button width and height\n"
"(default) The number of the option to be selected by default\n"
"[tooltip=] The button's tooltip\n"
"\n"
"The menu options are specified through the name of the\n"
"button. Options are followed by a format code and seperated\n"
"by the '|' (pipe) character.\n"
"Valid format codes are\n"
"\t%t - The option should be used as the title\n"
"\t%xN - The option should set the integer N in the button value."
msgstr ""
"(nome, evento, x, y, larghezza, altezza, default, [tooltip] - Crea un nuovo Menu di bottoni\n"
"\n"
"(nome) Una stringa da visualizzare sul bottone\n"
"(evento) Il numero di evento da passare alla funzione dell'evento del bottone quando il bottone è attivato\n"
"(x, y) Sono le coordinate dell'angolo in basso a sinistra del bottone\n"
"(larghezza, altezza) La larghezza e l'altezza del bottone\n"
"[tooltip=] Il tooltip (suggerimento) del bottone"
"\n"
"Le opzioni del menu sono specificate attraverso il nome del bottone\n"
"Le opzioni sono seguite da un codice di formato (format code) e separate\n"
"dal carattere '|' (pipe).\n"
"I codici validi sono\n"
"\t%t - L'opzione deve essere usata come titolo\n"
"\t%xN - L'opzione deve essere impostata a N come intero nel valore del bottone."

#: blender/bpython/intern/opy_draw.c:462 blender/bpython/intern/opy_draw.c:492
msgid "siiiiii|s"
msgstr ""

#: blender/bpython/intern/opy_draw.c:475
msgid ""
"(name, event, x, y, width, height, default, [tooltip]) - Create a new Toggle "
"button\n"
"\n"
"(name) A string to display on the button\n"
"(event) The event number to pass to the button event function when "
"activated\n"
"(x, y) The lower left coordinate of the button\n"
"(width, height) The button width and height\n"
"(default) An integer (0 or 1) specifying the default state\n"
"[tooltip=] The button's tooltip"
msgstr ""
"(nome, evento, x, y, larghezza, altezza, default, [tooltip]) - Crea un bottone di tipo Toggle"
"\n"
"(nome) una stringa da visualizzare sul bottone\n"
"(evento) Il numero di evento da passare alla funzione associata all'evento del bottone quando il bottone è attivato\n"
"(x, y) Sono le coordinate dell'angolo in basso a sinistra del bottone\n"
"(larghezza, altezza) La larghezza e l'altezza del bottone\n"
"[tooltip=] il tooltip (suggerimento) del bottone"

#: blender/bpython/intern/opy_draw.c:538
msgid ""
"(name, event, x, y, width, height, initial, min, max, [update, tooltip]) - "
"Create a new Slider button\n"
"\n"
"(name) A string to display on the button\n"
"(event) The event number to pass to the button event function when "
"activated\n"
"(x, y) The lower left coordinate of the button\n"
"(width, height) The button width and height\n"
"(initial, min, max) Three values (int or float) specifying the initial and "
"limit values.\n"
"[update=1] A value controlling whether the slider will emit events as it is "
"edited.\n"
"\t\t\tA non-zero value (default) enables the events. A zero value supresses "
"them.\n"
"[tooltip=] The button's tooltip"
msgstr ""
"(nome, evento, x, y, larghezza, altezza, inizio, min, max, [aggiorna, tooltip]) - Crea un nuovo bottone di tipo Slider"
"\n"
"(nome) Una stringa da visualizzare sul bottone\n"
"(evento) Il numero di evento da passare alla funziona associata all'evento del bottone quando il bottone è attivato\n"
"(x, y) Sono le coordinate dell'angolo in basso a sinistra del bottone\n"
"(larghezza, altezza) La larghezza e l'altezza del bottone\n"
"(inizio, min, max) Tre valori (int o float) per specificare i valori iniziali ed i valori di limite\n"
"[update=1] Un valore che controlla che lo slider emetterà eventi se modificato\n"
"\t\t\tUn valore che non è zero (default) abilita gli eventi. Uno zero li sopprime\n"
"[tooltip=] Il tooltip (suggerimento) del bottone"


#: blender/bpython/intern/opy_draw.c:558
msgid "siiiiiOOO|is"
msgstr ""

#: blender/bpython/intern/opy_draw.c:600
msgid ""
"(event, x, y, width, height, initial, min, max, [update, tooltip]) - Create "
"a new Scrollbar\n"
"\n"
"(event) The event number to pass to the button event function when "
"activated\n"
"(x, y) The lower left coordinate of the button\n"
"(width, height) The button width and height\n"
"(initial, min, max) Three values (int or float) specifying the initial and "
"limit values.\n"
"[update=1] A value controlling whether the slider will emit events as it is "
"edited.\n"
"\t\t\tA non-zero value (default) enables the events. A zero value supresses "
"them.\n"
"[tooltip=] The button's tooltip"
msgstr ""
"(evento, x, y, larghezza, altezza, inizio, min, max, [aggiorna, tooltip]) - Crea una nuova Scrollbar (barra di scorrimento)"
"\n"
"(evento) Il numero di evento da passare alla funziona associata all'evento del bottone quando il bottone è attivato\n"
"(x, y) Sono le coordinate dell'angolo in basso a sinistra del bottone\n"
"(larghezza, altezza) La larghezza e l'altezza del bottone\n"
"(inizio, min, max) Tre valori (int o float) per specificare i valori iniziali ed i valori di limite\n"
"[update=1] Un valore che controlla che lo slider emetterà eventi se modificato\n"
"\t\t\tUn valore che non è zero (default) abilita gli eventi. Uno zero li sopprime\n"
"[tooltip=] Il tooltip (suggerimento) del bottone"

#: blender/bpython/intern/opy_draw.c:620
msgid "iiiiiOOO|is"
msgstr ""

#: blender/bpython/intern/opy_draw.c:623
msgid "expected numbers for initial, min, and max"
msgstr "numeri previsti per inizio, min e max"

#: blender/bpython/intern/opy_draw.c:656
msgid ""
"(name, event, x, y, width, height, initial, min, max, [tooltip]) - Create a "
"new Number button\n"
"\n"
"(name) A string to display on the button\n"
"(event) The event number to pass to the button event function when "
"activated\n"
"(x, y) The lower left coordinate of the button\n"
"(width, height) The button width and height\n"
"(initial, min, max) Three values (int or float) specifying the initial and "
"limit values.\n"
"[tooltip=] The button's tooltip"
msgstr ""
"(nome, evento, x, y, larghezza, altezza, inizio, min, max, [aggiorna, tooltip]) - Crea un nuovo bottone di tipo Number (numero)"
"\n"
"(nome) Una stringa da visualizzare sul bottone\n"
"(evento) Il numero di evento da passare alla funziona associata all'evento del bottone quando il bottone è attivato\n"
"(x, y) Sono le coordinate dell'angolo in basso a sinistra del bottone\n"
"(larghezza, altezza) La larghezza e l'altezza del bottone\n"
"(inizio, min, max) Tre valori (int o float) per specificare i valori iniziali ed i valori di limite\n"
"[tooltip=] Il tooltip (suggerimento) del bottone"

#: blender/bpython/intern/opy_draw.c:674
msgid "siiiiiOOO|s"
msgstr ""

#: blender/bpython/intern/opy_draw.c:708
msgid ""
"(name, event, x, y, width, height, initial, length, [tooltip]) - Create a "
"new String button\n"
"\n"
"(name) A string to display on the button\n"
"(event) The event number to pass to the button event function when "
"activated\n"
"(x, y) The lower left coordinate of the button\n"
"(width, height) The button width and height\n"
"(initial) The string to display initially\n"
"(length) The maximum input length\n"
"[tooltip=] The button's tooltip"
msgstr ""
"(nome, evento, x, y, larghezza, altezza, inizio, [tooltip]) - Crea un nuovo bottone di tipo String (stringa)"
"\n"
"(nome) Una stringa da visualizzare sul bottone\n"
"(evento) Il numero di evento da passare alla funziona associata all'evento del bottone quando il bottone è attivato\n"
"(x, y) Sono le coordinate dell'angolo in basso a sinistra del bottone\n"
"(larghezza, altezza) La larghezza e l'altezza del bottone\n"
"(inizio) La stringa da visualizzare inizialmente\n"
"[tooltip=] Il tooltip (suggerimento) del bottone"

#: blender/bpython/intern/opy_draw.c:726
msgid "siiiiisi|s"
msgstr ""

#: blender/bpython/intern/opy_draw.c:743
msgid ""
"(text) - Draw text onscreen\n"
"\n"
"(text) The text to draw\n"
msgstr ""
"(text) - Disegna il testo sullo schermo\n"
"\n"
"(text) Il testo da disegnare\n"

#: blender/bpython/intern/opy_draw.c:963
msgid "Buffer buffer"
msgstr ""

#: blender/bpython/intern/opy_draw.c:992
msgid ""
"(type, dimensions, [template]) - Create a new Buffer object\n"
"\n"
"(type) - The format to store data in\n"
"(dimensions) - An int or sequence specifying the dimensions of the buffer\n"
"[template] - A sequence of matching dimensions to the buffer to be created\n"
"\twhich will be used to initialize the Buffer.\n"
"\n"
"If a template is not passed in all fields will be initialized to 0.\n"
"\n"
"The type should be one of GL_BYTE, GL_SHORT, GL_INT, or GL_FLOAT.\n"
"If the dimensions are specified as an int a linear buffer will be\n"
"created. If a sequence is passed for the dimensions the buffer\n"
"will have len(sequence) dimensions, where the size for each dimension\n"
"is determined by the value in the sequence at that index.\n"
"\n"
"For example, passing [100, 100] will create a 2 dimensional\n"
"square buffer. Passing [16, 16, 32] will create a 3 dimensional\n"
"buffer which is twice as deep as it is wide or high."
msgstr ""
"(tipo, dimensioni, [template]) - Crea un nuovo oggetto di tipo Buffer\n"
"\n"
"(tipo) - Il formato in cui salvare i dati\n"
"(dimensioni) Un int (intero) o una sequenza che specifichi le dimensioni del buffer\n"
"[template] - Una sequenza di dimensioni che corrispondano al buffer creato\n"
"\t che verrà usato per inizializzare il Buffer.\n"
"\n"
"Se un template non è passato allora verrà inizializzato a 0.\n"
"\n"
"Per esempio, passando [100, 100] verranno creati dei buffer quadrati a 2 dimensioni. Passando [16, 16, 32] verrà creato un buffer a 3 dimensioni che sarà due volte più profondo rispetto a quanto sarà alto o largo"

#: blender/bpython/intern/opy_draw.c:1019
msgid "iO|O"
msgstr ""

#: blender/bpython/intern/opy_draw.c:1028
#: blender/bpython/intern/opy_draw.c:1033
#: blender/bpython/intern/opy_draw.c:1101
msgid "Buffer dimensions"
msgstr "Dimensioni del buffer"

#: blender/bpython/intern/opy_draw.c:1071
#: blender/bpython/intern/opy_matrix.c:124
#: blender/bpython/intern/opy_nmesh.c:507
#: blender/bpython/intern/opy_vector.c:97
msgid "array index out of range"
msgstr "Indice dell'array fuori dall'intervallo"

#: blender/bpython/intern/opy_draw.c:1132
#: blender/bpython/intern/opy_nmesh.c:533
#: blender/bpython/intern/opy_vector.c:123
msgid "array assignment index out of range"
msgstr "Assegnamento dell'indice dell'array fuori dall'intervallo"

# leave b;, h;, i; and letter followed by a ';' untouched!
#: blender/bpython/intern/opy_draw.c:1149
msgid "b;Coordinates must be ints"
msgstr "b;Le coordinate devono essere intere"

#: blender/bpython/intern/opy_draw.c:1153
msgid "h;Coordinates must be ints"
msgstr "h;Le coordinate devono essere intere"

#: blender/bpython/intern/opy_draw.c:1157
msgid "i;Coordinates must be ints"
msgstr "i;Le coordinate devono essere intere"

#: blender/bpython/intern/opy_draw.c:1161
#: blender/bpython/intern/opy_vector.c:68
msgid "f;Coordinates must be floats"
msgstr "f;Le coordinate devono essere float"

#: blender/bpython/intern/opy_draw.c:1179
#: blender/bpython/intern/opy_nmesh.c:560
#: blender/bpython/intern/opy_vector.c:147
msgid "illegal argument type for built-in operation"
msgstr "Tipo di argomento illegale per le operazioni built-in"

#: blender/bpython/intern/opy_draw.c:1184
msgid "size mismatch in assignment"
msgstr "dimensione non corrispondente nell'assegnamento"

#: blender/bpython/intern/opy_draw.c:1247
msgid "list"
msgstr ""

#: blender/bpython/intern/opy_draw.c:1248
msgid "dimensions"
msgstr ""

#: blender/bpython/intern/opy_draw.c:1265
#: blender/bpython/intern/opy_draw.c:1866
msgid "Buffer"
msgstr ""

#: blender/bpython/intern/opy_draw.c:1452
#: blender/bpython/intern/opy_draw.c:1458
msgid "d"
msgstr ""

#: blender/bpython/intern/opy_draw.c:1863
msgid "gl"
msgstr ""

#: blender/bpython/intern/opy_matrix.c:68
msgid "() - returns inverse of matrix"
msgstr "() - ritorna l'inverso di una matrice"

#: blender/bpython/intern/opy_matrix.c:143
msgid "Matrix"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:111
msgid ""
"([r, g, b, a]) - Get a new mesh color\n"
"\n"
"[r=255, g=255, b=255, a=255] Specify the color components"
msgstr ""
"([r, g, b, a]) - Estrae un nuovo colore per una mesh\n"
"\n"
"[r=255, g=255, b=255, a=255] Specifica i componenti di un colore"

#: blender/bpython/intern/opy_nmesh.c:122
msgid "|iiii"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:133
#: blender/bpython/intern/opy_nmesh.c:150 blender/src/toolbox.c:227
#: gameengine/GamePlayer/netscape/src/Blender3DPlugin_native_implementation.c:128
#: gameengine/GamePlayer/netscape/src/PLG_MSWindows_windowing.c:427
#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:853
#: gameengine/GamePlayer/netscape/src/UnixShell.c:944
#: gameengine/GamePlayer/netscape/test/colorcycle/TST_colorcycle.c:159
#: gameengine/GamePlayer/netscape/test/colorcycle/TST_colorcycle.c:171
#: gameengine/GamePlayer/netscape/test/gears/TST_gears.c:558
#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:688
#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:700
msgid "a"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:159
#, c-format
msgid "[NMCol - <%d, %d, %d, %d>]"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:166
msgid "NMCol"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:221
msgid "(vertexlist = None) - Get a new face, and pass optional vertex list"
msgstr "(vertexlist = None) - Estrae una nuova faccia, e passa una lista di vertici opzionali"

#: blender/bpython/intern/opy_nmesh.c:224
msgid "|O!"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:261
msgid "(vert) - appends Vertex 'vert' to face vertex list"
msgstr "(vert) - accoda Vertex 'vert' alla lista dei vertici per la faccia"

#: blender/bpython/intern/opy_nmesh.c:285
#: blender/bpython/intern/opy_nmesh.c:322 blender/src/toolbox.c:400
msgid "v"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:287
#: blender/bpython/intern/opy_nmesh.c:329
msgid "col"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:291
#: blender/bpython/intern/opy_nmesh.c:336
msgid "materialIndex"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:293
#: blender/bpython/intern/opy_nmesh.c:342
msgid "smooth"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:305
#: blender/bpython/intern/opy_nmesh.c:362
msgid "transp"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:307
#: blender/bpython/intern/opy_nmesh.c:348
msgid "uv"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:374
msgid "expects Image Datablock type"
msgstr "Ci si aspetta il tipo Image Datablock"

#: blender/bpython/intern/opy_nmesh.c:387
msgid "[NMFace]"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:419
msgid "NMFace"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:447
msgid ""
"([x, y, z]) - Get a new vertice\n"
"\n"
"[x, y, z] Specify new coordinates"
msgstr ""
"([x, y, z]) - Estrae un nuovo vertice\n"
"\n"
"[x, y, z] Specifica le nuove coordinate"

#: blender/bpython/intern/opy_nmesh.c:454
msgid "|fff"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:466
msgid "co"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:467
msgid "no"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:468
#: blender/bpython/intern/opy_nmesh.c:483
msgid "uvco"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:469
#: blender/bpython/intern/opy_nmesh.c:479
msgid "index"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:485
msgid "Vector tuple or triple expected"
msgstr "Era prevista la tupla del vettore o la tripletta"

#: blender/bpython/intern/opy_nmesh.c:538
msgid "NMVert member must be a number"
msgstr "Il membro NMVert deve essere un numero"

#: blender/bpython/intern/opy_nmesh.c:565
#: blender/bpython/intern/opy_vector.c:152
msgid "size mismatch in slice assignment"
msgstr "Dimensione non corretta nell'assegnamento slice"

#: blender/bpython/intern/opy_nmesh.c:594
msgid "NMVert"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:620
msgid ""
"(flag = None) - returns list of selected Faces\n"
"If flag = 1, return indices instead"
msgstr ""
"(flag = NONE) - ritorna una lista di Facce\n"
"Se flag = 1, ritorna invece gli indici"

#: blender/bpython/intern/opy_nmesh.c:658
msgid "returns the index of the active face "
msgstr "ritorna l'indice delle facce attive"

#: blender/bpython/intern/opy_nmesh.c:666
msgid ""
"(flag = None) - returns 1 if Mesh has per vertex UVs ('Sticky')\n"
"The optional argument sets the Sticky flag"
msgstr ""
"(flag = None) - ritorna 1 se la Mesh ha per vertice UVs ('Sticky')\n"
"L'argomento opzionale imposta il flag Sticky"

#: blender/bpython/intern/opy_nmesh.c:687
msgid ""
"(flag = None) - returns 1 if Mesh has textured faces\n"
"The optional argument sets the textured faces flag"
msgstr ""
"(flage = None) - ritorna 1 se la Mesh ha delle facce con applicata una texture\n"
"L'argomento opzionale imposta il flag textured sulle facce"

#: blender/bpython/intern/opy_nmesh.c:715
msgid ""
"(flag = None) - returns 1 if Mesh has vertex colours.\n"
"The optional argument sets the vertex colour flag"
msgstr ""
"(flag = None) - ritorna 1 se la Mesh ha dei vertici colorati\n"
"L'argomento opzionale imposta il colore del vertice"

#: blender/bpython/intern/opy_nmesh.c:744
msgid "updates the Mesh"
msgstr "aggiorna la Mesh"

#: blender/bpython/intern/opy_nmesh.c:778
msgid "FATAL: could not create mesh object"
msgstr "FATALE: non è possibile creare l'oggetto mesh"

#: blender/bpython/intern/opy_nmesh.c:789
msgid "returns free Mesh datablock object from NMesh"
msgstr "ritorna un oggetto Mesh datablock da NMesh"

#: blender/bpython/intern/opy_nmesh.c:799
msgid "|si"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:803
#: blender/bpython/intern/opy_nmesh.c:1576
msgid "nmesh vertices are not a sequence"
msgstr "I vertici nmesh non sono una sequenza"

#: blender/bpython/intern/opy_nmesh.c:806
#: blender/bpython/intern/opy_nmesh.c:1578
msgid "nmesh faces are not a sequence"
msgstr "Le facce nmesh non sono una sequenza"

#: blender/bpython/intern/opy_nmesh.c:809
#: blender/bpython/intern/opy_nmesh.c:1580
msgid "nmesh materials are not a sequence"
msgstr "I materiali nmesh non sono una sequenza"

#: blender/bpython/intern/opy_nmesh.c:812
#: blender/bpython/intern/opy_nmesh.c:1583
msgid "nmesh vertices must be NMVerts"
msgstr "I vertici nmesh devono essere NMVerts"

#: blender/bpython/intern/opy_nmesh.c:815
#: blender/bpython/intern/opy_nmesh.c:1585
msgid "nmesh faces must be NMFaces"
msgstr "Le facce nmesh devono essere NMFaces"

#: blender/bpython/intern/opy_nmesh.c:822
msgid "(object) - Links NMesh data with Object 'object'"
msgstr "(oggetto) - Collega i dati NMesh con l'oggetto 'oggetto'"

#: blender/bpython/intern/opy_nmesh.c:854
#: blender/bpython/intern/opy_nmesh.c:880
#: blender/bpython/intern/opy_nmesh.c:882
msgid "materials"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:857
#: blender/bpython/intern/opy_nmesh.c:880
#: blender/bpython/intern/opy_nmesh.c:885
msgid "verts"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:868
#: blender/bpython/intern/opy_nmesh.c:880
msgid "faces"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:893
msgid "expected a sequence"
msgstr "Ci si aspettava una sequenza"

#: blender/bpython/intern/opy_nmesh.c:935
msgid "(ff)"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:1114
msgid "() - returns a new, empty NMesh mesh object\n"
msgstr "() - ritorna un nuovo, vuoto oggetto mesh NMesh\n"

#: blender/bpython/intern/opy_nmesh.c:1122
msgid ""
"([name]) - Get a raw mesh from Blender\n"
"\n"
"[name] Name of the mesh to be returned\n"
"\n"
"If name is not specified a new empty mesh is\n"
"returned, otherwise Blender returns an existing\n"
"mesh."
msgstr ""
"([nome]) - Estrae una raw mæsh da Blender\n"
"\n"
"[nome] Nome della mesh che deve essere ritornata\n"
"\n"
"Se nome non è specificato, è ritornata una nuova mesh vuota\n"
"altrimenti Blender ritornerà una mesh esistente"

#: blender/bpython/intern/opy_nmesh.c:1146
msgid ""
"(name) - Get the raw mesh used by a Blender object\n"
"\n"
"(name) Name of the object to get the mesh from\n"
"\n"
"This returns the mesh as used by the object, which\n"
"means it contains all deformations and modifications."
msgstr ""
"(nome) - Estrae la raw mesh usata da un oggetto di Blender\n"
"\n"
"(nome) Nome di un oggetto da cui prendere la mesh\n"
"\n"
"Questo ritorna la mesh usata dall'oggetto, che significa\n"
"che contiene tutte le deformazioni e le modifiche."

#: blender/bpython/intern/opy_nmesh.c:1165
msgid "Object does not have Mesh data"
msgstr "L'oggetto non ha dati Mesh"

#: blender/bpython/intern/opy_nmesh.c:1242
msgid "ff"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:1355
msgid "Warning: different length of vertex and UV coordinate list in face!\n"
msgstr "Avviso: lunghezze differenti di vertici e coordinate UV sono presenti nella faccia!\n"

#: blender/bpython/intern/opy_nmesh.c:1383
msgid "FATAL INTERNAL ERROR: illegal call to updateMaterials()\n"
msgstr "ERRORE INTERNO FATALE: chiamata illegale a updateMaterials()\n"

#: blender/bpython/intern/opy_nmesh.c:1417
msgid "Material type in attribute list 'materials' expected!"
msgstr "Ci si aspettava un tipo di materiale nella lista 'materiali'!"

#: blender/bpython/intern/opy_nmesh.c:1451 blender/src/editmesh.c:1536
msgid "msticky"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:1556
msgid ""
"(mesh, [name, renormal]) - Return a raw mesh to Blender\n"
"\n"
"(mesh) The NMesh object to store\n"
"[name] The mesh to replace\n"
"[renormal=1] Flag to control vertex normal recalculation\n"
"\n"
"If the name of a mesh to replace is not given a new\n"
"object is created and returned."
msgstr ""
"(mesh, [name, renormal]) - Ritorna una raw mesh a Blender\n"
"\n"
"(mesh) L'oggetto NMesh da salvare\n"
"[name] La mesh da rimpiazzare\n"
"[renormal=1] Flag per controllare il ricalcolo delle normali dei vertici\n"
"Se il nome della mesh da rimpiazzare non ! fornito, viene creato e ritornato\n"
"un nuovo oggetto"

#: blender/bpython/intern/opy_nmesh.c:1573
msgid "O!|si"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:1594
msgid "Fatal: could not create mesh object"
msgstr "Fatale: non riesco a creare un oggetto mesh"

#: blender/bpython/intern/opy_nmesh.c:1667
msgid "BILLBOARD"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:1669
msgid "ALL"
msgstr ""

#: blender/bpython/intern/opy_nmesh.c:1672
msgid "HALO"
msgstr ""

#: blender/bpython/intern/opy_vector.c:128
msgid "vector member must be a number"
msgstr "un vettore non deve essere un numero"

#: blender/bpython/intern/opy_vector.c:176
msgid "("
msgstr ""

#: blender/bpython/intern/opy_vector.c:183
msgid ", "
msgstr ""

#: blender/bpython/intern/opy_vector.c:190
msgid ")"
msgstr ""

#: blender/bpython/intern/opy_vector.c:214
msgid "Vector"
msgstr ""

#: blender/bpython/intern/opy_window.c:69
msgid "() - Redraw all windows by queue event"
msgstr "() - Ridisegna (Redraw) tutte le finestre nella coda degli eventi"

#: blender/bpython/intern/opy_window.c:82
msgid "() - Force a redraw of a specific Window Type; see Window.Const"
msgstr "() - Forza un ridisegnamento (redraw) di un tipo specifico di finestra; vedi Window.Const"

#: blender/bpython/intern/opy_window.c:131
msgid "() - Redraw all windows"
msgstr "() - Ridisegna (Redraw)tutte le finestre"

#: blender/bpython/intern/opy_window.c:137
msgid ""
"(done, text) - Draw a progressbar.\n"
"'done' is a float value <= 1.0, 'text' contains info about what is "
"currently\n"
"being done"
msgstr ""
"(fatto, testo) - Disegna una progressbar.\n"
"'done' è un valore float <= 1.0, 'text' contiene informazioni su cosa si stia facendo\n"
"al momento"

#: blender/bpython/intern/opy_window.c:147
msgid "fs"
msgstr ""

#: blender/decrypt/intern/BLO_decrypt.c:130
#: blender/encrypt/intern/BLO_encrypt.c:72 blender/sign/intern/BLO_sign.c:70
#: blender/verify/intern/BLO_verify.c:294
msgid ""
msgstr ""

#: blender/decrypt/intern/BLO_decrypt.c:143
msgid "BLO_en_de_cryptHeaderStruct Magic confirmed\n"
msgstr "BLO_en_de_cryptHeaderStruct Magic confermato\n"

#: blender/decrypt/intern/BLO_decrypt.c:148
msgid "ERROR BLO_en_de_cryptHeaderStruct Magic NOT confirmed\n"
msgstr "ERROR BLO_en_de_cryptHeaderStruct Magic NON confermato\n"

#: blender/decrypt/intern/BLO_decrypt.c:162
msgid "BLO_en_de_cryptHeader CRC correct\n"
msgstr "BLO_en_de_cryptHeader CRC corretto\n"

#: blender/decrypt/intern/BLO_decrypt.c:167
msgid "ERROR BLO_en_de_cryptHeader CRC NOT correct\n"
msgstr "ERROR BLO_en_de_cryptHeader CRC NON corretto\n"

#: blender/decrypt/intern/BLO_decrypt.c:201
msgid "ALERT users-pubKey != datastream-pubKey, stop reading\n"
msgstr "AVVISO users-pubKey != datastream-pubKey, mi fermo nella lettura\n"

#: blender/decrypt/intern/BLO_decrypt.c:220
#, c-format
msgid "BLO_decrypt_process gets %u bytes\n"
msgstr "BLO_decrypt_process richiede  %u byte\n"

#: blender/decrypt/intern/BLO_decrypt.c:230
#: blender/encrypt/intern/BLO_encrypt.c:134 blender/sign/intern/BLO_sign.c:105
#: blender/verify/intern/BLO_verify.c:357
msgid "Error in RSA_new\n"
msgstr "Errore in RSA_new\n"

#: blender/decrypt/intern/BLO_decrypt.c:272
#, c-format
msgid "Error in RSA_public_decrypt %s\n"
msgstr "Errore in RSA_public_decrypt %s\n"

#: blender/decrypt/intern/BLO_decrypt.c:355
msgid "Crypted data length is correct\n"
msgstr "La lunghezza dei dati criptati è corretta\n"

#: blender/decrypt/intern/BLO_decrypt.c:359
msgid "Crypted data length is NOT correct\n"
msgstr "La lunghezza dei dati criptati NON è corretta\n"

#: blender/decrypt/intern/BLO_decrypt.c:372
msgid "Crypted data CRC is correct\n"
msgstr "Il CRC dei dati criptati è corretto\n"

#: blender/decrypt/intern/BLO_decrypt.c:376
msgid "Crypted data CRC is NOT correct\n"
msgstr "Il CRC dei dati criptati non è corretto\n"

#: blender/decrypt/stub/BLO_decryptSTUB.c:47
msgid "Error BLO_decrypt_begin is a stub\n"
msgstr "Errore: BLO_decrypt_begin è uno stub\n"

#: blender/decrypt/stub/BLO_decryptSTUB.c:64
msgid "Error BLO_decrypt_process is a stub\n"
msgstr "Errore: in BLO_decrypt_process is a stub\n"

#: blender/decrypt/stub/BLO_decryptSTUB.c:79
msgid "Error BLO_decrypt_end is a stub\n"
msgstr "Errore: BLO_decrypt_end è uno stub\n"

#: blender/deflate/intern/BLO_deflate.c:52
#: blender/inflate/intern/BLO_inflate.c:54
#, c-format
msgid "%s error: %d\n"
msgstr "%s error: %d\n"

#: blender/deflate/intern/BLO_deflate.c:75
msgid "deflateInit"
msgstr ""

#: blender/deflate/intern/BLO_deflate.c:76
msgid "deflateSetDictionary"
msgstr ""

#: blender/deflate/intern/BLO_deflate.c:77
msgid "deflateEnd"
msgstr ""

#: blender/deflate/intern/BLO_deflate.c:80
#: blender/inflate/intern/BLO_inflate.c:118
msgid "sure this is not a number"
msgstr "sicuramente non è un numero"

#: blender/deflate/intern/BLO_deflate.c:122
msgid "deflate should report Z_STREAM_END\n"
msgstr "deflate dovrebbe riportare Z_STREAM_END\n"

#: blender/deflate/intern/BLO_deflate.c:142
#, c-format
msgid "BLO_deflate compressed %ld bytes to %ld (%.0f%%)\n"
msgstr "BLO_deflate compresso %ld byte a %ld (%.0f%%)\n"

#: blender/deflate/intern/BLO_deflate.c:147
#, c-format
msgid "BLO_deflate writes streamGlueHeader of %u bytes\n"
msgstr "BLO_deflate scrive streamGlueHeader di %u byte\n"

#: blender/deflate/intern/BLO_deflate.c:168
#, c-format
msgid "BLO_deflate writes BLO_in_de_flateHeader of %u bytes\n"
msgstr "BLO_deflate scrive BLO_in_de_flateHeader di %u byte\n"

#: blender/deflate/intern/BLO_deflate.c:193
#, c-format
msgid "BLO_deflate writes %lu bytes raw data (total %lu)\n"
msgstr "BLO_deflate scrive %lu byte di dati raw (totale %lu)\n"

#: blender/deflate/stub/BLO_deflateSTUB.c:48
msgid "Error BLO_deflate is a stub"
msgstr "Errore BLO_deflate è uno stub"

#: blender/deflate/test/stubbed/stubbed.c:65
#, c-format
msgid "|   |- streamGlueHeader: %p\n"
msgstr ""

#: blender/deflate/test/stubbed/stubbed.c:67
#, c-format
msgid "|      |- magic:             %c\n"
msgstr ""

#: blender/deflate/test/stubbed/stubbed.c:69
#, c-format
msgid ""
"|      |- totalStreamLength: %x hex (%x reversed), %d dec (%d reversed)\n"
msgstr ""

#: blender/deflate/test/stubbed/stubbed.c:75
#, c-format
msgid "|      |- dataProcessorType: %d (%d reversed)\n"
msgstr ""

#: blender/deflate/test/stubbed/stubbed.c:78
#, c-format
msgid "|      |- crc:               %x hex, (%d dec)\n"
msgstr ""

#: blender/deflate/test/stubbed/stubbed.c:81
#: blender/deflate/test/stubbed/stubbed.c:163
#: blender/deflate/test/stubbed/stubbed.c:184
msgid "|\n"
msgstr ""

#: blender/deflate/test/stubbed/stubbed.c:82
#, c-format
msgid "|-- Memory dump (starting at %p):"
msgstr ""

#: blender/deflate/test/stubbed/stubbed.c:85
#, c-format
msgid "%02x%02x%02x%02x-"
msgstr ""

#: blender/deflate/test/stubbed/stubbed.c:90
msgid ""
"\n"
"|\n"
msgstr ""

#: blender/deflate/test/stubbed/stubbed.c:120
msgid ""
"\n"
"*** Deflate test with stubs\n"
"|\n"
msgstr ""
"\n"
"*** Deflate test con stubs\n"
"|\n"

#: blender/deflate/test/stubbed/stubbed.c:151
#, c-format
msgid "|-- Allocating %d bytes for the header.\n"
msgstr "|-- Sto allocando %d byte per l'header.\n"

#: blender/deflate/test/stubbed/stubbed.c:164
#: blender/deflate/test/stubbed/stubbed.c:186
msgid "|-- Will call BLO_deflate with args:\n"
msgstr "|-- Chiamerò BLO_deflate con argomenti:\n"

#: blender/deflate/test/stubbed/stubbed.c:165
#: blender/deflate/test/stubbed/stubbed.c:187
#, c-format
msgid "|   |- datachunk pointing to %p\n"
msgstr ""

#: blender/deflate/test/stubbed/stubbed.c:167
#: blender/deflate/test/stubbed/stubbed.c:189
#, c-format
msgid "|   |- datachunksize: %d\n"
msgstr ""

#: blender/deflate/test/stubbed/stubbed.c:170
#: blender/deflate/test/stubbed/stubbed.c:192
msgid "| \n"
msgstr ""

#: blender/deflate/test/stubbed/stubbed.c:180
#, c-format
msgid "|-- BLO_deflate returned %d \n"
msgstr "|-- BLO_deflate ha ritornato %d \n"

#: blender/deflate/test/stubbed/stubbed.c:185
msgid "|-- Arguments are now:\n"
msgstr "|-- Gli argomenti sono adesso:\n"

#: blender/deflate/test/stubbed/stubbed.c:198
#: blender/writestreamglue/test/readwritetest/readwritetest.c:182
msgid ""
"|\n"
"*** Finished test\n"
"\n"
msgstr ""
"|\n"
"*** Test finiti\n"
"\n"

#: blender/encrypt/intern/BLO_encrypt.c:106
#, c-format
msgid "BLO_encrypt writes streamGlueHeader of %u bytes\n"
msgstr "BLO_encrypt scrive streamGlueHeader di %u byte\n"

#: blender/encrypt/intern/BLO_encrypt.c:168
msgid "Error in RSA_private_encrypt\n"
msgstr "Errore in RSA_private_encrypt\n"

#: blender/encrypt/intern/BLO_encrypt.c:180
#, c-format
msgid "BLO_encrypt writes BLO_en_de_cryptHeader of %u bytes\n"
msgstr "BLO_encrypt scrive BLO_en_de_cryptHeader di %u byte\n"

#: blender/encrypt/intern/BLO_encrypt.c:210
#, c-format
msgid "BLO_encrypt writes %u bytes raw data (total %u)\n"
msgstr "BLO_encrypt scrive %u byte di dati raw (totale %u)\n"

#: blender/imbuf/intern/allocimbuf.c:129
msgid "addzbufImBuf"
msgstr ""

#: blender/imbuf/intern/allocimbuf.c:149
msgid "addencodedbufferImBuf"
msgstr ""

#: blender/imbuf/intern/allocimbuf.c:166
msgid "imb_enlargeencodedbufferImBuf: error in parameters\n"
msgstr "imb_enlargeencodedbufferImBuf: errore nei parameters\n"

#: blender/imbuf/intern/allocimbuf.c:173
msgid "enlargeencodedbufferImBuf"
msgstr ""

#: blender/imbuf/intern/allocimbuf.c:203
msgid "imb_addrectImBuf"
msgstr ""

#: blender/imbuf/intern/allocimbuf.c:223
msgid "imb_addcmapImBuf"
msgstr ""

#: blender/imbuf/intern/allocimbuf.c:250
msgid "imb_addplanesImBuf"
msgstr ""

#: blender/imbuf/intern/allocimbuf.c:272
msgid "ImBuf_struct"
msgstr ""

#: blender/imbuf/intern/anim.c:99
#, c-format
msgid "%s: %s\n"
msgstr ""

#: blender/imbuf/intern/anim.c:100
#, c-format
msgid "%s: returned error\n"
msgstr "%s: ha ritornato un errore\n"

#: blender/imbuf/intern/anim.c:108
#, c-format
msgid "Can't open movie: %s\n"
msgstr "Non riesco ad aprire il film: %s\n"

#: blender/imbuf/intern/anim.c:112
#, c-format
msgid "No image track in movie: %s\n"
msgstr "Nessuna image traccia nel film: %s\n"

#: blender/imbuf/intern/anim.c:144
msgid "mvReadFrames"
msgstr ""

#: blender/imbuf/intern/anim.c:378
msgid "free anim, anim == NULL\n"
msgstr ""

#: blender/imbuf/intern/anim.c:404
msgid "anim struct"
msgstr ""

#: blender/imbuf/intern/anim.c:685
#, c-format
msgid "No anim5 file %s\n"
msgstr "Nessun file anim5: %s\n"

#: blender/imbuf/intern/anim.c:696
msgid "mmap"
msgstr ""

#: blender/imbuf/intern/anim.c:809
msgid "animavi"
msgstr ""

#: blender/imbuf/intern/anim.c:812
#, c-format
msgid "Can't open avi: %s\n"
msgstr "Non riesco ad aprire l'avi: %s\n"

#: blender/imbuf/intern/anim.c:847
#, c-format
msgid "Can't find AVI decoder for type : %4.4hs/%4.4hs\n"
msgstr "Non riesco a trovare un decoder AVI per il tipo: %4.4hs/%4.4hs\n"

#: blender/imbuf/intern/anim.c:874
#, c-format
msgid "Error loading avi: %s\n"
msgstr "Errore durante il caricamento dell'avi: %s\n"

#: blender/imbuf/intern/anim.c:923
msgid "Error reading frame from AVI"
msgstr "Errore leggendo il frame dall'AVI"

#: blender/imbuf/intern/anim.c:976
msgid "couldnt start avi\n"
msgstr "Non riesco a far partire l'avi\n"

#: blender/imbuf/intern/anim.c:1055
#, c-format
msgid "%s.%04d"
msgstr ""

#: blender/imbuf/intern/antialias.c:112
msgid "listarray"
msgstr ""

#: blender/imbuf/intern/antialias.c:132
#, c-format
msgid ""
"\n"
"\n"
"%s: Aborting antialias !\n"
msgstr ""
"\n"
"\n"
"%s: Sto terminando l'antialias!\n"

#: blender/imbuf/intern/antialias.c:133
msgid ""
"To many transitions.\n"
"Is this a natural image ?\n"
"\n"
msgstr ""
"Troppe transizioni.\n"
"È un'immagine naturale?\n"
"\n"

#: blender/imbuf/intern/antialias.c:439 blender/imbuf/intern/antialias.c:443
#: blender/imbuf/intern/antialias.c:457 blender/imbuf/intern/antialias.c:461
#: blender/src/buttons.c:6772
msgid "Edge"
msgstr ""

#: blender/imbuf/intern/iff.c:214
msgid "update_iff: couldn't find chunk\n"
msgstr "update_iff: non riesco a trovare il chunk\n"

#: blender/imbuf/intern/imagemagick.c:62
msgid "UndefinedColorspace"
msgstr ""

#: blender/imbuf/intern/imagemagick.c:63
msgid "RGBColorspace"
msgstr ""

#: blender/imbuf/intern/imagemagick.c:64
msgid "GRAYColorspace"
msgstr ""

#: blender/imbuf/intern/imagemagick.c:65
msgid "TransparentColorspace"
msgstr ""

#: blender/imbuf/intern/imagemagick.c:66
msgid "OHTAColorspace"
msgstr ""

#: blender/imbuf/intern/imagemagick.c:67
msgid "XYZColorspace"
msgstr ""

#: blender/imbuf/intern/imagemagick.c:68
msgid "YCbCrColorspace"
msgstr ""

#: blender/imbuf/intern/imagemagick.c:69
msgid "YCCColorspace"
msgstr ""

#: blender/imbuf/intern/imagemagick.c:70
msgid "YIQColorspace"
msgstr ""

#: blender/imbuf/intern/imagemagick.c:71
msgid "YPbPrColorspace"
msgstr ""

#: blender/imbuf/intern/imagemagick.c:72
msgid "YUVColorspace"
msgstr ""

#: blender/imbuf/intern/imagemagick.c:73
msgid "CMYKColorspace"
msgstr ""

#: blender/imbuf/intern/imagemagick.c:74
msgid "sRGBColorspace  "
msgstr ""

#: blender/imbuf/intern/imagemagick.c:75
msgid "UndefinedCompression"
msgstr ""

#: blender/imbuf/intern/imagemagick.c:76
msgid "NoCompression"
msgstr ""

#: blender/imbuf/intern/imagemagick.c:77
msgid "BZipCompression BZip"
msgstr ""

#: blender/imbuf/intern/imagemagick.c:78
msgid "FaxCompression CCITT"
msgstr ""

#: blender/imbuf/intern/imagemagick.c:79
msgid "Group4Compression CCITT"
msgstr ""

#: blender/imbuf/intern/imagemagick.c:80
msgid "JPEGCompression"
msgstr ""

#: blender/imbuf/intern/imagemagick.c:81
msgid "Lempel-Ziv-Welch (LZW)"
msgstr ""

#: blender/imbuf/intern/imagemagick.c:82
msgid "RunlengthEncoded"
msgstr ""

#: blender/imbuf/intern/imagemagick.c:83
msgid "ZipCompression"
msgstr ""

#: blender/imbuf/intern/imagemagick.c:141
msgid "no magick\n"
msgstr ""

#: blender/imbuf/intern/imagemagick.c:164 blender/src/buttons.c:6796
msgid "RGBA"
msgstr ""

#: blender/imbuf/intern/iris.c:206
msgid "no name"
msgstr "nessun nome"

#: blender/imbuf/intern/iris.c:280
msgid "longimagedata: bad magic number in image file\n"
msgstr "longimagedata: magic number non valido nel file immagine\n"

#: blender/imbuf/intern/iris.c:287
msgid "longimagedata: image must have 1 byte per pix chan\n"
msgstr "longimagedata: l'immagine deve avere 1 byte per catena di pixel\n"

#: blender/imbuf/intern/iris.c:560
msgid "fdopen"
msgstr ""

#: blender/imbuf/intern/iris.c:561
msgid "output_iris: can't open output file\n"
msgstr "output_iris: non riesco ad aprire il file di output\n"

#: blender/imbuf/intern/iris.c:605
msgid "output_iris: rlebuf is too small - bad poop\n"
msgstr "output_itis: rlebuf è troppo piccolo - merda\n"

#: blender/imbuf/intern/iris.c:629
msgid "output_iris: not enough space for image!!\n"
msgstr "output_iris: non c'è spazio sufficiente per l'immagine!!\n"

#: blender/imbuf/intern/jpeg.c:236 blender/imbuf/intern/jpeg.c:407
msgid "NeoGeo"
msgstr ""

#: blender/imbuf/intern/jpeg.c:569
#, c-format
msgid "%s.jf0"
msgstr ""

#: blender/imbuf/intern/jpeg.c:575
#, c-format
msgid "%s.jf1"
msgstr ""

#: blender/imbuf/intern/png_decode.c:96
msgid "Reached EOF while decoding PNG\n"
msgstr "Ho raggiunto EOF (la fine del file) mentre stavo decodificando la PNG\n"

#: blender/imbuf/intern/png_decode.c:120
msgid "Cannot png_create_read_struct\n"
msgstr "Non riesco a fare png_create_read_struct\n"

#: blender/imbuf/intern/png_decode.c:127 blender/imbuf/intern/png_encode.c:109
msgid "Cannot png_create_info_struct\n"
msgstr "Non riesco a fare png_create_read_struct\n"

#: blender/imbuf/intern/png_decode.c:177
msgid "PNG format not supported\n"
msgstr "Il formato PNG non è supportato\n"

#: blender/imbuf/intern/png_decode.c:186
msgid "Couldn't allocate memory for PNG image\n"
msgstr "Non riesco ad allocare memoria per l'immagine PNG\n"

#: blender/imbuf/intern/png_decode.c:192 blender/imbuf/intern/png_encode.c:127
msgid "pixels"
msgstr ""

#: blender/imbuf/intern/png_decode.c:194 blender/imbuf/intern/png_encode.c:129
msgid "Cannot allocate pixels array\n"
msgstr "Non riesco ad allocare i pixel nell'array\n"

#: blender/imbuf/intern/png_decode.c:199 blender/imbuf/intern/png_encode.c:206
msgid "row_pointers"
msgstr ""

#: blender/imbuf/intern/png_decode.c:201 blender/imbuf/intern/png_encode.c:208
msgid "Cannot allocate row-pointers array\n"
msgstr "Non riesco ad allocare i puntatori dell'array delle righe\n"

#: blender/imbuf/intern/png_encode.c:95
#, c-format
msgid "imb_png_encode: unsupported bytes per pixel: %d\n"
msgstr "imb_png_encode: byte per pixel non supportati: %d\n"

#: blender/imbuf/intern/png_encode.c:102
msgid "Cannot png_create_write_struct\n"
msgstr "Non riesco a fare png_create_write_struct\n"

#: blender/imbuf/intern/readimage.c:89
msgid "Error in ibImageFromMemory: NULL pointer\n"
msgstr "Errore in ibImageFromMemory: puntatore a NULL\n"

#: blender/imbuf/intern/readimage.c:157 blender/imbuf/intern/readimage.c:205
msgid "Unknown fileformat\n"
msgstr "Formato di file sconosciuto\n"

#: blender/imbuf/intern/readimage.c:220
msgid "Out of mem\n"
msgstr "Memoria esaurita\n"

#: blender/imbuf/intern/readimage.c:225
msgid "Read Error\n"
msgstr "Errore di lettura\n"

#: blender/imbuf/intern/readimage.c:239
msgid "Couldn't get mapping\n"
msgstr "Non riesco a prendere la mappatura (mapping)\n"

#: blender/imbuf/intern/readimage.c:246
msgid "Couldn't unmap file.\n"
msgstr "Non riesco a fare l'unmap del file.\n"

#: blender/imbuf/intern/targa.c:300
msgid "ab"
msgstr ""

#: blender/imbuf/intern/targa.c:463
#, c-format
msgid "decodetarga: count would overwrite %d pixels\n"
msgstr ""

#: blender/imbuf/intern/util.c:76
#, c-format
msgid "IMB_ispic_name: loading %s\n"
msgstr "IMB_ispic_name: sto caricando %s\n"

#: blender/imbuf/intern/util.c:138 blender/imbuf/intern/util.c:175
#: blender/src/filesel.c:507
msgid ".jpeg"
msgstr ""

#: blender/imbuf/intern/util.c:141 blender/imbuf/intern/util.c:178
#: blender/src/filesel.c:510 blender/src/filesel.c:550
msgid ".bmp"
msgstr ""

#: blender/imbuf/intern/util.c:143 blender/imbuf/intern/util.c:180
#: blender/src/filesel.c:512 blender/src/filesel.c:552
msgid ".iff"
msgstr ""

#: blender/imbuf/intern/util.c:144 blender/imbuf/intern/util.c:181
#: blender/src/filesel.c:513 blender/src/filesel.c:553
msgid ".lbm"
msgstr ""

#: blender/imbuf/intern/util.c:145 blender/imbuf/intern/util.c:196
#: blender/src/filesel.c:514 blender/src/filesel.c:567
msgid ".gif"
msgstr ""

#: blender/imbuf/intern/util.c:146 blender/imbuf/intern/util.c:197
#: blender/src/filesel.c:515 blender/src/filesel.c:568
msgid ".psd"
msgstr ""

#: blender/imbuf/intern/util.c:147 blender/imbuf/intern/util.c:198
#: blender/src/filesel.c:516 blender/src/filesel.c:569
msgid ".tif"
msgstr ""

#: blender/imbuf/intern/util.c:148 blender/imbuf/intern/util.c:199
#: blender/src/filesel.c:517 blender/src/filesel.c:570
msgid ".tiff"
msgstr ""

#: blender/imbuf/intern/util.c:149 blender/src/filesel.c:518
msgid ".pct"
msgstr ""

#: blender/imbuf/intern/util.c:150 blender/src/filesel.c:519
msgid ".pict"
msgstr ""

#: blender/imbuf/intern/util.c:151 blender/src/filesel.c:520
msgid ".pntg"
msgstr ""

#: blender/imbuf/intern/util.c:152 blender/src/filesel.c:521
msgid ".qtif"
msgstr ""

#: blender/imbuf/intern/util.c:154 blender/imbuf/intern/util.c:183
#: blender/src/filesel.c:523 blender/src/filesel.c:555
msgid ".jng"
msgstr ""

#: blender/imbuf/intern/util.c:155 blender/imbuf/intern/util.c:184
#: blender/src/filesel.c:524 blender/src/filesel.c:556
msgid ".mng"
msgstr ""

#: blender/imbuf/intern/util.c:156 blender/imbuf/intern/util.c:185
#: blender/src/filesel.c:525 blender/src/filesel.c:557
msgid ".pbm"
msgstr ""

#: blender/imbuf/intern/util.c:157 blender/imbuf/intern/util.c:186
#: blender/src/filesel.c:526 blender/src/filesel.c:558
msgid ".pgm"
msgstr ""

#: blender/imbuf/intern/util.c:158 blender/imbuf/intern/util.c:187
#: blender/src/filesel.c:527 blender/src/filesel.c:559
msgid ".ppm"
msgstr ""

#: blender/imbuf/intern/util.c:159 blender/imbuf/intern/util.c:188
#: blender/src/filesel.c:528 blender/src/filesel.c:560
msgid ".wbmp"
msgstr ""

#: blender/imbuf/intern/util.c:160 blender/imbuf/intern/util.c:189
#: blender/src/filesel.c:529 blender/src/filesel.c:561
msgid ".cut"
msgstr ""

#: blender/imbuf/intern/util.c:161 blender/imbuf/intern/util.c:190
#: blender/src/filesel.c:530 blender/src/filesel.c:562
msgid ".ico"
msgstr ""

#: blender/imbuf/intern/util.c:162 blender/imbuf/intern/util.c:191
msgid ".koa"
msgstr ""

#: blender/imbuf/intern/util.c:163 blender/imbuf/intern/util.c:192
#: blender/src/filesel.c:531 blender/src/filesel.c:563
msgid ".koala"
msgstr ""

#: blender/imbuf/intern/util.c:164 blender/imbuf/intern/util.c:193
#: blender/src/filesel.c:532 blender/src/filesel.c:564
msgid ".pcd"
msgstr ""

#: blender/imbuf/intern/util.c:165 blender/imbuf/intern/util.c:194
#: blender/src/filesel.c:533 blender/src/filesel.c:565
msgid ".pcx"
msgstr ""

#: blender/imbuf/intern/util.c:166 blender/imbuf/intern/util.c:195
#: blender/src/filesel.c:534 blender/src/filesel.c:566
msgid ".ras"
msgstr ""

#: blender/imbuf/intern/util.c:168 blender/imbuf/intern/util.c:201
#: blender/src/filesel.c:536 blender/src/filesel.c:572
msgid ".sgi"
msgstr ""

#: blender/imbuf/intern/util.c:229
#, c-format
msgid "in getanimtype: %s\n"
msgstr ""

#: blender/imbuf/intern/util.c:252 blender/src/filesel.c:540
msgid ".flc"
msgstr ""

#: blender/imbuf/intern/util.c:253
#: blender/quicktime/apple/quicktime_import.c:428
#: blender/quicktime/linux/quicktime_export.c:98 blender/src/filesel.c:541
#: blender/src/writequicktime.c:361
msgid ".mov"
msgstr ""

#: blender/imbuf/intern/util.c:254 blender/src/filesel.c:542
msgid ".movie"
msgstr ""
#: blender/imbuf/intern/util.c:255
#: blender/imbuf/intern/util.c:262
#: blender/src/filesel.c:543
#: blender/src/filesel.c:576
#: blender/src/writemovie.c:106
msgid ".mv"
msgstr ".mv"

#: blender/imbuf/intern/writeimage.c:137
msgid "Couldn't save picture.\n"
msgstr "Non riesco a salvare l'immagine\n"

#: blender/inflate/intern/BLO_inflate.c:85
msgid "inflateInit"
msgstr "inflateInit"

#: blender/inflate/intern/BLO_inflate.c:157
msgid "inflateSetDictionary"
msgstr "inflateSetDictionary"

#: blender/inflate/intern/BLO_inflate.c:200
msgid "BLO_in_de_flateHeaderStruct Magic confirmed\n"
msgstr "BLO_in_de_flateHeaderStruct Magic confermato\n"

#: blender/inflate/intern/BLO_inflate.c:205
msgid "ERROR BLO_in_de_flateHeaderStruct Magic NOT confirmed\n"
msgstr "ERROR BLO_in_de_flateHeaderStruct Magic NON confermato\n"

#: blender/inflate/intern/BLO_inflate.c:219
msgid "BLO_in_de_flateHeader CRC correct\n"
msgstr "BLO_in_de_flateHeader CRC correct\n"

#: blender/inflate/intern/BLO_inflate.c:224
msgid "ERROR BLO_in_de_flateHeader CRC NOT correct\n"
msgstr "ERROR BLO_in_de_flateHeader CRC NON corretto\n"

#: blender/inflate/intern/BLO_inflate.c:237
#, c-format
msgid "BLO_inflate_process gets %u compressed bytes, will be %u uncompressed\n"
msgstr "BLO_inflate_process ha %u bytes compressi, %u non compressi\n"

#: blender/inflate/intern/BLO_inflate.c:275
msgid "Note: inflate returned Z_STREAM_END\n"
msgstr "Note: inflate returned Z_STREAM_END\n"

#: blender/inflate/intern/BLO_inflate.c:279
#, c-format
msgid "Error: inflate should return Z_OK, not %d\n"
msgstr "Error: inflate should return Z_OK, not %d\n"

#: blender/inflate/intern/BLO_inflate.c:292
#, c-format
msgid "Note: inflate needs more output space, loop again %u\n"
msgstr "Note: inflate needs more output space, loop again %u\n"

#: blender/inflate/intern/BLO_inflate.c:300
msgid "Note: this is inflates last loop\n"
msgstr "Note: this is inflates last loop\n"

#: blender/inflate/intern/BLO_inflate.c:305
#, c-format
msgid "inflated %u to %u (flushes) err=%d\n"
msgstr "inflated %u to %u (flushes) err=%d\n"

#: blender/inflate/intern/BLO_inflate.c:334
msgid "inflateEnd"
msgstr "inflateEnd"

#: blender/inflate/intern/BLO_inflate.c:355
#, c-format
msgid "inflate should report Z_STREAM_END, not %d\n"
msgstr "inflate should report Z_STREAM_END, not %d\n"

#: blender/inflate/intern/BLO_inflate.c:360
msgid "Error: inflate wanted more output buffer space\n"
msgstr "Error: inflate wanted more output buffer space\n"

#: blender/inflate/intern/BLO_inflate.c:390
msgid "Failed adler checksum\n"
msgstr "Failed adler checksum\n"

#: blender/inflate/intern/BLO_inflate.c:402
msgid "Passed adler checksum\n"
msgstr "Passed adler checksum\n"

#: blender/inflate/intern/BLO_inflate.c:409
#, c-format
msgid "DeCompressed %ld bytes to %ld (%.0f%%)\n"
msgstr "DeCompressed %ld bytes to %ld (%.0f%%)\n"

#: blender/makesdna/intern/makesdna.c:72
msgid "DNA_listBase.h"
msgstr "DNA_listBase.h"

#: blender/makesdna/intern/makesdna.c:73
msgid "DNA_vec_types.h"
msgstr "DNA_vec_types.h"

#: blender/makesdna/intern/makesdna.c:74
msgid "DNA_ID.h"
msgstr "DNA_ID.h"

#: blender/makesdna/intern/makesdna.c:75
msgid "DNA_ipo_types.h"
msgstr "DNA_ipo_types.h"

#: blender/makesdna/intern/makesdna.c:76
msgid "DNA_key_types.h"
msgstr "DNA_key_types.h"

#: blender/makesdna/intern/makesdna.c:77
msgid "DNA_scriptlink_types.h"
msgstr "DNA_scriptlink_types.h"

#: blender/makesdna/intern/makesdna.c:78
msgid "DNA_text_types.h"
msgstr "DNA_text_types.h"

#: blender/makesdna/intern/makesdna.c:79
msgid "DNA_packedFile_types.h"
msgstr "DNA_packedFile_types.h"

#: blender/makesdna/intern/makesdna.c:80
msgid "DNA_camera_types.h"
msgstr "DNA_camera_types.h"

#: blender/makesdna/intern/makesdna.c:81
msgid "DNA_image_types.h"
msgstr "DNA_image_types.h"

#: blender/makesdna/intern/makesdna.c:82
msgid "DNA_texture_types.h"
msgstr "DNA_texture_types.h"

#: blender/makesdna/intern/makesdna.c:83
msgid "DNA_lamp_types.h"
msgstr "DNA_lamp_types.h"

#: blender/makesdna/intern/makesdna.c:84
msgid "DNA_wave_types.h"
msgstr "DNA_wave_types.h"

#: blender/makesdna/intern/makesdna.c:85
msgid "DNA_material_types.h"
msgstr "DNA_material_types.h"

#: blender/makesdna/intern/makesdna.c:86
msgid "DNA_vfont_types.h"
msgstr "DNA_vfont_types.h"

#: blender/makesdna/intern/makesdna.c:89
msgid "DNA_meta_types.h"
msgstr "DNA_meta_types.h"

#: blender/makesdna/intern/makesdna.c:90
msgid "DNA_curve_types.h"
msgstr "DNA_curve_types.h"

#: blender/makesdna/intern/makesdna.c:91
msgid "DNA_mesh_types.h"
msgstr "DNA_mesh_types.h"

#: blender/makesdna/intern/makesdna.c:92
msgid "DNA_lattice_types.h"
msgstr "DNA_lattice_types.h"

#: blender/makesdna/intern/makesdna.c:93
msgid "DNA_object_types.h"
msgstr "DNA_object_types.h"

#: blender/makesdna/intern/makesdna.c:94
msgid "DNA_world_types.h"
msgstr "DNA_world_types.h"

#: blender/makesdna/intern/makesdna.c:95
msgid "DNA_radio_types.h"
msgstr "DNA_radio_types.h"

#: blender/makesdna/intern/makesdna.c:96
msgid "DNA_scene_types.h"
msgstr "DNA_scene_types.h"

#: blender/makesdna/intern/makesdna.c:97
msgid "DNA_view3d_types.h"
msgstr "DNA_view3d_types.h"

#: blender/makesdna/intern/makesdna.c:98
msgid "DNA_view2d_types.h"
msgstr "DNA_view2d_types.h"

#: blender/makesdna/intern/makesdna.c:99
msgid "DNA_space_types.h"
msgstr "DNA_space_types.h"

#: blender/makesdna/intern/makesdna.c:100
msgid "DNA_userdef_types.h"
msgstr "DNA_userdef_types.h"

#: blender/makesdna/intern/makesdna.c:101
msgid "DNA_screen_types.h"
msgstr "DNA_screen_types.h"

#: blender/makesdna/intern/makesdna.c:102
msgid "DNA_sdna_types.h"
msgstr "DNA_sdna_types.h"

#: blender/makesdna/intern/makesdna.c:105
msgid "DNA_fileglobal_types.h"
msgstr "DNA_fileglobal_types.h"

#: blender/makesdna/intern/makesdna.c:106
msgid "DNA_sequence_types.h"
msgstr "DNA_sequence_types.h"

#: blender/makesdna/intern/makesdna.c:107
msgid "DNA_effect_types.h"
msgstr "DNA_effect_types.h"

#: blender/makesdna/intern/makesdna.c:108
msgid "DNA_ika_types.h"
msgstr "DNA_ika_types.h"

#: blender/makesdna/intern/makesdna.c:109
msgid "DNA_oops_types.h"
msgstr "DNA_oops_types.h"

#: blender/makesdna/intern/makesdna.c:110
msgid "DNA_property_types.h"
msgstr "DNA_property_types.h"

#: blender/makesdna/intern/makesdna.c:111
msgid "DNA_sensor_types.h"
msgstr "DNA_sensor_types.h"

#: blender/makesdna/intern/makesdna.c:112
msgid "DNA_controller_types.h"
msgstr "DNA_controller_types.h"

#: blender/makesdna/intern/makesdna.c:113
msgid "DNA_actuator_types.h"
msgstr "DNA_actuator_types.h"

#: blender/makesdna/intern/makesdna.c:114
msgid "DNA_sound_types.h"
msgstr "DNA_sound_types.h"

#: blender/makesdna/intern/makesdna.c:115
msgid "DNA_group_types.h"
msgstr "DNA_group_types.h"

#: blender/makesdna/intern/makesdna.c:116
msgid "DNA_armature_types.h"
msgstr "DNA_armature_types.h"

#: blender/makesdna/intern/makesdna.c:117
msgid "DNA_action_types.h"
msgstr "DNA_action_types.h"

#: blender/makesdna/intern/makesdna.c:118
msgid "DNA_constraint_types.h"
msgstr "DNA_constraint_types.h"

#: blender/makesdna/intern/makesdna.c:119
msgid "DNA_nla_types.h"
msgstr "DNA_nla_types.h"

#: blender/makesdna/intern/makesdna.c:247
msgid "too many types\n"
msgstr "troppi tipi\n"

#: blender/makesdna/intern/makesdna.c:276
msgid "\t\t\t\t*** Function pointer found\n"
msgstr "\t\t\t\t*** Funzione al puntatore trovata\n"

#: blender/makesdna/intern/makesdna.c:291
#, c-format
msgid "first brace after offset %d\n"
msgstr "first brace after offset %d\n"

#: blender/makesdna/intern/makesdna.c:295
#: blender/makesdna/intern/makesdna.c:298
#, c-format
msgid "seen %c ( %d) \n"
msgstr "visto %c ( %d) \n"

#: blender/makesdna/intern/makesdna.c:299
#, c-format
msgid "special after offset %d\n"
msgstr "speciale dopo offset %d\n"

#: blender/makesdna/intern/makesdna.c:302
msgid "offsetting for space\n"
msgstr "offsetting for space\n"

#: blender/makesdna/intern/makesdna.c:309
#, c-format
msgid "extra offset %d\n"
msgstr "extra offset %d\n"

#: blender/makesdna/intern/makesdna.c:312
msgid "offsetting for brace\n"
msgstr "offsetting for brace\n"

#: blender/makesdna/intern/makesdna.c:315
msgid "Error during tokening function pointer argument list\n"
msgstr "Error during tokening function pointer argument list\n"

#: blender/makesdna/intern/makesdna.c:331
#, c-format
msgid "Name before chomping: %s\n"
msgstr "Name before chomping: %s\n"

#: blender/makesdna/intern/makesdna.c:332
msgid "(*headdraw"
msgstr "(*headdraw"

#: blender/makesdna/intern/makesdna.c:333
msgid "(*windraw"
msgstr "(*windraw"

#: blender/makesdna/intern/makesdna.c:349
#, c-format
msgid "\t\t\t\t\tProposing fp name %s\n"
msgstr "\t\t\t\t\tProposing fp name %s\n"

#: blender/makesdna/intern/makesdna.c:372
msgid "too many names\n"
msgstr "troppi nomi\n"

#: blender/makesdna/intern/makesdna.c:398
msgid "too many structs\n"
msgstr "troppe strutture\n"

#: blender/makesdna/intern/makesdna.c:411
msgid "preprocess_include"
msgstr "preprocess_include"

#: blender/makesdna/intern/makesdna.c:481
msgid "read_file_data"
msgstr "read_file_data"

#: blender/makesdna/intern/makesdna.c:507
#, c-format
msgid "Can't read file %s\n"
msgstr "Non riesco a leggere il file %s\n"

#: blender/makesdna/intern/makesdna.c:536
#: blender/makesdna/intern/makesdna.c:561
msgid "struct"
msgstr "struct"

#: blender/makesdna/intern/makesdna.c:543
#, c-format
msgid "\t|\t|-- detected struct %s\n"
msgstr "\t|\t|-- detected struct %s\n"

#: blender/makesdna/intern/makesdna.c:562
msgid "unsigned"
msgstr "unsigned"

#: blender/makesdna/intern/makesdna.c:567
#, c-format
msgid "\t|\t|\tfound type %s ("
msgstr "\t|\t|\tfound type %s ("

#: blender/makesdna/intern/makesdna.c:590
#, c-format
msgid "%s |"
msgstr "%s |"

#: blender/makesdna/intern/makesdna.c:605
#, c-format
msgid "%s ||"
msgstr "%s ||"

#: blender/makesdna/intern/makesdna.c:615
#: blender/src/renderman.c:363
msgid ")\n"
msgstr ")\n"

#: blender/makesdna/intern/makesdna.c:692
#: blender/makesdna/intern/makesdna.c:697
#: blender/makesdna/intern/makesdna.c:703
#, c-format
msgid "Align pointer error in struct: %s %s\n"
msgstr "Align pointer error in struct: %s %s\n"

#: blender/makesdna/intern/makesdna.c:717
#, c-format
msgid "Align 4 error in struct: %s %s\n"
msgstr "Align 4 error in struct: %s %s\n"

#: blender/makesdna/intern/makesdna.c:720
#, c-format
msgid "Align 2 error in struct: %s %s\n"
msgstr "Align 2 error in struct: %s %s\n"

#: blender/makesdna/intern/makesdna.c:742
#, c-format
msgid "Sizeerror in struct: %s\n"
msgstr "Sizeerror in struct: %s\n"

#: blender/makesdna/intern/makesdna.c:754
#, c-format
msgid "ERROR: still %d structs unknown\n"
msgstr "ERRORE: La struttura %d è ancora sconosciuta\n"

#: blender/makesdna/intern/makesdna.c:757
msgid "*** Known structs : \n"
msgstr "*** Known structs : \n"

#: blender/makesdna/intern/makesdna.c:765
#: blender/makesdna/intern/makesdna.c:779
#, c-format
msgid "  %s\n"
msgstr "  %s\n"

#: blender/makesdna/intern/makesdna.c:771
msgid "*** Unknown structs : \n"
msgstr "*** Unknown structs : \n"

#: blender/makesdna/intern/makesdna.c:799
#, c-format
msgid "%d,"
msgstr "%d,"

#: blender/makesdna/intern/makesdna.c:812
msgid ""
"\n"
"\n"
"*** All detected structs:\n"
msgstr ""
"\n"
"\n"
"*** All detected structs:\n"

#: blender/makesdna/intern/makesdna.c:822
#, c-format
msgid "\t%s\t:%d\n"
msgstr "\t%s\t:%d\n"

#: blender/makesdna/intern/makesdna.c:826
msgid "*** End of list\n"
msgstr "*** End of list\n"

#: blender/makesdna/intern/makesdna.c:842
#, c-format
msgid "Running makesdna at debug level %d\n"
msgstr "Running makesdna at debug level %d\n"

#: blender/makesdna/intern/makesdna.c:843
#, c-format
msgid "\tProgram version: %s\n"
msgstr "\tProgram version: %s\n"

#: blender/makesdna/intern/makesdna.c:847
msgid "namedata"
msgstr "namedata"

#: blender/makesdna/intern/makesdna.c:848
msgid "typedata"
msgstr "typedata"

#: blender/makesdna/intern/makesdna.c:849
msgid "structdata"
msgstr "structdata"

#: blender/makesdna/intern/makesdna.c:852
#: blender/src/editsca.c:190
msgid "names"
msgstr "names"

#: blender/makesdna/intern/makesdna.c:853
msgid "types"
msgstr "types"

#: blender/makesdna/intern/makesdna.c:854
msgid "typelens"
msgstr "typelens"

#: blender/makesdna/intern/makesdna.c:855
msgid "alphalens"
msgstr "alphalens"

#: blender/makesdna/intern/makesdna.c:856
msgid "structs"
msgstr "structs"

#: blender/makesdna/intern/makesdna.c:869
msgid "void"
msgstr "void"

#: blender/makesdna/intern/makesdna.c:874
msgid "../"
msgstr "../"

#: blender/makesdna/intern/makesdna.c:880
msgid "\tStart of header scan:\n"
msgstr "\tStart of header scan:\n"

#: blender/makesdna/intern/makesdna.c:882
#, c-format
msgid "\t|-- Converting %s%s\n"
msgstr "\t|-- Converting %s%s\n"

#: blender/makesdna/intern/makesdna.c:885
#, c-format
msgid "*** \tError in makesdna: the specified filenames is too long for parsing.\n"
"\tFile: %s%s\n"
msgstr "*** \tError in makesdna: the specified filenames is too long for parsing.\n"
"\tFile: %s%s\n"

#: blender/makesdna/intern/makesdna.c:888
#: blender/src/renderman.c:543
#: blender/src/renderman.c:621
#: blender/src/renderman.c:765
#, c-format
msgid "%s%s"
msgstr "%s%s"

#: blender/makesdna/intern/makesdna.c:894
#, c-format
msgid "\tFinished scanning %d headers.\n"
msgstr "\tFinished scanning %d headers.\n"

#: blender/makesdna/intern/makesdna.c:908
#, c-format
msgid "nr_names %d nr_types %d nr_structs %d\n"
msgstr "nr_names %d nr_types %d nr_structs %d\n"

#: blender/makesdna/intern/makesdna.c:910
#, c-format
msgid " %s \n"
msgstr " %s \n"

#: blender/makesdna/intern/makesdna.c:916
#, c-format
msgid " %s %d\n"
msgstr " %s %d\n"

#: blender/makesdna/intern/makesdna.c:922
#, c-format
msgid " struct %s elems: %d size: %d\n"
msgstr " struct %s elems: %d size: %d\n"

#: blender/makesdna/intern/makesdna.c:934
msgid "Writing file ... "
msgstr "Scrittura file ... "

#: blender/makesdna/intern/makesdna.c:996
msgid "padding.c"
msgstr "padding.c"

#: blender/makesdna/intern/makesdna.c:1002
#, c-format
msgid "#include \"%s\"\n"
msgstr "#include \"%s\"\n"

#: blender/makesdna/intern/makesdna.c:1005
msgid "main(){\n"
msgstr "main(){\n"

#: blender/makesdna/intern/makesdna.c:1009
msgid "\tprintf(\" "
msgstr "\tprintf(\" "

#: blender/makesdna/intern/makesdna.c:1010
#, c-format
msgid "%%d %s %d "
msgstr "%%d %s %d "

#: blender/makesdna/intern/makesdna.c:1011
#, c-format
msgid "\\n"
"\",  sizeof(struct %s) - %d);\n"
msgstr "\\n"
"\",  sizeof(struct %s) - %d);\n"

#: blender/makesdna/intern/makesdna.c:1029
msgid "done.\n"
msgstr "done.\n"

#: blender/makesdna/intern/makesdna.c:1039
msgid "NO NO NO! YOUR STUPID STUPID STUPID!\n"
msgstr "NO NO NO! YOUR STUPID STUPID STUPID!\n"

#: blender/makesdna/intern/makesdna.c:1049
#, c-format
msgid "Usage: %s outfile.c\n"
msgstr "Uso: %s outfile.c\n"

#: blender/makesdna/intern/makesdna.c:1054
#, c-format
msgid "Unable to open file: %s\n"
msgstr "Non riesco a aprire il file: %s\n"

#: blender/makesdna/intern/makesdna.c:1057
msgid "unsigned char DNAstr[]= {\n"
msgstr "unsigned char DNAstr[]= {\n"

#: blender/makesdna/intern/makesdna.c:1064
msgid "};\n"
msgstr "};\n"

#: blender/makesdna/intern/makesdna.c:1065
msgid "int DNAlen= sizeof(DNAstr);\n"
msgstr "int DNAlen= sizeof(DNAstr);\n"

#: blender/quicktime/apple/quicktime_import.c:78
#: blender/quicktime/apple/quicktime_import.c:425
msgid ".swf"
msgstr ".swf"

#: blender/quicktime/apple/quicktime_import.c:79
#: blender/quicktime/apple/quicktime_import.c:426
msgid ".mpg"
msgstr ".mpg"

#: blender/quicktime/apple/quicktime_import.c:81
#: blender/quicktime/apple/quicktime_import.c:427
msgid ".wav"
msgstr ".wav"

#: blender/quicktime/apple/quicktime_import.c:82
msgid ".zip"
msgstr ".zip"

#: blender/quicktime/apple/quicktime_import.c:83
#: blender/quicktime/apple/quicktime_import.c:430
msgid ".mp3"
msgstr ".mp3"

#: blender/quicktime/apple/quicktime_import.c:85
#, c-format
msgid "qt: checking as movie %s\n"
msgstr "qt: checking as movie %s\n"

#: blender/quicktime/apple/quicktime_import.c:173
msgid "qtframeindex"
msgstr "qtframeindex"

#: blender/quicktime/apple/quicktime_import.c:222
#: blender/quicktime/apple/quicktime_import.c:569
msgid "Error reading frame from Quicktime"
msgstr "Errore di lettura del frame da Quicktime"

#: blender/quicktime/apple/quicktime_import.c:307
#: blender/quicktime/linux/quicktime_import.c:133
msgid "animqt"
msgstr "animqt"

#: blender/quicktime/apple/quicktime_import.c:311
#: blender/quicktime/linux/quicktime_import.c:136
#, c-format
msgid "Can't alloc qtime: %s\n"
msgstr "Can't alloc qtime: %s\n"

#: blender/quicktime/apple/quicktime_import.c:315
#, c-format
msgid "qt: attempting to load as movie %s\n"
msgstr "qt: tentativo di caricamento come filmato %s\n"

#: blender/quicktime/apple/quicktime_import.c:329
msgid "qt: movie opened\n"
msgstr "qt: filmato aperto\n"

#: blender/quicktime/apple/quicktime_import.c:336
msgid "qt: bad movie\n"
msgstr "qt: filamto corrotto\n"

#: blender/quicktime/apple/quicktime_import.c:340
#, c-format
msgid "qt: can't load %s\n"
msgstr "qt: è impossibile caricare %s\n"

#: blender/quicktime/apple/quicktime_import.c:348
msgid "qt: got bounds\n"
msgstr "qt: si è raggiunto un limite\n"

#: blender/quicktime/apple/quicktime_import.c:351
msgid "qt: error, no dimensions\n"
msgstr "qt: errore, nessuna dimensione\n"

#: blender/quicktime/apple/quicktime_import.c:399
#: blender/quicktime/linux/quicktime_import.c:181
#, c-format
msgid "qt: load %s %dx%dx%d frames %d\n"
msgstr "qt: load %s %dx%dx%d frames %d\n"

#: blender/quicktime/apple/quicktime_import.c:422
#, c-format
msgid "qt: checking as image %s\n"
msgstr "qt: verifica come immagine %s\n"

#: blender/quicktime/apple/quicktime_import.c:444
#, c-format
msgid "qt: %s valid\n"
msgstr "qt: %s valido\n"

#: blender/quicktime/apple/quicktime_import.c:486
msgid "qt: attempt to load mem as image\n"
msgstr "qt: tentativo caricamento memoria come immagine\n"

#: blender/quicktime/apple/quicktime_import.c:499
msgid "no datahandler\n"
msgstr "no datahandler\n"

#: blender/quicktime/apple/quicktime_import.c:505
msgid "no graphimport\n"
msgstr "no graphimport\n"

#: blender/quicktime/apple/quicktime_import.c:511
msgid "no bounds\n"
msgstr "no bounds\n"

#: blender/quicktime/apple/quicktime_import.c:517
msgid "no imagedescription\n"
msgstr "no imagedescription\n"

#: blender/quicktime/apple/quicktime_import.c:552
msgid "no newgworld\n"
msgstr "no newgworld\n"

#: blender/quicktime/apple/quicktime_import.c:599
msgid "quicktime import unsuccesfull\n"
msgstr "importazione quicktime fallita\n"

#: blender/quicktime/linux/quicktime_export.c:99
#: blender/src/writequicktime.c:362
#, c-format
msgid "%04d_%04d.mov"
msgstr "%04d_%04d.mov"

#: blender/quicktime/linux/quicktime_export.c:122
msgid "created with blender"
msgstr "creato con blender"

#: blender/quicktime/linux/quicktime_export.c:134
msgid "couldn't determine codec, using raw!\n"
msgstr "Impossibile determinare il codec, uso raw!\n"

#: blender/quicktime/linux/quicktime_export.c:172
#: blender/src/writequicktime.c:423
#, c-format
msgid "Created QuickTime movie: %s\n"
msgstr "Creato filmato QuickTime : %s\n"

#: blender/quicktime/linux/quicktime_export.c:247
#, c-format
msgid "added frame %3d (frame %3d in mov): "
msgstr "aggiunto fotogramma %3d (fotogramma %3d in mov): "

#: blender/quicktime/linux/quicktime_export.c:255
msgid "Quicktime Movie closed\n"
msgstr "Filmato Quicktime chiuso\n"

#: blender/quicktime/linux/quicktime_export.c:412
#: blender/src/buttons.c:6623
#: blender/src/buttons.c:6626
#: blender/src/buttons.c:6629
#: blender/src/buttons.c:6634
#, c-format
msgid "|%s %%x%d"
msgstr "|%s %%x%d"

#: blender/quicktime/linux/quicktime_export.c:415
msgid "Codec %t"
msgstr "Codec %t"

#: blender/quicktime/linux/quicktime_export.c:480
msgid "qtcodecdata.params"
msgstr "qtcodecdata.params"

#: blender/quicktime/linux/quicktime_import.c:145
msgid "ERROR: quicktime file has no video tracks!\n"
msgstr "ERRORE: il file quicktime non contiene tracce video!\n"

#: blender/quicktime/linux/quicktime_import.c:152
msgid "rpza"
msgstr "rpza"

#: blender/quicktime/linux/quicktime_import.c:153
msgid "FIXME: compressor \"rpza\" currently not supported\n"
msgstr "FIXME: il compressore \"rpza\" non è correntemente supportato\n"

#: blender/quicktime/linux/quicktime_import.c:157
msgid "SVQ1"
msgstr "SVQ1"

#: blender/quicktime/linux/quicktime_import.c:158
msgid "FIXME: compressor \"SVQ1\" currently not supported\n"
msgstr "FIXME: il compressore \"SVQ1\" non è correntemente supportato\n"

#: blender/radiosity/intern/source/radfactors.c:237
msgid "initradiosity"
msgstr "initradiosity"

#: blender/radiosity/intern/source/radfactors.c:239
msgid "initradiosity1"
msgstr "initradiosity1"

#: blender/radiosity/intern/source/radfactors.c:242
msgid "initradiosity3"
msgstr "initradiosity3"

#: blender/radiosity/intern/source/radfactors.c:925
#: blender/radiosity/intern/source/radfactors.c:926
msgid "initwindows"
msgstr "initwindows"

#: blender/radiosity/intern/source/radio.c:164
msgid "Phase: ELEMENT SUBD,  "
msgstr "Phase: ELEMENT SUBD,  "

#: blender/radiosity/intern/source/radio.c:165
msgid "Phase: PATCH SUBD,  "
msgstr "Phase: PATCH SUBD,  "

#: blender/radiosity/intern/source/radio.c:166
msgid "Phase: SOLVE,  "
msgstr "Phase: SOLVE,  "

#: blender/radiosity/intern/source/radio.c:167
msgid "Phase: COLLECT MESHES "
msgstr "Phase: COLLECT MESHES "

#: blender/radiosity/intern/source/radio.c:168
msgid "Phase: FINISHED,  "
msgstr "Phase: FINISHED,  "

#: blender/radiosity/intern/source/radio.c:169
msgid "Phase: INIT, "
msgstr "Phase: INIT, "

#: blender/radiosity/intern/source/radio.c:172
#, c-format
msgid "%s TotPatch: %d TotElem: %d Emit: %d Faces %d Mem: %d k "
msgstr "%s TotPatch: %d TotElem: %d Emit: %d Faces %d Mem: %d k "

#: blender/radiosity/intern/source/radio.c:174
msgid "(press ESC to stop)"
msgstr "(premi ESC per fermare)"

#: blender/radiosity/intern/source/radio.c:244
msgid "radio"
msgstr "radio"

#: blender/radiosity/intern/source/radio.c:316
#, c-format
msgid "Radiosity solving time: %dms\n"
msgstr "Tempo soluzione Radiosity : %dms\n"

#: blender/radiosity/intern/source/radnode.c:119
msgid "fastmalloc: shouldnt be here\n"
msgstr "fastmalloc: shouldnt be here\n"

#: blender/radiosity/intern/source/radnode.c:142
msgid "mallocgroup"
msgstr "mallocgroup"

#: blender/radiosity/intern/source/radnode.c:144
msgid "mallocgroupdata"
msgstr "mallocgroupdata"

#: blender/radiosity/intern/source/radnode.c:195
#, c-format
msgid "fast free: pointer not in memlist %p size %d\n"
msgstr "fast free: pointer not in memlist %p size %d\n"

#: blender/radiosity/intern/source/radnode.c:220
#, c-format
msgid "Fastmalloc in use: %s"
msgstr "Fastmalloc in use: %s"

#: blender/radiosity/intern/source/radpostprocess.c:139
msgid "init_face_tab"
msgstr "init_face_tab"

#: blender/radiosity/intern/source/radpostprocess.c:155
#, c-format
msgid "error in addface: %d\n"
msgstr "error in addface: %d\n"

#: blender/radiosity/intern/source/radpostprocess.c:161
msgid "addface"
msgstr "addface"

#: blender/radiosity/intern/source/radpostprocess.c:596
msgid "filterNodes"
msgstr "filterNodes"

#: blender/radiosity/intern/source/radpostprocess.c:713
msgid "writefaces"
msgstr "writefaces"

#: blender/radiosity/intern/source/radpostprocess.c:714
msgid "writefaces1"
msgstr "writefaces1"

#: blender/radiosity/intern/source/radpreprocess.c:111
msgid "splitconn"
msgstr "splitconn"

#: blender/radiosity/intern/source/radpreprocess.c:234
msgid "setedgepointers"
msgstr "setedgepointers"

#: blender/radiosity/intern/source/radpreprocess.c:307
msgid "Radiosity"
msgstr "Radiosity"

#: blender/radiosity/intern/source/radpreprocess.c:324
msgid "No vertices"
msgstr "Nessun vertice"

#: blender/radiosity/intern/source/radpreprocess.c:327
msgid "readvideoscape1"
msgstr "readvideoscape1"

#: blender/radiosity/intern/source/radpreprocess.c:356
msgid "RadioMat"
msgstr "RadioMat"

#: blender/radiosity/intern/source/radpreprocess.c:553
msgid "makeGlobalElemArray"
msgstr "makeGlobalElemArray"

#: blender/radiosity/intern/source/radpreprocess.c:570
msgid "formfactors"
msgstr "formfactors"

#: blender/readblenfile/intern/BLO_readblenfile.c:54
msgid "BLENDFI"
msgstr "BLENDFI"

#: blender/readblenfile/intern/BLO_readblenfile.c:579
msgid "The read stream"
msgstr "The read stream"

#: blender/readblenfile/intern/BLO_readblenfile.c:580
msgid "The read stream loopback"
msgstr "The read stream loopback"

#: blender/readblenfile/intern/BLO_readblenfile.c:581
msgid "The key store"
msgstr "The key store"

#: blender/readblenfile/intern/BLO_readblenfile.c:582
msgid "The file reading"
msgstr "The file reading"

#: blender/readblenfile/intern/BLO_readblenfile.c:583
msgid "Decompressing the file"
msgstr "Decompressione del file"

#: blender/readblenfile/intern/BLO_readblenfile.c:584
msgid "Decrypting the file"
msgstr "Decrittazione del file"

#: blender/readblenfile/intern/BLO_readblenfile.c:585
msgid "Verifying the signature"
msgstr "Verifica della firma"

#: blender/readblenfile/intern/BLO_readblenfile.c:589
msgid "bumped on an internal programming error"
msgstr "Ho incontrato errore di programmazione interno"

#: blender/readblenfile/intern/BLO_readblenfile.c:590
#: blender/readblenfile/intern/BLO_readblenfile.c:600
msgid "did not recognize this as a blend file"
msgstr "non è riconosciuto come file in formato blend"

#: blender/readblenfile/intern/BLO_readblenfile.c:591
msgid "failed a blend file check"
msgstr "L´analisi del file blend è fallita"

#: blender/readblenfile/intern/BLO_readblenfile.c:592
msgid "bumped on corrupted data"
msgstr "ho riscontrato dei dati corrotti"

#: blender/readblenfile/intern/BLO_readblenfile.c:593
msgid "needed the rest of the blend file"
msgstr "è necessario al resto del file blend"

#: blender/readblenfile/intern/BLO_readblenfile.c:601
msgid "was busted on a read error"
msgstr "ho incontrato un errore di lettura"

#: blender/readblenfile/intern/BLO_readblenfile.c:604
msgid "bumped on a decompress error"
msgstr "ho incontrato un errore di decompressione"

#: blender/readblenfile/intern/BLO_readblenfile.c:607
#: blender/readblenfile/intern/BLO_readblenfile.c:612
msgid "could not make a new key"
msgstr "è impossibile creare una chiave nuova"

#: blender/readblenfile/intern/BLO_readblenfile.c:608
msgid "bumped on a decrypt error"
msgstr "ho incontrato errore di crittazione"

#: blender/readblenfile/intern/BLO_readblenfile.c:609
msgid "was not allowed. This blend file is not made by you."
msgstr "non e' permesso. Questo file blend non e' prodotto da voi."

#: blender/readblenfile/stub/BLO_readblenfileSTUB.c:43
#: blender/readblenfile/stub/BLO_readblenfileSTUB.c:54
msgid "Error BLO_readblenfilename is a stub\n"
msgstr "Error BLO_readblenfilename is a stub\n"

#: blender/readblenfile/stub/BLO_readblenfileSTUB.c:65
msgid "Error BLO_readblenfilehandle is a stub\n"
msgstr "Error BLO_readblenfilehandle is a stub\n"

#: blender/readblenfile/stub/BLO_readblenfileSTUB.c:76
msgid "Error BLO_is_a_runtime is a stub\n"
msgstr "Error BLO_is_a_runtime is a stub\n"

#: blender/readblenfile/stub/BLO_readblenfileSTUB.c:87
msgid "Error BLO_read_runtime is a stub\n"
msgstr "Error BLO_read_runtime is a stub\n"

#: blender/readblenfile/test/test.c:45
#, c-format
msgid "called with %d bytes in buffer [%s]\n"
msgstr "called with %d bytes in buffer [%s]\n"

#: blender/readstreamglue/intern/BLO_readStreamGlue.c:110
msgid "streamGlue header read. Magic confirmed\n"
msgstr "streamGlue header read. Magic confirmed\n"

#: blender/readstreamglue/intern/BLO_readStreamGlue.c:120
#, c-format
msgid "ERROR streamGlue header read. Magic NOT confirmed (%c)\n"
msgstr "ERROR streamGlue header read. Magic NOT confirmed (%c)\n"

#: blender/readstreamglue/intern/BLO_readStreamGlue.c:128
msgid "streamGlue header CRC correct\n"
msgstr "streamGlue header CRC correct\n"

#: blender/readstreamglue/intern/BLO_readStreamGlue.c:138
msgid "ERROR streamGlue header CRC NOT correct\n"
msgstr "ERROR streamGlue header CRC NOT correct\n"

#: blender/readstreamglue/intern/BLO_readStreamGlue.c:146
#, c-format
msgid "read action %d will get %u raw bytes\n"
msgstr "read action %d will get %u raw bytes\n"

#: blender/readstreamglue/intern/BLO_readStreamGlue.c:191
#: blender/writestreamglue/intern/BLO_writeStreamGlue.c:156
#, c-format
msgid "unknown dataProcessorType %d\n"
msgstr "unknown dataProcessorType %d\n"

#: blender/render/intern/source/edgeRender.c:220
msgid "matBuffer"
msgstr "matBuffer"

#: blender/render/intern/source/edgeRender.c:223
msgid "edgeBuffer"
msgstr "edgeBuffer"

#: blender/render/intern/source/edgeRender.c:224
msgid "colBuffer"
msgstr "colBuffer"

#: blender/render/intern/source/edgeRender.c:242
msgid "initEdgeRenderBuffer"
msgstr "initEdgeRenderBuffer"

#: blender/render/intern/source/edgeRender.c:270
msgid "insertInEdgeBuffer"
msgstr "insertInEdgeBuffer"

#: blender/render/intern/source/edgeRender.c:310
#, c-format
msgid ""
"\n"
"*** Activated full error trace on edge rendering  using:\n"
"\t%s\n"
"\t%s\n"
"*** Rendering edges at %d intensity"
msgstr ""
"\n"
"*** Activated full error trace on edge rendering  using:\n"
"\t%s\n"
"\t%s\n"
"*** Rendering edges at %d intensity"

#: blender/render/intern/source/edgeRender.c:775
msgid "\n"
" sn1 exceeds line"
msgstr "\n"
" sn1 exceeds line"

#: blender/render/intern/source/envmap.c:96
msgid "envmap"
msgstr "envmap"

#: blender/render/intern/source/envmap.c:167
msgid "Incorrect envmap size"
msgstr "Mappa di ambiente di dimensioni non corrette"

#: blender/render/intern/source/envmap.c:415
#: blender/render/intern/source/initrender.c:883
#: blender/render/intern/source/initrender.c:929
#: blender/render/intern/source/initrender.c:933
#: blender/render/intern/source/initrender.c:995
#: blender/render/intern/source/initrender.c:1169
#: blender/render/intern/source/initrender.c:1185
#: blender/render/intern/source/outerRenderLoop.c:336
#: blender/render/intern/source/outerRenderLoop.c:379
#: blender/render/intern/source/outerRenderLoop.c:383
#: blender/render/intern/source/outerRenderLoop.c:446
#: blender/src/renderwin.c:760
#: blender/src/renderwin.c:765
msgid "rectot"
msgstr "rectot"

#: blender/render/intern/source/envmap.c:416
#: blender/render/intern/source/initrender.c:884
msgid "rectz"
msgstr "rectz"

#: blender/render/intern/source/errorHandler.c:48
msgid "0: No error"
msgstr "0: Nessun errore"

#: blender/render/intern/source/errorHandler.c:49
msgid "1: recalculated depth falls outside original range"
msgstr "1: recalculated depth falls outside original range"

#: blender/render/intern/source/errorHandler.c:50
msgid "2: invalid face/halo type"
msgstr "2: errati tipi  facce/aloni "

#: blender/render/intern/source/errorHandler.c:51
msgid "3: invalid face index"
msgstr "3: errato indice delle facce"

#: blender/render/intern/source/errorHandler.c:52
msgid "4: invalid data pointer"
msgstr "4: errato puntatore ai dati"

#: blender/render/intern/source/errorHandler.c:53
msgid "5: generic trace counter"
msgstr "5: generic trace counter"

#: blender/render/intern/source/errorHandler.c:54
msgid "6: overflow on z buffer depth"
msgstr "6: overflow on z buffer depth"

#: blender/render/intern/source/errorHandler.c:55
msgid "7: write outside edgerender buffer"
msgstr "7: write outside edgerender buffer"

#: blender/render/intern/source/errorHandler.c:56
msgid "8: cannot allocate memory"
msgstr "8: non riesco ad allocare memoria"

#: blender/render/intern/source/errorHandler.c:57
msgid "9: write outside colour target buffer"
msgstr "9: write outside colour target buffer"

#: blender/render/intern/source/errorHandler.c:78
#, c-format
msgid "%c"
msgstr "%c"

#: blender/render/intern/source/errorHandler.c:79
#, c-format
msgid "( %8u )"
msgstr "( %8u )"

#: blender/render/intern/source/errorHandler.c:81
#, c-format
msgid "\n"
"*** %s: %s             "
msgstr "\n"
"*** %s: %s             "

#: blender/render/intern/source/errorHandler.c:92
#, c-format
msgid "\n"
"*** %s: %s : %d"
msgstr "\n"
"*** %s: %s : %d"

#: blender/render/intern/source/initrender.c:131
msgid "Blove"
msgstr "Blove"

#: blender/render/intern/source/initrender.c:132
msgid "Blovl"
msgstr "Blovl"

#: blender/render/intern/source/initrender.c:133
#: blender/renderconverter/intern/convertBlenderScene.c:1346
msgid "Bloha"
msgstr "Bloha"

#: blender/render/intern/source/initrender.c:134
msgid "renderlamparray"
msgstr "renderlamparray"

#: blender/render/intern/source/initrender.c:200
#: blender/render/intern/source/initrender.c:201
msgid "initfilt"
msgstr "initfilt"

#: blender/render/intern/source/initrender.c:214
msgid "Initfilt3"
msgstr "Initfilt3"

#: blender/render/intern/source/initrender.c:219
#: blender/render/intern/source/initrender.c:220
#: blender/render/intern/source/initrender.c:221
msgid "initGaus2"
msgstr "initGaus2"

#: blender/render/intern/source/initrender.c:339
#: blender/render/intern/source/initrender.c:340
#: blender/render/intern/source/initrender.c:341
#: blender/render/intern/source/initrender.c:342
msgid "initgauss4"
msgstr "initgauss4"

#: blender/render/intern/source/initrender.c:433
#: blender/renderconverter/intern/convertBlenderScene.c:1768
msgid "lampren"
msgstr "lampren"

#: blender/render/intern/source/initrender.c:727
#: blender/render/intern/source/outerRenderLoop.c:83
msgid "rectblur"
msgstr "rectblur"

#: blender/render/intern/source/initrender.c:902
#: blender/render/intern/source/outerRenderLoop.c:352
msgid "part"
msgstr "part"

#: blender/render/intern/source/initrender.c:1080
msgid "No border allowed for Panorama"
msgstr "Rendirng Parziale(border) non permesso in modalità Panorama"

#: blender/render/intern/source/initrender.c:1087
msgid "No more than 64 parts"
msgstr "non più di 64 porzioni"

#: blender/render/intern/source/initrender.c:1093
msgid "No Y-Parts allowed for Panorama"
msgstr "Nessuna Y-Parts possibili per Panorama"

#: blender/render/intern/source/initrender.c:1119
msgid "No backbuf there!"
msgstr "No backbuf there!"

#: blender/render/intern/source/initrender.c:1157
msgid "Image too small"
msgstr "Immagine troppo piccola"

#: blender/render/intern/source/initrender.c:1196
msgid "No camera"
msgstr "Nessuna telecamera"

#: blender/render/intern/source/initrender.c:1267
msgid "Selected movie format not supported on this platform,\n"
"using RAW AVI instead\n"
msgstr "il formato selezionato non è supportato su questa piattaforma,\n"
"utilizzo invece il formato RAW AVI\n"

#: blender/render/intern/source/initrender.c:1301
#, c-format
msgid "Saved: %s"
msgstr "Salvato: %s"

#: blender/render/intern/source/initrender.c:1305
#, c-format
msgid " Time: %s\n"
msgstr " Tempo: %s\n"

#: blender/render/intern/source/pixelshading.c:140
msgid "renderPixel"
msgstr "renderPixel"

#: blender/render/intern/source/pixelshading.c:175
msgid "renderFacePixelFloat"
msgstr "renderFacePixelFloat"

#: blender/render/intern/source/rendercore.c:2461
msgid "pixstrMain"
msgstr "pixstrMain"

#: blender/render/intern/source/rendercore.c:2465
#: blender/render/intern/source/zbuf.c:135
msgid "pixstr"
msgstr "pixstr"

#: blender/render/intern/source/rendercore.c:2699
msgid "zbufDArectd"
msgstr "zbufDArectd"

#: blender/render/intern/source/rendercore.c:2705
msgid "zbufshadeDA"
msgstr "zbufshadeDA"

#: blender/render/intern/source/rendercore.c:2767
#: blender/render/intern/source/rendercore.c:2768
#: blender/render/intern/source/rendercore.c:2769
msgid "ZbufshadeDA3"
msgstr "ZbufshadeDA3"

#: blender/render/intern/source/renderdatabase.c:78
#, c-format
msgid "error in findOrAddVert: %d\n"
msgstr "errore in findOrAddVert: %d\n"

#: blender/render/intern/source/renderdatabase.c:84
msgid "findOrAddVert"
msgstr "findOrAddVert"

#: blender/render/intern/source/renderdatabase.c:99
#, c-format
msgid "error in findOrAddHalo: %d\n"
msgstr "errore in findOrAddHalo: %d\n"

#: blender/render/intern/source/renderdatabase.c:105
msgid "findOrAdHalo"
msgstr "findOrAdHalo"

#: blender/render/intern/source/renderdatabase.c:120
#, c-format
msgid "error in findOrAddVlak: %d\n"
msgstr "errore in findOrAddVlak: %d\n"

#: blender/render/intern/source/renderdatabase.c:126
msgid "findOrAddVlak"
msgstr "findOrAddVlak"

#: blender/render/intern/source/shadbuf.c:84
msgid "initshadbuf"
msgstr "initshadbuf"

#: blender/render/intern/source/shadbuf.c:100
msgid "initshadbuf2"
msgstr "initshadbuf2"

#: blender/render/intern/source/shadbuf.c:101
msgid "initshadbuf3"
msgstr "initshadbuf3"

#: blender/render/intern/source/shadbuf.c:222
msgid "makeshadbuf"
msgstr "makeshadbuf"

#: blender/render/intern/source/shadbuf.c:223
msgid "makeshadbuf2"
msgstr "makeshadbuf2"

#: blender/render/intern/source/shadbuf.c:307
msgid "tile1"
msgstr "tile1"

#: blender/render/intern/source/shadbuf.c:317
msgid "Tile2"
msgstr "Tile2"

#: blender/render/intern/source/shadbuf.c:330
msgid "Tile3"
msgstr "Tile3"

#: blender/render/intern/source/vanillaRenderPipe.c:197
#, c-format
msgid ""
"\n"
"*** Activated full error trace on unified renderer using:\n"
"\t%s\n"
"\t%s\n"
"\t%s\n"
"\t%s"
msgstr ""
"\n"
"*** Activated full error trace on unified renderer using:\n"
"\t%s\n"
"\t%s\n"
"\t%s\n"
"\t%s"

#: blender/render/intern/source/vanillaRenderPipe.c:217
msgid "zBufShadeAdvanced> osa too large (internal error)\n"
msgstr "zBufShadeAdvanced> osa troppo ampio (errore interno)\n"

#: blender/render/intern/source/vanillaRenderPipe.c:279
#, c-format
msgid "\n"
"--- resolved %d conflicts"
msgstr "\n"
"--- resolved %d conflicts"

#: blender/render/intern/source/vanillaRenderPipe.c:300
#: blender/render/intern/source/zbuf.c:1983
msgid "Acolrow"
msgstr "Acolrow"

#: blender/render/intern/source/vanillaRenderPipe.c:382
msgid "countAndSortPixelFaces"
msgstr "countAndSortPixelFaces"

#: blender/render/intern/source/vanillaRenderPipe.c:449
msgid "composeStack"
msgstr "composeStack"

#: blender/render/intern/source/vanillaRenderPipe.c:560
msgid "resolveConflicts"
msgstr "resolveConflicts"

#: blender/render/intern/source/vanillaRenderPipe.c:1480
msgid "transferColourBufferToOutput"
msgstr "transferColourBufferToOutput"

#: blender/render/intern/source/vanillaRenderPipe.c:1530
msgid "calcDepth"
msgstr "calcDepth"

#: blender/render/intern/source/vanillaRenderPipe.c:1593
msgid "blendOverFloat"
msgstr "blendOverFloat"

#: blender/render/intern/source/vanillaRenderPipe.c:1625
msgid "blendOverFloatRow"
msgstr "blendOverFloatRow"

#: blender/render/intern/source/zbuf.c:131
msgid "addpsmainA"
msgstr "addpsmainA"

#: blender/render/intern/source/zbuf.c:1481
#, c-format
msgid "1  %f %f %f %f\n"
msgstr "1  %f %f %f %f\n"

#: blender/render/intern/source/zbuf.c:1482
#, c-format
msgid "2  %f %f %f %f\n"
msgstr "2  %f %f %f %f\n"

#: blender/render/intern/source/zbuf.c:1483
#, c-format
msgid "3  %f %f %f %f\n"
msgstr "3  %f %f %f %f\n"

#: blender/render/intern/source/zbuf.c:1760
#, c-format
msgid "clip overflow: clve clvl %d %d\n"
msgstr "clip overflow: clve clvl %d %d\n"

#: blender/render/intern/source/zbuf.c:1984
msgid "Arectz"
msgstr "Arectz"

#: blender/render/intern/source/zbuf.c:1985
msgid "APixbuf"
msgstr "APixbuf"

#: blender/render/intern/source/zbuf.c:2142
#, c-format
msgid "error in shadetrapixel nr: %d\n"
msgstr "error in shadetrapixel nr: %d\n"

#: blender/render/intern/source/zbuf.c:2161
msgid "abufsetrow: osa too large\n"
msgstr "abufsetrow: osa è troppo largo\n"

#: blender/render/intern/source/zbufferdatastruct.c:82
msgid "APixbufExt"
msgstr "APixbufExt"

#: blender/render/intern/source/zbufferdatastruct.c:120
msgid "addpsemainA"
msgstr "addpsemainA"

#: blender/render/intern/source/zbufferdatastruct.c:127
msgid "pixstrext"
msgstr "pixstrext"

#: blender/renderconverter/intern/convertBlenderScene.c:300
msgid "Too many stars\n"
msgstr "Troppe stelle\n"

#: blender/renderconverter/intern/convertBlenderScene.c:448
msgid "normalen1"
msgstr "normalen1"

#: blender/renderconverter/intern/convertBlenderScene.c:601
msgid "asvert"
msgstr "asvert"

#: blender/renderconverter/intern/convertBlenderScene.c:603
#: blender/renderconverter/intern/convertBlenderScene.c:619
msgid "asface"
msgstr "asface"

#: blender/renderconverter/intern/convertBlenderScene.c:1331
msgid "hablock"
msgstr "hablock"

#: blender/renderconverter/intern/convertBlenderScene.c:1764
msgid "lamp overflow\n"
msgstr "Sovraccarico luci\n"

#: blender/renderconverter/intern/convertBlenderScene.c:1955
msgid "makeDispList1"
msgstr "makeDispList1"

#: blender/renderconverter/intern/convertBlenderScene.c:1956
msgid "makeDispList01"
msgstr "makeDispList01"

#: blender/renderconverter/intern/convertBlenderScene.c:2365
msgid "cu->orco"
msgstr "cu->orco"

#: blender/renderconverter/intern/convertBlenderScene.c:2421
msgid "init_render_curve3"
msgstr "init_render_curve3"

#: blender/renderconverter/intern/convertBlenderScene.c:2637
msgid "cu orco"
msgstr "cu orco"

#: blender/sign/intern/BLO_sign.c:89
#, c-format
msgid "BLO_sign writes streamGlueHeader of %u bytes\n"
msgstr "BLO_sign writes streamGlueHeader of %u bytes\n"

#: blender/sign/intern/BLO_sign.c:179
#, c-format
msgid "BLO_sign writes BLO_sign_verify_Header of %u bytes\n"
msgstr "BLO_sign writes BLO_sign_verify_Header of %u bytes\n"

#: blender/sign/intern/BLO_sign.c:209
#, c-format
msgid "BLO_sign writes %u bytes raw data (plus its 2 headers totals to %u)\n"
msgstr "BLO_sign writes %u bytes raw data (plus its 2 headers totals to %u)\n"

#: blender/src/booleanops.c:164
msgid "Boolean_VIt"
msgstr "Boolean_VIt"

#: blender/src/booleanops.c:302
msgid "Boolean_FIt"
msgstr "Boolean_FIt"

#: blender/src/booleanops.c:417
#: blender/src/booleanops.c:435
msgid "BooleanOps_TempTFace"
msgstr "BooleanOps_TempTFace"

#: blender/src/booleanops.c:591
#: blender/src/editobject.c:1643
#: blender/src/editobject.c:1719
#: blender/src/editobject.c:5332
msgid "duplibase"
msgstr "duplibase"

#: blender/src/booleanops.c:644
#: blender/src/booleanops.c:647
msgid "BooleanOp_IFaceData"
msgstr "BooleanOp_IFaceData"

#: blender/src/booleanops.c:658
msgid "BooleanOp_VertexArray"
msgstr "BooleanOp_VertexArray"

#: blender/src/booleanops.c:659
msgid "BooleanOp_FaceArray"
msgstr "BooleanOp_FaceArray"

#: blender/src/booleanops.c:662
msgid "BooleanOp_TFaceArray"
msgstr "BooleanOp_TFaceArray"

#: blender/src/buttons.c:194
msgid "None"
msgstr "Nullo"

#: blender/src/buttons.c:194
msgid "Clouds"
msgstr "Nuvole"

#: blender/src/buttons.c:194
msgid "Wood"
msgstr "Legno"

#: blender/src/buttons.c:195
msgid "Marble"
msgstr "Marmo"

#: blender/src/buttons.c:195
msgid "Magic"
msgstr "Magia"

#: blender/src/buttons.c:195
#: blender/src/buttons.c:5037
#: blender/src/buttons.c:5616
#: blender/src/buttons.c:5735
#: blender/src/buttons.c:5741
msgid "Blend"
msgstr "Sfumatura"

#: blender/src/buttons.c:196
msgid "Stucci"
msgstr "Stucco"

#: blender/src/buttons.c:196
#: blender/src/buttons.c:1588
msgid "Noise"
msgstr "Rumore"

#: blender/src/buttons.c:197
msgid "Plugin"
msgstr "Plugin"

#: blender/src/buttons.c:622
#: blender/src/buttons.c:643
msgid "Add texture first"
msgstr "Aggiungi prima una texture"

#: blender/src/buttons.c:652
msgid "Bevel object must be a Curve"
msgstr "L'oggetto per la smussatura(Bevel) deve essere una curva"

#: blender/src/buttons.c:743
#: blender/src/buttons.c:756
msgid "Mixed colors"
msgstr "Colori Misti"

#: blender/src/buttons.c:996
#: blender/src/buttons.c:2339
#: blender/src/buttons.c:2550
#: blender/src/buttons.c:2855
#: blender/src/buttons.c:3583
#: blender/src/buttons.c:4097
#: blender/src/buttons.c:4634
#: blender/src/buttons.c:4906
#: blender/src/buttons.c:5250
#: blender/src/buttons.c:5609
#: blender/src/buttons.c:5871
#: blender/src/buttons.c:6689
#: blender/src/buttons.c:7280
#: blender/src/editsca.c:2336
#, c-format
msgid "buttonswin %d"
msgstr "buttonswin %d"

#: blender/src/buttons.c:1012
#: blender/src/buttons.c:3629
#: blender/src/buttons.c:3674
#: blender/src/buttons.c:4120
#: blender/src/buttons.c:4138
#: blender/src/buttons.c:4637
#: blender/src/buttons.c:4910
#: blender/src/buttons.c:5612
#: blender/src/buttons.c:7411
#: blender/src/buttons.c:7463
#: blender/src/editsca.c:2334
#: blender/src/editsca.c:2519
#: blender/src/editsca.c:2595
#: blender/src/editsca.c:2668
#: blender/src/headerbuttons.c:345
#: blender/src/headerbuttons.c:351
#: blender/src/headerbuttons.c:369
#: blender/src/headerbuttons.c:370
#: blender/src/headerbuttons.c:386
#: blender/src/headerbuttons.c:387
#: blender/src/headerbuttons.c:393
#: blender/src/headerbuttons.c:394
#: blender/src/headerbuttons.c:415
#: blender/src/headerbuttons.c:3853
#: blender/src/headerbuttons.c:3859
#: blender/src/headerbuttons.c:4090
#: blender/src/headerbuttons.c:4096
#: blender/src/headerbuttons.c:4101
#: blender/src/headerbuttons.c:4444
#: blender/src/headerbuttons.c:4449
msgid "Can't edit library data"
msgstr "Impossibile modificare i dati della libreria"

#: blender/src/buttons.c:1015
msgid "Drawtype"
msgstr "Drawtype"

#: blender/src/buttons.c:1016
msgid "Drawtype%t|Bounds %x1|Wire %x2|Solid %x3|Shaded %x4"
msgstr "Drawtype%t|Limiti %x1|Fil di Ferro %x2|Solido %x3|Ombreggiato %x4"

#: blender/src/buttons.c:1017
msgid "Drawtype menu"
msgstr "Drawtype menu"

#: blender/src/buttons.c:1018
msgid "Draw Extra"
msgstr "Draw Extra"

#: blender/src/buttons.c:1019
msgid "Bounds"
msgstr "Limiti"

#: blender/src/buttons.c:1019
msgid "Display bounding object"
msgstr "Visualizza limiti oggetto"

#: blender/src/buttons.c:1020
msgid "Bounding volume%t|Box%x0|Sphere%x1|Cylinder%x2|Cone%x3|Polyheder"
msgstr "Limiti volume%t|Cubo%x0|Sfera%x1|Cilindro%x2|Cono%x3|Poliedro"

#: blender/src/buttons.c:1021
msgid "Choose between bound objects"
msgstr "Seleziona rappresentazione Limiti"

#: blender/src/buttons.c:1022
#: blender/src/buttons.c:2567
#: blender/src/buttons.c:4274
msgid "Wire"
msgstr "Fil di Ferro"

#: blender/src/buttons.c:1022
msgid "Display wireframe in shaded mode"
msgstr "Visualizza fil di ferro in modalità ombreggiatura(shaded)"

#: blender/src/buttons.c:1023
msgid "Axis"
msgstr "Assi"

#: blender/src/buttons.c:1023
msgid "Draw axis"
msgstr "Disegna Assi"

#: blender/src/buttons.c:1024
msgid "TexSpace"
msgstr "TexSpace"

#: blender/src/buttons.c:1024
msgid "Display texture space"
msgstr "Visualizza lo spazio della texture"

#: blender/src/buttons.c:1025
msgid "Name"
msgstr "Nome"

#: blender/src/buttons.c:1025
msgid "Print object name"
msgstr "Stampa il nome dell'oggetto"

#: blender/src/buttons.c:1035
msgid "AutoTexSpace"
msgstr "AutoTexSpace"

#: blender/src/buttons.c:1035
msgid "To switch automatic calculation of texture space"
msgstr "Per passare automaticamente al calcolo della spazio texture"

#: blender/src/buttons.c:1037
#, c-format
msgid "%d Mat:"
msgstr "%d Mat:"

#: blender/src/buttons.c:1045
msgid "Total indices, active index"
msgstr "Totale indici, indice attivo"

#: blender/src/buttons.c:1046
msgid "?"
msgstr "?"

#: blender/src/buttons.c:1046
msgid "In EditMode, sets the active material index from selected faces"
msgstr "In modalità Edit, imposta l'indice dei materiali corrente dalle facce selezionate"

#: blender/src/buttons.c:1049
msgid "Add a new Material index"
msgstr "Aggiungo un nuovo Indice Materiali"

#: blender/src/buttons.c:1050
msgid "Delete this Material index"
msgstr "Elimina questo Indice Materiali"

#: blender/src/buttons.c:1051
#: blender/src/buttons.c:1659
msgid "Assign"
msgstr "Assegna"

#: blender/src/buttons.c:1051
msgid "In EditMode, assign the active index to selected faces"
msgstr "In modalità Edit, assegna l'Indice corente alle facce selezionate"

#: blender/src/buttons.c:1054
#: blender/src/buttons.c:1663
msgid "Select"
msgstr "Seleziona"

#: blender/src/buttons.c:1054
msgid "In EditMode, select faces that have the active index"
msgstr "In modalità Edit, seleziona le facce con lIndice corrente"

#: blender/src/buttons.c:1055
#: blender/src/buttons.c:1664
msgid "Deselect"
msgstr "Deseleziona"

#: blender/src/buttons.c:1055
msgid "Deselect everything with current indexnumber"
msgstr "Deseleziona tutto con il corrente indexnumber"

#: blender/src/buttons.c:1058
#: blender/src/editarmature.c:1757
msgid "Hide"
msgstr "Nascondi"

#: blender/src/buttons.c:1058
msgid "Hide selected faces"
msgstr "Nascondi le facce selezionate"

#: blender/src/buttons.c:1059
msgid "Reveal"
msgstr "Mostra"

#: blender/src/buttons.c:1059
msgid "Reveal selected faces"
msgstr "Mostra le facce selezionate"

#: blender/src/buttons.c:1060
msgid "Select Swap"
msgstr "Inverti Selezione"

#: blender/src/buttons.c:1060
msgid "Select not-selected, and deselect selected faces"
msgstr "Seleziona non-selezionati, e deseleziona le facce selezionate"

#: blender/src/buttons.c:1062
msgid "Set Smooth"
msgstr "Imposta Smooth"

#: blender/src/buttons.c:1062
msgid "In EditMode: set 'smooth' rendering of selected faces"
msgstr "In modalità Edit: imposta a 'smooth' (liscio) rendering delle facce selezionate"

#: blender/src/buttons.c:1063
msgid "Set Solid"
msgstr "Imposta Solido"

#: blender/src/buttons.c:1063
msgid "In EditMode: set 'solid' rendering of selected faces"
msgstr "In modalità Edit: imposta a 'solido' il rendering delle facce selezionate"

#: blender/src/buttons.c:1069
#: blender/src/toolbox.c:448
msgid "Centre"
msgstr "Centro"

#: blender/src/buttons.c:1069
msgid "Shift object data to be centered about object's origin"
msgstr "sposta i dati oggetto centrati attorno alla origine dell'oggetto"

#: blender/src/buttons.c:1070
msgid "Centre New"
msgstr "Nuovo Centro"

#: blender/src/buttons.c:1070
msgid "Shift object's origin to center of object data"
msgstr "sposta l'origine dell'oggetto al centro dell'oggetto"

#: blender/src/buttons.c:1071
msgid "Centre Cursor"
msgstr "Centra al cursore"

#: blender/src/buttons.c:1071
msgid "Shift object's origin to cursor location"
msgstr "Sposta l'origine dell'oggetto alla posizione del cursore"

#: blender/src/buttons.c:1124
msgid "This will remove UV coords and vertexcolors"
msgstr "Questo rimuoverà le coordinate UV e il vertexcolors"

#: blender/src/buttons.c:1135
msgid "Need more input faces than just 3"
msgstr "Necessita più di 3 facce"

#: blender/src/buttons.c:1139
msgid "vertices"
msgstr "vertici"

#: blender/src/buttons.c:1140
#: blender/src/editmesh.c:6071
msgid "normals"
msgstr "normali"

#: blender/src/buttons.c:1141
msgid "trias"
msgstr "trias"

#: blender/src/buttons.c:1187
msgid "disp"
msgstr "disp"

#: blender/src/buttons.c:1190
msgid "dispmesh"
msgstr "dispmesh"

#: blender/src/buttons.c:1210
msgid "No memory"
msgstr "Nessuna memoria"

#: blender/src/buttons.c:1214
msgid "No manifold Mesh"
msgstr "Nessun collettore di Mesh "

#: blender/src/buttons.c:1284
msgid "Not a decimated Mesh"
msgstr "Non è una Mesh decimata"

#: blender/src/buttons.c:1307
msgid "Mesh must be the child of an armature"
msgstr "La Mesh deve essere figlia(child) di una armatura"

#: blender/src/buttons.c:1430
#, c-format
msgid "Removed: %d"
msgstr "Rimossi: %d"

#: blender/src/buttons.c:1442
#: blender/src/editobject.c:1513
msgid "Rand fac:"
msgstr "Rand fac:"

#: blender/src/buttons.c:1495
#: blender/src/buttons.c:2097
#: blender/src/buttons.c:2207
#: blender/src/buttons.c:2670
#: blender/src/buttons.c:2927
#: blender/src/buttons.c:3027
#: blender/src/editarmature.c:1731
#, c-format
msgid "editbuttonswin %d"
msgstr "editbuttonswin %d"

#: blender/src/buttons.c:1501
msgid "No V.Normal Flip"
msgstr "Non invertire le Normali"

#: blender/src/buttons.c:1501
msgid "Disable flipping of vertexnormals during render"
msgstr "Disabilita l'inversione dei vertexnormals durante il rendering"

#: blender/src/buttons.c:1503
msgid "Auto Smooth"
msgstr "Auto Smooth"

#: blender/src/buttons.c:1503
msgid "Automatic detection of smooth rendered faces during render"
msgstr "Rilevamneto automatico delle facce da lisciare(Smooth) durante il rendering"

#: blender/src/buttons.c:1505
#: blender/src/buttons.c:1568
msgid "Degr:"
msgstr "Degr:"

#: blender/src/buttons.c:1505
msgid "Maximum angle (between face normals) that defines smooth rendering"
msgstr "Angolo massimo (tra le normali delle facce) che definiscono la lisciatura(Smooth) nel rendering"

#: blender/src/buttons.c:1507
msgid "SubSurf"
msgstr "SubSurf"

#: blender/src/buttons.c:1507
msgid "Catmull-Clark Subdivision Surface"
msgstr "superfici di suddivisione Catmull-Clark"

#: blender/src/buttons.c:1509
msgid "Subdiv:"
msgstr "Subdiv:"

#: blender/src/buttons.c:1509
msgid "Level of subdivision for interactive display"
msgstr "Livello di suddivisione per la visualizzazione in modellazione"

#: blender/src/buttons.c:1510
msgid "Level of subdivision for rendering"
msgstr "Livello di suddivisione nel rendering"

#: blender/src/buttons.c:1511
msgid "Double Sided"
msgstr "Doppia Faccia"

#: blender/src/buttons.c:1511
msgid "Make faces doublesided"
msgstr "Imposta le facce in due direzioni(Doubleside)"

#: blender/src/buttons.c:1516
msgid "Sticky"
msgstr "Fisso"

#: blender/src/buttons.c:1518
#: blender/src/buttons.c:1525
#: blender/src/buttons.c:1532
msgid "Make"
msgstr "Imposta"

#: blender/src/buttons.c:1518
msgid "Make sticky texture coords (projected from view)"
msgstr "Imposta le coordinate delle texture come fisse. (proiettate dalla vista)"

#: blender/src/buttons.c:1520
msgid "Delete sticky texture coords"
msgstr "Elimina le coordinate fisse delle texture"

#: blender/src/buttons.c:1523
msgid "VertCol"
msgstr "VertCol"

#: blender/src/buttons.c:1525
msgid "Enable vertex colours"
msgstr "Abilita la colorazione dei vertici"

#: blender/src/buttons.c:1530
#: blender/src/buttons.c:4287
msgid "TexFace"
msgstr "TexFace"

#: blender/src/buttons.c:1532
msgid "Enable texture face"
msgstr "Abilita il texturing su singole facce"

#: blender/src/buttons.c:1534
msgid "Delete texture face"
msgstr "Elimina il texturing su singole facce"

#: blender/src/buttons.c:1538
msgid "TexMesh:"
msgstr "TexMesh:"

#: blender/src/buttons.c:1538
msgid "Enter the name of a Meshblock"
msgstr "Inserisci il nome del BloccoMesh"

#: blender/src/buttons.c:1554
msgid "Decimator"
msgstr "Decimazione"

#: blender/src/buttons.c:1554
msgid "The number of triangles to reduce to"
msgstr "Il numero di triangoli a cui ridurre "

#: blender/src/filesel.c:1154
msgid "Cancel"
msgstr "Annulla"

#: blender/src/buttons.c:1556
msgid "restore Mesh"
msgstr "ripristina Mesh"

#: blender/src/buttons.c:1557
msgid "Apply"
msgstr "Applica"

#: blender/src/buttons.c:1557
msgid "apply decimation to Mesh"
msgstr "Applica la decimazione alla Mesh"

#: blender/src/buttons.c:1561 blender/src/editcurve.c:2639
#: blender/src/editcurve.c:2777 blender/src/editmesh.c:3566
#: blender/src/toolbox.c:374 blender/src/toolbox.c:392
#, fuzzy
msgid "Extrude"
msgstr "Estrudi"

#: blender/src/buttons.c:1561
msgid "Convert selected edges to faces"
msgstr "Converti i bordi selezionati in facce"

#: blender/src/buttons.c:1562
msgid "Spin Dup"
msgstr "Spin Dup"

#: blender/src/buttons.c:1562
msgid "Use spin with duplication tool"
msgstr "Usa lo spin con lo strumento di duplicazione"

#: blender/src/buttons.c:1563 blender/src/buttons.c:2149
msgid "Spin"
msgstr "Spin"

#: blender/src/buttons.c:1563
msgid "Use spin tool"
msgstr "Usa lo strumento spin"

#: blender/src/buttons.c:1564
msgid "Screw"
msgstr "Avvita"

#: blender/src/buttons.c:1564
msgid "Use screw tool"
msgstr "Usa lo strumento di avvitamento (screw)"

#: blender/src/buttons.c:1565
msgid "ExtrudeRepeat"
msgstr "ExtrudeRepeat"

#: blender/src/buttons.c:1565
msgid "Create a repetitive extrude along a straight line"
msgstr "Crea un estrusione multipla lungo una linea dritta"

#: blender/src/buttons.c:1568
msgid "Specify the number of degrees the spin revolves"
msgstr "Specifica il numero di gradi sui quali si effettua la rotazione"

#: blender/src/buttons.c:1569
msgid "Steps:"
msgstr "Steps:"

#: blender/src/buttons.c:1569
msgid "Specify the total number of spin revolutions"
msgstr "Specifica il numero totale di rivoluzioni per la rotazione"

#: blender/src/buttons.c:1570
msgid "Turns:"
msgstr "Turns:"

# Specifica il numero di rivoluzioni per l'avvitamento(screw)
#: blender/src/buttons.c:1570
msgid "Specify the number of revolutions the screw turns"
msgstr "Specifica il numero di rivoluzioni per l'avvitamento (screw)"

#: blender/src/buttons.c:1571
msgid "Clockwise"
msgstr "Clockwise"

#: blender/src/buttons.c:1571
msgid "Specify the direction for screw and spin"
msgstr "Specifica la direzione per l'avvitamento(screw) e la rotazione(spin)"

#: blender/src/buttons.c:1572
msgid "Keep Original"
msgstr "Keep Original"

#: blender/src/buttons.c:1572
msgid "Seperate original and new vertices and faces"
msgstr "Separa le facce e i vertici originali dai nuovi"

#: blender/src/buttons.c:1573
msgid "Offset:"
msgstr "Offset:"

#: blender/src/buttons.c:1573
msgid "Set the distance between each step of the extrude repeat"
msgstr "Imposta la distanza tra ogni passo per l'estrusione multipla"

#: blender/src/buttons.c:1579
msgid "Beauty"
msgstr "Beauty"

#: blender/src/buttons.c:1579
msgid "Split face in halves"
msgstr "Separa le facce in metà"

#: blender/src/buttons.c:1582
msgid "Intersect"
msgstr "Intersect"

#: blender/src/buttons.c:1582
msgid "Intersect selected faces"
msgstr "Interseca le facce selezionate"

#: blender/src/buttons.c:1583 blender/src/toolbox.c:378
msgid "Split"
msgstr "Split"

#: blender/src/buttons.c:1583
msgid "Split msh without removing faces"
msgstr "Separa la mesh senza rimuovere le facce"

#: blender/src/buttons.c:1584
msgid "To Sphere"
msgstr "To Sphere"

#: blender/src/buttons.c:1584
msgid "Blow vertices up into spherical shape"
msgstr "Imposta i vertici in una forma sferica"

#: blender/src/buttons.c:1585 blender/src/buttons.c:2145
msgid "Subdivide"
msgstr "Subdivide"

#: blender/src/buttons.c:1585
msgid "Split face in quarters"
msgstr "Suddivide la faccia in quarti"

#: blender/src/buttons.c:1586
msgid "Fract Subd"
msgstr "Fract Subd"

#: blender/src/buttons.c:1586
msgid "Split face with random factor"
msgstr "Suddivide la faccia con un fattore casuale"

#: blender/src/buttons.c:1588
msgid "Use vertex coordinate as texture coordinate"
msgstr "Usa le coordinate dei vertici come coordinate di texture"

#: blender/src/buttons.c:1589
msgid "Smooth"
msgstr "Smooth"

#: blender/src/buttons.c:1589
msgid "Flatten angles"
msgstr "Appiattisci gli angoli"

#: blender/src/buttons.c:1590
msgid "Xsort"
msgstr "Xsort"

#: blender/src/buttons.c:1590
msgid "Sort vertices in the X direction"
msgstr "Ordina i vertici nella direzione della X"

#: blender/src/buttons.c:1591
msgid "Hash"
msgstr "Hash"

#: blender/src/buttons.c:1591
msgid "Randomize vertices sequence"
msgstr "Imposta casualmente la sequenza dei vertici"

#: blender/src/buttons.c:1594
msgid "Limit:"
msgstr "Limit:"

#: blender/src/buttons.c:1594
msgid "Specify the limit in distance to remove doubles"
msgstr "Specifica il limite nella distanza per rimuovere i duplicati"

#: blender/src/buttons.c:1598
msgid "Rem Doubles"
msgstr "Rem Doubles"

#: blender/src/buttons.c:1598
msgid "Remove doubles"
msgstr "Remove doubles"

#: blender/src/buttons.c:1600
msgid "Flip Normals"
msgstr "Flip Normals"

#: blender/src/buttons.c:1600
msgid "Toggle the direction of the face normals"
msgstr "Scambia la direzione delle normali alla faccia"

#: blender/src/buttons.c:1602
msgid "SlowerDraw"
msgstr "SlowerDraw"

#: blender/src/buttons.c:1602
msgid "Draw slow but accurate"
msgstr "Disegna lentamente ma in maniera accurata"

#: blender/src/buttons.c:1603
msgid "FasterDraw"
msgstr "FasterDraw"

#: blender/src/buttons.c:1603
msgid "Draw fast but less accurate"
msgstr "Disegna velocemente ma meno accuratamente"

#: blender/src/buttons.c:1615
msgid "Vertex Groups"
msgstr "Vertex Groups"

#: blender/src/buttons.c:1625
#, c-format
msgid "%d Group:"
msgstr "%d Group:"

#: blender/src/buttons.c:1628
msgid "menustr"
msgstr "menustr"

#: blender/src/buttons.c:1631
#, c-format
msgid "%s%%x%d|"
msgstr "%s%%x%d|"

#: blender/src/buttons.c:1639
msgid "Active deformation group"
msgstr "Gruppo di deformazione attivo"

#: blender/src/buttons.c:1644
msgid "Change the current deformations group's name (and bone affiliation)"
msgstr "Cambia il nome (e l'affiliazione ??? delle ossa) del corrente gruppo di deformazioni"

#: blender/src/buttons.c:1647 blender/src/buttons.c:2121
#: blender/src/editarmature.c:1808
msgid "Weight:"
msgstr "Weight:"

#: blender/src/buttons.c:1647
msgid "Change the bone's deformation strength"
msgstr "Cambia la forza di deformazione dell'osso"

#: blender/src/buttons.c:1655
msgid "Create a new deformation group"
msgstr "Crea un nuovo gruppo di deformazione"

#: blender/src/buttons.c:1656
msgid "Remove the current deformation group"
msgstr "Rimuove il corrente gruppo di deformazione"

#: blender/src/buttons.c:1659
msgid "Assign selected vertices to the current deformation group"
msgstr "Assegna i vertici selezionati al gruppo di deformazione corrente"

#: blender/src/buttons.c:1660
msgid "Remove"
msgstr "Remove"

#: blender/src/buttons.c:1660
msgid "Remove selected vertices from the current deformation group"
msgstr "Rimuove i vertici selezionati dal gruppo di deformazione corrente"

#: blender/src/buttons.c:1663
msgid "Select vertices belonging to the current deformation group"
msgstr "Seleziona i vertici che appartengono al gruppo di deformazione corrente"

#: blender/src/buttons.c:1664
msgid "Deselect vertices belonging to the current deformation group"
msgstr "Deseleziona i vertici che appartengono al gruppo di deformazione corrente"

#: blender/src/buttons.c:1670 blender/src/buttons.c:2184
msgid "NSize:"
msgstr "NSize:"

#: blender/src/buttons.c:1670
msgid "Set the length of the face normals"
msgstr "Imposta la lunghezza delle normali alla faccia"

#: blender/src/buttons.c:1671
msgid "Draw Normals"
msgstr "Draw Normals"

#: blender/src/buttons.c:1671
msgid "Draw face normals"
msgstr "Draw face normals"

#: blender/src/buttons.c:1672
msgid "Draw Faces"
msgstr "Draw Faces"

#: blender/src/buttons.c:1672
msgid "Draw faces"
msgstr "Draw faces"

#: blender/src/buttons.c:1673
msgid "All edges"
msgstr "All edges"

#: blender/src/buttons.c:1673
msgid "Draw edges normally, without optimisation"
msgstr "Disegna i bordi normalmente, senza ottimizzazioni"

#: blender/src/buttons.c:1734
msgid "vfontbutstr"
msgstr "vfontbutstr"

#: blender/src/buttons.c:1735
msgid "FONTS %t"
msgstr "FONTS %t"

#: blender/src/buttons.c:1739
msgid "|0 "
msgstr "|0 "

#: blender/src/buttons.c:1740
msgid "|   "
msgstr "|   "

#: blender/src/buttons.c:1802
msgid "SELECT FONT"
msgstr "SELECT FONT"

#: blender/src/buttons.c:1811 blender/src/buttons.c:3380
#: blender/src/buttons.c:4551 blender/src/headerbuttons.c:5467
msgid "Disable AutoPack ?"
msgstr "Disabilitare AutoPack ?"

#: blender/src/buttons.c:1852
msgid "Only Curve Objects"
msgstr "Solo oggetti curvi"

#: blender/src/buttons.c:1872
#, c-format
msgid "editbuttonswin1 %d"
msgstr "editbuttonswin1 %d"

#: blender/src/buttons.c:1878 blender/src/editaction.c:822
#: blender/src/editaction.c:870
msgid "Left"
msgstr "Left"

#: blender/src/buttons.c:1879
msgid "Middle"
msgstr "Middle"

#: blender/src/buttons.c:1880 blender/src/editaction.c:819
#: blender/src/editaction.c:873
msgid "Right"
msgstr "Right"

#: blender/src/buttons.c:1881
msgid "Flush"
msgstr "Flush"

#: blender/src/buttons.c:1885
msgid "TextOnCurve:"
msgstr "TextOnCurve:"

#: blender/src/buttons.c:1887 blender/src/buttons.c:5665
#: blender/src/buttons.c:5885 blender/src/editsca.c:2370
#: blender/src/editsca.c:2418
msgid "Size:"
msgstr "Size:"

#: blender/src/buttons.c:1888
msgid "Linedist:"
msgstr "Linedist:"

#: blender/src/buttons.c:1889
msgid "Spacing:"
msgstr "Spacing:"

#: blender/src/buttons.c:1890
msgid "Y offset:"
msgstr "Y offset:"

#: blender/src/buttons.c:1891
msgid "Shear:"
msgstr "Shear:"

#: blender/src/buttons.c:1892
msgid "X offset:"
msgstr "X offset:"

#: blender/src/buttons.c:1894
msgid "Ob Family:"
msgstr "Ob Family:"

#: blender/src/buttons.c:1897
msgid "ToUpper"
msgstr "ToUpper"

#: blender/src/buttons.c:1914
msgid "Pack/Unpack this Vectorfont"
msgstr "Comprimi/Decomprimi questo font vettoriale"

#: blender/src/buttons.c:1919
msgid "Load Font"
msgstr "Load Font"

#: blender/src/buttons.c:2104
msgid "Convert"
msgstr "Convert"

#: blender/src/buttons.c:2105
msgid "Poly"
msgstr "Poly"

#: blender/src/buttons.c:2107 blender/src/buttons.c:5457
msgid "Bspline"
msgstr "Bspline"

#: blender/src/buttons.c:2108
msgid "Cardinal"
msgstr "Cardinal"

#: blender/src/buttons.c:2111
msgid "Make Knots"
msgstr "Make Knots"

#: blender/src/buttons.c:2112
msgid "Uniform U"
msgstr "Uniform U"

#: blender/src/buttons.c:2113
msgid "Endpoint U"
msgstr "Endpoint U"

#: blender/src/buttons.c:2114
msgid "Bezier U"
msgstr "Bezier U"

#: blender/src/buttons.c:2115 blender/src/buttons.c:2116
#: blender/src/buttons.c:2117 blender/src/keyval.c:112
#: blender/src/toolbox.c:400
msgid "V"
msgstr "V"

#: blender/src/buttons.c:2119
msgid "Set Weight"
msgstr "Set Weight"

#: blender/src/buttons.c:2122
msgid "1.0"
msgstr "1.0"

#: blender/src/buttons.c:2123
msgid "sqrt(2)/4"
msgstr "sqrt(2)/4"

#: blender/src/buttons.c:2124
msgid "0.25"
msgstr "0.25"

#: blender/src/buttons.c:2125
msgid "sqrt(0.5)"
msgstr "sqrt(0.5)"

#: blender/src/buttons.c:2132
msgid "Order U:"
msgstr "Order U:"

#: blender/src/buttons.c:2135 blender/src/buttons.c:2141
#: blender/src/buttons.c:3036
msgid "V:"
msgstr "V:"

#: blender/src/buttons.c:2138
msgid "Resol U:"
msgstr "Resol U:"

#: blender/src/buttons.c:2152 blender/src/buttons.c:2158
msgid "UV Orco"
msgstr "UV Orco"

#: blender/src/buttons.c:2153
msgid "No Puno Flip"
msgstr "No Puno Flip"

#: blender/src/buttons.c:2160
msgid "DefResolU:"
msgstr "DefResolU:"

#: blender/src/buttons.c:2162 blender/src/buttons.c:2371
#: blender/src/buttons.c:6707
msgid "Set"
msgstr "Set"

#: blender/src/buttons.c:2165
msgid "BevResol:"
msgstr "BevResol:"

#: blender/src/buttons.c:2167
msgid "BevOb:"
msgstr "BevOb:"

#: blender/src/buttons.c:2168 blender/src/buttons.c:5413
msgid "Width:"
msgstr "Width:"

#: blender/src/buttons.c:2169
msgid "Ext1:"
msgstr "Ext1:"

#: blender/src/buttons.c:2170
msgid "Ext2:"
msgstr "Ext2:"

#: blender/src/buttons.c:2173 blender/src/buttons.c:2178
msgid "Front"
msgstr "Front"

#: blender/src/buttons.c:2174 blender/src/buttons.c:2179
msgid "Back"
msgstr "Back"

#: blender/src/buttons.c:2177 blender/src/editsca.c:1780
msgid "3D"
msgstr "3D"

#: blender/src/buttons.c:2211 blender/src/buttons.c:5921
msgid "Lens:"
msgstr "Lens:"

#: blender/src/buttons.c:2211
msgid "Specify the lens of the camera"
msgstr "Specifica le lenti della camera"

#: blender/src/buttons.c:2212 blender/src/buttons.c:4941
msgid "ClipSta:"
msgstr "ClipSta:"

#: blender/src/buttons.c:2212
msgid "Specify the startvalue of the the field of view"
msgstr "Specifica il valore il valore iniziale del campo di vista"

#: blender/src/buttons.c:2213 blender/src/buttons.c:4942
#: blender/src/buttons.c:5924
msgid "ClipEnd:"
msgstr "ClipEnd:"

#: blender/src/buttons.c:2213
msgid "Specify the endvalue of the the field of view"
msgstr "Specifica il valore finale del campo di vista"

#: blender/src/buttons.c:2214
msgid "DrawSize:"
msgstr "DrawSize:"

#: blender/src/buttons.c:2214
msgid "Specify the drawsize of the camera"
msgstr "Specifica la grandezza del disegno della camera"

#: blender/src/buttons.c:2217
msgid "Ortho"
msgstr "Ortho"

#: blender/src/buttons.c:2217
msgid "Render orthogonally"
msgstr "Render orthogonally"

#: blender/src/buttons.c:2219
msgid "ShowLimits"
msgstr "ShowLimits"

#: blender/src/buttons.c:2219
msgid "Draw the field of view"
msgstr "Draw the field of view"

#: blender/src/buttons.c:2220
msgid "Show Mist"
msgstr "Show Mist"

#: blender/src/buttons.c:2220
msgid "Draw a line that indicates the mist area"
msgstr "Disegna una linea che indica l'area della nebbia"

#: blender/src/buttons.c:2225
msgid "Anim len"
msgstr "Anim len"

#: blender/src/buttons.c:2226
msgid "Path len:"
msgstr "Path len:"

#: blender/src/buttons.c:2227
msgid "Shear fac:"
msgstr "Shear fac:"

#: blender/src/buttons.c:2229
msgid "Holo 1"
msgstr "Holo 1"

#: blender/src/buttons.c:2230
msgid "Holo 2"
msgstr "Holo 2"

#: blender/src/buttons.c:2346
msgid "Vertex Paint"
msgstr "Vertex Paint"

#: blender/src/buttons.c:2348
msgid "Texture Paint"
msgstr "Texture Paint"

#: blender/src/buttons.c:2351 blender/src/buttons.c:3974
#: blender/src/buttons.c:3988 blender/src/buttons.c:4191
#: blender/src/buttons.c:4411 blender/src/buttons.c:4952
#: blender/src/buttons.c:5027 blender/src/buttons.c:5728
#: blender/src/buttons.c:6378 blender/src/buttons.c:6522
msgid "R "
msgstr "R "

#: blender/src/buttons.c:2351
msgid "The amount of red used for painting"
msgstr "La quantità di rosso usato per la pittura"

#: blender/src/buttons.c:2352 blender/src/buttons.c:3975
#: blender/src/buttons.c:3989 blender/src/buttons.c:4192
#: blender/src/buttons.c:4412 blender/src/buttons.c:4953
#: blender/src/buttons.c:5028 blender/src/buttons.c:5729
#: blender/src/buttons.c:6382 blender/src/buttons.c:6524
msgid "G "
msgstr "G "

#: blender/src/buttons.c:2352
msgid "The amount of green used for painting"
msgstr "La quantità di verde usato per la pittura"

#: blender/src/buttons.c:2353 blender/src/buttons.c:3976
#: blender/src/buttons.c:3990 blender/src/buttons.c:4193
#: blender/src/buttons.c:4413 blender/src/buttons.c:4954
#: blender/src/buttons.c:5029 blender/src/buttons.c:5730
#: blender/src/buttons.c:6386 blender/src/buttons.c:6526
msgid "B "
msgstr "B "

#: blender/src/buttons.c:2353
msgid "The amount of blue used for painting"
msgstr "La quantità di blu usato per la pittura"

#: blender/src/buttons.c:2354
msgid "Opacity "
msgstr "Opacity "

#: blender/src/buttons.c:2354
msgid "The amount of pressure on the brush"
msgstr "La pressione sul pennello"

#: blender/src/buttons.c:2355
msgid "Size "
msgstr "Size "

#: blender/src/buttons.c:2355
msgid "The size of the brush"
msgstr "La grandezza del pennello"

#: blender/src/buttons.c:2359 blender/src/buttons.c:4433
msgid "Mix"
msgstr "Mix"

#: blender/src/buttons.c:2359
msgid "Mix the vertex colours"
msgstr "Mescola i colori del vertice"

#: blender/src/buttons.c:2360 blender/src/buttons.c:2401
#: blender/src/buttons.c:3955 blender/src/buttons.c:4435
#: blender/src/buttons.c:5039 blender/src/buttons.c:5743
#: blender/src/buttons.c:7289 blender/src/editnla.c:1537
#: blender/src/editsca.c:2531 blender/src/editsca.c:2601
#: blender/src/editsca.c:2679 blender/src/headerbuttons.c:3218
msgid "Add"
msgstr "Add"

#: blender/src/buttons.c:2360
msgid "Add the vertex colour"
msgstr "Aggiunge il colore del vertice"

#: blender/src/buttons.c:2361 blender/src/buttons.c:4436
#: blender/src/buttons.c:5040 blender/src/buttons.c:5744
msgid "Sub"
msgstr "Sub"

#: blender/src/buttons.c:2361
msgid "Subtract from the vertex colour"
msgstr "Sottrae dal colore del vertice"

#: blender/src/buttons.c:2362 blender/src/buttons.c:4434
#: blender/src/buttons.c:5038 blender/src/buttons.c:5742
#: blender/src/editseq.c:1881
msgid "Mul"
msgstr "Mul"

#: blender/src/buttons.c:2362
msgid "Multiply the vertex colour"
msgstr "Moltiplica il colore del vertice"

#: blender/src/buttons.c:2363
msgid "Filter"
msgstr "Filter"

#: blender/src/buttons.c:2363
msgid "Mix the colours with an alpha factor"
msgstr "Mescola i colori con un fattore alfa"

#: blender/src/buttons.c:2366
msgid "Area"
msgstr "Area"

#: blender/src/buttons.c:2366
msgid "Set the area the brush covers"
msgstr "Imposta l'area che il pennello copre"

#: blender/src/buttons.c:2367 blender/src/buttons.c:3719
msgid "Soft"
msgstr "Soft"

#: blender/src/buttons.c:2367
msgid "Use a soft brush"
msgstr "Usa un pennello soffice"

#: blender/src/buttons.c:2368
msgid "Normals"
msgstr "Normals"

#: blender/src/buttons.c:2368
msgid "Use vertex normal for painting"
msgstr "Usa la normale al vertice per il painting"

#: blender/src/buttons.c:2371
msgid "Apply Mul and Gamma to vertex colours"
msgstr "Applica Mul e Gamma ai colori del vertice"

#: blender/src/buttons.c:2373 blender/src/buttons.c:6423
msgid "Mul:"
msgstr "Mul:"

#: blender/src/buttons.c:2373
msgid "Set the number to multiply vertex colours with"
msgstr "Imposta il numero con cui moltiplicare i colori del vertice"

#: blender/src/buttons.c:2374 blender/src/buttons.c:2613
#: blender/src/buttons.c:6425
msgid "Gamma:"
msgstr "Gamma:"

#: blender/src/buttons.c:2374
msgid "Change the clarity of the vertex colours"
msgstr "Cambia la lucidità dei colori dei vertici"

#: blender/src/buttons.c:2376
msgid "Face Select"
msgstr "Face Select"

#: blender/src/buttons.c:2384
msgid "Render face with texture"
msgstr "Render della faccia con texture"

#: blender/src/buttons.c:2385
msgid "Tiles"
msgstr "Tiles"

#: blender/src/buttons.c:2385
msgid "Use tilemode for face"
msgstr "Usa tilemode per la faccia"

#: blender/src/buttons.c:2386
msgid "Light"
msgstr "Light"

#: blender/src/buttons.c:2386
msgid "Use light for face"
msgstr "Usa la luce per la faccia"

#: blender/src/buttons.c:2387
msgid "Invisible"
msgstr "Invisible"

#: blender/src/buttons.c:2387
msgid "Make face invisible"
msgstr "Rendi la faccia invisibile"

#: blender/src/buttons.c:2388 blender/src/editsca.c:633
msgid "Collision"
msgstr "Collision"

#: blender/src/buttons.c:2388
msgid "Use face for collision detection"
msgstr "Usa la faccia per il rilevamento delle collisioni"

#: blender/src/buttons.c:2390
msgid "Shared"
msgstr "Shared"

#: blender/src/buttons.c:2390
msgid "Blend vertex colours across face when vertices are shared"
msgstr "Fondi i colori dei vertici lungo la faccia quando i vertici sono condivisi"

#: blender/src/buttons.c:2391
msgid "Twoside"
msgstr "Twoside"

#: blender/src/buttons.c:2391
msgid "Render face twosided"
msgstr "Render a 2 lati della faccia"

#: blender/src/buttons.c:2392
msgid "ObColor"
msgstr "ObColor"

#: blender/src/buttons.c:2392
msgid "Use ObColor instead of vertex colours"
msgstr "Usa ObColor invece che i colori dei vertici"

#: blender/src/buttons.c:2394 blender/src/buttons.c:3744
#: blender/src/buttons.c:4169 blender/src/buttons.c:4219
#: blender/src/buttons.c:4277 blender/src/buttons.c:4925
msgid "Halo"
msgstr "Halo"

#: blender/src/buttons.c:2394
msgid "Screen aligned billboard"
msgstr "Screen aligned billboard"

#: blender/src/buttons.c:2395
msgid "Billboard"
msgstr "Billboard"

#: blender/src/buttons.c:2395
msgid "Billboard with Z-axis constraint"
msgstr "Billboard with Z-axis constraint"

#: blender/src/buttons.c:2396 blender/src/buttons.c:4272
msgid "Shadow"
msgstr "Shadow"

#: blender/src/buttons.c:2396
msgid "Face is used for shadow"
msgstr "La faccia è usata per l'ombra"

#: blender/src/buttons.c:2397
msgid "Enable bitmap text on face"
msgstr "Abilita testo bitmap sulla faccia"

#: blender/src/buttons.c:2400
msgid "Opaque"
msgstr "Opaque"

# ????
#: blender/src/buttons.c:2400
msgid "Render colour of textured face as colour"
msgstr "Render del colore della faccia con texture come colore originale"

#: blender/src/buttons.c:2401
msgid "Render face transparent and add colour of face"
msgstr "Render della faccia trasparente e aggiungi colore della faccia"

#: blender/src/buttons.c:2402
msgid "Render polygon transparent, depending on alpha channel of the texture"
msgstr "Render del poligono trasparente che dipende dal canale alfa della texture"

#: blender/src/buttons.c:2409
msgid "Set VertCol"
msgstr "Set VertCol"

#: blender/src/buttons.c:2409
msgid "Set Vertex colour of selection to current (Shift+K)"
msgstr "Imposta il colore del vertice della selezione al corrente (Shift+K)"

#: blender/src/buttons.c:2412
msgid "Copy DrawMode"
msgstr "Copy DrawMode"

#: blender/src/buttons.c:2412
msgid "Copy the drawmode"
msgstr "Copy the drawmode"

#: blender/src/buttons.c:2413
msgid "Copy UV+tex"
msgstr "Copy UV+tex"

#: blender/src/buttons.c:2413
msgid "Copy UV information and textures"
msgstr "Copy UV information and textures"

#: blender/src/buttons.c:2414
msgid "Copy VertCol"
msgstr "Copy VertCol"

#: blender/src/buttons.c:2414
msgid "Copy vertex colours"
msgstr "Copy vertex colours"

#: blender/src/buttons.c:2556
msgid "Limit Subdivide"
msgstr "Limit Subdivide"

#: blender/src/buttons.c:2556
msgid "Subdivide patches"
msgstr "Subdivide patches"

#: blender/src/buttons.c:2559
msgid "Collect Meshes"
msgstr "Collect Meshes"

#: blender/src/buttons.c:2559
msgid "Convert selected and visible meshes to patches"
msgstr "Converte le mesh selezionate e visibili in patch"

#: blender/src/buttons.c:2562
#, c-format
msgid "buttonswin1 %d"
msgstr "buttonswin1 %d"

#: blender/src/buttons.c:2567
msgid "Enable wireframe drawmode"
msgstr "Abilita visualizzazione wireframe"

#: blender/src/buttons.c:2568
msgid "Solid"
msgstr "Solid"

#: blender/src/buttons.c:2568
msgid "Enable solid drawmode"
msgstr "Abilita visualizzazione solida"

#: blender/src/buttons.c:2569
msgid "Gour"
msgstr "Gour"

#: blender/src/buttons.c:2569
msgid "Enable Gourad drawmode"
msgstr "Abilita visualizzazione Gourad"

#: blender/src/buttons.c:2571
msgid "ShowLim"
msgstr "ShowLim"

#: blender/src/buttons.c:2571
msgid "Visualize patch and element limits"
msgstr "Visualizza i limiti della patch e dell'elemento"

#: blender/src/buttons.c:2572 blender/src/buttons.c:4356
#: blender/src/buttons.c:5344 blender/src/buttons.c:5350
#: blender/src/buttons.c:7184 blender/src/editsca.c:1096
#: blender/src/keyval.c:124 blender/src/toolbox.c:429
#: blender/src/toolbox.c:453
msgid "Z"
msgstr "Z"

#: blender/src/buttons.c:2572
msgid "Draw limits different"
msgstr "Diesgna i limiti differenti"

#: blender/src/buttons.c:2574
msgid "ElMax:"
msgstr "ElMax:"

#: blender/src/buttons.c:2574
msgid "Set maximum size of an element"
msgstr "Imposta la grandezza massima di un elemento"

#: blender/src/buttons.c:2575
msgid "ElMin:"
msgstr "ElMin:"

#: blender/src/buttons.c:2575
msgid "Set minimum size of an element"
msgstr "Imposta la grandezza minima di un elemento"

#: blender/src/buttons.c:2576
msgid "PaMax:"
msgstr "PaMax:"

#: blender/src/buttons.c:2576
msgid "Set maximum size of a patch"
msgstr "Imposta la grandezza massima di una patch"

#: blender/src/buttons.c:2577
msgid "PaMin:"
msgstr "PaMin:"

#: blender/src/buttons.c:2577
msgid "Set minimum size of a patch"
msgstr "Imposta la grandezza minima di una patch"

#: blender/src/buttons.c:2580
#, c-format
msgid "buttonswin2 %d"
msgstr "buttonswin2 %d"

#: blender/src/buttons.c:2586
msgid "Subdiv Shoot Element"
msgstr "Subdiv Shoot Element"

#: blender/src/buttons.c:2587
msgid "Subdiv Shoot Patch"
msgstr "Subdiv Shoot Patch"

#: blender/src/buttons.c:2587
msgid "Detect high energy changes"
msgstr "Detect high energy changes"

#: blender/src/buttons.c:2589
msgid "Max Subdiv Shoot:"
msgstr "Max Subdiv Shoot:"

#
#: blender/src/buttons.c:2589
msgid "Set the maximum number of shoot patches that are evaluated"
msgstr "Imposta la grandezza massima delle shoot patch che sono valutate"

#: blender/src/buttons.c:2590
msgid "MaxEl:"
msgstr "MaxEl:"

#: blender/src/buttons.c:2590
msgid "Set the maximum allowed number of elements"
msgstr "Imposta il massimo numero consentito di elementi"

#: blender/src/buttons.c:2591
msgid "Hemires:"
msgstr "Hemires:"

#: blender/src/buttons.c:2591
msgid "Set the size of a hemicube"
msgstr "Imposta la grandezza di un hemicube"

#: blender/src/buttons.c:2594
#, c-format
msgid "buttonswin3 %d"
msgstr "buttonswin3 %d"

#: blender/src/buttons.c:2599
msgid "Max Iterations:"
msgstr "Max Iterations:"

#: blender/src/buttons.c:2599
msgid "Maximum number of radiosity rounds"
msgstr "Massimo numero di iterazioni"

#: blender/src/buttons.c:2600
msgid "Convergence:"
msgstr "Convergence:"

#: blender/src/buttons.c:2600
msgid "Set the lower threshold of unshot energy"
msgstr "Imposta la soglia minima di energia non emessa"

#: blender/src/buttons.c:2601
msgid "SubSh P:"
msgstr "SubSh P:"

#: blender/src/buttons.c:2601
msgid "Set the number of times the environment is tested to detect pathes"
msgstr "Imposta il numero di volte che l'ambiente è testato per scoprire le patch"

#: blender/src/buttons.c:2602
msgid "SubSh E:"
msgstr "SubSh E:"

#: blender/src/buttons.c:2602
msgid "Set the number of times the environment is tested to detect elements"
msgstr "Imposta il numero di volte che l'ambiente è testato per scoprire gli elementi"

#: blender/src/buttons.c:2604
msgid "GO"
msgstr "GO"

#: blender/src/buttons.c:2604
msgid "Start the radiosity simulation"
msgstr "Inizia la simulazione radiosity"

#: blender/src/buttons.c:2607
#, c-format
msgid "buttonswin4 %d"
msgstr "buttonswin4 %d"

#: blender/src/buttons.c:2612 blender/src/buttons.c:5447
msgid "Mult:"
msgstr "Mult:"

#: blender/src/buttons.c:2612
msgid "Mulitply the energy values"
msgstr "Moltiplica i valori dell'energia"

#: blender/src/buttons.c:2613
msgid "Change the contrast of the energy values"
msgstr "Cambia il contrasto dei valori dell'energia"

#: blender/src/buttons.c:2616
msgid "FaceFilter"
msgstr "FaceFilter"

#: blender/src/buttons.c:2616
msgid "Force an extra smoothing"
msgstr "Forza uno smussamento extra"

#: blender/src/buttons.c:2619
msgid "RemoveDoubles"
msgstr "RemoveDoubles"

#: blender/src/buttons.c:2619
msgid "Join elements which differ less than 'Lim'"
msgstr "Unisci gli elementi che differiscono meno di 'Lim'"

#: blender/src/buttons.c:2621
msgid "Lim:"
msgstr "Lim:"

#: blender/src/buttons.c:2621
msgid "Set the range for removing doubles"
msgstr "Imposta l'intervallo per rimuovere i vertici duplicati"

#: blender/src/buttons.c:2624
msgid "Element Filter"
msgstr "Element Filter"

#: blender/src/buttons.c:2624
msgid "Filter elements to remove aliasing artefacts"
msgstr "Filtra gli elementi per rimuovere artefatti di aliasing"

#: blender/src/buttons.c:2627
#, c-format
msgid "buttonswin5 %d"
msgstr "buttonswin5 %d"

#: blender/src/buttons.c:2633
msgid "Free Radio Data"
msgstr "Free Radio Data"

#: blender/src/buttons.c:2633
msgid "Release all memory used by Radiosity"
msgstr "Libera tutta la memoria usata dal radiosity"

#: blender/src/buttons.c:2636
msgid "Replace Meshes"
msgstr "Replace Meshes"

#
#: blender/src/buttons.c:2636
msgid ""
"Convert meshes to Mesh objects with vertex colours, changing input-meshes"
msgstr "Converti le mesh in oggetti Mesh con colori dei vertici, cambiando le mesh di input"

#: blender/src/buttons.c:2637
msgid "Add new Meshes"
msgstr "Add new Meshes"

#: blender/src/buttons.c:2637
msgid ""
"Convert meshes to Mesh objects with vertex colours, unchanging input-meshes"
msgstr "Converti le mesh in oggetti Mesh con colori dei vertici, mantenendo le mesh di input"

#: blender/src/buttons.c:2675
msgid "Wiresize:"
msgstr "Wiresize:"

#: blender/src/buttons.c:2676
msgid "Rendersize:"
msgstr "Rendersize:"

#: blender/src/buttons.c:2677
msgid "Threshold:"
msgstr "Threshold:"

#: blender/src/buttons.c:2680
msgid "Update:"
msgstr "Update:"

#: blender/src/buttons.c:2681 blender/src/editsca.c:621
msgid "Always"
msgstr "Always"

#: blender/src/buttons.c:2682
msgid "Half Res"
msgstr "Half Res"

#: blender/src/buttons.c:2683
msgid "Fast"
msgstr "Fast"

#: blender/src/buttons.c:2688
msgid "Stiffness:"
msgstr "Stiffness:"

#: blender/src/buttons.c:2689 blender/src/buttons.c:3796
#: blender/src/buttons.c:5394
msgid "Len:"
msgstr "Len:"

#: blender/src/buttons.c:2692 blender/src/buttons.c:4927
msgid "Negative"
msgstr "Negative"

#: blender/src/buttons.c:2694
msgid "Ball"
msgstr "Ball"

#: blender/src/buttons.c:2695
msgid "TubeX"
msgstr "TubeX"

#: blender/src/buttons.c:2696
msgid "TubeY"
msgstr "TubeY"

#: blender/src/buttons.c:2697
msgid "TubeZ"
msgstr "TubeZ"

#: blender/src/buttons.c:2816
#, c-format
msgid "FrameChanged%x 1|"
msgstr "FrameChanged%x 1|"

#: blender/src/buttons.c:2817
#, c-format
msgid "Redraw%x 4|"
msgstr "Redraw%x 4|"

#: blender/src/buttons.c:2819
#, c-format
msgid "OnLoad%x 2"
msgstr "OnLoad%x 2"

#: blender/src/buttons.c:2822
msgid "Script links for the Frame changed event"
msgstr "Collegamente di script per l'evento 'fotogramma cambiato'"

#: blender/src/buttons.c:2824
msgid "Name of Script to link"
msgstr "Nome dello script da collegare"

#: blender/src/buttons.c:2827
#, c-format
msgid "%d Scr:"
msgstr "%d Scr:"

#: blender/src/buttons.c:2828
msgid "Total / Active Script link (LeftMouse + Drag to change)"
msgstr "Totale / Attivo collegamento dello script (Tasto Sinistro del mouse + spostamento per cambiare)"

#: blender/src/buttons.c:2834 blender/src/buttons.c:2839
msgid "Add a new Script link"
msgstr "Aggiunge un nuovo script link"

#: blender/src/buttons.c:2836 blender/src/buttons.c:2841
#: blender/src/buttons.c:3956 blender/src/editsca.c:2466
#: blender/src/keyval.c:196
msgid "Del"
msgstr "Del"

#: blender/src/buttons.c:2836 blender/src/buttons.c:2841
msgid "Delete the current Script link"
msgstr "Cambia lo script link corrente"

#: blender/src/buttons.c:2933
msgid "Set Reference"
msgstr "Imposta riferimento"

#: blender/src/buttons.c:2936
msgid "Lock XY Plane"
msgstr "Blocca il Piano XY"

#: blender/src/buttons.c:2936
msgid "New IK option: allows both X and Y axes to rotate"
msgstr "Nuova opzione IK: consenti a entrambi gli assi X e Y di ruotare"

#: blender/src/buttons.c:2938
msgid "XY constraint "
msgstr "Vincolo XY"

#: blender/src/buttons.c:2938
msgid "Constrain in radians"
msgstr "Vincolo in radianti"

#: blender/src/buttons.c:2940
msgid "Mem "
msgstr "Mem "

#: blender/src/buttons.c:2941
msgid "Iter: "
msgstr "Iter: "

#: blender/src/buttons.c:2946
msgid "Limb Weight"
msgstr "Limb Weight"

#: blender/src/buttons.c:2953
#, c-format
msgid "Limb %d:"
msgstr "Limb %d:"

#: blender/src/buttons.c:2961
msgid "Deform Max Dist"
msgstr "Deform Max Dist"

#: blender/src/buttons.c:2962
msgid "Deform Weight"
msgstr "Deform Weight"

#: blender/src/buttons.c:2970
#, c-format
msgid "%s   :"
msgstr "%s   :"

#: blender/src/buttons.c:2971
#, c-format
msgid "%s (%d):"
msgstr "%s (%d):"

#: blender/src/buttons.c:2975
msgid ""
"Beyond this distance the Limb doesn't influence deformation. '0.0' is global "
"influence."
msgstr "Oltre questa distanza l'Arto non influenza la deformazione. '0.0' è l'influenza globale."

#: blender/src/buttons.c:3033
msgid "Not with VertexKeys"
msgstr "Non con VertexKeys"

#: blender/src/buttons.c:3035
msgid "U:"
msgstr "U:"

#: blender/src/buttons.c:3037
msgid "W:"
msgstr "W:"

#: blender/src/buttons.c:3041 blender/src/buttons.c:3045
#: blender/src/buttons.c:3049 blender/src/buttons.c:3739
#: blender/src/buttons.c:5654
msgid "Lin"
msgstr "Lin"

#: blender/src/buttons.c:3042 blender/src/buttons.c:3046
#: blender/src/buttons.c:3050
msgid "Card"
msgstr "Card"

#: blender/src/buttons.c:3054
msgid "Make Regular"
msgstr "Make Regular"

#: blender/src/buttons.c:3057
msgid "Outside"
msgstr "Outside"

#: blender/src/buttons.c:3286 blender/src/buttons.c:3288
#: blender/src/buttons.c:5820 blender/src/headerbuttons.c:5398
#: blender/src/headerbuttons.c:5400
msgid "SELECT IMAGE"
msgstr "SELECT IMAGE"

#: blender/src/buttons.c:3332
msgid "Cannot combine fields and mipmap"
msgstr "Impossibile combinare campi e mipmap"

#: blender/src/buttons.c:3362
msgid "Image not available. Keeping packed image."
msgstr "Immagine non disponibile. Mantengo l'immagine compressa."

#: blender/src/buttons.c:3390
msgid "Can't pack painted image. Save image from Image window first."
msgstr "Impossibile comprimere l'immagine dipinta. Salva l'immagine dalla finestra Image prima."

#: blender/src/buttons.c:3413 blender/src/editseq.c:1016
#: blender/src/editseq.c:1046
msgid "SELECT PLUGIN"
msgstr "SELECT PLUGIN"

#: blender/src/buttons.c:3542
msgid "Camera or Lamp not allowed"
msgstr "Camera o Luce non consentita"

#: blender/src/buttons.c:3588
msgid "Mat"
msgstr "Mat"

#: blender/src/buttons.c:3588
msgid "Display the texture of the active material"
msgstr "Visualizza la texture di un materiale attivo"

#: blender/src/buttons.c:3589
msgid "Display the texture of the world block"
msgstr "Visualizza la texture del world block"

#: blender/src/buttons.c:3590
msgid "Display the texture of the lamp"
msgstr "Visualizza la texture della luce"

#: blender/src/buttons.c:3642
msgid "Linked channel"
msgstr "Linked channel"

#: blender/src/buttons.c:3656 blender/src/editsca.c:1018
msgid "MA:"
msgstr "MA:"

#: blender/src/buttons.c:3656 blender/src/buttons.c:3661
#: blender/src/buttons.c:3666
msgid "Name of the datablock"
msgstr "Nome del datablock"

#: blender/src/buttons.c:3661
msgid "WO:"
msgstr "WO:"

#: blender/src/buttons.c:3666
msgid "LA:"
msgstr "LA:"

#: blender/src/buttons.c:3676 blender/src/buttons.c:3693
#: blender/src/buttons.c:6862
msgid "Default"
msgstr "Default"

#: blender/src/buttons.c:3677
msgid "Use image texture"
msgstr "Usa l'image texture"

#: blender/src/buttons.c:3678
msgid "Use environment maps"
msgstr "Usa le mappe d'ambiente"

#: blender/src/buttons.c:3680
msgid "Use plugin"
msgstr "Usa plugin"

#: blender/src/buttons.c:3681
msgid "Use clouds texture"
msgstr "Usa la texture 'nuvole'"

#: blender/src/buttons.c:3682
msgid "Use wood texture"
msgstr "Usa la texture 'wood'"

#: blender/src/buttons.c:3683
msgid "Use marble texture"
msgstr "Usa la texture marmo"

#: blender/src/buttons.c:3684
msgid "Use magic texture"
msgstr "Usa la texture magica"

#: blender/src/buttons.c:3685
msgid "Use blend texture"
msgstr "Usa la texture 'miscela'"

#: blender/src/buttons.c:3686
msgid "Use strucci texture"
msgstr "Usa la texture 'stucco'"

#: blender/src/buttons.c:3687
msgid "Use noise texture"
msgstr "Usa la texture 'rumore'"

#: blender/src/buttons.c:3693
msgid "Use standard noise"
msgstr "Usa rumore standard"

#: blender/src/buttons.c:3694 blender/src/buttons.c:4174
msgid "Color"
msgstr "Color"

#: blender/src/buttons.c:3694
msgid "Let Noise give RGB value"
msgstr "Il rumore ammette valori RGB"

#: blender/src/buttons.c:3696 blender/src/buttons.c:3711
#: blender/src/buttons.c:3723 blender/src/buttons.c:3754
msgid "NoiseSize :"
msgstr "NoiseSize :"

#: blender/src/buttons.c:3696 blender/src/buttons.c:3711
#: blender/src/buttons.c:3723 blender/src/buttons.c:3754
msgid "Set the dimension of the noise table"
msgstr "Imposta la dimensione della tabella del rumore"

#: blender/src/buttons.c:3697 blender/src/buttons.c:3724
msgid "NoiseDepth:"
msgstr "NoiseDepth:"

#: blender/src/buttons.c:3697
msgid "Set the depth of the cloud calculation"
msgstr "Imposta la dimensione del calcolo della 'nuvola'"

#: blender/src/buttons.c:3699 blender/src/buttons.c:3714
#: blender/src/buttons.c:3727 blender/src/buttons.c:3757
msgid "Soft noise"
msgstr "Soft noise"

#: blender/src/buttons.c:3699 blender/src/buttons.c:3714
#: blender/src/buttons.c:3727 blender/src/buttons.c:3757
msgid "Use soft noise"
msgstr "Usa rumore 'soft'"

#: blender/src/buttons.c:3700 blender/src/buttons.c:3715
#: blender/src/buttons.c:3728 blender/src/buttons.c:3758
msgid "Hard noise"
msgstr "Hard noise"

#: blender/src/buttons.c:3700 blender/src/buttons.c:3715
#: blender/src/buttons.c:3728 blender/src/buttons.c:3758
msgid "Use hard noise"
msgstr "Usa rumore 'hard'"

#: blender/src/buttons.c:3704
msgid "Bands"
msgstr "Bands"

#: blender/src/buttons.c:3704
msgid "Use standard wood texture"
msgstr "Usa texture di legno standard"

#: blender/src/buttons.c:3705
msgid "VertBands"
msgstr "VertBands"

#: blender/src/buttons.c:3705
msgid "Use vertical wood texture"
msgstr "Usa texture di legno verticale"

#: blender/src/buttons.c:3706 blender/src/buttons.c:4216
msgid "Rings"
msgstr "Rings"

#: blender/src/buttons.c:3706
msgid "Use wood rings"
msgstr "Usa anelli del legno"

#: blender/src/buttons.c:3707
msgid "BandNoise"
msgstr "BandNoise"

#: blender/src/buttons.c:3707
msgid "Add noise to standard wood"
msgstr "Aggiungi rumore al legno standard"

#: blender/src/buttons.c:3708
msgid "VertNoise"
msgstr "VertNoise"

#: blender/src/buttons.c:3708
msgid "Add noise to vertical wood"
msgstr "Aggiungi rumore al legno 'verticale'"

#: blender/src/buttons.c:3709
msgid "RingNoise"
msgstr "RingNoise"

#: blender/src/buttons.c:3709
msgid "Add noise to rings"
msgstr "Aggiungi rumore agli anelli"

#: blender/src/buttons.c:3712 blender/src/buttons.c:3725
#: blender/src/buttons.c:3735 blender/src/buttons.c:3755
msgid "Turbulence:"
msgstr "Turbulence:"

#: blender/src/buttons.c:3712
msgid "Set the turbulence of the bandnoise and ringnoise types"
msgstr "Imposta la turbolenza dei tipi 'bandnoise' e 'ringnoise'"

#: blender/src/buttons.c:3719
msgid "Use soft marble"
msgstr "Use soft marble"

#: blender/src/buttons.c:3720
msgid "Sharp"
msgstr "Sharp"

#: blender/src/buttons.c:3720
msgid "Use more clearly defined marble"
msgstr "Usa un marmo definito più chiaramente"

#: blender/src/buttons.c:3721
msgid "Sharper"
msgstr "Sharper"

#: blender/src/buttons.c:3721
msgid "Use very clear defined marble"
msgstr "Usa un marmo definito molto chiaramente"

#: blender/src/buttons.c:3724
msgid "Set the depth of the marble calculation"
msgstr "Imposta la profondità del calcolo del marmo"

#: blender/src/buttons.c:3725
msgid "Set the turbulence of the sine bands"
msgstr "Imposta la turbolenza delle bande del seno"

#: blender/src/buttons.c:3733
msgid "Size :"
msgstr "Size :"

#: blender/src/buttons.c:3733
msgid "Set the dimension of the pattern"
msgstr "Imposta la dimensione del pattern"

#: blender/src/buttons.c:3734
msgid "Depth:"
msgstr "Depth:"

#: blender/src/buttons.c:3734
msgid "Set the depth of the pattern"
msgstr "Imposta la profondità del pattern"

#: blender/src/buttons.c:3735
msgid "Set the strength of the pattern"
msgstr "Imposta la forza / potenza del pattern"

#: blender/src/buttons.c:3739
msgid "Use a linear progresion"
msgstr "Usa una progressione lineare"

#: blender/src/buttons.c:3740 blender/src/buttons.c:4922
msgid "Quad"
msgstr "Quad"

#: blender/src/buttons.c:3740
msgid "Use a quadratic progression"
msgstr "Usa una progressione quadratica"

#: blender/src/buttons.c:3741
msgid "Ease"
msgstr "Ease"

#: blender/src/buttons.c:3742
msgid "Diag"
msgstr "Diag"

#: blender/src/buttons.c:3742
msgid "Use a diagonal progression"
msgstr "Usa una progressione diagonale"

#: blender/src/buttons.c:3743 blender/src/buttons.c:4923
#: blender/src/editmesh.c:4376 blender/src/editmesh.c:4377
#: blender/src/editmesh.c:4381 blender/src/editmesh.c:4382
msgid "Sphere"
msgstr "Sphere"

#: blender/src/buttons.c:3743
msgid "Use progression with the shape of a sphere"
msgstr "Usa la progressione con la forma di una sfera"

#: blender/src/buttons.c:3744
msgid "Use a quadratic progression with the shape of a sphere"
msgstr "Usa una progresione quadratica con la forma di una sfera"

#: blender/src/buttons.c:3746
msgid "Flip XY"
msgstr "Flip XY"

#: blender/src/buttons.c:3746
msgid "Flip the direction of the progression a quarter turn"
msgstr "Scambia la direzione della progressione di un quarto di giro"

#: blender/src/buttons.c:3750
msgid "Plastic"
msgstr "Plastic"

#: blender/src/buttons.c:3750
msgid "Use standard stucci"
msgstr "Usa stucco standard"

#: blender/src/buttons.c:3751
msgid "Wall In"
msgstr "Wall In"

#: blender/src/buttons.c:3751
msgid "Set start value"
msgstr "Imposta il valore iniziale"

#: blender/src/buttons.c:3752
msgid "Wall Out"
msgstr "Wall Out"

#: blender/src/buttons.c:3752
msgid "Set end value"
msgstr "Set end value"

#: blender/src/buttons.c:3755
msgid "Set the depth of the stucci"
msgstr "Imposta la profondità dello stucco"

#: blender/src/buttons.c:3771
msgid "Default Vars"
msgstr "Default Vars"

#: blender/src/buttons.c:3771
msgid "Return to standard values"
msgstr "Ritorna a valori standard"

#: blender/src/buttons.c:3776
msgid "MinX "
msgstr "MinX "

#: blender/src/buttons.c:3776
msgid "Set minimum X value for cropping"
msgstr "Imposta il minimo valore X per il ritaglio"

#: blender/src/buttons.c:3777
msgid "MaxX "
msgstr "MaxX "

#: blender/src/buttons.c:3777
msgid "Set maximum X value for cropping"
msgstr "Imposta il massimo valore X per il ritaglio"

#: blender/src/buttons.c:3778
msgid "MinY "
msgstr "MinY "

#: blender/src/buttons.c:3778
msgid "Set minimum Y value for cropping"
msgstr "Imposta il minimo valore Y per il ritaglio"

#: blender/src/buttons.c:3779
msgid "MaxY "
msgstr "MaxY "

#: blender/src/buttons.c:3779
msgid "Set maximum Y value for cropping"
msgstr "Imposta il massimo valore Y per il ritaglio"

#: blender/src/buttons.c:3782
msgid "Extend"
msgstr "Extend"

#: blender/src/buttons.c:3782
msgid "Extend the colour of the edge"
msgstr "Estendi il colore del bordo"

#: blender/src/buttons.c:3783
msgid "Clip"
msgstr "Clip"

#: blender/src/buttons.c:3783
msgid "Return alpha 0.0 outside image"
msgstr "Ritorna un valore alpha = 0.0 fuori dall'immagine"

#: blender/src/buttons.c:3784
msgid "Repeat"
msgstr "Repeat"

#: blender/src/buttons.c:3784
msgid "Repeat image horizontally and vertically"
msgstr "Ripeti l'immagine orizzontalmente e verticalmente"

#: blender/src/buttons.c:3785
msgid "ClipCube"
msgstr "ClipCube"

#: blender/src/buttons.c:3785
msgid "Return alpha 0.0 outside cubeshaped area around image"
msgstr "Ritorna un valore alpha = 0.0 al di fuori dell'area a forma di cubo attorno all'immagine"

#: blender/src/buttons.c:3787 blender/src/buttons.c:3936
msgid "Filter :"
msgstr "Filter :"

#: blender/src/buttons.c:3787
msgid "Set the filter size used by mipmap and interpol"
msgstr "Imposta la grandezza del filtro usato dal mipmap e dall'interpolazione"

#: blender/src/buttons.c:3789
msgid "Xrepeat:"
msgstr "Xrepeat:"

#: blender/src/buttons.c:3789
msgid "Set the degree of repetition in the X direction"
msgstr "Imposta il grado di ripetizione nella direzione X"

#: blender/src/buttons.c:3790
msgid "Yrepeat:"
msgstr "Yrepeat:"

#: blender/src/buttons.c:3790
msgid "Set the degree of repetition in the Y direction"
msgstr "Imposta il grado di ripetizione nella direzione Y"

#: blender/src/buttons.c:3792
msgid "Frames :"
msgstr "Frames :"

#: blender/src/buttons.c:3792
msgid "Activate animation option"
msgstr "Attiva l'opzione di animazione"

#: blender/src/buttons.c:3793
msgid "Offset :"
msgstr "Offset :"

#: blender/src/buttons.c:3793
msgid "Set the number of the first picture of the animation"
msgstr "Imposta il numero della prima immagine dell'animazione"

#: blender/src/buttons.c:3794
msgid "Fie/Ima:"
msgstr "Fie/Ima:"

#: blender/src/buttons.c:3794
msgid "Set the number of fields per rendered frame"
msgstr "Imposta il numero di campi per frame di cui si effettua rendering"

#: blender/src/buttons.c:3795
msgid "StartFr:"
msgstr "StartFr:"

#: blender/src/buttons.c:3795
msgid "Set the start frame of the animation"
msgstr "Imposta il fotogramma di partenza dell'animazione"

#: blender/src/buttons.c:3796
msgid "Set the length of the animation"
msgstr "Imposta la lunghezza dell'animazione"

#: blender/src/buttons.c:3798 blender/src/buttons.c:3800
#: blender/src/buttons.c:3802 blender/src/buttons.c:3804
msgid "Fra:"
msgstr "Fra:"

#: blender/src/buttons.c:3798 blender/src/buttons.c:3800
#: blender/src/buttons.c:3802 blender/src/buttons.c:3804
msgid "Montage mode: frame start"
msgstr "Modo montaggio: fotogramma di partenza"

#: blender/src/buttons.c:3799 blender/src/buttons.c:3801
#: blender/src/buttons.c:3803 blender/src/buttons.c:3805
msgid "Montage mode: amount of displayed frames"
msgstr "Modo montaggio: quantita' di fotogrammi visualizzati"

#: blender/src/buttons.c:3808
msgid "Repeat animation image"
msgstr "Ripeti l'immagine dell'animazione"

#: blender/src/buttons.c:3811 blender/src/buttons.c:3900
msgid "Load Image"
msgstr "Load Image"

#: blender/src/buttons.c:3811 blender/src/buttons.c:3900
#: blender/src/headerbuttons.c:5538
msgid "Load image - thumbnail view"
msgstr "Carica l'immagine - vista rimpicciolita"

#: blender/src/buttons.c:3813 blender/src/buttons.c:3902
msgid "Load image - file view"
msgstr "Carica l'immagine - vista file"

#: blender/src/buttons.c:3818 blender/src/buttons.c:3879
#: blender/src/buttons.c:5705 blender/src/buttons.c:5892
#: blender/src/buttons.c:5908
msgid "Browse"
msgstr "Browse"

#: blender/src/buttons.c:3822
msgid "Texture name"
msgstr "Texture name"

#: blender/src/buttons.c:3824 blender/src/buttons.c:5711
msgid "Number of users"
msgstr "Number of users"

#: blender/src/buttons.c:3825 blender/src/buttons.c:3920
msgid "Reload"
msgstr "Reload"

#: blender/src/buttons.c:3832 blender/src/buttons.c:3919
#: blender/src/headerbuttons.c:5533
msgid "Pack/Unpack this Image"
msgstr "Pack/Unpack this Image"

#: blender/src/buttons.c:3837
msgid "InterPol"
msgstr "InterPol"

#: blender/src/buttons.c:3837
msgid "Interpolate pixels of the image"
msgstr "Interpola i pixel dell'immagine"

#: blender/src/buttons.c:3838
msgid "UseAlpha"
msgstr "UseAlpha"

#: blender/src/buttons.c:3838
msgid "Use the alpha layer"
msgstr "Usa il canale alfa"

#: blender/src/buttons.c:3839
msgid "CalcAlpha"
msgstr "CalcAlpha"

#: blender/src/buttons.c:3839
msgid "Calculate an alpha based on the RGB"
msgstr "Calcola un canale alfa basandosi sul valore RGB"

#: blender/src/buttons.c:3840
msgid "NegAlpha"
msgstr "NegAlpha"

#: blender/src/buttons.c:3840
msgid "Reverse the alpha value"
msgstr "Inverti il valore alfa"

#: blender/src/buttons.c:3841
msgid "MipMap"
msgstr "MipMap"

#: blender/src/buttons.c:3841
msgid "Generate a series of pictures used for mipmapping"
msgstr "Genera una serie di immagini usate per mipmapping"

#: blender/src/buttons.c:3842 blender/src/buttons.c:6762
msgid "Fields"
msgstr "Fields"

#: blender/src/buttons.c:3842
msgid "Work with field images"
msgstr "Lavora con immagini suddivise in campi"

#: blender/src/buttons.c:3843
msgid "Rot90"
msgstr "Rot90"

#: blender/src/buttons.c:3843
msgid "Rotate image 90 degrees when rendered"
msgstr "Ruota l'immagine di 90 gradi quando renderizzata"

#: blender/src/buttons.c:3844 blender/src/buttons.c:6655
#: blender/src/buttons.c:6672 blender/src/editseq.c:1883
msgid "Movie"
msgstr "Movie"

#: blender/src/buttons.c:3844
msgid "Use a movie for an image"
msgstr "Usa un'animazione come immagine"

#: blender/src/buttons.c:3845
msgid "Anti"
msgstr "Anti"

#: blender/src/buttons.c:3845
msgid "Use anti-aliasing"
msgstr "Usa l'anti-aliasing"

#: blender/src/buttons.c:3846
msgid "StField"
msgstr "StField"

#: blender/src/buttons.c:3852
#, c-format
msgid "%d frs  "
msgstr "%d frs  "

#: blender/src/buttons.c:3854
#, c-format
msgid "%d cur  "
msgstr "%d cur  "

#: blender/src/buttons.c:3883
msgid "Load Plugin"
msgstr "Load Plugin"

#: blender/src/buttons.c:3894 blender/src/buttons.c:5429
msgid "Static"
msgstr "Static"

#: blender/src/buttons.c:3894
msgid "Calculate map only once"
msgstr "Calcola la mappa (map) una volta soltanto"

#: blender/src/buttons.c:3895 blender/src/headerbuttons.c:5559
msgid "Anim"
msgstr "Anim"

#: blender/src/buttons.c:3895
msgid "Calculate map each rendering"
msgstr "Calcola la mappa (map) per ogni rendering"

#: blender/src/buttons.c:3896
msgid "Load map from disk"
msgstr "Carica la mappa (map) dal disco"

#: blender/src/buttons.c:3925
msgid "Free Data"
msgstr "Free Data"

#: blender/src/buttons.c:3925
msgid "Release all images associated with environment map"
msgstr "Rilascia tutte le immagini associate alla mappa ambiente"
#: blender/src/buttons.c:3927
msgid "Save EnvMap"
msgstr "Salva EnvMap"

#: blender/src/buttons.c:3927
msgid "Save environment map"
msgstr "Salva mappa ambiente (EnvMap)"

#: blender/src/buttons.c:3930
#: blender/src/buttons.c:5462
msgid "Ob:"
msgstr "Og:"

#: blender/src/buttons.c:3930
msgid "Object name"
msgstr "Nome Oggetto"

#: blender/src/buttons.c:3932
msgid "ClipSta"
msgstr "ClipSta"

#: blender/src/buttons.c:3932
msgid "Set start value for clipping"
msgstr "Imposta valore inizio clipping"

#: blender/src/buttons.c:3933
msgid "ClipEnd"
msgstr "ClipEnd"

#: blender/src/buttons.c:3933
msgid "Set end value for clipping"
msgstr "Imposta valore fine clipping"

#: blender/src/buttons.c:3934
msgid "CubeRes"
msgstr "CubeRes"

#: blender/src/buttons.c:3934
msgid "Set the resolution in pixels"
msgstr "Imposta risoluzione in pixel"

#: blender/src/buttons.c:3936
msgid "Adjust sharpness or blurriness of the reflection"
msgstr "Aggiusta la nitidezza o la sfocatura dei riflessi"

#: blender/src/buttons.c:3938
msgid "Don't render layer:"
msgstr "Non renderizzare il layer:"

#: blender/src/buttons.c:3943
#: blender/src/buttons.c:3944
msgid "Render this layer"
msgstr "Renderizza questo layer"

#: blender/src/buttons.c:3953
#: blender/src/buttons.c:3960
msgid "Colorband"
msgstr "Bandacolorata"

#: blender/src/buttons.c:3953
msgid "Use colorband"
msgstr "Usa banda colorata (colorband)"

#: blender/src/buttons.c:3955
msgid "Add new colour to the colorband"
msgstr "Aggiungi nuovo colore alla banda colorata (colorband)"

#: blender/src/buttons.c:3956
msgid "Delete the active colour"
msgstr "Cancella colore attivo"

#: blender/src/buttons.c:3958
msgid "Cur:"
msgstr "Cur:"

#: blender/src/buttons.c:3958
msgid "The active colour from the colorband"
msgstr "Il colore attivo dalla banda colorata (colorband)"

#: blender/src/buttons.c:3965
msgid "Pos"
msgstr "Pos"

#: blender/src/buttons.c:3965
msgid "Set the position of the active colour"
msgstr "Imposta posizione del colore attivo"

#: blender/src/buttons.c:3967
#: blender/src/keyval.c:61
#: blender/src/toolbox.c:374
#: blender/src/toolbox.c:392
msgid "E"
msgstr "E"

#: blender/src/buttons.c:3967
msgid "Interpolation type Ease"
msgstr "Tipo interpolazione Ease"

#: blender/src/buttons.c:3968
#: blender/src/editarmature.c:2137
#: blender/src/editarmature.c:2141
#: blender/src/editsca.c:1468
#: blender/src/editsca.c:1469
#: blender/src/editsca.c:1470
#: blender/src/editsca.c:1471
#: blender/src/editsca.c:1472
#: blender/src/editsca.c:1473
#: blender/src/editsca.c:1592
#: blender/src/editsca.c:1755
#: blender/src/keyval.c:82
#: blender/src/toolbox.c:361
#: blender/src/toolbox.c:362
#: blender/src/toolbox.c:372
#: blender/src/toolbox.c:373
#: blender/src/toolbox.c:390
#: blender/src/toolbox.c:391
msgid "L"
msgstr "L"

#: blender/src/buttons.c:3968
msgid "Interpolation type Linear"
msgstr "Tipo interpolazione lineare"

#: blender/src/buttons.c:3969
#: blender/src/keyval.c:103
#: blender/src/toolbox.c:236
#: blender/src/toolbox.c:240
msgid "S"
msgstr "S"

#: blender/src/buttons.c:3969
msgid "Interpolation type Spline"
msgstr "Tipo interpolazione Spline"

#: blender/src/buttons.c:3972
msgid "A "
msgstr "A "

#: blender/src/buttons.c:3972
msgid "Set the alpha value"
msgstr "Imposta valore dell'alpha"

#: blender/src/buttons.c:3974
#: blender/src/buttons.c:3988
msgid "Set the red value"
msgstr "Imposta valore del rosso"

#: blender/src/buttons.c:3975
#: blender/src/buttons.c:3989
msgid "Set the green value"
msgstr "Imposta valore del verde"

#: blender/src/buttons.c:3976
#: blender/src/buttons.c:3990
msgid "Set the blue value"
msgstr "Imposta valore del blu"

#: blender/src/buttons.c:3983
msgid "Bright"
msgstr "Luminoso"

#: blender/src/buttons.c:3983
msgid "Set the brightness of the colour or intensity of a texture"
msgstr "Imposta la luminosità di un colore o l'intensità di una texture"

#: blender/src/buttons.c:3985
msgid "Contr"
msgstr "Contr"

#: blender/src/buttons.c:3985
msgid "Set the contrast of the colour or intensity of a texture"
msgstr "Imposta il contrasto del colore o l'intensità di una texture"

#: blender/src/buttons.c:4049
msgid "No texture available"
msgstr "Nessuna texture disponibile"

#: blender/src/buttons.c:4053
msgid "copied!"
msgstr "copiato!"

#: blender/src/buttons.c:4061
msgid "mtex"
msgstr "mtex"

#: blender/src/buttons.c:4065
msgid "pasted!"
msgstr "incollato!"

#: blender/src/buttons.c:4104
msgid "OB"
msgstr "OB"

#: blender/src/buttons.c:4104
msgid "Link material to object"
msgstr "Collega il materiale all'oggetto"

#: blender/src/buttons.c:4109
#: blender/src/buttons.c:4124
msgid "Show the block the material is linked to"
msgstr "Mostra il blocco ed il materiale a cui è collegato"

#: blender/src/buttons.c:4116
#, c-format
msgid "%d Mat"
msgstr "%d Mat"

#: blender/src/buttons.c:4118
msgid "Number of materials on object / Active material"
msgstr "Numero di materiali su un oggetto / Materiale attivo"

#: blender/src/buttons.c:4141
#: blender/src/buttons.c:5476
#: blender/src/buttons.c:6795
msgid "RGB"
msgstr "RGB"

#: blender/src/buttons.c:4141
msgid "Create colour by red, green and blue"
msgstr "Crea il colore tramite rosso, verde e blu"

#: blender/src/buttons.c:4142
msgid "HSV"
msgstr "HSV"

#: blender/src/buttons.c:4142
msgid "Mix colour with hue, saturation and value"
msgstr "Miscela il colore con tonalità, saturazione e valore"

#: blender/src/buttons.c:4143
msgid "DYN"
msgstr "DIN"

#: blender/src/buttons.c:4143
msgid "Adjust parameters for dynamics options"
msgstr "Corregge i parametri per le opzioni dinamiche"

#: blender/src/buttons.c:4146
msgid "Zoffset:"
msgstr "Zoffset:"

#: blender/src/buttons.c:4146
msgid "Give face an artificial offset"
msgstr "Dai alla faccia un offset artificiale"

#: blender/src/buttons.c:4149
msgid "Restitut "
msgstr "Restitut "

#: blender/src/buttons.c:4149
msgid "Elasticity of collisions"
msgstr "Elasticità delle collisioni"

#: blender/src/buttons.c:4150
msgid "Friction "
msgstr "Attrito"

#: blender/src/buttons.c:4152
msgid "Coulomb friction coefficient"
msgstr "Coefficente di frizione di Coulomb"

#: blender/src/buttons.c:4154
msgid "Fh Force "
msgstr "Forza Fh"

# ????
#: blender/src/buttons.c:4154
msgid "Upward spring force within the Fh area"
msgstr "Upward spring force within the Fh area"

#: blender/src/buttons.c:4155
msgid "Fh Damp "
msgstr "Fh Damp "

#: blender/src/buttons.c:4155
msgid "Damping of the Fh spring force"
msgstr "Damping of the Fh spring force"

#: blender/src/buttons.c:4156
msgid "Fh Dist "
msgstr "Fh Dist "

#: blender/src/buttons.c:4156
msgid "Height of the Fh area"
msgstr "Altezza dell'area Fh"

#: blender/src/buttons.c:4158
msgid "Fh Norm"
msgstr "Normale Fh"

#: blender/src/buttons.c:4158
msgid "Add a horizontal spring force on slopes"
msgstr "Add a horizontal spring force on slopes"

#: blender/src/buttons.c:4167
msgid "Ring"
msgstr "anello"

#: blender/src/buttons.c:4167
msgid "Mix the colour of the rings with the RGB sliders"
msgstr "Miscela il colore degli anelli (ring) con i cursori RGB"

#: blender/src/buttons.c:4168
msgid "Line"
msgstr "Linea"

#: blender/src/buttons.c:4168
msgid "Mix the colour of the lines with the RGB sliders"
msgstr "Miscela il colore delle linee con i cursori RGB"

#: blender/src/buttons.c:4169
msgid "Mix the colour of the halo with the RGB sliders"
msgstr "Miscela il colore degli halo con i cursori RGB"

#: blender/src/buttons.c:4172
msgid "Mir"
msgstr "Mir"

#: blender/src/buttons.c:4172
msgid "Use mirror colour"
msgstr "Usa il colore dello specchio"

#: blender/src/buttons.c:4173
msgid "Set the colour of the specularity"
msgstr "Imposta il colore della specularità"

#: blender/src/buttons.c:4174
msgid "Set the basic colour of the material"
msgstr "Imposta il colore base di un materiale"

#: blender/src/buttons.c:4183
#: blender/src/buttons.c:4403
msgid "H "
msgstr "H "

#: blender/src/buttons.c:4185
#: blender/src/buttons.c:4405
msgid "S "
msgstr "S "

#: blender/src/buttons.c:4187
#: blender/src/buttons.c:4407
msgid "V "
msgstr "V "

#: blender/src/buttons.c:4197
msgid "HaloSize: "
msgstr "HaloSize: "

#: blender/src/buttons.c:4197
msgid "Set the dimension of the halo"
msgstr "Imposta la dimensione dell'halo"

#: blender/src/buttons.c:4198
#: blender/src/buttons.c:4263
msgid "Alpha "
msgstr "Alpha "

#: blender/src/buttons.c:4198
msgid "Set the degree of coverage"
msgstr "Imposta il grado di copertura"

#: blender/src/buttons.c:4199
#: blender/src/buttons.c:4230
msgid "Hard "
msgstr "Hard "

#: blender/src/buttons.c:4199
msgid "Set the hardness of the halo"
msgstr "Imposta la durezza dell'halo"

#: blender/src/buttons.c:4200
#: blender/src/buttons.c:4232
#: blender/src/buttons.c:4248
#: blender/src/buttons.c:4259
msgid "Add  "
msgstr "Add  "

#: blender/src/buttons.c:4200
msgid "Strength of the add effect"
msgstr "Forza dell'effetto di addizione"

#: blender/src/buttons.c:4202
msgid "Rings: "
msgstr "Anelli: "

#: blender/src/buttons.c:4202
msgid "Set the number of rings rendered over the basic halo"
msgstr "Imposta il numero di anelli (rings) renderizzati sopra un halo di base"

#: blender/src/buttons.c:4203
msgid "Lines: "
msgstr "Linee:"

#: blender/src/buttons.c:4203
msgid "Set the number of star shaped lines rendered over the halo"
msgstr "Imposta il numero di linee a forma di stella renderizzate sopra un halo"

#: blender/src/buttons.c:4204
msgid "Star: "
msgstr "Stelle: "

#: blender/src/buttons.c:4204
msgid "Set the number of points on the star shaped halo"
msgstr "Imposta il numero di punti sull'halo fatto a stella"

#: blender/src/buttons.c:4205
#: blender/src/editsca.c:1230
#: blender/src/editsca.c:1994
msgid "Seed: "
msgstr "Seme:"

#: blender/src/buttons.c:4205
msgid "Use random values for ring dimension and line location"
msgstr "Usa valori casuali per la dimensione dell'anello (ring) e la posizione della linea"

#: blender/src/buttons.c:4207
msgid "FlareSize: "
msgstr "Flare Size: "

#: blender/src/buttons.c:4207
msgid "Set the factor the flare is larger than the halo"
msgstr "Imposta il fattore. Il chiarore (flare) è più largo dell'halo"

#: blender/src/buttons.c:4208
msgid "Sub Size: "
msgstr "Sub Size: "

#: blender/src/buttons.c:4208
msgid "Set the dimension of the subflares, dots and circles"
msgstr "Imposta la dimensione dei sottochiarori (subflares), dei punti e dei cerchi"

#: blender/src/buttons.c:4209
msgid "FlareBoost: "
msgstr "FlareBoost: "

#: blender/src/buttons.c:4209
msgid "Give the flare extra strength"
msgstr "Fornisci al chiarore (flare) una forza maggiore"

#: blender/src/buttons.c:4210
msgid "Fl.seed: "
msgstr "Fl.seed: "

#: blender/src/buttons.c:4210
msgid "Specify an offset in the seed table"
msgstr "Specifica un offset nella tabella dei semi"

#: blender/src/buttons.c:4211
msgid "Flares: "
msgstr "Flares: "

#: blender/src/buttons.c:4211
msgid "Set the nuber of subflares"
msgstr "Imposta il numero di sottochiarori (subflares)"

#: blender/src/buttons.c:4215
msgid "Flare"
msgstr "Flare"

#: blender/src/buttons.c:4215
msgid "Render halo as a lensflare"
msgstr "Renderizza un halo come un lensflare (?)"

#: blender/src/buttons.c:4216
msgid "Render rings over basic halo"
msgstr "Renderizza gli anelli sopra l'halo di base"

#: blender/src/buttons.c:4217
msgid "Lines"
msgstr "Linee"

#: blender/src/buttons.c:4217
msgid "Render star shaped lines over the basic halo"
msgstr "Renderizza le linee a forma di stella sopra l'halo di base"

#: blender/src/buttons.c:4218
msgid "Star"
msgstr "Stelle"

#: blender/src/buttons.c:4218
msgid "Render halo as a star"
msgstr "Renderizza l'halo come se fosse una stella"

#: blender/src/buttons.c:4219
#: blender/src/buttons.c:4277
msgid "Render as a halo"
msgstr "Renderizza come halo"

#: blender/src/buttons.c:4221
msgid "HaloTex"
msgstr "HaloTex"

#: blender/src/buttons.c:4221
msgid "Give halo a texture"
msgstr "Fornisci all'halo una texture"

#: blender/src/buttons.c:4222
msgid "HaloPuno"
msgstr "HaloPuno"

#: blender/src/buttons.c:4222
msgid "Use the vertex normal to specify the dimension of the halo"
msgstr "Usa la normale al vertice per specificare la dimensione dell'halo"

#: blender/src/buttons.c:4223
msgid "X Alpha"
msgstr "X Alpha"

#: blender/src/buttons.c:4223
msgid "Use extreme alpha"
msgstr "Usa l'alpha estremo"

#: blender/src/buttons.c:4224
msgid "Shaded"
msgstr "Ombreggiato"

#: blender/src/buttons.c:4224
msgid "Let halo receive light"
msgstr "Permetto all'halo di ricevere luce"

#: blender/src/buttons.c:4229
#: blender/src/buttons.c:4255
msgid "Spec "
msgstr "Spec "

#: blender/src/buttons.c:4229
msgid "Set the brightness of the specular component"
msgstr "Seleziona la luminosiita dei componenti speculari"

#: blender/src/buttons.c:4230
msgid "Set the glossiness of the material"
msgstr "Imposta la lucentezza del materiale"

#: blender/src/buttons.c:4231
#: blender/src/buttons.c:4247
#: blender/src/buttons.c:4258
msgid "SpTr "
msgstr "SpTr "

#: blender/src/buttons.c:4231
#: blender/src/buttons.c:4247
#: blender/src/buttons.c:4258
msgid "Make sheen areas opaque"
msgstr "Traforma le aree pure (sheen??) in opache"

#: blender/src/buttons.c:4232
#: blender/src/buttons.c:4248
#: blender/src/buttons.c:4259
msgid "Glow factor"
msgstr "Fattore di incandescenza"

#: blender/src/buttons.c:4244
msgid "IOR "
msgstr "IOR "

#: blender/src/buttons.c:4244
msgid "Index of refraction of the material"
msgstr "Indice di riflessione del materiale"

#: blender/src/buttons.c:4245
msgid "SRough "
msgstr "SRough "

#: blender/src/buttons.c:4245
msgid "Specular roughness of the material"
msgstr "Ruvidità speculare del materiale"

#: blender/src/buttons.c:4246
msgid "DRough "
msgstr "DRough "

#: blender/src/buttons.c:4246
msgid "Diffuse roughness of the material"
msgstr "Ruvidità diffusa del materiale"

#: blender/src/buttons.c:4255
msgid "Set the brightness of the specular dot"
msgstr "Imposta la luminosità del punto speculare"

#: blender/src/buttons.c:4256
msgid "SpcSize "
msgstr "SpcSize "

#: blender/src/buttons.c:4256
msgid "Size of the specular dot"
msgstr "Dimensione del punto speculare"

#: blender/src/buttons.c:4257
msgid "DifSize "
msgstr "DifSize "

#: blender/src/buttons.c:4257
msgid "Size of the diffuse lit area (typical setting: 1.53)"
msgstr "Dimensione dell'area di luminosità diffusa (impostazione tipica: 1.53)"

#: blender/src/buttons.c:4262
msgid "Ref   "
msgstr "Ref   "

#: blender/src/buttons.c:4262
msgid "Set the amount of reflection"
msgstr "Imposta la quantità di riflessione"

#: blender/src/buttons.c:4263
msgid "Set the amount of coverage, to make materials transparent"
msgstr "Imposta la quantità riempimento, per rendere un materiale trasparente"

#: blender/src/buttons.c:4264
msgid "Emit  "
msgstr "Emit  "

#: blender/src/buttons.c:4264
msgid "Set the amount of emitting light"
msgstr "Imposta la quantità di luce emessa"

#: blender/src/buttons.c:4265
msgid "Amb   "
msgstr "Amb   "

#: blender/src/buttons.c:4265
msgid "Set the amount of global ambient color"
msgstr "Imposta la quantità di colore d'ambiente globale"

#: blender/src/buttons.c:4271
msgid "Traceable"
msgstr "Tracciabile"

#: blender/src/buttons.c:4271
msgid "Make material visible for shadow lamps"
msgstr "Rendi il materiale influenzabile dalle ombreggiature delle luci"

#: blender/src/buttons.c:4272
msgid "Enable material for shadows"
msgstr "Abilita il calcolo delle ombre sul materiale"

#: blender/src/buttons.c:4273
msgid "Shadeless"
msgstr "No ombre"

#: blender/src/buttons.c:4273
msgid "Make material insensitive to light or shadow"
msgstr "Rendi il materiale insensibile alla luce o alle ombre"

#: blender/src/buttons.c:4274
msgid "Render only the edges of faces"
msgstr "Renderizza solo i bordi delle facce"

#: blender/src/buttons.c:4275
msgid "VCol Light"
msgstr "VCol Light"

#: blender/src/buttons.c:4275
msgid "Add vertex colours as extra light"
msgstr "Aggiunge i colori dei vertici come luce supplementare (extra light)"

#: blender/src/buttons.c:4276
msgid "VCol Paint"
msgstr "VCol Paint"

#: blender/src/buttons.c:4276
msgid "Replace basic colours with vertex colours"
msgstr "Rimpiazzo dei colori di base con i colori dei vertici"

#: blender/src/buttons.c:4278
msgid "ZTransp"
msgstr "ZTransp"

#: blender/src/buttons.c:4278
msgid "Z-Buffer transparent faces"
msgstr "Facce trasparenti con Z-Buffer"

#: blender/src/buttons.c:4279
msgid "ZInvert"
msgstr "ZInvert"

#: blender/src/buttons.c:4279
msgid "Render with inverted Z Buffer"
msgstr "Renderizza con lo Z Buffer invertito"

#: blender/src/buttons.c:4280
msgid "Env"
msgstr "Env"

#: blender/src/buttons.c:4280
msgid "Do not render material"
msgstr "Non renderizzare il materiale"

#: blender/src/buttons.c:4281
#: blender/src/buttons.c:4928
msgid "OnlyShadow"
msgstr "OnlyShadow"

#: blender/src/buttons.c:4281
msgid "Let alpha be determined on the degree of shadow"
msgstr "Lascia che il canale alpha sia determinato in base al grado di ombreggiatura"

#: blender/src/buttons.c:4286
msgid "No Mist"
msgstr "No Mist"

#: blender/src/buttons.c:4286
msgid "Set the material insensitive to mist"
msgstr "Imposta il materiale di modo che sia insensibile alla foschia(?)"

#: blender/src/buttons.c:4287
msgid "UV-Editor assigned texture gives color and texture info for the faces"
msgstr "????"

#: blender/src/buttons.c:4288
msgid "Material Type %t|Phong %x0|Blinn %x1|Toon %x2"
msgstr "Tipo Materiale %t|Phong %x0|Blinn %x1|Toon %x2"

#: blender/src/buttons.c:4288
msgid "The material model that is used"
msgstr "Il modello del materiale usato"

#: blender/src/buttons.c:4314
msgid "Copy the material settings to the buffer"
msgstr "Copia le impostazioni del materiale nel buffer"

#: blender/src/buttons.c:4315
msgid "Paste the material settings from the buffer"
msgstr "Insolla le impostazioni del materiale dal buffer"

#: blender/src/buttons.c:4319
msgid "SepT"
msgstr "SepT"

#: blender/src/buttons.c:4319
msgid "Render only use active texture channel"
msgstr "Renderizza solo usando un canale attivo di texture"

#: blender/src/buttons.c:4330
#: blender/src/buttons.c:4986
msgid "Use linked object's coordinates for texture coordinates"
msgstr "Usa le coordinate dell'oggetto collegato per le coordinate delle texture (?)"

#: blender/src/buttons.c:4332
msgid "UV"
msgstr "UV"

#: blender/src/buttons.c:4332
msgid "Use UV coordinates for texture coordinates"
msgstr "Usa le coordinate UV per le coordinate texture"

#: blender/src/buttons.c:4334
#: blender/src/buttons.c:4988
msgid "Glob"
msgstr "Glob"

#: blender/src/buttons.c:4334
msgid "Use global coordinates for the texture coordinates"
msgstr "Usa le coordinate globali per le coordinate delle texture"

#: blender/src/buttons.c:4335
msgid "Orco"
msgstr "Orco"

#: blender/src/buttons.c:4335
msgid "Use the original coordinates of the mesh"
msgstr "Usa le coordinate originali della mesh"

#: blender/src/buttons.c:4336
msgid "Stick"
msgstr "Stick"

#: blender/src/buttons.c:4336
msgid "Use mesh sticky coordaintes for the texture coordinates"
msgstr "Usa le coordinate sticky della mesh per le coordinate della texture"

#: blender/src/buttons.c:4337
msgid "Win"
msgstr "Win"

#: blender/src/buttons.c:4337
msgid "Use screen coordinates as texture coordinates"
msgstr "Usa le coordinate dello schermo come coordinate della texture"

#: blender/src/buttons.c:4338
#: blender/src/buttons.c:4421
#: blender/src/editipo.c:258
msgid "Nor"
msgstr "Nor"

#: blender/src/buttons.c:4338
msgid "Use normal vector as texture coordinates"
msgstr "Usa un vettore normale come coordinate della texture"

#: blender/src/buttons.c:4339
msgid "Refl"
msgstr "Refl"

#: blender/src/buttons.c:4339
msgid "Use reflection vector as texture coordinates"
msgstr "Usa un vettore di riflessione come coordinate della texture"

#: blender/src/buttons.c:4344
msgid "Flat"
msgstr "Flat"

#: blender/src/buttons.c:4344
msgid "Map X and Y coordinates directly"
msgstr "Mappa direttamente le coordinate X e Y"

#: blender/src/buttons.c:4345
#: blender/src/editface.c:627
#: blender/src/editmesh.c:4336
#: blender/src/editmesh.c:4337
msgid "Cube"
msgstr "Cubo"

#: blender/src/buttons.c:4345
msgid "Map using the normal vector"
msgstr "Mappa usando il vettore normale"

#: blender/src/buttons.c:4346
#: blender/src/editmesh.c:4357
#: blender/src/editmesh.c:4358
msgid "Tube"
msgstr "Tube"

#: blender/src/buttons.c:4346
msgid "Map with Z as central axis (tube-like)"
msgstr "Mappa Z come asse centrale (tipo tubo)"

#: blender/src/buttons.c:4347
msgid "Sphe"
msgstr "Sphe"

#: blender/src/buttons.c:4347
msgid "Map with Z as central axis (sphere-like)"
msgstr "Mappa Z come asse centrale (tipo sfera)"

#: blender/src/buttons.c:4349
msgid "Renderman |>> "
msgstr "Renderman |>> "

#: blender/src/buttons.c:4349
#: blender/src/buttons.c:6776
msgid "Renderer Settings"
msgstr "Impostazioni del Renderer"

#: blender/src/buttons.c:4354
#: blender/src/buttons.c:5403
#: blender/src/buttons.c:7182
#: blender/src/editsca.c:1088
#: blender/src/editsca.c:1720
#: blender/src/keyval.c:118
#: blender/src/toolbox.c:231
#: blender/src/toolbox.c:356
#: blender/src/toolbox.c:375
#: blender/src/toolbox.c:393
msgid "X"
msgstr "X"

#: blender/src/buttons.c:4355
#: blender/src/buttons.c:5343
#: blender/src/buttons.c:5349
#: blender/src/buttons.c:5404
#: blender/src/buttons.c:7183
#: blender/src/editsca.c:1092
#: blender/src/editsca.c:1721
#: blender/src/keyval.c:121
#: blender/src/toolbox.c:378
msgid "Y"
msgstr "Y"

#: blender/src/buttons.c:4364
msgid "ofsX"
msgstr "ofsX"

#: blender/src/buttons.c:4364
#: blender/src/buttons.c:5695
msgid "Fine tune X coordinate"
msgstr "Regola in modo fine la coordinata X"

#: blender/src/buttons.c:4365
msgid "ofsY"
msgstr "ofsY"

#: blender/src/buttons.c:4365
#: blender/src/buttons.c:5696
msgid "Fine tune Y coordinate"
msgstr "Regola in modo fine la coordinata Y"

#: blender/src/buttons.c:4366
msgid "ofsZ"
msgstr "ofsZ"

#: blender/src/buttons.c:4366
#: blender/src/buttons.c:5697
msgid "Fine tune Z coordinate"
msgstr "Regola in modo fine la coordinata Z"

#: blender/src/buttons.c:4367
#: blender/src/buttons.c:4995
#: blender/src/buttons.c:5698
msgid "sizeX"
msgstr "DimX"

#: blender/src/buttons.c:4367
#: blender/src/buttons.c:4368
#: blender/src/buttons.c:4369
#: blender/src/buttons.c:5698
#: blender/src/buttons.c:5699
#: blender/src/buttons.c:5700
msgid "Set an extra scaling for the texture coordinate"
msgstr "Imposta un fattore extra di dimensionamento per le coordinate della texture"

#: blender/src/buttons.c:4368
#: blender/src/buttons.c:4996
#: blender/src/buttons.c:5699
msgid "sizeY"
msgstr "dimY"

#: blender/src/buttons.c:4369
#: blender/src/buttons.c:4997
#: blender/src/buttons.c:5700
msgid "sizeZ"
msgstr "dimZ"

#: blender/src/buttons.c:4376
#, c-format
msgid "ADD NEW %x32767"
msgstr "AGGIUNGI NUOVO %x32767"

#: blender/src/buttons.c:4377
msgid "The name of the texture"
msgstr "Il nome della texture"

#: blender/src/buttons.c:4381
#: blender/src/buttons.c:5008
#: blender/src/buttons.c:5709
#: blender/src/buttons.c:5914
msgid "TE:"
msgstr "TE:"

#: blender/src/buttons.c:4381
msgid "The name of the texture block"
msgstr "Il nome del blocco della texture"

#: blender/src/buttons.c:4384
msgid "Auto-assign name to texture"
msgstr "Auto-assegna il nome della texture"

#: blender/src/buttons.c:4390
#: blender/src/buttons.c:5017
#: blender/src/buttons.c:5718
#: blender/src/headerbuttons.c:3336
msgid "Clear"
msgstr "Elimina"

#: blender/src/buttons.c:4390
msgid "Erase link to datablock"
msgstr "Cancella il collegamento al datablock"

#: blender/src/buttons.c:4395
#: blender/src/buttons.c:5022
#: blender/src/buttons.c:5723
msgid "Stencil"
msgstr "Stencil"

#: blender/src/buttons.c:4395
#: blender/src/buttons.c:5022
msgid "Set the mapping to stencil mode"
msgstr "Imposta il mappaggio nella modalità stencil"

#: blender/src/buttons.c:4396
#: blender/src/buttons.c:5023
#: blender/src/buttons.c:5724
msgid "Neg"
msgstr "Neg"

#: blender/src/buttons.c:4396
msgid "Reverse the effect of the texture"
msgstr "Inverti l'effetto della texture"

#: blender/src/buttons.c:4397
msgid "No RGB"
msgstr "No RGB"

#: blender/src/buttons.c:4397
#: blender/src/buttons.c:5024
msgid "Use an RGB texture as an intensity texture"
msgstr "Usa una texture RGB come una texture per l'intensità"

#: blender/src/buttons.c:4399
msgid "Browse datablocks"
msgstr "Sfoglia Blocco dati"

#: blender/src/buttons.c:4411
msgid "Set the amount of red the intensity texture blends with"
msgstr "Imposta la quantità di rosso che miscela l'intensità della texture (??)"

#: blender/src/buttons.c:4412
msgid "Set the amount of green the intensity texture blends with"
msgstr "Imposta la quantità di verde che miscela l'intensità della texture (??)"

#: blender/src/buttons.c:4413
msgid "Set the amount of blue the intensity texture blends with"
msgstr "Imposta la quantità di blue che miscela l'intensità della texture"

#: blender/src/buttons.c:4416
#: blender/src/buttons.c:5030
#: blender/src/buttons.c:5731
msgid "DVar "
msgstr "DVar "

#: blender/src/buttons.c:4416
msgid "Set the value the texture blends with the current value"
msgstr "Imposta il valore della texture che si mischia con il valore corrente"

#: blender/src/buttons.c:4420
#: blender/src/buttons.c:5034
#: blender/src/editipo.c:256
msgid "Col"
msgstr "Col"

#: blender/src/buttons.c:4420
msgid "Let the texture affect basic colour of the material"
msgstr "Lascia che la texture influisca sui colori di base del materiale"

#: blender/src/buttons.c:4421
msgid "Let the texture affect the rendered normal"
msgstr "Lascia che la texture influisca sulla normale renderizzata"

#: blender/src/buttons.c:4422
msgid "Csp"
msgstr "Csp"

#: blender/src/buttons.c:4422
msgid "Let the texture affect the specularity colour"
msgstr "Lascia che la texture influisca sulla specularità del colore"

#: blender/src/buttons.c:4423
msgid "Cmir"
msgstr "Cmir"

#: blender/src/buttons.c:4423
msgid "Let the texture affect the mirror colour"
msgstr "Lascia che la texture influisca sul colore dello specchio"

#: blender/src/buttons.c:4424
msgid "Let the texture affect the value of the materials reflectivity"
msgstr "Lascia che la texture influisca sul valore della riflettività (?) dei materiali"

#: blender/src/buttons.c:4425
msgid "Let the texture affect the value of specularity"
msgstr "Lascia che la texture influisca sul valore della specularità"

#: blender/src/buttons.c:4426
msgid "Let the texture affect the hardness value"
msgstr "Lascia che la texture influisca sul valore della durezza"

#: blender/src/buttons.c:4427
msgid "Let the texture affect the alpha value"
msgstr "Lascia che la texture influisca sul valore del canale alpha"

#: blender/src/buttons.c:4428
msgid "Let the texture affect the emit value"
msgstr "Lascia che la texture influisca il valore di emissione (di luce)"

#: blender/src/buttons.c:4433
msgid "The texture blends the values or colour"
msgstr "La texture miscela i valori o il colore"

#: blender/src/buttons.c:4434
msgid "The texture multiplies the values or colour"
msgstr "La texture moltiplica i valori o il colore"

#: blender/src/buttons.c:4435
msgid "The texture adds the values or colour"
msgstr "La texture aggiunge i valori o il colore"

#: blender/src/buttons.c:4436
msgid "The texture subtracts the values or colour"
msgstr "La texture sottrae i valori o il colore"

#: blender/src/buttons.c:4438
#: blender/src/buttons.c:5042
#: blender/src/buttons.c:5746
msgid "Col "
msgstr "Col "

#: blender/src/buttons.c:4438
msgid "Set the amount the texture affects colour"
msgstr "Imposta la quantità di texture che influisce sul colore"

#: blender/src/buttons.c:4439
#: blender/src/buttons.c:5043
#: blender/src/buttons.c:5747
msgid "Nor "
msgstr "Nor "

#: blender/src/buttons.c:4439
#: blender/src/buttons.c:5043
msgid "Set the amount the texture affects the normal"
msgstr "Imposta la quantità di texture che influisce sulla normale"

#: blender/src/buttons.c:4440
#: blender/src/buttons.c:5044
#: blender/src/buttons.c:5748
msgid "Var "
msgstr "Var "

#: blender/src/buttons.c:4440
msgid "Set the amount the texture affects a value"
msgstr "Imposta la quantità di texture che influisce su un valore"

#: blender/src/buttons.c:4465
#: blender/src/headerbuttons.c:4976
#: blender/src/headerbuttons.c:4996
#, c-format
msgid "Not a valid sample: %s"
msgstr "Valore non valido: %s"

#: blender/src/buttons.c:4508
#: blender/src/headerbuttons.c:5092
#: blender/src/headerbuttons.c:5128
msgid "SELECT WAV FILE"
msgstr "SELEZIONA FILE WAV"

#: blender/src/buttons.c:4603
#, c-format
msgid "do_soundbuts: unhandled event %d\n"
msgstr "do_soundbuts: unhandled event %d\n"

#: blender/src/buttons.c:4641
msgid "Sound settings:"
msgstr "Impostazioni suono:"

#: blender/src/buttons.c:4645
msgid "Play"
msgstr "Gioca"

#: blender/src/buttons.c:4646
msgid "Playback sample using settings below"
msgstr "Suona esempio con le impostazioni specificate"

#: blender/src/buttons.c:4654
#: blender/src/headerbuttons.c:5191
msgid "Mono"
msgstr "Mono"

#: blender/src/buttons.c:4656
#: blender/src/headerbuttons.c:5193
msgid "Stereo"
msgstr "Stereo"

#: blender/src/buttons.c:4660
msgid "Sample: "
msgstr "Sample: "

#: blender/src/buttons.c:4662
#, c-format
msgid "%s, %d bit, %d Hz, %d samples"
msgstr "%s, %d bit, %d Hz, %d samples"

#: blender/src/buttons.c:4667
#: blender/src/headerbuttons.c:5204
msgid "No sample info available."
msgstr "Nessuna informazione sul sample disponibile"

#: blender/src/buttons.c:4672
msgid "Copy sound"
msgstr "Copya suono"

#: blender/src/buttons.c:4673
msgid "Make a copy of the current sound"
msgstr "Fai una copia del suono corrente"

#: blender/src/buttons.c:4689
msgid "Load sample"
msgstr "Carica un campione"

#: blender/src/buttons.c:4690
msgid "Load a different sample"
msgstr "Carica un campione differente"

#: blender/src/buttons.c:4698
msgid "Select another loaded sample"
msgstr "Seleziona un altro campione"

#: blender/src/buttons.c:4703
msgid "The sample used by this sound"
msgstr "Il sample è usato da questo suono"

#: blender/src/buttons.c:4708
msgid "The number of users"
msgstr "Il numero di utenti"

#: blender/src/buttons.c:4717
msgid "Pack/Unpack this sample"
msgstr "Comprimi/Decomprimi questo campione"

#: blender/src/buttons.c:4726
msgid "Parameter settings:"
msgstr "Impostazioni parametri:"

#: blender/src/buttons.c:4730
#: blender/src/buttons.c:4819
msgid "Volume: "
msgstr "Volume: "

#: blender/src/buttons.c:4731
msgid "Set the volume of this sound"
msgstr "Imposta il volume di questo suono"

#: blender/src/buttons.c:4734
msgid "Pitch: "
msgstr "Pitch: "

#: blender/src/buttons.c:4735
msgid "Set the pitch of this sound"
msgstr "Imposta l'altezza di questo suono"

#: blender/src/buttons.c:4740
msgid "Loop"
msgstr "Loop"

#: blender/src/buttons.c:4741
msgid "Toggle between looping on/off"
msgstr "Seleziona se il loop è on o off"

#: blender/src/buttons.c:4746
msgid "Ping Pong"
msgstr "Ping Pong"

#: blender/src/buttons.c:4747
msgid "Toggle between A->B and A->B->A looping"
msgstr "Seleziona tra A->B e A->B->A"

#: blender/src/buttons.c:4765
msgid "Priority"
msgstr "Priorita'"

#: blender/src/buttons.c:4766
msgid "Toggle between high and low priority"
msgstr "Seleziona tra alta e bassa priorità"

#: blender/src/buttons.c:4776
msgid "3D Sound"
msgstr "Suono 3D"

#: blender/src/buttons.c:4777
msgid "Turns 3D sound on"
msgstr "Accende il suono 3D (??)"

#: blender/src/buttons.c:4784
msgid "3D surround settings:"
msgstr "Impostazioni surround 3D:"

#: blender/src/buttons.c:4785
msgid "Scale: "
msgstr "Scala:"

#: blender/src/buttons.c:4786
msgid "Sets the world-scaling factor for this sound"
msgstr "Imposta il fattore mondale regolatore per il suono"

#: blender/src/buttons.c:4811
#, c-format
msgid "Mixrate: %d Hz"
msgstr "Mixrate: %d Hz"

#: blender/src/buttons.c:4816
msgid "Listener settings:"
msgstr "Impostazioni Ascoltatore:"

#: blender/src/buttons.c:4820
msgid "Sets the maximum volume for the overall sound"
msgstr "Imposta il volum massimo per tutti i suoni"

#: blender/src/buttons.c:4823
msgid "Doppler effect settings:"
msgstr "Impostazioni effetto Doppler:"

#: blender/src/buttons.c:4830
msgid "Doppler: "
msgstr "Doppler: "

#: blender/src/buttons.c:4831
msgid "Use this for scaling the doppler effect"
msgstr "Usa questo per regolare l'effetto doppler"

#: blender/src/buttons.c:4913
msgid "Use a point light source"
msgstr "Usa un punto sorgente di luce"

#: blender/src/buttons.c:4914
msgid "Spot"
msgstr "Faretto"

#: blender/src/buttons.c:4914
msgid "Restrict lamp to conical space"
msgstr "Restringi il punto luce in uno spazio conico"

#: blender/src/buttons.c:4915
msgid "Sun"
msgstr "Sole"

#: blender/src/buttons.c:4915
msgid "Light shines from constant direction"
msgstr "La luce brilla in una direzione costante"

#: blender/src/buttons.c:4916
msgid "Hemi"
msgstr "Calotta"

#: blender/src/buttons.c:4916
msgid "Light shines as half a sphere"
msgstr "La luce brilla come una mezza sfera"

#: blender/src/buttons.c:4919
#: blender/src/editarmature.c:1807
#: blender/src/editsca.c:1104
msgid "Dist:"
msgstr "Dist:"

#: blender/src/buttons.c:4919
msgid "Set the distance value"
msgstr "Imposta il valore della distanza"

#: blender/src/buttons.c:4922
msgid "Use inverse quadratic proportion"
msgstr "Usa la proporzione inversa quadratica"

#: blender/src/buttons.c:4923
msgid "Lamp only shines inside a sphere"
msgstr "Fa si che la luce brilli solo dentro una sfera"

#: blender/src/buttons.c:4924
#: blender/src/buttons.c:6742
msgid "Shadows"
msgstr "Ombre"

#: blender/src/buttons.c:4924
msgid "Let lamp produce shadows"
msgstr "Lacia che la luce produca ombre"

#: blender/src/buttons.c:4925
msgid "Render spotlights with a volumetric halo"
msgstr "Renderizza i punti luce con un halo volumetrico"

#: blender/src/buttons.c:4926
msgid "Illuminate objects in the same layer only"
msgstr "Illumina gli oggetti che risiedono sullo stesso layer"

#: blender/src/buttons.c:4927
msgid "Cast negative light"
msgstr "Emetti luce negativa"

#: blender/src/buttons.c:4928
msgid "Render shadow only"
msgstr "Renderizza solo le ombre"

#: blender/src/buttons.c:4929
msgid "Square"
msgstr "Quadrato"

#: blender/src/buttons.c:4929
msgid "Use square spotbundles"
msgstr "????"

#: blender/src/buttons.c:4932
msgid "DeepShadow"
msgstr "DeepShadow"

#: blender/src/buttons.c:4936
msgid "BufSi 512"
msgstr "BufSi 512"

#: blender/src/buttons.c:4936
#: blender/src/buttons.c:4937
#: blender/src/buttons.c:4938
#: blender/src/buttons.c:4939
#: blender/src/buttons.c:4940
msgid "Set the size of the shadow buffer"
msgstr "Imposta la dimensione del buffer delle ombre"

#: blender/src/buttons.c:4937
msgid "768"
msgstr "768"

#: blender/src/buttons.c:4938
msgid "1024"
msgstr "1024"

#: blender/src/buttons.c:4939
msgid "1536"
msgstr "1536"

#: blender/src/buttons.c:4940
msgid "2560"
msgstr "2560"

#: blender/src/buttons.c:4941
msgid "Set the shadow map clip start"
msgstr "Imposta la mappa delle ombrature ­ clip start??"

#: blender/src/buttons.c:4942
msgid "Set the shadow map clip end"
msgstr "Imposta la mappa delle ombrature - clip end"

#: blender/src/buttons.c:4944
msgid "Samples:"
msgstr "Samples:"

#: blender/src/buttons.c:4944
msgid "Number of shadow map samples"
msgstr "Numero di sample di mappe d'ombra"

#: blender/src/buttons.c:4945
msgid "Halo step:"
msgstr "Passo Halo:"

#: blender/src/buttons.c:4945
msgid "Volumetric halo sampling frequency"
msgstr "Frequenza di sampling volumetrica dell'halo"

#: blender/src/buttons.c:4946
msgid "Bias:"
msgstr "Bias:"

#: blender/src/buttons.c:4946
msgid "Shadow map sampling bias"
msgstr "Polarizzazione delle mappe di sampling ombreggiate"

#: blender/src/buttons.c:4947
msgid "Soft:"
msgstr "Soft:"

#: blender/src/buttons.c:4947
msgid "Set the size of the shadow sample area"
msgstr "Imposta la dimensione dell'area di sampling dell'ombra"

#: blender/src/buttons.c:4950
msgid "Energy "
msgstr "Energia"

#: blender/src/buttons.c:4950
msgid "Set the intensity of the light"
msgstr "Imposta l'intensità di una luce"

#: blender/src/buttons.c:4952
msgid "Set the red component of the light"
msgstr "Imposta la componente rossa della luce"

#: blender/src/buttons.c:4953
msgid "Set the green component of the light"
msgstr "Imposta la componente verde della luca"

#: blender/src/buttons.c:4954
msgid "Set the blue component of the light"
msgstr "Imposta la componente blu della luce"

#: blender/src/buttons.c:4958
msgid "SpotSi "
msgstr "SpotSi "

#: blender/src/buttons.c:4958
msgid "Set the angle of the spot beam in degrees"
msgstr "Imposta l'angolo fascio di punti in gradi"

#: blender/src/buttons.c:4959
msgid "SpotBl "
msgstr "SpotBl "

#: blender/src/buttons.c:4959
msgid "Set the softness of the spot edge"
msgstr "Imposta la 'sofficità dello spot edge"

#: blender/src/buttons.c:4960
msgid "Quad1 "
msgstr "Quad1 "

#: blender/src/buttons.c:4960
msgid "Set the light intensity value 1 for a quad lamp"
msgstr "Imposta l'intensità della luce a 1 per una luce quad"

#: blender/src/buttons.c:4961
msgid "Quad2 "
msgstr "Quad2 "

#: blender/src/buttons.c:4961
msgid "Set the light intensity value 2 for a quad lamp"
msgstr "Imposta l'intensità della luce a 2 per una luce quad"

#: blender/src/buttons.c:4962
msgid "HaloInt "
msgstr "HaloInt "

#: blender/src/buttons.c:4962
msgid "Set the intensity of the spot halo"
msgstr "Imposta l'intensità del punto halo"

#: blender/src/buttons.c:4988
msgid "Generate texture coordinates from global coordinates"
msgstr "Genera le coordinate della texture dalle coordinate globali"

#: blender/src/buttons.c:4989
#: blender/src/buttons.c:5692
#: blender/src/headerbuttons.c:3221
msgid "View"
msgstr "Vista"

#: blender/src/buttons.c:4989
msgid "Generate texture coordinates from view coordinates"
msgstr "Genera le coordinate della texture dalle coordinate della vista"

#: blender/src/buttons.c:4992
#: blender/src/buttons.c:5695
msgid "dX"
msgstr "dX"

#: blender/src/buttons.c:4992
#: blender/src/buttons.c:4993
#: blender/src/buttons.c:4994
msgid "Set the extra translation of the texture coordinate"
msgstr "Imposta la traduzione extra delle coordinate della texture"

#: blender/src/buttons.c:4993
#: blender/src/buttons.c:5696
msgid "dY"
msgstr "dY"

#: blender/src/buttons.c:4994
#: blender/src/buttons.c:5697
msgid "dZ"
msgstr "dZ"

#: blender/src/buttons.c:4995
#: blender/src/buttons.c:4996
#: blender/src/buttons.c:4997
msgid "Set the extra scaling of the texture coordinate"
msgstr "Imposta la regolazione extra delle coordinate della texture"

#: blender/src/buttons.c:5001
#: blender/src/buttons.c:5704
#: blender/src/headerbuttons.c:341
#: blender/src/headerbuttons.c:371
#: blender/src/headerbuttons.c:389
#: blender/src/headerbuttons.c:396
#, c-format
msgid "ADD NEW %x 32767"
msgstr "AGGIUNGI NUOVO %x 32767"

#: blender/src/buttons.c:5004
#: blender/src/buttons.c:5010
msgid "Select an existing texture, or create new"
msgstr "Seleziona una texture già esistente, o creane una nuova"

#: blender/src/buttons.c:5008
msgid "Name of the texture block"
msgstr "Nome del blocco di texture"

#: blender/src/buttons.c:5011
msgid "Auto assign a name to the texture"
msgstr "Auto assegna un nome alla texture"

#: blender/src/buttons.c:5017
#: blender/src/buttons.c:5718
msgid "Erase link to texture"
msgstr "Cancella il collegamento alla texture"

#: blender/src/buttons.c:5023
msgid "Apply the inverse of the texture"
msgstr "Applica l'inverso della texture"

#: blender/src/buttons.c:5024
#: blender/src/buttons.c:5725
msgid "RGBtoInt"
msgstr "RGBtoInt"

#: blender/src/buttons.c:5027
msgid "Set the red component of the intensity texture to blend with"
msgstr "Imposta la componente rossa dell'insensità della texture da miscelare"

#: blender/src/buttons.c:5028
msgid "Set the green component of the intensity texture to blend with"
msgstr "Imposta la componente verde dell'intensità della texture da miscelare"

#: blender/src/buttons.c:5029
msgid "Set the blue component of the intensity texture to blend with"
msgstr "Imposta la componente blu dell'intensità della texture da miscelare"

#: blender/src/buttons.c:5030
msgid "Set the value the texture blends with"
msgstr "Imposta il valore della texture da miscelare"

#: blender/src/buttons.c:5034
msgid "Let the texture affect the colour of the lamp"
msgstr "Lascia che la texture influenzi il colore della luce"

#: blender/src/buttons.c:5037
msgid "Mix the values"
msgstr "Miscela i valori"

#: blender/src/buttons.c:5038
msgid "Multiply the values"
msgstr "Moltiplica i valori"

#: blender/src/buttons.c:5039
msgid "Add the values"
msgstr "Aggiungi i valori"

#: blender/src/buttons.c:5040
msgid "Subtract the values"
msgstr "Sottrai i valori"

#: blender/src/buttons.c:5042
msgid "Set the amount the texture affects the colour"
msgstr "Imposta la quantità di texture che ha effetto sul colore"

#: blender/src/buttons.c:5044
msgid "Set the amount the texture affects the value"
msgstr "Imposta la quantità di texture che ha effetto sul valore"

#: blender/src/buttons.c:5083
msgid "Unable to add: effect limit reached"
msgstr "Non riesco ad aggiungere: è stato raggiunto il limite di effetto"

#: blender/src/buttons.c:5253
#: blender/src/buttons.c:5437
#: blender/src/buttons.c:5545
#: blender/src/buttons.c:5657
#: blender/src/buttons.c:6850
msgid "Sta:"
msgstr "Sta:"

#: blender/src/buttons.c:5253
msgid "Specify the start frame of the animation"
msgstr "Specifica il frame iniziale dell'animazione"

#: blender/src/buttons.c:5254
#: blender/src/buttons.c:5438
#: blender/src/buttons.c:5546
#: blender/src/buttons.c:6851
#: blender/src/buttons.c:7153
msgid "End:"
msgstr "Fine:"

#: blender/src/buttons.c:5254
msgid "Specify the end frame of the animation"
msgstr "Specifica il frame finale dell'animazione"

#: blender/src/buttons.c:5256
msgid "Map Old:"
msgstr "Map Old:"

#: blender/src/buttons.c:5256
msgid "Specify old map value in frames"
msgstr "Specifica il valore della vecchia mappa in frames"

#: blender/src/buttons.c:5257
msgid "Map New:"
msgstr "Map New:"

#: blender/src/buttons.c:5257
msgid "Specify new map value in frames"
msgstr "Specifica il valore della nuova mappa in frames"

#: blender/src/buttons.c:5259
msgid "AnimSpeed:"
msgstr "AnimSpeed:"

#: blender/src/buttons.c:5259
msgid "Set the maximum speed of the animation"
msgstr "Imposta la velocità massima dell'animazione"

#: blender/src/buttons.c:5268
msgid "TimeOffset:"
msgstr "TimeOffset:"

#: blender/src/buttons.c:5268
msgid "Specify an offset in frames"
msgstr "Specifica l'offset in frame"

#: blender/src/buttons.c:5271
msgid "Draw Key"
msgstr "disegna Chiave"

#: blender/src/buttons.c:5271
msgid "Draw object as key position"
msgstr "Disegna l'oggetto come posizione chiave"

#: blender/src/buttons.c:5272
msgid "Draw Key Sel"
msgstr "Disegna Chiave Sel"

#: blender/src/buttons.c:5272
msgid "Limit the drawing of object keys"
msgstr "Limita il disegno degli oggetti chiave"

#: blender/src/buttons.c:5274
msgid "Offs Ob"
msgstr "Offs Ob"

#: blender/src/buttons.c:5274
msgid "Let the timeoffset work on its own objectipo"
msgstr "Lascia che l'offset di tempo lavori sul suo tipo di oggetto"

#: blender/src/buttons.c:5275
msgid "Offs Par"
msgstr "Offs Par"

#: blender/src/buttons.c:5275
msgid "Let the timeoffset work on the parent"
msgstr "Lascia che l'offset di tempo lavori sul padre (parent)"

#: blender/src/buttons.c:5276
msgid "Offs Parti"
msgstr "Offs Parti"

#: blender/src/buttons.c:5276
msgid "Let the timeoffset work on the particle effect"
msgstr "Lascia che l'offset di tempo lavori sull'effetto particelle (particle)"

#: blender/src/buttons.c:5278
msgid "SlowPar"
msgstr "SlowPar"

#: blender/src/buttons.c:5278
msgid "Create a delay in the parent relationship"
msgstr "Crea un ritardo nella relazione col padre (parent)"

#: blender/src/buttons.c:5286
msgid "DupliFrames"
msgstr "DupliFrames"

#: blender/src/buttons.c:5286
msgid "Make copy of object for every frame"
msgstr "Fai una copia di un oggetto per ogni frame"

#: blender/src/buttons.c:5287
msgid "DupliVerts"
msgstr "DupliVerts"

#: blender/src/buttons.c:5287
msgid "Duplicate child objects on all vertices"
msgstr "Duplica gli oggetti figli su tutti i vertici"

#: blender/src/buttons.c:5289
#: blender/src/space.c:1480
#: blender/src/toolbox.c:1323
#: blender/src/toolbox.c:1363
msgid "Rot"
msgstr "Rot"

#: blender/src/buttons.c:5289
msgid "Rotate dupli according to facenormal"
msgstr "Ruota dupli in relazione a facenormal"

#: blender/src/buttons.c:5292
msgid "DupSta:"
msgstr "DupSta:"

#: blender/src/buttons.c:5292
msgid "Specify startframe for Dupliframes"
msgstr "Specifica un frame di inizio per i Dupliframes"

#: blender/src/buttons.c:5293
msgid "DupEnd"
msgstr "DupEnd"

#: blender/src/buttons.c:5293
msgid "Specify endframe for Dupliframes"
msgstr "Specifica un frame di fine per i Dupliframes"

#: blender/src/buttons.c:5294
msgid "DupOn:"
msgstr "DupOn:"

#: blender/src/buttons.c:5295
msgid "DupOff"
msgstr "DupOff"

#: blender/src/buttons.c:5297
msgid "No Speed"
msgstr "Nessuna velocità"

#: blender/src/buttons.c:5297
msgid "Set dupliframes to still, regardless of frame"
msgstr "Imposta i dupliframes a still, indipendentemente dal frame"

#: blender/src/buttons.c:5298
msgid "Powertrack"
msgstr "Powertrack"

#: blender/src/buttons.c:5298
msgid "Switch objects rotation off"
msgstr "Spegne la rotazione degli oggetti"

#: blender/src/buttons.c:5301
msgid "Automatic Time"
msgstr "Tempo Automatico"

#: blender/src/buttons.c:5301
msgid "Generate automatic timeoffset values for all selected frames"
msgstr "Genera dei valori di offset di tempo automatici per tutti i frame selezionati"

#: blender/src/buttons.c:5303
#: blender/src/buttons.c:5321
#, c-format
msgid "%.4f"
msgstr "%.4f"

#: blender/src/buttons.c:5305
msgid "PrSpeed"
msgstr "PrSpeed"

#: blender/src/buttons.c:5305
msgid "Print objectspeed"
msgstr "Stampa objectspeed"

#: blender/src/buttons.c:5310
#: blender/src/buttons.c:5336
msgid "Slurph:"
msgstr "Slurph:"

#: blender/src/buttons.c:5311
#: blender/src/buttons.c:5330
#: blender/src/buttons.c:5337
msgid "Relative Keys"
msgstr "Chiavi Relative"

#: blender/src/buttons.c:5316
msgid "PathLen:"
msgstr "PathLen:"

#: blender/src/buttons.c:5318
msgid "CurvePath"
msgstr "CurvePath"

#: blender/src/buttons.c:5319
msgid "CurveFollow"
msgstr "SeguiCurva"

#: blender/src/buttons.c:5323
msgid "PrintLen"
msgstr "PrintLen"

#: blender/src/buttons.c:5342
msgid "TrackX"
msgstr "TrackX"

#: blender/src/buttons.c:5342
#: blender/src/buttons.c:5343
#: blender/src/buttons.c:5344
#: blender/src/buttons.c:5345
#: blender/src/buttons.c:5346
#: blender/src/buttons.c:5347
msgid "Specify the axis that points to another object"
msgstr "Specifica l'asse che punta ad un altro oggetto"

#: blender/src/buttons.c:5345
msgid "-X"
msgstr "-X"

#: blender/src/buttons.c:5346
msgid "-Y"
msgstr "-Y"

#: blender/src/buttons.c:5347
msgid "-Z"
msgstr "-Z"

#: blender/src/buttons.c:5348
msgid "UpX"
msgstr "UpX"

#: blender/src/buttons.c:5348
#: blender/src/buttons.c:5349
#: blender/src/buttons.c:5350
msgid "Specify the axis that points up"
msgstr "Specifica l'asse che punta in alto (??)"

#: blender/src/buttons.c:5360
msgid "NEW Effect"
msgstr "NUOVO effetto"

#: blender/src/buttons.c:5360
msgid "Create a new effect"
msgstr "Crea un nuovo effetto"

#: blender/src/buttons.c:5361
msgid "Delete the effect"
msgstr "Cancella l'effetto"

#: blender/src/buttons.c:5387
#, c-format
msgid "Build %x0|Particles %x1|Wave %x2"
msgstr "Genera %x0|Particelle %x1|Onde %x2"

#: blender/src/buttons.c:5387
msgid "Start building the effect"
msgstr "Inizia a produrre l'effetto"

#: blender/src/buttons.c:5394
msgid "Specify the total time the building requires"
msgstr "Specifica il tempo totale che richiede la costruzione"

#: blender/src/buttons.c:5395
msgid "Sfra:"
msgstr "Sfra:"

#: blender/src/buttons.c:5395
msgid "Specify the startframe of the effect"
msgstr "Specifica il frame di inizio dell'effetto"

#: blender/src/buttons.c:5403
msgid "Enable X axis"
msgstr "Abilita l'asse X"

#: blender/src/buttons.c:5404
msgid "Enable Y axis"
msgstr "Abilita l'asse Y"

#: blender/src/buttons.c:5405
msgid "Cycl"
msgstr "Cycl"

#: blender/src/buttons.c:5405
msgid "Enable cyclic wave effect"
msgstr "Abilita l'effetto ciclico d'onda (cyclic wave effect)"

#: blender/src/buttons.c:5408
msgid "Sta x:"
msgstr "Sta x:"

#: blender/src/buttons.c:5408
msgid "Starting position for the X axis"
msgstr "Posizione iniziale dell'asse X"

#: blender/src/buttons.c:5409
msgid "Sta y:"
msgstr "Sta y:"

#: blender/src/buttons.c:5409
msgid "Starting position for the Y axis"
msgstr "Posizione iniziale dell'asse Y"

#: blender/src/buttons.c:5411
#: blender/src/buttons.c:5530
msgid "Speed:"
msgstr "Velocita':"

#: blender/src/buttons.c:5411
msgid "Specify the wave speed"
msgstr "Specifica la velocità dell'onda (wave speed)"

#: blender/src/buttons.c:5412
msgid "Heigth:"
msgstr "Altezza:"

#: blender/src/buttons.c:5412
msgid "Specify the amplitude of the wave"
msgstr "Specifica l'ampiezza dell'onda"

#: blender/src/buttons.c:5413
msgid "Specify the width of the wave"
msgstr "Specifica la larghezza dell'onda"

#: blender/src/buttons.c:5414
msgid "Narrow:"
msgstr "Narrow:"

#: blender/src/buttons.c:5414
msgid "Specify how narrow the wave follows"
msgstr "Specifica quanto stretta deve essere l'onda (?)"

#: blender/src/buttons.c:5416
msgid "Time sta:"
msgstr "Tempo sta:"

#: blender/src/buttons.c:5416
msgid "Specify startingframe of the wave"
msgstr "Specifica il frame di inizio dell'onda"

#: blender/src/buttons.c:5418
msgid "Lifetime:"
msgstr "LungVita:"

#: blender/src/buttons.c:5418
msgid "Specify the lifespan of the wave"
msgstr "Specifica il tempo di vita dell'onda"

#: blender/src/buttons.c:5419
msgid "Damptime:"
msgstr "Damptime:"

#: blender/src/buttons.c:5419
msgid "Specify the dampingtime of the wave"
msgstr "Specifica il tempo di umidità (??) dell'onda"

#: blender/src/buttons.c:5427
msgid "RecalcAll"
msgstr "RicalcTutto"

#: blender/src/buttons.c:5427
msgid "Update the particle system"
msgstr "Aggiorna il sistema delle particelle (particelle)"

#: blender/src/buttons.c:5429
msgid "Make static particles"
msgstr "Fai delle particelle (particles) statiche"

#: blender/src/buttons.c:5432
msgid "Tot:"
msgstr "Tot:"

#: blender/src/buttons.c:5432
msgid "Set the total number of particles"
msgstr "Imposta il numero totale di particelle (particles)"

#: blender/src/buttons.c:5434
msgid "Step:"
msgstr "Passo:"

#: blender/src/buttons.c:5437
msgid "Specify the startframe"
msgstr "Specifica il frame iniziale"

#: blender/src/buttons.c:5438
msgid "Specify the endframe"
msgstr "Specifica il frame finale"

#: blender/src/buttons.c:5440
#: blender/src/buttons.c:5449
msgid "Life:"
msgstr "Vita:"

#: blender/src/buttons.c:5440
msgid "Specify the life span of the particles"
msgstr "Specifica il tempo di vita delle particelle (particles)"

#: blender/src/buttons.c:5441
msgid "Keys:"
msgstr "Chiavi:"

#: blender/src/buttons.c:5441
msgid "Specify the number of key positions"
msgstr "Specifica il numero delle posizioni chiave"

#: blender/src/buttons.c:5444
msgid "CurMul:"
msgstr "CurMul:"

#: blender/src/buttons.c:5444
msgid "Multiply the particles"
msgstr "Moltiplica le particelle (particles)"

#: blender/src/buttons.c:5446
msgid "Mat:"
msgstr "Mat:"

#: blender/src/buttons.c:5446
msgid "Specify the material used for the particles"
msgstr "Specifica il materiale usato per le particelle (particles)"

#: blender/src/buttons.c:5447
msgid "Switch particle multiplication on/off"
msgstr "Seleziona la moltiplicazione delle particelle (particles) ad acceso/spento"

#: blender/src/buttons.c:5448
msgid "Child:"
msgstr "Figlio:"

#: blender/src/buttons.c:5448
msgid "Specify the number of children of a particle that multiply itself"
msgstr "Specifica il numero di figli di una partcicella (particle) che è da moltiplicare su se stessa"

#: blender/src/buttons.c:5449
msgid "Specify the lifespan of the next generation particles"
msgstr "Specifica il tempo di vita della prossima generazione di particelle (particle)"

#: blender/src/buttons.c:5451
msgid "Randlife:"
msgstr "Randlife:"

#: blender/src/buttons.c:5451
msgid "Give the particlelife a random variation"
msgstr "Fornisci alla vita delle particelle (particle) una variazione casuale"

#: blender/src/buttons.c:5452
msgid "Seed:"
msgstr "Seme:"

#: blender/src/buttons.c:5452
msgid "Set an offset in the random table"
msgstr "Imposta un offset nella tabella casuale"

#: blender/src/buttons.c:5454
msgid "VectSize"
msgstr "DimVett"

#: blender/src/buttons.c:5454
msgid "Set the speed for Vect"
msgstr "Imposta la velocità per Vect"

#: blender/src/buttons.c:5456
msgid "Face"
msgstr "Faccia"

#: blender/src/buttons.c:5456
msgid "Emit particles also from faces"
msgstr "Emetti particelle anche dalle facce"

#: blender/src/buttons.c:5458
msgid "Give the particles a rotation direction"
msgstr "Dai alle particelle una direzione di rotazione"

#: blender/src/buttons.c:5461
msgid "Norm:"
msgstr ""

#: blender/src/buttons.c:5461
msgid "Let the mesh give the particle a starting speed"
msgstr "La mesh darà la velocità di inizio delle particelle"

#: blender/src/buttons.c:5462
msgid "Let the object give the particle a starting speed"
msgstr "L'oggeto darà la velocità di inizio alle particelle"

#: blender/src/buttons.c:5463
msgid "Rand:"
msgstr ""

#: blender/src/buttons.c:5463
msgid "Give the startingspeed a random variation"
msgstr "Dai il valore iniziale di startingspeed a una variazione casuale"

#: blender/src/buttons.c:5464
msgid "Tex:"
msgstr ""

# ??
#: blender/src/buttons.c:5464
msgid "Let the texture give the particle a starting speed"
msgstr "Lascia che le texture diano la velocità di inizio alle particelle"

#: blender/src/buttons.c:5465
#: blender/src/editsca.c:1804
#: blender/src/editsca.c:2373
#: blender/src/editsca.c:2425
msgid "Damp:"
msgstr ""

#: blender/src/buttons.c:5465
msgid "Specify the damping factor"
msgstr "Imposta il fattore di smorzamento"

#: blender/src/buttons.c:5468
#: blender/src/buttons.c:5480
#: blender/src/headerbuttons.c:2398
msgid "X:"
msgstr ""

#: blender/src/buttons.c:5468
msgid "Specify the X axis of a continues force"
msgstr "Specifica l'asse X della forza continua "

#: blender/src/buttons.c:5469
#: blender/src/buttons.c:5481
#: blender/src/headerbuttons.c:2399
msgid "Y:"
msgstr ""

#: blender/src/buttons.c:5469
msgid "Specify the Y axis of a continues force"
msgstr "Specifica l'asse Y della forza continua"

#: blender/src/buttons.c:5470
msgid "Force:"
msgstr "Forza:"

#: blender/src/buttons.c:5471
#: blender/src/buttons.c:5482
msgid "Z:"
msgstr ""

#: blender/src/buttons.c:5471
msgid "Specify the Z axis of a continues force"
msgstr "Specifica l'asse Z della forza continua"

#: blender/src/buttons.c:5473
msgid "Texture:"
msgstr "Textura:"

#: blender/src/buttons.c:5475
msgid "Int"
msgstr ""

#: blender/src/buttons.c:5475
msgid "Use texture intensity as a factor for texture force"
msgstr "Usa l'intensità della texture come fattore per la forza della texture"

#: blender/src/buttons.c:5476
msgid "Use RGB values as a factor for particle speed"
msgstr "Usa il vaore RGB come fattore per la velocità delle particelle"

#: blender/src/buttons.c:5477
msgid "Grad"
msgstr ""

# gradiente = gradiente e pendenza
#: blender/src/buttons.c:5477
msgid "Use texture gradient as a factor for particle speed"
msgstr "Usa la pendenza della textura come valore per la velocità delle particelle"

#: blender/src/buttons.c:5479
msgid "Nabla:"
msgstr ""

# Da qui in giù ho un po' di dubbi per tutte le
# Specify... .... ...
#   
#: blender/src/buttons.c:5479
msgid "Specify the dimension of the area for gradient calculation"
msgstr "Specifica la dimensione dell'area per il calcolo del gradiente"

#: blender/src/buttons.c:5480
msgid "Specify the X axis of a force, determined by the texture"
msgstr "Specifica l'asse X della forza, determinata dalla texture"

#: blender/src/buttons.c:5481
msgid "Specify the Y axis of a force, determined by the texture"
msgstr "Specifica l'asse Y della forza, determinata dalla texture"

#: blender/src/buttons.c:5482
msgid "Specify the Z axis of a force, determined by the texture"
msgstr "Specifica l'asse Z della forza, determinata dalla texture"

#: blender/src/buttons.c:5508
#: blender/src/buttons.c:5510
#: blender/src/buttons.c:5516
#: blender/src/buttons.c:5518
#: blender/src/interface.c:1922
#, c-format
msgid "%.3f"
msgstr ""

#: blender/src/buttons.c:5513
msgid "Xmin:"
msgstr ""

#: blender/src/buttons.c:5514
msgid "Xmax:"
msgstr ""

#: blender/src/buttons.c:5521
msgid "Ymin:"
msgstr ""

#: blender/src/buttons.c:5522
msgid "Ymax:"
msgstr ""

#: blender/src/buttons.c:5525
#: blender/src/buttons.c:5533
msgid "SET"
msgstr ""

#: blender/src/buttons.c:5544
#: blender/src/editsca.c:2470
#: blender/src/editseq.c:1878
#: blender/src/editseq.c:1895
msgid "Name:"
msgstr "Nome:"

#: blender/src/buttons.c:5586
#, c-format
msgid "Physics Engine: %%t|%s %%x%d|%s %%x%d|%s %%x%d"
msgstr "Motore fisico: %%t|%s %%x%d|%s %%x%d|%s %%x%d"

#: blender/src/buttons.c:5589
msgid "Physics: None"
msgstr "Fisico:No"

#: blender/src/buttons.c:5590
msgid "Physics: Enji"
msgstr "Fisico: Enji"

#: blender/src/buttons.c:5591
msgid "Physics: Ode"
msgstr "Fisico: Ode"

#: blender/src/buttons.c:5615
msgid "Real"
msgstr "reale"

#: blender/src/buttons.c:5615
msgid "Render background with real horizon"
msgstr "Esegui il rendering dello sfondo con l'orrizzonte reale"

#: blender/src/buttons.c:5616
msgid "Render background with natural progression"
msgstr "Esegui il rendering dello sfondo con progressione naturale"

#: blender/src/buttons.c:5617
msgid "Paper"
msgstr "Carta"

# Flatten.Rendi Opaco
#: blender/src/buttons.c:5617
msgid "Flatten blend or texture coordinates"
msgstr "Appiattisci la sfumatura o le coordinate delle texture"

#: blender/src/buttons.c:5619
msgid "HoR "
msgstr ""

#: blender/src/buttons.c:5619
msgid "The amount of red of the horizon colour"
msgstr "La quantità di rosso nel colore dell'orizzonte"

#: blender/src/buttons.c:5620
msgid "HoG "
msgstr ""

#: blender/src/buttons.c:5620
msgid "The amount of green of the horizon colour"
msgstr "La quantità di verde nel colore dell'orizzonte"

#: blender/src/buttons.c:5621
msgid "HoB "
msgstr ""

#: blender/src/buttons.c:5621
msgid "The amount of blue of the horizon colour"
msgstr "La quantità di blu nel colore dell'orizzonte"

#: blender/src/buttons.c:5622
msgid "ZeR "
msgstr ""

# zenith--apice-distanza
#: blender/src/buttons.c:5622
msgid "The amount of red of the zenith colour"
msgstr "L'ammontare di rosso nel massimo punto del colore"

#: blender/src/buttons.c:5623
msgid "ZeG "
msgstr ""

#: blender/src/buttons.c:5623
msgid "The amount of green of the zenith colour"
msgstr "L'ammontare di verde nel massimo punto del colore"

#: blender/src/buttons.c:5624
msgid "ZeB "
msgstr ""

#: blender/src/buttons.c:5624
msgid "The amount of blue of the zenith colour"
msgstr "L'ammontare di blu nel massimo punto del colore"

#: blender/src/buttons.c:5625
msgid "AmbR "
msgstr ""

#: blender/src/buttons.c:5625
#: blender/src/buttons.c:5626
#: blender/src/buttons.c:5627
msgid "The amount of red of the ambient colour"
msgstr "Il valore di rosso nel colore dell'ambiente"

#: blender/src/buttons.c:5626
msgid "AmbG "
msgstr ""

#: blender/src/buttons.c:5627
msgid "AmbB "
msgstr ""

# Giusto??
#: blender/src/buttons.c:5630
msgid "Physics Engine"
msgstr "Motore fisico"

#: blender/src/buttons.c:5644
msgid "Grav "
msgstr ""

# game world
#: blender/src/buttons.c:5646
msgid "Gravitation constant of the game world."
msgstr "Attrazione costante del game world"

#: blender/src/buttons.c:5648
msgid "Expos "
msgstr ""

#: blender/src/buttons.c:5648
msgid "Set the lighting time, exposure"
msgstr "Imposta il tempo di esposizione alla luce"

#: blender/src/buttons.c:5651
msgid "Mist"
msgstr ""

#: blender/src/buttons.c:5651
msgid "Enable mist"
msgstr "Abilita nebbia"

#: blender/src/buttons.c:5653
msgid "Qua"
msgstr ""

#: blender/src/buttons.c:5653
msgid "Use quadratic progression"
msgstr "Usa progressione quadrica"

#: blender/src/buttons.c:5654
msgid "Use linear progression"
msgstr "Usa progressione lineare"

#: blender/src/buttons.c:5655
msgid "Sqr"
msgstr ""

#: blender/src/buttons.c:5655
msgid "Use inverse quadratic progression"
msgstr "Utilizza progressione quadrica inversa"

#: blender/src/buttons.c:5657
msgid "Specify the starting distance of the mist"
msgstr "Specifica la distanza iniziale dalla nebbia"

#: blender/src/buttons.c:5658
msgid "Di:"
msgstr ""

#: blender/src/buttons.c:5658
msgid "Specify the depth of the mist"
msgstr "Specifica la profondità della nebbia"

#: blender/src/buttons.c:5659
msgid "Hi:"
msgstr ""

#: blender/src/buttons.c:5659
msgid "Specify the factor for a less dense mist with increasing height"
msgstr "Specifica il fattore per una nebbia meno densa con incremento in altezza"

#: blender/src/buttons.c:5661
msgid "Stars"
msgstr "Stelle"

#: blender/src/buttons.c:5661
msgid "Enable stars"
msgstr "Abilita stelle"

#: blender/src/buttons.c:5663
msgid "StarDist:"
msgstr ""

# Specifica la distanza comune tra due stelle
#: blender/src/buttons.c:5663
msgid "Specify the average distance between two stars"
msgstr "Specifica la distanza tra due stelle"

#: blender/src/buttons.c:5664
msgid "MinDist:"
msgstr ""

#: blender/src/buttons.c:5664
msgid "Specify the minimum distance to the camera"
msgstr "Specifica la minima distanza dalla telecamera"

#: blender/src/buttons.c:5665
msgid "Specify the average screen dimension"
msgstr "Specifica la dimensione dello schermo"

#: blender/src/buttons.c:5666
msgid "Colnoise:"
msgstr ""

#: blender/src/buttons.c:5666
msgid "Randomize starcolour"
msgstr ""

#: blender/src/buttons.c:5677
msgid "Texture channel"
msgstr "Vanale delle texture"

#: blender/src/buttons.c:5690
msgid "The name of the object used as a source for texture coordinates"
msgstr "Il nome dell'oggetto usato come sorgente per le cordinate della textura"

#: blender/src/buttons.c:5692
msgid "Pass camera view vector on to the texture"
msgstr "Passa il vettore della vista della telecamera sulle texture"

#: blender/src/buttons.c:5709
msgid "Specify the texture name"
msgstr "Specifica il nome della textura"

#: blender/src/buttons.c:5712
msgid "Auto assign name to texture"
msgstr "Auto assegna il nome alla textura"

#: blender/src/buttons.c:5723
msgid "Use stencil mode"
msgstr "Usa modalità stampino"

#: blender/src/buttons.c:5724
msgid "Inverse texture operation"
msgstr "Inverti le operazioni di texture"

#: blender/src/buttons.c:5725
msgid "Use RGB values for intensity texure"
msgstr "Usa il valore RGB per l'intensità delle texture"

#: blender/src/buttons.c:5728
msgid "The amount of red that blends with the intensity colour"
msgstr "L'ammontare di rosso  che si miscela con il colore dell'intensità"

#: blender/src/buttons.c:5729
msgid "The amount of green that blends with the intensity colour"
msgstr "L'ammontare di verde che si miscela con il colore dell'intensità"

#: blender/src/buttons.c:5730
msgid "The amount of blue that blends with the intensity colour"
msgstr "L'ammontare di blu che si miscela con il colore dell'intensità"

#: blender/src/buttons.c:5731
msgid "The value that an intensity texture blends with the current value"
msgstr "Il valore dell'intensità con cui la texture si unisce al valore corrente"

#: blender/src/buttons.c:5735
msgid "Let the texture work on the colour progression in the sky"
msgstr "Fai lavorare la texture sulla prograssione del cielo"

#: blender/src/buttons.c:5736
msgid "Hori"
msgstr ""

#: blender/src/buttons.c:5736
msgid "Let the texture work on the colour of the horizon"
msgstr "Fai lavorare le texture sul colore dell'orizzonte"

#: blender/src/buttons.c:5737
msgid "ZenUp"
msgstr ""

# above = suddetto
# l'ho tradotto con di questo
# Incerto sulla traduzine di LET
#: blender/src/buttons.c:5737
msgid "Let the texture work on the colour of the zenith above"
msgstr "Fai lavorare le texture sul colore di questo zenith"

#: blender/src/buttons.c:5738
msgid "ZenDo"
msgstr ""

#: blender/src/buttons.c:5738
msgid "Let the texture work on the colour of the zenith below"
msgstr "Fai lavorare le texture sul colore dello zenith sottostante"

#: blender/src/buttons.c:5741
msgid "The texture blends the values"
msgstr "Le texture mischiano il valore"

#: blender/src/buttons.c:5742
msgid "The texture multiplies the values"
msgstr "Le texture moltiplicano il valore"

#: blender/src/buttons.c:5743
msgid "The texture adds the values"
msgstr "Le testure aggiungono il valore"

#: blender/src/buttons.c:5744
msgid "The texture subtracts the values"
msgstr "Le texture sotraggono il valore"

#: blender/src/buttons.c:5746
msgid "Specify the extent to which the texture works on colour"
msgstr "Specifica la misura con coi le texture lavorano sul colore"

#: blender/src/buttons.c:5747
msgid "Specify the extent to which the texture works on the normal"
msgstr "Specifica la misura con cui le texture lavorano sul normal"

#: blender/src/buttons.c:5748
msgid "Specify the extent to which the texture works on a value"
msgstr "Specifica la misura con cui le texture lavorano sul valore"

#: blender/src/buttons.c:5876
msgid "bgpic"
msgstr ""

# Sfondo (key?)
#: blender/src/buttons.c:5882
msgid "BackGroundPic"
msgstr ""

#: blender/src/buttons.c:5883
msgid "Display a picture in the 3D background"
msgstr "Mostra l'immagine nello sfondo 3D"

#: blender/src/buttons.c:5887
msgid "Set the size for the width of the BackGroundPic"
msgstr "Imposta la larghezza dell'immagine sfondo"

#: blender/src/buttons.c:5895
msgid "LOAD"
msgstr ""

#: blender/src/buttons.c:5895
msgid "Specify the BackGroundPic"
msgstr "Imposta l'immagine di sfondo"

#: blender/src/buttons.c:5896
msgid "Blend:"
msgstr ""

#: blender/src/buttons.c:5896
msgid "Set the BackGroundPic transparency"
msgstr "Imposta la trasparenza dell'immagine di sfondo"

#: blender/src/buttons.c:5899
msgid "BGpic: "
msgstr ""

#: blender/src/buttons.c:5899
msgid "The Selected BackGroundPic"
msgstr "L'immagine selezionata di sfondo"

# Non ho tradotto LINK (non capivo cosa intendev)
#: blender/src/buttons.c:5900
msgid "Remove background image link"
msgstr "Rimuovi l'immagine di sfondo"

#: blender/src/buttons.c:5911
msgid "Select texture for animated backgroundimage"
msgstr "Imposta la texture per animare lo sfondo"

#: blender/src/buttons.c:5915
msgid "Remove background texture link"
msgstr "Rimuovi il collegamento alla texture"

#: blender/src/buttons.c:5919
msgid "Grid:"
msgstr ""

#: blender/src/buttons.c:5919
msgid "Set the distance between gridlines"
msgstr "Imposta la distanza tra le linee della griglia"

#: blender/src/buttons.c:5920
msgid "GridLines:"
msgstr ""

#: blender/src/buttons.c:5920
msgid "Set the number of gridlines"
msgstr "Imposta il numero di linee della griglia"

#: blender/src/buttons.c:5921
msgid "Set the lens for the perspective view"
msgstr "Imposta la lente per la vista prospettiva"

#: blender/src/buttons.c:5923
msgid "ClipStart:"
msgstr ""

#: blender/src/buttons.c:5923
msgid "Set startvalue in perspective view mode"
msgstr "Imposta il valore di inizio nella modalità di vista prospettiva"

#: blender/src/buttons.c:5924
msgid "Set endvalue in perspective view mode"
msgstr "Imposta il valore di fine nella modalità di vista prodpettiva"

#: blender/src/buttons.c:5982
#, c-format
msgid "%s -a -p %d %d \"%s\""
msgstr ""

#: blender/src/buttons.c:5991
#, c-format
msgid "Default Renderer: %%t|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d"
msgstr ""

#: blender/src/buttons.c:5994
msgid "Blender Internal"
msgstr "Inteno a Blender"

#: blender/src/buttons.c:5995
msgid "Blender Unified"
msgstr "Blender unificato"

#: blender/src/buttons.c:5996
msgid "3delight(might work)"
msgstr "3delight(può funzionare)"

#: blender/src/buttons.c:5997
msgid "PIXIE(starting to work)"
msgstr "PIXIE(inizia a funzionare)"

#: blender/src/buttons.c:6064
#, c-format
msgid "Can't find image: %s"
msgstr "Non trovo l'immagine: %s"

#: blender/src/buttons.c:6076
msgid "SELECT OUTPUT PICTURES"
msgstr "SELEZIONA OUTPUT IMMAGINI"

#: blender/src/buttons.c:6081
#: blender/src/buttons.c:6086
msgid "SELECT BACKBUF PICTURE"
msgstr "SELEZIONA BACKBUF IMMAGINE"

#: blender/src/buttons.c:6091
#: blender/src/buttons.c:6096
msgid "SELECT FTYPE"
msgstr "SELEZIONA FTYPE"

#: blender/src/buttons.c:6152
msgid "no suitable codec found!"
msgstr "Non trovo un codec adatto!"

#: blender/src/buttons.c:6332
msgid "Not allowed"
msgstr "Non permesso"

#: blender/src/buttons.c:6348
msgid "edge render"
msgstr ""

#: blender/src/buttons.c:6357
msgid "Eint:"
msgstr ""

#: blender/src/buttons.c:6360
msgid "Sets edge intensity for Toon shading"
msgstr "Imposta l'intensità del bordo per l'ombreggiatura Toon"

#: blender/src/buttons.c:6362
msgid "Shift"
msgstr ""

#: blender/src/buttons.c:6365
msgid "For unified renderer: use old offsets for edges"
msgstr "Usa i vecchi offset e bordi per il renderer unificato"

#: blender/src/buttons.c:6366
msgid "All"
msgstr ""

#: blender/src/buttons.c:6368
msgid "For unified renderer: also consider transparent faces for toon shading"
msgstr "Considera le facce trasparenti e l'ombreggiatura toon per il renderer unificato"

#: blender/src/buttons.c:6381
#: blender/src/buttons.c:6385
#: blender/src/buttons.c:6389
msgid "For unified renderer: Colour for edges in toon shading mode."
msgstr "Colora i bordi in modalità ombreggiatura per il renderer unificato"

#: blender/src/buttons.c:6391
msgid "AntiShift"
msgstr ""

#: blender/src/buttons.c:6394
msgid "For unified renderer: reduce intensity on boundaries with identical materials with this number."
msgstr "Riduci l'intensità sui contornic on identico materiale utilizzando questo numero per il renderer unificato"

#: blender/src/buttons.c:6407
#: blender/src/buttons.c:6465
msgid "renderer"
msgstr ""

#: blender/src/buttons.c:6421
msgid "Add:"
msgstr ""

#: blender/src/buttons.c:6436
#: blender/src/buttons.c:6437
msgid "Render to window or file"
msgstr "Fare il rendering in finestra o su file"

#: blender/src/buttons.c:6437
#: blender/src/headerbuttons.c:3213
#: blender/src/space.c:3058
msgid "File"
msgstr ""

#: blender/src/buttons.c:6438
msgid "Dof"
msgstr ""

#: blender/src/buttons.c:6440
msgid "Stop "
msgstr ""

#: blender/src/buttons.c:6440
#: blender/src/buttons.c:6441
#: blender/src/buttons.c:6442
msgid "Dof thing"
msgstr ""

#: blender/src/buttons.c:6441
msgid "Length "
msgstr ""

#: blender/src/buttons.c:6442
msgid "Distance "
msgstr "Distanza "

#: blender/src/buttons.c:6478
msgid "Raytracing"
msgstr ""

#: blender/src/buttons.c:6478
msgid "Turn on or off raytracing for this material"
msgstr "Accendi o spegni il raytracing su questo materiale"

#: blender/src/buttons.c:6480
msgid "Reflective "
msgstr "Riflessiva "

#: blender/src/buttons.c:6480
msgid "How reflective the object is"
msgstr "Come riflette l'oggeto è"

#: blender/src/buttons.c:6482
msgid "Global Illumination"
msgstr ""

#: blender/src/buttons.c:6482
msgid "Turn on or off Global illumination"
msgstr "Accendi o spegni Global illumination"

#: blender/src/buttons.c:6484
#: blender/src/buttons.c:6488
msgid "Samples "
msgstr "Prove"

#: blender/src/buttons.c:6484
msgid "Samples used for GI"
msgstr "Prove usate per GI"

#: blender/src/buttons.c:6486
msgid "Occlusion"
msgstr ""

#: blender/src/buttons.c:6486
msgid "Turn on or off Global Illumination Occlusion"
msgstr "Accendi/Spegni la Global Illumination Occlusion"

#: blender/src/buttons.c:6488
msgid "Occlusion Samples"
msgstr ""

#: blender/src/buttons.c:6489
msgid "Black "
msgstr ""

#: blender/src/buttons.c:6489
msgid "How much of the occlusion to show"
msgstr "Quante occlusioni da mostrare"

#: blender/src/buttons.c:6507
msgid "framing_options"
msgstr ""

#: blender/src/buttons.c:6512
msgid "Framing:"
msgstr ""

#: blender/src/buttons.c:6513
msgid "Stretch"
msgstr ""

#: blender/src/buttons.c:6513
msgid "Stretch or squeeze the viewport to fill the display window"
msgstr "Stira o comprimi il viewport per riempire la display window"

#: blender/src/buttons.c:6514
msgid "Expose"
msgstr ""

#: blender/src/buttons.c:6514
msgid "Show the entire viewport in the display window, viewing more horizontally or vertically"
msgstr ""

#: blender/src/buttons.c:6515
msgid "Bars"
msgstr ""

#: blender/src/buttons.c:6515
msgid "Show the entire viewport in the display window, using bar horizontally or vertically"
msgstr ""

#: blender/src/buttons.c:6522
msgid "Set the red component of the bars"
msgstr "Mostra la componente rossa delle barre"

#: blender/src/buttons.c:6524
msgid "Set the green component of the bars"
msgstr "Mostra la componente verde delle barre"

#: blender/src/buttons.c:6526
msgid "Set the blue component of the bars"
msgstr "Mostra la componente blu delle barre"

#: blender/src/buttons.c:6546
msgid "no suitable QuickTime codec found"
msgstr "Non trovo un codec utilizzabile per QuickTime"

#: blender/src/buttons.c:6560
msgid "quicktime settings"
msgstr "Impostazioni quicktime"

#: blender/src/buttons.c:6569
msgid "Quicktime Codec: "
msgstr ""

#: blender/src/buttons.c:6620
#, c-format
msgid "Save image as: %%t|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d"
msgstr "Salva immagine come: %%t|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d"

#: blender/src/buttons.c:6639
#: blender/src/buttons.c:6659
msgid "AVI Raw"
msgstr ""

#: blender/src/buttons.c:6640
#: blender/src/buttons.c:6660
msgid "AVI Jpeg"
msgstr ""

#: blender/src/buttons.c:6642
#: blender/src/buttons.c:6662
msgid "AVI Codec"
msgstr ""

#: blender/src/buttons.c:6645
msgid "QuickTime"
msgstr ""

#: blender/src/buttons.c:6647
#: blender/src/buttons.c:6664
msgid "Targa"
msgstr ""

#: blender/src/buttons.c:6648
#: blender/src/buttons.c:6665
msgid "Targa Raw"
msgstr ""

#: blender/src/buttons.c:6649
#: blender/src/buttons.c:6666
msgid "PNG"
msgstr ""

#: blender/src/buttons.c:6650
#: blender/src/buttons.c:6667
msgid "Jpeg"
msgstr ""

#: blender/src/buttons.c:6651
#: blender/src/buttons.c:6668
msgid "HamX"
msgstr ""

#: blender/src/buttons.c:6652
#: blender/src/buttons.c:6669
msgid "Iris"
msgstr ""

#: blender/src/buttons.c:6653
#: blender/src/buttons.c:6670
msgid "Iris + Zbuffer"
msgstr ""

#: blender/src/buttons.c:6654
#: blender/src/buttons.c:6671
#: blender/src/buttons.c:6724
msgid "Ftype"
msgstr ""

# Si capisce che intendo immagine?
#: blender/src/buttons.c:6692
msgid "Directory/name to save rendered Pics to"
msgstr "Directory/Nome dove salvare il rendering"

# Fileselect sembra un key
#: blender/src/buttons.c:6693
msgid "Open Fileselect to get Pics dir/name"
msgstr ""

#: blender/src/buttons.c:6694
msgid "Image to use as background for rendering"
msgstr "Immagine da usare come sfondo per il rendering"

#: blender/src/buttons.c:6695
msgid "Open Fileselect to get Backbuf image"
msgstr ""

#: blender/src/buttons.c:6696
msgid "Image to use with FTYPE Image type"
msgstr "Immagine da usare le immagini FTYPE"

#: blender/src/buttons.c:6697
msgid "Open Fileselect to get Ftype image"
msgstr ""

#: blender/src/buttons.c:6698
msgid "Remove Set link"
msgstr "Rimuovi le impostazioni del nodo"

#: blender/src/buttons.c:6704
msgid "Scene to link as a Set"
msgstr ""

#: blender/src/buttons.c:6713
msgid "Name of the Set"
msgstr "Nome delle impostazoni"

#: blender/src/buttons.c:6718
msgid "Open Imageselect to get Backbuf image"
msgstr ""

#: blender/src/buttons.c:6719
msgid "Open Imageselect to get Ftype image"
msgstr ""

#: blender/src/buttons.c:6722
msgid "Pics"
msgstr "Immagini"

#: blender/src/buttons.c:6723
msgid "Backbuf"
msgstr ""

#: blender/src/buttons.c:6723
msgid "Enable/Disable use of Backbuf image"
msgstr ""

#: blender/src/buttons.c:6730
msgid "Render window placement on screen"
msgstr ""

#: blender/src/buttons.c:6732
msgid "DispView"
msgstr ""

#: blender/src/buttons.c:6732
msgid "Sets render output to display in 3D view"
msgstr "Imposta l'output del rendering sulla 3d view"

#: blender/src/buttons.c:6733
msgid "DispWin"
msgstr ""

#: blender/src/buttons.c:6733
msgid "Sets render output to display in a seperate window"
msgstr "Imposta l'output del rendering in una finestra separata"

#: blender/src/buttons.c:6735
msgid "Extensions"
msgstr "Estensioni"

#: blender/src/buttons.c:6735
msgid "Adds extensions to the output when rendering animations"
msgstr "Aggiungi le estensioni all'output quando renderizzo le animazioni"

#: blender/src/buttons.c:6739
#: blender/src/toolbox.c:187
msgid "RENDER"
msgstr ""

#: blender/src/buttons.c:6739
msgid "Start the rendering"
msgstr "Lancia il rendering"

#: blender/src/buttons.c:6742
msgid "Enable shadow calculation"
msgstr "Abilita il calcolo delle ombre"

#: blender/src/buttons.c:6743
msgid "Panorama"
msgstr ""

#: blender/src/buttons.c:6743
msgid "Enable panorama rendering (output width is multiplied by Xparts)"
msgstr "Abilita il rendering panorama (ouput che è moltiplicato da Xparts)"

#: blender/src/buttons.c:6745
msgid "100%"
msgstr ""

#: blender/src/buttons.c:6745
msgid "Set render size to defined size"
msgstr "Imposta il rendering alla dimensione definita"

#: blender/src/buttons.c:6746
msgid "75%"
msgstr ""

#: blender/src/buttons.c:6746
msgid "Set render size to 3/4 of defined size"
msgstr "Imposta il rendering a 3/4 del definitivo"

#: blender/src/buttons.c:6747
msgid "50%"
msgstr ""

#: blender/src/buttons.c:6747
msgid "Set render size to 1/2 of defined size"
msgstr "Imposta il rendering a 1/2 della dimensione definita"

#: blender/src/buttons.c:6748
msgid "25%"
msgstr ""

#: blender/src/buttons.c:6748
msgid "Set render size to 1/4 of defined size"
msgstr "Imposta il rendering ad un quarto della dimensione definita"

#: blender/src/buttons.c:6750
msgid "OSA"
msgstr ""

#: blender/src/buttons.c:6750
msgid "Enables Oversampling (Anti-aliasing)"
msgstr "Abilita l'Oversampling (Anti-aliasing)"

#: blender/src/buttons.c:6751
msgid "Bf:"
msgstr ""

#: blender/src/buttons.c:6751
msgid "Sets motion blur factor"
msgstr "Imposta il fattore di motion blur"

#: blender/src/buttons.c:6752
msgid "MBLUR"
msgstr ""

#: blender/src/buttons.c:6752
msgid "Enables Motion Blur calculation"
msgstr "Abilita il calcolo del Motion Blur"

#: blender/src/buttons.c:6754
msgid "5"
msgstr ""

#: blender/src/buttons.c:6754
msgid "Sets oversample level to 5"
msgstr "Imposta il valore di oversample a 5"

#: blender/src/buttons.c:6755
msgid "8"
msgstr ""

#: blender/src/buttons.c:6755
msgid "Sets oversample level to 8 (Recommended)"
msgstr "Imposta il valore di oversample a 8 (Raccomandato)"

#: blender/src/buttons.c:6756
msgid "11"
msgstr ""

#: blender/src/buttons.c:6756
msgid "Sets oversample level to 11"
msgstr "Imposta il valore di oversample a 11"

#: blender/src/buttons.c:6757
msgid "16"
msgstr ""

#: blender/src/buttons.c:6757
msgid "Sets oversample level to 16"
msgstr "Imposta il valore di oversample a 16"

#: blender/src/buttons.c:6759
msgid "Xparts:"
msgstr ""

# Camera -->telecamera
#: blender/src/buttons.c:6759
msgid "Sets the number of horizontal parts to render image in (For panorama sets number of camera slices)"
msgstr "Imposta il numero di parti orizzontali in cui fare il rendering dell'immagine(Per panorama imposta le parti della telecamera)"

#: blender/src/buttons.c:6760
msgid "Yparts:"
msgstr ""

#: blender/src/buttons.c:6760
msgid "Sets the number of vertical parts to render image in"
msgstr "Imposta il numero di parti verticali in cui fare il rendering dell'immagine"

#: blender/src/buttons.c:6762
msgid "Enables field rendering"
msgstr "Abilita il rendering dei campi"

#: blender/src/buttons.c:6764
msgid "Odd"
msgstr "Dispari"

#: blender/src/buttons.c:6764
msgid "Enables Odd field first rendering (Default: Even field)"
msgstr "Abilita prima i campi dispari per il rendering (Il default è: campi pari)"

#: blender/src/buttons.c:6765
#: blender/src/drawobject.c:301
#: blender/src/toolbox.c:231
#: blender/src/toolbox.c:356
#: blender/src/toolbox.c:375
#: blender/src/toolbox.c:393
msgid "x"
msgstr ""

# ???
#: blender/src/buttons.c:6765
msgid "Disables time difference in field calculations"
msgstr "Disabilita la differenza di tempo nel calcolo dei campi"

#: blender/src/buttons.c:6767
msgid "Sky"
msgstr "Cielo"

#: blender/src/buttons.c:6767
msgid "Fill background with sky"
msgstr "Riempi lo sfondo con il cielo"

#: blender/src/buttons.c:6768
msgid "Premul"
msgstr ""

#: blender/src/buttons.c:6768
msgid "Multiply alpha in advance"
msgstr ""

#: blender/src/buttons.c:6769
msgid "Alpha and colour values remain unchanged"
msgstr "I valori di trasparenza e colore rimangono uguali"

#: blender/src/buttons.c:6772
msgid "Enable Toon shading"
msgstr "Abilita ombreggiatura Toon "

#: blender/src/buttons.c:6773
msgid "Edge Settings |&gt;&gt; "
msgstr "Impostazioni bordo |&gt;&gt; "

#: blender/src/buttons.c:6773
msgid "Display edge settings"
msgstr "Mostra le impostazioni del bordo"

#: blender/src/buttons.c:6775
msgid "Default Renderer"
msgstr "Renderer di default"

#: blender/src/buttons.c:6776
msgid "Renderer Settings |&gt;&gt; "
msgstr "Imposta Renderer |&gt;&gt; "

#: blender/src/buttons.c:6778
msgid "Border"
msgstr "Bordo"

# Boh!!
#: blender/src/buttons.c:6778
msgid "Render a small cut-out of the image"
msgstr "Renderizza una piccola porzione dell'immagine"

#: blender/src/buttons.c:6779
msgid "Gamma"
msgstr ""

#: blender/src/buttons.c:6779
msgid "Enable gamma correction"
msgstr "Abilita la correzione gamma"

#: blender/src/buttons.c:6782
msgid "ANIM"
msgstr ""

#: blender/src/buttons.c:6782
msgid "Start rendering a sequence"
msgstr "Lancia il rendering della sequenza"

#: blender/src/buttons.c:6786
msgid "Do Sequence"
msgstr "Fai Sequenza"

#: blender/src/buttons.c:6786
msgid "Enables sequence output rendering (Default: 3D rendering)"
msgstr "Abilita l'output rendering di sequenze (Default: 3D rendering)"

#: blender/src/buttons.c:6787
msgid "Render Daemon"
msgstr "Demone del render"

#: blender/src/buttons.c:6787
msgid "Let external network render current scene"
msgstr "Fai il rendering attraverso un rete esterna della scena corrente"

#: blender/src/buttons.c:6790
msgid "PLAY"
msgstr ""

#: blender/src/buttons.c:6790
msgid "Play animation of rendered images/avi (searches Pics: field)"
msgstr "Visualizza quello che ha fatto il rendering (Ricerca Immagini:Campo)"

#: blender/src/buttons.c:6792
msgid "rt:"
msgstr ""

#: blender/src/buttons.c:6792
msgid "General testing/debug button"
msgstr "Test generale/Bottone Debug"

#: blender/src/buttons.c:6794
msgid "BW"
msgstr ""

#: blender/src/buttons.c:6794
msgid "Images are saved with BW (grayscale) data"
msgstr "Le immagini sono salvate in BW(scala di grigi)"

#: blender/src/buttons.c:6795
msgid "Images are saved with RGB (color) data"
msgstr "Le immagini sono salvate in RGB(colori)"

#: blender/src/buttons.c:6796
msgid "Images are saved with RGB and Alpha data (if supported)"
msgstr "Le immagini sono salvate in RGB e Alpha(trasparenza) se supportato"

#: blender/src/buttons.c:6802
msgid "MaxSize:"
msgstr ""

#: blender/src/buttons.c:6802
msgid "Maximum size per frame to save in an SGI movie"
msgstr "Massima dimensione per frame per salvare un film in formato SGI"

#: blender/src/buttons.c:6804
msgid "Cosmo"
msgstr ""

#: blender/src/buttons.c:6804
msgid "Attempt to save SGI movies using Cosmo hardware"
msgstr "Tento di salvare SGI movie usando Hardware Cosmo"

#: blender/src/buttons.c:6808
msgid "Images are saved in this file format"
msgstr "Le mmagini sono state salvate in questo formato"

#: blender/src/buttons.c:6810
msgid "Crop"
msgstr ""

#: blender/src/buttons.c:6810
msgid "Exclude border rendering from total image"
msgstr "Escludi i bordi dal rendering totale"

#: blender/src/buttons.c:6825
#: blender/src/buttons.c:6843
msgid "Codec settings"
msgstr "Impostazioni Codec"

#: blender/src/buttons.c:6825
msgid "Set codec settings for Quicktime Codec"
msgstr "Imposta Codec per Quicktime Codec"

#: blender/src/buttons.c:6828
msgid "Codec"
msgstr ""

#: blender/src/buttons.c:6837
msgid "Codec Settings |&gt;&gt; "
msgstr "Impostazioni Codec |&gt;&gt; "

#: blender/src/buttons.c:6837
msgid "Edit Codec settings for QuickTime"
msgstr "Setta le impostazioni per il QuickTimo"

#: blender/src/buttons.c:6843
msgid "Set codec settings for AVI Codec"
msgstr "Setta le impostazioni del Codec per Avi Codec"

#: blender/src/buttons.c:6846
msgid "Quality:"
msgstr "Qualità:"

#: blender/src/buttons.c:6846
msgid "Quality setting for JPEG images, AVI Jpeg and SGI movies"
msgstr "Imposta qualità per immgini JPEG, AVI Jpeg e SGI movie"

#: blender/src/buttons.c:6848
msgid "Frs/sec:"
msgstr ""

#: blender/src/buttons.c:6848
msgid "Frames per second, for AVI and Sequence window grid"
msgstr "Frame per secondo, per AVI e finestre a griglia Sequence"

#: blender/src/buttons.c:6850
msgid "The start frame of the animation"
msgstr "frame in cui inizia l'animazione"

#: blender/src/buttons.c:6851
msgid "The end  frame of the animation"
msgstr "frame in cui finisce  l'animazione"

#: blender/src/buttons.c:6853
msgid "Game framing settings |&gt;&gt; "
msgstr "Imposta struttura gioco |&gt;&gt; "

#: blender/src/buttons.c:6853
msgid "Display game framing settings"
msgstr "Mostra le impostazioni della struttura del gioco "

#: blender/src/buttons.c:6855
#: blender/src/toolbox.c:1396
msgid "SizeX:"
msgstr "SizeX:"

#: blender/src/buttons.c:6855
msgid "The image width in pixels"
msgstr "La larghezza dell'immagine"

#: blender/src/buttons.c:6856
#: blender/src/toolbox.c:1397
msgid "SizeY:"
msgstr "SizeY:"

#: blender/src/buttons.c:6856
msgid "The image height in scanlines"
msgstr "L'altezza dell'immagine"

#: blender/src/buttons.c:6857
msgid "AspX:"
msgstr ""

#: blender/src/buttons.c:6857
msgid "The horizontal aspect ratio"
msgstr "Il rapporto del lato orrizzontale"

#: blender/src/buttons.c:6858
msgid "AspY:"
msgstr ""

#: blender/src/buttons.c:6858
msgid "The vertical aspect ratio"
msgstr "Il rapporto del lato verticale"

#: blender/src/buttons.c:6860
msgid "PAL"
msgstr ""

#: blender/src/buttons.c:6860
msgid "Size preset: Image size - 720x576, Aspect ratio - 54x51, 25 fps"
msgstr ""

#: blender/src/buttons.c:6861
msgid "NTSC"
msgstr ""

#: blender/src/buttons.c:6861
msgid "Size preset: Image size - 720x480, Aspect ratio - 10x11, 30 fps"
msgstr ""

#: blender/src/buttons.c:6862
msgid "Same as PAL, with render settings (OSA, Shadows, Fields)"
msgstr ""

#: blender/src/buttons.c:6863
msgid "Preview"
msgstr "Anteprima"

#: blender/src/buttons.c:6863
msgid "Size preset: Image size - 640x512, Render size 50%"
msgstr ""

#: blender/src/buttons.c:6864
msgid "PC"
msgstr ""

#: blender/src/buttons.c:6864
msgid "Size preset: Image size - 640x480, Aspect ratio - 100x100"
msgstr ""

#: blender/src/buttons.c:6865
msgid "PAL 16:9"
msgstr ""

#: blender/src/buttons.c:6865
msgid "Size preset: Image size - 720x576, Aspect ratio - 64x45"
msgstr "Dimensione prefissata:Immagine - 720x576,Aspetto ratio - 64x4"

#: blender/src/buttons.c:6866
msgid "PANO"
msgstr ""

#: blender/src/buttons.c:6866
msgid "Standard panorama settings"
msgstr "Impostazioni standard panorama"

#: blender/src/buttons.c:6867
msgid "FULL"
msgstr "Pieno"

#: blender/src/buttons.c:6867
msgid "Size preset: Image size - 1280x1024, Aspect ratio - 1x1"
msgstr ""

#: blender/src/buttons.c:6974
#: blender/src/editsca.c:248
#: blender/src/editsca.c:286
#: blender/src/editsca.c:324
#, c-format
msgid "Move up%x1|Move down %x2"
msgstr "Muovi su%x1|muovi giù %x2"

#: blender/src/buttons.c:7004
msgid "Child Of"
msgstr "Figlio di"

#: blender/src/buttons.c:7007
msgid "Null"
msgstr ""

#: blender/src/buttons.c:7010
msgid "Track To"
msgstr "Traccia a"

# dubbio
#: blender/src/buttons.c:7013
msgid "IK Solver"
msgstr "IK risolutore"

#: blender/src/buttons.c:7016
msgid "Copy Rotation"
msgstr "Copia Rotazione"

#: blender/src/buttons.c:7019
msgid "Copy Location"
msgstr "Copia Posizione"

#: blender/src/buttons.c:7065
msgid "Delete constraint"
msgstr "Cancella limiti"

#: blender/src/buttons.c:7076
msgid "Bone Constraint%t|Track To%x2|IK Solver%x3|Copy Rotation%x8|Copy Location%x9|Action%x12|Null%x0"
msgstr "Limite osso%t|Traccia a%x2|Risolvi%x3|Copia Rotezione%x8|Copia Posizione%x9|Azione%x12|Null%x0"

#: blender/src/buttons.c:7076
#: blender/src/buttons.c:7078
msgid "Constraint type"
msgstr "Tipo di limite"

#: blender/src/buttons.c:7078
msgid "Object Constraint%t|Track To%x2|Copy Rotation%x8|Copy Location%x9|Null%x0"
msgstr "Limite oggetto%t|Traccia a%x2|Copia Rotazione%x8|Copia Posizione%x9|Null%x0"

#: blender/src/buttons.c:7083
msgid "Constraint name"
msgstr "Nome del limite"

#: blender/src/buttons.c:7108
msgid "Collapse"
msgstr "Collassa"

#: blender/src/buttons.c:7115
msgid "Influence:"
msgstr "Influenza:"

#: blender/src/buttons.c:7115
msgid "Amount of influence this constraint will have on the final solution"
msgstr "valore di influenza che avrà questo limite sulla soluzione finale"

#: blender/src/buttons.c:7116
msgid "Edit Ipo"
msgstr "Modifica Ipo"

# Giusto?
#: blender/src/buttons.c:7116
msgid "Show this constraint's ipo in the object's Ipo window"
msgstr "Mostra questi limiti delle Ipo nella finestra Ipo dell'oggetto"

#: blender/src/buttons.c:7140
#: blender/src/buttons.c:7172
#: blender/src/buttons.c:7196
#: blender/src/buttons.c:7220
#: blender/src/buttons.c:7249
#: blender/src/editsca.c:1616
#: blender/src/editsca.c:1714
#: blender/src/editsca.c:1739
#: blender/src/editsca.c:1777
#: blender/src/editsca.c:1836
#: blender/src/headerbuttons.c:4543
msgid "OB:"
msgstr ""

#: blender/src/buttons.c:7140
#: blender/src/buttons.c:7172
#: blender/src/buttons.c:7196
#: blender/src/buttons.c:7220
#: blender/src/buttons.c:7249
msgid "Target Object"
msgstr "Obiettivo"

#: blender/src/buttons.c:7144
#: blender/src/buttons.c:7176
#: blender/src/buttons.c:7200
#: blender/src/buttons.c:7224
#: blender/src/buttons.c:7253
#: blender/src/editarmature.c:1762
#: blender/src/headerbuttons.c:4559
msgid "BO:"
msgstr ""

#: blender/src/buttons.c:7150
msgid "AC:"
msgstr ""

#: blender/src/buttons.c:7150
msgid "Action containing the keyed motion for this bone"
msgstr "Azioni contenenti le chiavi di movimento per questo osso"

#: blender/src/buttons.c:7152
msgid "Start:"
msgstr "Inizio:"

# ERRORE..KEYED come lo traduco?
#: blender/src/buttons.c:7152
msgid "Starting frame of the keyed motion"
msgstr "Frame iniziale dell'animazione Key"

#: blender/src/buttons.c:7153
msgid "Ending frame of the keyed motion"
msgstr "Frame finale dell'animazione Key"

#: blender/src/buttons.c:7156
msgid "Key on%t|X Rot%x0|Y Rot%x1|Z Rot%x2"
msgstr ""

#: blender/src/buttons.c:7156
msgid "Specify which transformation channel from the target is used to key the action"
msgstr "Specifica che canale di trasformazione dall'obiettivo è usato come key dell'azione"

#: blender/src/buttons.c:7157
#: blender/src/editsca.c:1717
msgid "Min:"
msgstr ""

# range:serie,direzione,portata,campo,raggio,gamma,RAGGIO D'AZIONE
#: blender/src/buttons.c:7157
msgid "Minimum value for target channel range"
msgstr "Minimo valore di obiettivi nel range del canale"

#: blender/src/buttons.c:7158
#: blender/src/editsca.c:1723
msgid "Max:"
msgstr ""

#: blender/src/buttons.c:7158
msgid "Maximum value for target channel range"
msgstr "Massimo valore di obiettivi nel range del canale"

#: blender/src/buttons.c:7182
msgid "Copy X component"
msgstr "Copia la componente X"

#: blender/src/buttons.c:7183
msgid "Copy Y component"
msgstr "Copia la componente Y"

#: blender/src/buttons.c:7184
msgid "Copy Z component"
msgstr "Copia la componente Z"

#: blender/src/buttons.c:7217
msgid "Tolerance:"
msgstr "Tolleranza:"

# Ho tradotto solving in rilascio pensando alle particelle..(spero sia corretto)
#: blender/src/buttons.c:7217
msgid "Maximum distance to target after solving"
msgstr "Massima distanza dall'obbiettivo dopo il rilascio"

#: blender/src/buttons.c:7218
msgid "Iterations:"
msgstr "Interazioni:"

# solving??=solve risolvere
#: blender/src/buttons.c:7218
msgid "Maximum number of solving iterations"
msgstr "Numero massimo di interazioni risolvibili"

#: blender/src/buttons.c:7289
msgid "Add new constraint"
msgstr "Aggiungi un nuovo limite"

#: blender/src/buttons.c:7645
#: blender/src/buttons.c:7651
#: blender/src/buttons.c:7660
#: blender/src/buttons.c:7663
#: blender/src/buttons.c:7673
#: blender/src/buttons.c:7674
#: blender/src/buttons.c:7679
#: blender/src/buttons.c:7683
#: blender/src/buttons.c:7697
#: blender/src/buttons.c:7698
#: blender/src/buttons.c:7699
#: blender/src/buttons.c:7707
#: blender/src/buttons.c:7711
#: blender/src/buttons.c:7715
#, c-format
msgid "%02X%02X%02X"
msgstr ""

#: blender/src/buttons.c:7647
#: blender/src/buttons.c:7661
msgid "RGB:"
msgstr ""

# HEX=esadecimale??
#: blender/src/buttons.c:7647
#: blender/src/buttons.c:7701
msgid "HTML Hex value for the RGB color"
msgstr "Valore HTML esadecimale per il colore RGB"

# Vertice+HEX
#: blender/src/buttons.c:7648
msgid "Vertex Paint RGB Hex Value"
msgstr "Valore esadecimale del vertce del disegno"

#: blender/src/buttons.c:7661
msgid "HTML Hex value for the lamp color"
msgstr "valore HTML esadecimale per il colore della luce"

#: blender/src/buttons.c:7662
msgid "Lamp RGB Hex Values"
msgstr "Valore esadecimale RGB per la luce"

#: blender/src/buttons.c:7675
msgid "Zen:"
msgstr ""

#: blender/src/buttons.c:7675
msgid "HTML Hex value for the Zenith color"
msgstr "Valore HTML esadecimale per il colore del Zenith"

#: blender/src/buttons.c:7676
msgid "Hor:"
msgstr ""

#: blender/src/buttons.c:7676
msgid "HTML Hex value for the Horizon color"
msgstr "Valore HTML esadecimale per il colore dell'orizzonte"

#: blender/src/buttons.c:7677
msgid "World RGB Hex Values"
msgstr "Valore RGB esadecimale per il World"

#: blender/src/buttons.c:7701
msgid "Col:"
msgstr ""

#: blender/src/buttons.c:7702
msgid "Spec:"
msgstr ""

#: blender/src/buttons.c:7702
msgid "HTML Hex value for the Spec color"
msgstr "Valore HTML esadecimale per il colore Spec"

#: blender/src/buttons.c:7703
msgid "Mir:"
msgstr ""

#: blender/src/buttons.c:7703
msgid "HTML Hex value for the Mir color"
msgstr "Valore HTML esadecimale per il colore del Mir color"

#: blender/src/buttons.c:7704
msgid "Material RGB Hex Values"
msgstr "Valore RGB esadecimale per il materiale"

#: blender/src/cre/license_key.c:84
msgid "function 2 called (return true)\n"
msgstr "Funzione 2 chiamata(Ritorna vero)\n"

#: blender/src/cre/license_key.c:99
msgid "feature 2 called\n"
msgstr "funzione 2 chiamata\n"

#: blender/src/cre/license_key.c:108
msgid "feature 3 called\n"
msgstr "funzione 3 chiamata\n"

#: blender/src/cre/license_key.c:159
#, c-format
msgid "index[%02d] = %08x\n"
msgstr ""

#: blender/src/drawaction.c:201
#: blender/src/editaction.c:2671
#: blender/src/editipo.c:386
#, c-format
msgid "Key %d"
msgstr ""

#: blender/src/drawaction.c:637
#: blender/src/drawaction.c:670
#: blender/src/drawaction.c:698
#: blender/src/drawaction.c:739
msgid "beztlist"
msgstr ""

#: blender/src/drawimage.c:398
msgid "rect"
msgstr ""

#: blender/src/drawimasel.c:409
msgid "std "
msgstr ""

#: blender/src/drawimasel.c:410
msgid "video "
msgstr ""

#: blender/src/drawimasel.c:411
msgid "amiga "
msgstr ""

#: blender/src/drawimasel.c:412
msgid "max "
msgstr ""

#: blender/src/drawimasel.c:414
msgid "hamx "
msgstr ""

#: blender/src/drawimasel.c:416
msgid "sgi "
msgstr ""

#: blender/src/drawimasel.c:417
msgid "jpeg "
msgstr ""

#: blender/src/drawimasel.c:418
msgid "targa "
msgstr ""

#: blender/src/drawimasel.c:419
msgid "png "
msgstr ""

#: blender/src/drawimasel.c:420
msgid "iff "
msgstr ""

#: blender/src/drawimasel.c:421
msgid "bmp "
msgstr ""

#: blender/src/drawimasel.c:423
msgid "quicktime "
msgstr ""

#: blender/src/drawimasel.c:426
msgid "freeimage "
msgstr ""

#: blender/src/drawimasel.c:581
#, c-format
msgid "%s  %.2fMb  %ix%i  %i bits "
msgstr ""

#: blender/src/drawimasel.c:582
#, c-format
msgid "%s  %dKb  %ix%i  %i bits "
msgstr ""

#: blender/src/drawimasel.c:584
msgid "movie"
msgstr ""

#: blender/src/drawimasel.c:666
#, c-format
msgid "(%d/%d)  %s"
msgstr ""

#: blender/src/drawimasel.c:682
msgid "Load the selected image"
msgstr "Carica l'immagine selezionata"

#: blender/src/drawimasel.c:688
msgid "Cancel image loading"
msgstr "Cancella l'immagine caricata"

#: blender/src/drawimasel.c:695
#: blender/src/filesel.c:1161
#: blender/src/keyval.c:94
#: blender/src/toolbox.c:381
msgid "P"
msgstr ""

#: blender/src/drawipo.c:107
#, c-format
msgid "%.*f"
msgstr ""

#: blender/src/drawipo.c:783
#, c-format
msgid "ipowin %d"
msgstr ""

#: blender/src/drawmesh.c:362
msgid "tilerect"
msgstr ""

#: blender/src/drawmesh.c:377
msgid "scalerect"
msgstr ""

#: blender/src/drawmesh.c:385
#, c-format
msgid "var1: %s\n"
msgstr ""

#: blender/src/drawmesh.c:386
#: blender/src/drawmesh.c:387
#, c-format
msgid "var1: %d, var2: %d\n"
msgstr ""

#: blender/src/drawmesh.c:462
msgid "repbind"
msgstr ""

#: blender/src/drawobject.c:303
#: blender/src/toolbox.c:378
msgid "y"
msgstr ""

#: blender/src/drawobject.c:305
#: blender/src/toolbox.c:429
#: blender/src/toolbox.c:453
msgid "z"
msgstr ""

#: blender/src/drawobject.c:2060
msgid "weightmap"
msgstr ""

#: blender/src/drawoops.c:308
#: blender/src/drawoops.c:311
#, c-format
msgid "     %s"
msgstr ""

#: blender/src/drawseq.c:97
msgid "META"
msgstr ""

#: blender/src/drawseq.c:99
msgid "SCENE"
msgstr ""

#: blender/src/drawseq.c:100
msgid "MOVIE"
msgstr ""

#: blender/src/drawseq.c:102
msgid "CROSS"
msgstr ""

#: blender/src/drawseq.c:103
msgid "GAMMA CROSS"
msgstr ""

#: blender/src/drawseq.c:104
#: blender/src/toolbox.c:180
msgid "ADD"
msgstr ""

#: blender/src/drawseq.c:105
msgid "SUB"
msgstr ""

#: blender/src/drawseq.c:106
msgid "MUL"
msgstr ""

#: blender/src/drawseq.c:107
msgid "ALPHAOVER"
msgstr ""

#: blender/src/drawseq.c:108
msgid "ALPHAUNDER"
msgstr ""

#: blender/src/drawseq.c:109
msgid "OVER DROP"
msgstr ""

#: blender/src/drawseq.c:112
msgid "PLUGIN"
msgstr ""

#: blender/src/drawseq.c:114
msgid "SOUND"
msgstr "SUONO"

#: blender/src/drawseq.c:115
msgid "EFFECT"
msgstr "EFFETTO"

#: blender/src/drawseq.c:281
#: blender/src/drawseq.c:284
#, c-format
msgid "%d %s"
msgstr ""

#: blender/src/drawseq.c:283
#, c-format
msgid "%d %s %s"
msgstr ""

#: blender/src/drawseq.c:288
#, c-format
msgid "%d %s: %d-%d (use %d)"
msgstr ""

#: blender/src/drawseq.c:290
#, c-format
msgid "%d %s: %d-%d"
msgstr ""

#: blender/src/drawseq.c:293
#, c-format
msgid "%d %s%s"
msgstr ""

#: blender/src/drawseq.c:485
#, c-format
msgid "len: %d   From %d - %d"
msgstr ""

#: blender/src/drawseq.c:487
#, c-format
msgid "len: %d (%d)"
msgstr ""

#: blender/src/drawseq.c:498
#, c-format
msgid "cur: %s"
msgstr ""

#: blender/src/drawseq.c:512
#, c-format
msgid "First: %s at %d     Last: %s at %d"
msgstr "Primo: %s a %d     Ultimo: %s at %d"

#: blender/src/drawseq.c:518
#, c-format
msgid "OrigSize: %d x %d"
msgstr ""

#: blender/src/drawseq.c:529
#, c-format
msgid "%s   %s%s  First: %d at %d     Last: %d at %d     Cur: %d"
msgstr "%s   %s%s  Primo: %d al %d     Ultimo: %d a %d     Corrente: %d"

#: blender/src/drawtext.c:124
msgid "temp_char_buf"
msgstr ""

#: blender/src/drawtext.c:125
msgid "temp_char_accum"
msgstr ""

#: blender/src/drawtext.c:584
#, c-format
msgid "%4d"
msgstr ""

#: blender/src/drawtext.c:587
#, c-format
msgid "%5d"
msgstr ""

# DA TRADURRE?
#: blender/src/drawtext.c:663
msgid "textname"
msgstr "nometesto"

#: blender/src/drawtext.c:678
msgid "SAVE TEXT FILE"
msgstr "SALVA FILE TESTO"

#: blender/src/drawtext.c:685
msgid "Save over?"
msgstr "Sovrascrivere?"

#: blender/src/drawtext.c:686
msgid "Create new file?"
msgstr "Creare un nuovo file?"

#: blender/src/drawtext.c:693
msgid "Unable to save file"
msgstr "Impossibile salvare il file"

#: blender/src/drawtext.c:740
msgid "Jump to line:"
msgstr "vai alla linea:"

# %
#: blender/src/drawtext.c:891
#: blender/src/drawtext.c:906
msgid "File %t|New %x0|Open... %x1"
msgstr "File %t|Nuovo %x0|Apri.. %x1"

#: blender/src/drawtext.c:900
#: blender/src/drawtext.c:915
#: blender/src/drawtext.c:957
#: blender/src/drawtext.c:993
#: blender/src/drawtext.c:1188
#: blender/src/headerbuttons.c:4821
#: blender/src/headerbuttons.c:4834
msgid "LOAD TEXT FILE"
msgstr "CARICA FILE TESTO"

#: blender/src/drawtext.c:919
#: blender/src/drawtext.c:1130
#: blender/src/editscreen.c:1013
msgid "QUIT BLENDER"
msgstr "CHIUDI BLENDER"

#: blender/src/drawtext.c:945
#: blender/src/drawtext.c:981
msgid "File %t|New %x0|Open... %x1|Save %x2|Save As...%x3"
msgstr "File %t|Nuovo %x0|Apri... %x1|Savla %x2|Salva come..%x3"

#: blender/src/drawtext.c:1020
msgid "Find: "
msgstr "Cerca:"

#: blender/src/drawtext.c:1036
#, c-format
msgid "Not found: %s"
msgstr "Non trovato: %s"

# print cut buffer
#: blender/src/drawtext.c:1046
msgid "Edit %t|Cut %x0|Copy %x1|Paste %x2|Print Cut Buffer %x3"
msgstr "Edit %t|Taglia %x0|Copia %x1|Incolla %x2|Print Cut Buffer %x3"

#: blender/src/drawtext.c:1107
msgid "Select %t|Select All %x0|Select Line %x1|Jump to Line %x3"
msgstr "Seleziona %t|Seleziona tutto %x0|Seleziona linea %x1|Vai a linea %x3"

#: blender/src/drawtext.c:1199
msgid "Python script error, check console"
msgstr "Errore nello script Python, controlla la console"

#: blender/src/drawtext.c:1207
msgid "Error in other (possibly external) file, check console"
msgstr "Errore in un altro file(forse esterno), controlla la console"

#: blender/src/drawtext.c:1222
msgid "Reopen Text"
msgstr "Riaprire testo"

#: blender/src/drawtext.c:1224
msgid "Could not reopen file"
msgstr "Impossibile riaprire il file"

#: blender/src/drawview.c:388
#, c-format
msgid "%.2d:%.2d:%.2d.%.2d"
msgstr ""

#: blender/src/drawview.c:390
#, c-format
msgid "%.2d:%.2d.%.2d"
msgstr ""

#: blender/src/drawview.c:785
#, c-format
msgid "(%d) %s"
msgstr ""

msgid "X %.4f  Y %.4f  Z %.4f  Dia %.4f"
msgstr "X %.4f  Y %.4f  Z %.4f  Dia %.4f"

#: blender/src/edit.c:253
#, c-format
msgid "X %.1f  Y %.1f  Dia %.1f"
msgstr "X %.1f  Y %.1f  Dia %.1f"

#: blender/src/edit.c:270
#, c-format
msgid "Time: %.4f  Y %.4f"
msgstr "Tempo: %.4f  Y %.4f"

#: blender/src/edit.c:1146
msgid "SNAP %t|Sel -> Grid%x1|Sel -> Curs%x2|Sel -> Center%x3|Curs-> Grid%x4|Curs-> Sel%x5"
msgstr "SNAP %t|Sel -> Griglia%x1|Sel -> Cursore%x2|Sel -> Centro%x3|Curs-> Griglia%x4|Curs-> Selezione%x5"

#: blender/src/edit.c:1173
msgid "MERGE %t|At Cursor%x1|At Center%x2"
msgstr "UNISCI %t|Al Cursore%x1|Al Centro%x2"

#: blender/src/edit.c:1179
#: blender/src/edit.c:1184
#: blender/src/editobject.c:1521
#, c-format
msgid "Removed: %d\n"
msgstr "Rimossi: %d\n"

#: blender/src/editaction.c:165
msgid "Not in editmode"
msgstr "Non in Editmode"

#: blender/src/editaction.c:170
msgid "Must have an armature selected"
msgstr "Devi avere un'armatura selezionata"

#: blender/src/editaction.c:177
#, c-format
msgid "%s.BAKED"
msgstr "%s.BAKED"

#: blender/src/editaction.c:231
#, c-format
msgid "Made new action \"%s\""
msgstr "Crea una nuova azione \"%s\""

#: blender/src/editaction.c:776
msgid "Not yet implemented!"
msgstr "Non è ancora implementato!"

#: blender/src/editaction.c:796
#: blender/src/editaction.c:933
#: blender/src/editipo.c:3293
msgid "Copybuf is empty"
msgstr "Copybuf è vuoto"

#: blender/src/editaction.c:829
#: blender/src/editaction.c:863
msgid "RIGHT"
msgstr "DESTRA"

#: blender/src/editaction.c:832
#: blender/src/editaction.c:860
msgid "LEFT"
msgstr "SINISTRA"

#: blender/src/editaction.c:840
#: blender/src/editaction.c:853
#: blender/src/editarmature.c:2124
#: blender/src/editarmature.c:2131
msgid "right"
msgstr "destra"

#: blender/src/editaction.c:843
#: blender/src/editaction.c:850
#: blender/src/editarmature.c:2125
#: blender/src/editarmature.c:2127
msgid "left"
msgstr "sinistra"

#: blender/src/editaction.c:880
#: blender/src/editaction.c:903
msgid ".L"
msgstr ".L"

#: blender/src/editaction.c:883
#: blender/src/editaction.c:900
msgid ".R"
msgstr ".R"

#: blender/src/editaction.c:890
#: blender/src/editaction.c:913
msgid ".l"
msgstr ".l"

#: blender/src/editaction.c:893
#: blender/src/editaction.c:910
msgid ".r"
msgstr ".r"

#: blender/src/editaction.c:918
#, c-format
msgid "%s%s%s"
msgstr "%s%s%s"

#: blender/src/editaction.c:1026
#: blender/src/editconstraint.c:595
msgid "actionChannel"
msgstr "actionChannel"

#: blender/src/editaction.c:1036
#: blender/src/editconstraint.c:598
#, c-format
msgid "%s.%s"
msgstr "%s.%s"

#: blender/src/editaction.c:1057
msgid "Can't pose libactions"
msgstr "È Impossibile inserire libactions"

#: blender/src/editaction.c:1136
#: blender/src/editaction.c:1316
#: blender/src/editnla.c:757
msgid "transVert"
msgstr "transVert"

#: blender/src/editaction.c:1237
#: blender/src/editaction.c:1424
#: blender/src/editnla.c:904
#, c-format
msgid "sizeX: %.3f"
msgstr "dimX: %.3f"

#: blender/src/editaction.c:1241
#: blender/src/editaction.c:1428
#: blender/src/editnla.c:908
#, c-format
msgid "deltaX: %.3f"
msgstr "deltaX: %.3f"

#: blender/src/editaction.c:1807
msgid "Channel Ipo Type %t|Constant %x1|Linear %x2|Bezier %x3"
msgstr "Canale Ipo Tipo %t|Constante %x1|Lineare %x2|Bezier %x3"

#: blender/src/editaction.c:1833
#: blender/src/editaction.c:1851
#: blender/src/editkey.c:524
#: blender/src/editnla.c:943
msgid "Erase selected keys"
msgstr "Cancella le chiavi selezionate"

#: blender/src/editaction.c:1899
msgid "Erase selected channels"
msgstr "Cancella i canali selezionati"

#: blender/src/editaction.c:2676
msgid "KB: "
msgstr "KB: "

#: blender/src/editaction.c:2677
#: blender/src/editaction.c:2763
msgid "Does this really need a tool tip?"
msgstr "Serve veramente un suggerimento?"

#: blender/src/editaction.c:2761
#, c-format
msgid "Key #%d -- Time %.4f"
msgstr "Chiave #%d -- Time %.4f"

#: blender/src/editaction.c:2762
#: blender/src/editsca.c:1188
#: blender/src/editsca.c:1620
#: blender/src/editsca.c:2034
#: blender/src/editsca.c:2054
msgid "Value: "
msgstr "Valore:"

#: blender/src/editarmature.c:190
msgid "Difmat"
msgstr "Difmat"

#: blender/src/editarmature.c:263
msgid "Loc X:"
msgstr "Pos X:"

#: blender/src/editarmature.c:264
msgid "Loc Y:"
msgstr "Pos Y:"

#: blender/src/editarmature.c:265
msgid "Loc Z:"
msgstr "Pos Z:"

#: blender/src/editarmature.c:267
msgid "Quat X:"
msgstr "Quat X:"

#: blender/src/editarmature.c:268
msgid "Quat Y:"
msgstr "Quat Y:"

#: blender/src/editarmature.c:269
msgid "Quat Z:"
msgstr "Quat Z:"

#: blender/src/editarmature.c:270
msgid "Quat W:"
msgstr "Quat W:"

#: blender/src/editarmature.c:272
msgid "Size X:"
msgstr "Dim X:"

#: blender/src/editarmature.c:273
msgid "Size Y:"
msgstr "Dim Y:"

#: blender/src/editarmature.c:274
msgid "Size Z:"
msgstr "Dim Z:"

#: blender/src/editarmature.c:276
#: blender/src/editarmature.c:319
msgid "Active Bone"
msgstr "Osso Attivo"

#: blender/src/editarmature.c:281
#: blender/src/editobject.c:3157
msgid "transPoseChannel"
msgstr "transPoseChannel"

#: blender/src/editarmature.c:307
msgid "Root X:"
msgstr "Root X:"

#: blender/src/editarmature.c:308
msgid "Root Y:"
msgstr "Root Y:"

#: blender/src/editarmature.c:309
msgid "Root Z:"
msgstr "Root Z:"

#: blender/src/editarmature.c:311
msgid "Tip X:"
msgstr "Tip X:"

#: blender/src/editarmature.c:312
msgid "Tip Y:"
msgstr "Tip Y:"

#: blender/src/editarmature.c:313
msgid "Tip Z:"
msgstr "Tip Z:"

#: blender/src/editarmature.c:317
msgid "Roll:"
msgstr "Roll:"

#: blender/src/editarmature.c:490
msgid "bonemenu"
msgstr "bonemenu"

#: blender/src/editarmature.c:492
#, c-format
msgid "Select Bone%%t"
msgstr "Seleziona Ossa%%t"

#: blender/src/editarmature.c:505
#: blender/src/editarmature.c:1886
#, c-format
msgid "%s|%s%%x%d"
msgstr "%s|%s%%x%d"

#: blender/src/editarmature.c:677
#: blender/src/editipo.c:3170
#: blender/src/editmball.c:285
#: blender/src/editseq.c:1131
msgid "Erase selected"
msgstr "Cancella selezionato"

#: blender/src/editarmature.c:726
#: blender/src/editcurve.c:367
#: blender/src/editlattice.c:223
#: blender/src/editmesh.c:1550
msgid "Reload Original data"
msgstr "Ricarica i dati originali"

#: blender/src/editarmature.c:793
#: blender/src/editarmature.c:891
msgid "bone"
msgstr "osso"

#: blender/src/editarmature.c:1007
#: blender/src/editarmature.c:1073
#, c-format
msgid "Bone %s\n"
msgstr "Osso %s\n"

#: blender/src/editarmature.c:1008
msgid "premat"
msgstr "premat"

#: blender/src/editarmature.c:1009
msgid "postmat"
msgstr "postmat"

#: blender/src/editarmature.c:1010
msgid "difmat"
msgstr "difmat"

#: blender/src/editarmature.c:1011
#, c-format
msgid "Roll = %f\n"
msgstr "Roll = %f\n"

#: blender/src/editarmature.c:1038
msgid "make_editbone"
msgstr "make_editbone"

#: blender/src/editarmature.c:1074
msgid "diffmat"
msgstr "diffmat"

#: blender/src/editarmature.c:1075
#, c-format
msgid "Roll : atan of %f / %f = %f\n"
msgstr "Roll : atan of %f / %f = %f\n"

#: blender/src/editarmature.c:1110
msgid "armaturevert"
msgstr "armaturevert"

#: blender/src/editarmature.c:1569
msgid "eBone"
msgstr "eBone"

#: blender/src/editarmature.c:1738
msgid "Rest Pos"
msgstr "Rest Pos"

#: blender/src/editarmature.c:1738
msgid "Disable all animation for this object"
msgstr "Disabilita l'animazione per questo oggetto"

#: blender/src/editarmature.c:1739
msgid "Draw Axes"
msgstr "Disegna Assi"

#: blender/src/editarmature.c:1739
msgid "Draw bone axes"
msgstr "Disegna Assi delle Ossa"

#: blender/src/editarmature.c:1740
msgid "Draw Names"
msgstr "Visualizza Nomi"

#: blender/src/editarmature.c:1740
msgid "Draw bone names"
msgstr "Visualizza i nomi delle Ossa"

#: blender/src/editarmature.c:1741
msgid "X-Ray"
msgstr "X-Ray"

#: blender/src/editarmature.c:1741
msgid "Draw armature in front of shaded objects"
msgstr "Visualizza l'armatura davanti agli oggetti ombreggiati"

#: blender/src/editarmature.c:1750
msgid "Selected Bones"
msgstr "Ossa selezionate"

#: blender/src/editarmature.c:1757
msgid "Toggles display of this bone in posemode"
msgstr "Visualizza questo Osso in posemode"

#: blender/src/editarmature.c:1762
msgid "Change the bone name"
msgstr "Cambia il nome dell'osso"

#: blender/src/editarmature.c:1765
msgid "child of"
msgstr "figlio di"

#: blender/src/editarmature.c:1771
msgid "Parent"
msgstr "Genitore"

#: blender/src/editarmature.c:1779
msgid "IK"
msgstr "IK"

#: blender/src/editarmature.c:1779
msgid "IK link to parent"
msgstr "IK collegato al genitore"

#: blender/src/editarmature.c:1786
#, c-format
msgid "Skinnable %x0|Unskinnable %x1|Head %x2|Neck %x3|Back %x4|Shoulder %x5|Arm %x6|Finger %x7|Thumb %x8|Pelvis %x9|Leg %x10|Foot %x11|Toe %x12|Tentacle %x13"
msgstr "Skinnable %x0|Unskinnable %x1|Testa %x2|Collo %x3|Retro %x4|Spalla %x5|Braccio %x6|Dito %x7|Pollice %x8|Bacino %x9|Gamba %x10|Piede %x11|Punta %x12|Tentacolo %x13"

#: blender/src/editarmature.c:1803
msgid "Classification of armature element"
msgstr "Classificazione degli elementi dell'armatura"

#: blender/src/editarmature.c:1807
msgid "Bone deformation distance"
msgstr "Distanza della deformazione dell'Osso"

#: blender/src/editarmature.c:1808
msgid "Bone deformation weight"
msgstr "Peso della deformazione dell'Osso"

#: blender/src/editarmature.c:1870
#, c-format
msgid "Parent%%t| %%x%d"
msgstr "Genitore%%t| %%x%d"

#: blender/src/editarmature.c:1988
msgid "Join selected Armatures"
msgstr "Unisci le Armature selezionate"

#: blender/src/editarmature.c:2103
#: blender/src/editconstraint.c:106
#: blender/src/editdeform.c:616
#: blender/src/headerbuttons.c:4370
#, c-format
msgid "%s.%03d"
msgstr "%s.%03d"

#: blender/src/editarmature.c:2134
msgid "righ"
msgstr "righ"

#: blender/src/editarmature.c:2155
msgid "Extrude Bone Segments"
msgstr "Estrudi i Segmenti dell'Osso"

#: blender/src/editarmature.c:2160
msgid "extrudebone"
msgstr "extrudebone"

#: blender/src/editarmature.c:2224
msgid "addup_editbone"
msgstr "addup_editbone"

#: blender/src/editarmature.c:2407
msgid "Transformation not possible while Rest Position is enabled"
msgstr "La trasformazione non è possibile quando Blocca Posizione è abilitato"

#: blender/src/editarmature.c:2427
msgid "bonetransmain"
msgstr "bonetransmain"

#: blender/src/editarmature.c:2926
msgid "Vertex Groups from Bones? %t|No Thanks %x1|Empty %x2|Closest Bone %x3|Skinterlaas %x4"
msgstr "Gruppi di Vertici dalle Ossa? %t|No Grazie %x1|Empty %x2|Osso più vicino %x3|Skinterlaas %x4"

#: blender/src/editconstraint.c:652
#, c-format
msgid "%s>>%s"
msgstr "%s>>%s"

#: blender/src/editconstraint.c:674
msgid "kinematicConstraint"
msgstr "kinematicConstraint"

#: blender/src/editconstraint.c:690
msgid "tracktoConstraint"
msgstr "tracktoConstraint"

#: blender/src/editconstraint.c:699
msgid "rotlikeConstraint"
msgstr "rotlikeConstraint"

#: blender/src/editconstraint.c:707
msgid "loclikeConstraint"
msgstr "loclikeConstraint"

#: blender/src/editconstraint.c:716
msgid "actionConstraint"
msgstr "actionConstraint"

#: blender/src/editconstraint.c:733
msgid "constraint"
msgstr "constraint"

#: blender/src/editconstraint.c:749
msgid "constraintChannel"
msgstr "constraintChannel"

#: blender/src/editcurve.c:170
#, c-format
msgid "knotu %d: %f\n"
msgstr "knotu %d: %f\n"

#: blender/src/editcurve.c:174
#, c-format
msgid "knotv %d: %f\n"
msgstr "knotv %d: %f\n"

#: blender/src/editcurve.c:203
#, c-format
msgid "%2.2f"
msgstr "%2.2f"

#: blender/src/editcurve.c:260
#: blender/src/editlattice.c:191
#: blender/src/editmesh.c:1263
msgid "actkey->data"
msgstr "actkey->data"

#: blender/src/editcurve.c:386
#: blender/src/editmesh.c:3631
#: blender/src/toolbox.c:381
msgid "Separate"
msgstr "Separa"

#: blender/src/editcurve.c:392
#: blender/src/editmesh.c:3637
msgid "Can't separate with vertex keys"
msgstr "Impossibile separare con le chiavi vertice"

#: blender/src/editcurve.c:679
#: blender/src/editcurve.c:715
msgid "deleteNurb"
msgstr "deleteNurb"

#: blender/src/editcurve.c:771
#: blender/src/editcurve.c:807
#: blender/src/editcurve.c:836
msgid "extrudeNurb1"
msgstr "extrudeNurb1"

#: blender/src/editcurve.c:896
#: blender/src/editcurve.c:902
msgid "adduplicateN"
msgstr "adduplicateN"

#: blender/src/editcurve.c:934
msgid "adduplicateN3"
msgstr "adduplicateN3"

#: blender/src/editcurve.c:939
#: blender/src/editcurve.c:963
msgid "adduplicateN4"
msgstr "adduplicateN4"

#: blender/src/editcurve.c:985
msgid "Can't duplicate Nurb\n"
msgstr "Impossibile duplicare Nurb\n"

#: blender/src/editcurve.c:991
msgid "adduplicateN5"
msgstr "adduplicateN5"

#: blender/src/editcurve.c:998
#: blender/src/editcurve.c:1014
msgid "adduplicateN6"
msgstr "adduplicateN6"

#: blender/src/editcurve.c:1022
msgid "adduplicateN7"
msgstr "adduplicateN7"

#: blender/src/editcurve.c:1384
msgid "subdivNurb"
msgstr "subdivNurb"

#: blender/src/editcurve.c:1455
msgid "subdivNurb2"
msgstr "subdivNurb2"

#: blender/src/editcurve.c:1540
#: blender/src/editcurve.c:1541
msgid "subivideNurb3"
msgstr "subivideNurb3"

#: blender/src/editcurve.c:1559
#: blender/src/editcurve.c:1614
#: blender/src/editcurve.c:1659
msgid "subdivideNurb4"
msgstr "subdivideNurb4"

#: blender/src/editcurve.c:1874
msgid "Not implemented yet"
msgstr "Non ancora implementato"

#: blender/src/editcurve.c:1886
#: blender/src/editcurve.c:1976
msgid "setsplinetype2"
msgstr "setsplinetype2"

#: blender/src/editcurve.c:1923
msgid "setsplinetype"
msgstr "setsplinetype"

#: blender/src/editcurve.c:2071
msgid "sort"
msgstr "sort"

#: blender/src/editcurve.c:2179
#: blender/src/editcurve.c:2275
msgid "resolution doesn't match"
msgstr "la risoluzione non corrisponde"

#: blender/src/editcurve.c:2210
msgid "mergeBP"
msgstr "mergeBP"

#: blender/src/editcurve.c:2252
msgid "Too few selections"
msgstr "Poche selezioni"

#: blender/src/editcurve.c:2390
msgid "addsegmentN"
msgstr "addsegmentN"

#: blender/src/editcurve.c:2402
msgid "addsegmentN2"
msgstr "addsegmentN2"

#: blender/src/editcurve.c:2415
msgid "addsegment3"
msgstr "addsegment3"

#: blender/src/editcurve.c:2437
msgid "Can't make segment"
msgstr "Impossibile creare segmento"

#: blender/src/editcurve.c:2595
#: blender/src/editmesh.c:3848
msgid "Can't spin"
msgstr "Impossibile ruotare"

#: blender/src/editcurve.c:2652
#: blender/src/editcurve.c:2666
msgid "addvert_Nurb"
msgstr "addvert_Nurb"

#: blender/src/editcurve.c:2708
msgid "addvert_Nurb3"
msgstr "addvert_Nurb3"

#: blender/src/editcurve.c:2718
msgid "addvert_Nurb4"
msgstr "addvert_Nurb4"

#: blender/src/editcurve.c:2835
#: blender/src/editcurve.c:2863
#: blender/src/editcurve.c:2876
msgid "makecyclicN"
msgstr "makecyclicN"

#: blender/src/editcurve.c:2851
msgid "Toggle %t|cyclic U%x1|cyclic V%x2"
msgstr "Passa %t|ciclico U%x1|ciclico V%x2"

#: blender/src/editcurve.c:3019
msgid "ERASE %t|Selected%x0|All%x2"
msgstr "CANCELLA %t|Selezionato%x0|Tutto%x2"

#: blender/src/editcurve.c:3020
msgid "ERASE %t|Selected%x0|Segment%x1|All%x2"
msgstr "CANCELLA %t|Selezionato%x0|Segmento%x1|Tutto%x2"

#: blender/src/editcurve.c:3091
#: blender/src/editipo.c:3233
msgid "delNurb"
msgstr "delNurb"

#: blender/src/editcurve.c:3113
#: blender/src/editcurve.c:3207
msgid "delNurb2"
msgstr "delNurb2"

#: blender/src/editcurve.c:3193
msgid "delNurb1"
msgstr "delNurb1"

#: blender/src/editcurve.c:3211
msgid "delNurb3"
msgstr "delNurb3"

#: blender/src/editcurve.c:3216
msgid "delNurb4"
msgstr "delNurb4"

#: blender/src/editcurve.c:3235
msgid "delNurb5"
msgstr "delNurb5"

#: blender/src/editcurve.c:3244
msgid "delNurb6"
msgstr "delNurb6"

#: blender/src/editcurve.c:3248
msgid "delNurb7"
msgstr "delNurb7"

#: blender/src/editcurve.c:3252
msgid "delNurb8"
msgstr "delNurb8"

#: blender/src/editcurve.c:3292
msgid "Join selected Nurbs"
msgstr "Unisci le Nurbs selezionate"

#: blender/src/editcurve.c:3294
msgid "Join selected Curves"
msgstr "Unisci le Curve selezionate"

#: blender/src/editcurve.c:3410
#: blender/src/editcurve.c:3511
msgid "addNurbprim1"
msgstr "addNurbprim1"

#: blender/src/editcurve.c:3506
#: blender/src/editcurve.c:3507
msgid "CurveCircle"
msgstr "CurveCircle"

#: blender/src/editcurve.c:3556
#: blender/src/editcurve.c:3593
#: blender/src/editcurve.c:3663
msgid "addNurbprim6"
msgstr "addNurbprim6"

#: blender/src/editcurve.c:3622
#: blender/src/editcurve.c:3623
msgid "SurfTube"
msgstr "SurfTube"

#: blender/src/editcurve.c:3653
#: blender/src/editcurve.c:3654
msgid "SurfSphere"
msgstr "SurfSphere"

#: blender/src/editcurve.c:3697
#: blender/src/editcurve.c:3698
msgid "SurfDonut"
msgstr "SurfDonut"

#: blender/src/editcurve.c:3740
#: blender/src/editipo.c:1986
#: blender/src/editkey.c:94
msgid "ipocurve"
msgstr "ipocurve"

#: blender/src/editcurve.c:3749
#: blender/src/editkey.c:103
msgid "defaultipo"
msgstr "defaultipo"

#: blender/src/editcurve.c:3866
msgid "Clear tilt"
msgstr "Clear tilt"

#: blender/src/editcurve.c:3910
#: blender/src/editcurve.c:3928
#: blender/src/editcurve.c:3940
#: blender/src/editcurve.c:3947
#: blender/src/editipo.c:4990
#: blender/src/editipo.c:5034
#: blender/src/editipo.c:5040
#: blender/src/editmesh.c:5792
#: blender/src/editsima.c:143
#: blender/src/toolbox.c:1388
msgid "LocX:"
msgstr "LocX:"

#: blender/src/editcurve.c:3911
#: blender/src/editcurve.c:3929
#: blender/src/editcurve.c:3941
#: blender/src/editcurve.c:3948
#: blender/src/editipo.c:4991
#: blender/src/editipo.c:5035
#: blender/src/editipo.c:5041
#: blender/src/editmesh.c:5793
#: blender/src/editsima.c:144
#: blender/src/toolbox.c:1389
msgid "LocY:"
msgstr "LocY:"

#: blender/src/editcurve.c:3912
#: blender/src/editcurve.c:3930
#: blender/src/editcurve.c:3942
#: blender/src/editcurve.c:3949
#: blender/src/editmesh.c:5794
#: blender/src/toolbox.c:1390
msgid "LocZ:"
msgstr "LocZ:"

#: blender/src/editcurve.c:3913
msgid " W:"
msgstr " W:"

#: blender/src/editcurve.c:3915
msgid "Active BPoint"
msgstr "BPoint Attivo"

#: blender/src/editcurve.c:3932
#: blender/src/editipo.c:4992
msgid "Active BezierPoint"
msgstr "BezierPoint Attivo"

#: blender/src/editcurve.c:3944
#: blender/src/editcurve.c:3951
#: blender/src/editipo.c:5037
#: blender/src/editipo.c:5043
msgid "Active HandlePoint"
msgstr "HandlePoint Atttivo"

#: blender/src/editdeform.c:97
#: blender/src/editdeform.c:274
#: blender/src/editdeform.c:361
#: blender/src/editdeform.c:446
#: blender/src/editdeform.c:528
#: blender/src/editmesh.c:1047
#: blender/src/editmesh.c:1353
#: blender/src/editmesh.c:3445
msgid "deformWeight"
msgstr "deformWeight"

#: blender/src/editdeform.c:183
#: blender/src/vpaint.c:739
msgid "deformVert"
msgstr "deformVert"

#: blender/src/editdeform.c:422
#: blender/src/editdeform.c:514
msgid "No vertex group active"
msgstr "Nessun Gruppo di vertici attivo"

#: blender/src/editdeform.c:463
msgid "Assigning deformation groups to unknown object type\n"
msgstr "Assegnazione dei gruppi di deformazione a un tipo di oggetto sconosciuto\n"

#: blender/src/editdeform.c:547
msgid "Removing deformation groups from unknown object type: Warn <reevan@blender.nl>\n"
msgstr "Rimozione gruppi di deformazione da oggetto di tipo sconosciuto: Segnalalo a <reevan@blender.nl>\n"

#: blender/src/editface.c:181
#: blender/src/editmesh.c:1467
msgid "tface"
msgstr "tface"

#: blender/src/editface.c:262
msgid "cpmain"
msgstr "cpmain"

#: blender/src/editface.c:360
msgid "OK? %t|Rot UV %x1|Rot VertexCol %x2"
msgstr "OK? %t|Rot UV %x1|Rot VertexCol %x2"

#: blender/src/editface.c:470
#: blender/src/vpaint.c:782
#: blender/src/vpaint.c:941
msgid "Active object not in this layer!"
msgstr "Oggetto non attivo su questo layer!"

#: blender/src/editface.c:534
msgid "selar"
msgstr "selar"

#: blender/src/editface.c:540
msgid "selrect"
msgstr "selrect"

#: blender/src/editface.c:604
#, c-format
msgid " %x"
msgstr " %x"

#: blender/src/editface.c:605
msgid " %t|"
msgstr " %t|"

#: blender/src/editface.c:626
msgid "UV Calculation"
msgstr "Calcolo UV"

#: blender/src/editface.c:628
#: blender/src/editmesh.c:4350
#: blender/src/editmesh.c:4351
msgid "Cylinder"
msgstr "Cilindro"

#: blender/src/editface.c:629
msgid "Bounds to 1/4"
msgstr "Limiti a 1/4"

#: blender/src/editface.c:630
msgid "Bounds to 1/2"
msgstr "Limiti a 1/2"

#: blender/src/editface.c:631
msgid "Bounds to 1/1"
msgstr "Limiti 1/1"

#: blender/src/editface.c:632
msgid "Standard 1/4"
msgstr "Standard 1/4"

#: blender/src/editface.c:633
msgid "Standard 1/2"
msgstr "Standard 1/2"

#: blender/src/editface.c:634
msgid "Standard 1/1"
msgstr "Standard 1/1"

#: blender/src/editface.c:635
msgid "From Window"
msgstr "Dalla Vista"

#: blender/src/editface.c:644
msgid "Cubemap size"
msgstr "Dimensione MappaCubica "

#: blender/src/editface.c:1210
#: blender/src/editgroup.c:90
msgid "No active object"
msgstr "Nessun oggetto attivo"

#: blender/src/editface.c:1213
msgid "Active object not in this layer"
msgstr "Oggetto non attivo su questo layer"

#: blender/src/editface.c:1217
msgid "Active object does not have a mesh"
msgstr "L'oggetto attivo non ha una mesh"

#: blender/src/editface.c:1222
msgid "Can not create brush"
msgstr "Impossibile creare pennello"

#: blender/src/editface.c:1331
#, c-format
msgid "Painting in packed images not supported: %s"
msgstr "Il Painting su immagini pacchettizzate non è supportato  : %s"

#: blender/src/editfont.c:286
#: blender/src/editfont.c:583
msgid "str"
msgstr "str"

#: blender/src/editfont.c:461
msgid "C:\\windows\\temp\\cutbuf.txt"
msgstr "C:\\windows\\temp\\cutbuf.txt"

#: blender/src/editfont.c:478
msgid "/tmp/.cutbuffer"
msgstr "/tmp/.cutbuffer"

#: blender/src/editfont.c:485
msgid "tempstr"
msgstr "tempstr"

#: blender/src/editfont.c:509
msgid "texteditbuf"
msgstr "texteditbuf"

#: blender/src/editfont.c:532
msgid "tekstedit"
msgstr "tekstedit"

#: blender/src/editfont.c:547
msgid "Reload Original text"
msgstr "Ricarica il testo originale"

#: blender/src/editgroup.c:94
msgid "Add selected to group"
msgstr "Aggiungi selezionato al gruppo"

#: blender/src/editgroup.c:125
msgid "Remove selected from group"
msgstr "Rimuovi selezionato dal gruppo"

#: blender/src/editgroup.c:163
msgid "groupmenu"
msgstr "groupmenu"

#: blender/src/editgroup.c:164
msgid "Group options%t|Select members %x1"
msgstr "Opzione Gruppi%t|Seleziona membri %x1"

#: blender/src/editgroup.c:167
msgid "|Overwrite active key %x2|%l"
msgstr "|Sovrascrivi la chiave attiva %x2|%l"

#: blender/src/editgroup.c:172
#, c-format
msgid "|Load: %s %%x%d"
msgstr "|Carica: %s %%x%d"

#: blender/src/editika.c:163
#: blender/src/editika.c:171
#: blender/src/editika.c:183
#, c-format
msgid " %d"
msgstr " %d"

#: blender/src/editika.c:224
msgid "limb"
msgstr "limb"

#: blender/src/editika.c:308
msgid "Delete Skeleton"
msgstr "Cancella Scheletro"

#: blender/src/editika.c:344
msgid "Make Skeleton"
msgstr "Crea Scheletro"

#: blender/src/editika.c:360
msgid "Nothing selected"
msgstr "Nessuna selezione"

#: blender/src/editika.c:364
msgid "deform"
msgstr "deforma"

#: blender/src/editimasel.c:340
#: blender/src/filesel.c:2022
#, c-format
msgid "%s -a \"%s%s\""
msgstr "%s -a \"%s%s\""

#: blender/src/editimasel.c:359
#, c-format
msgid "Remove %s"
msgstr "Rimosso %s"

#: blender/src/editimasel.c:362
#: blender/src/filesel.c:1963
#: blender/src/filesel.c:2007
msgid "Command failed, see console"
msgstr "Comando fallito, controlla la console"

#: blender/src/editimasel.c:373
#: blender/src/filesel.c:2033
#, c-format
msgid "$IMAGEEDITOR %s%s"
msgstr "$IMAGEEDITOR %s%s"

#: blender/src/editimasel.c:443
#: blender/src/editimasel.c:444
msgid "Rename Image"
msgstr "Rinomina l'immagine"

#: blender/src/editipo.c:145
msgid "QuatX"
msgstr "QuatX"

#: blender/src/editipo.c:147
msgid "QuatY"
msgstr "QuatY"

#: blender/src/editipo.c:149
msgid "QuatZ"
msgstr "QuatZ"

#: blender/src/editipo.c:151
msgid "QuatW"
msgstr "QuatW"

#: blender/src/editipo.c:161
msgid "Inf"
msgstr "Inf"

#: blender/src/editipo.c:213
msgid "ColR"
msgstr "ColR"

#: blender/src/editipo.c:217
msgid "ColG"
msgstr "ColG"

#: blender/src/editipo.c:221
msgid "ColB"
msgstr "ColB"

#: blender/src/editipo.c:225
msgid "ColA"
msgstr "ColA"

#: blender/src/editipo.c:236
msgid "OfsX"
msgstr "OfsX"

#: blender/src/editipo.c:238
msgid "OfsY"
msgstr "OfsY"

#: blender/src/editipo.c:240
msgid "OfsZ"
msgstr "OfsZ"

#: blender/src/editipo.c:248
msgid "texR"
msgstr "texR"

#: blender/src/editipo.c:250
msgid "texG"
msgstr "texG"

#: blender/src/editipo.c:252
msgid "texB"
msgstr "texB"

#: blender/src/editipo.c:254
msgid "DefVar"
msgstr "DefVar"

#: blender/src/editipo.c:260
msgid "Var"
msgstr "Var"

#: blender/src/editipo.c:366
msgid "Fac"
msgstr "Fac"

#: blender/src/editipo.c:377
#: blender/src/editipo.c:385
#: blender/src/headerbuttons.c:5563
msgid "Speed"
msgstr "Velocità"

#: blender/src/editipo.c:405
msgid "SpoSi"
msgstr "SpoSi"

#: blender/src/editipo.c:407
msgid "SpoBl"
msgstr "SpoBl"

#: blender/src/editipo.c:413
msgid "HaInt"
msgstr "HaInt"

#: blender/src/editipo.c:438
msgid "Vol"
msgstr "Vol"

#: blender/src/editipo.c:440
msgid "Pitch"
msgstr "Pitch"

#: blender/src/editipo.c:442
msgid "Pan"
msgstr "Pan"

#: blender/src/editipo.c:444
msgid "Atten"
msgstr "Atten"

#: blender/src/editipo.c:816
#: blender/src/editipo.c:854
#: blender/src/editipo.c:880
#: blender/src/editipo.c:907
#: blender/src/editipo.c:958
#: blender/src/editipo.c:1000
#: blender/src/editipo.c:1039
#: blender/src/editipo.c:1069
#: blender/src/editipo.c:1094
#: blender/src/editipo.c:1117
#: blender/src/editipo.c:1141
msgid "editipo"
msgstr "editipo"

#: blender/src/editipo.c:929
msgid "----"
msgstr "----"

#: blender/src/editipo.c:1827
msgid "Too many editipo's"
msgstr "Troppi editipo's"

#: blender/src/editipo.c:1866
#: blender/src/headerbuttons.c:930
msgid "ObIpo"
msgstr "ObIpo"

#: blender/src/editipo.c:1874
#: blender/src/headerbuttons.c:928
msgid "CoIpo"
msgstr "CoIpo"

#: blender/src/editipo.c:1884
msgid "AcIpo"
msgstr "AcIpo"

#: blender/src/editipo.c:1908
#: blender/src/headerbuttons.c:934
msgid "CuIpo"
msgstr "CuIpo"

#: blender/src/editipo.c:1922
#: blender/src/headerbuttons.c:936
msgid "WoIpo"
msgstr "WoIpo"

#: blender/src/editipo.c:1929
#: blender/src/headerbuttons.c:937
msgid "LaIpo"
msgstr "LaIpo"

#: blender/src/editipo.c:1936
#: blender/src/headerbuttons.c:938
msgid "CaIpo"
msgstr "CaIpo"

#: blender/src/editipo.c:2019
#: blender/src/editipo.c:2038
#: blender/src/editipo.c:5484
msgid "beztriple"
msgstr "beztriple"

#: blender/src/editipo.c:2143
#: blender/src/editipo.c:2302
msgid "bezt"
msgstr "bezt"

#: blender/src/editipo.c:2194
msgid "newbezt"
msgstr "newbezt"

#: blender/src/editipo.c:2275
msgid "Join %t|All Selected %x1|Selected doubles %x2"
msgstr "Unisci %t|Tutti i Selezionati %x1|Selezionati doppi %x2"

#: blender/src/editipo.c:2389
msgid "Snap %t|Horizontal %x1|To next %x2|To frame %x3|To current frame%x4"
msgstr "Snap %t|Orizzontale %x1|Al prossimo %x2|Al fotogramma %x3|Al fotogramma corrente%x4"

#: blender/src/editipo.c:2576
msgid "Copy Key after leaving EditMode"
msgstr "Copia la chiave uscendo da EditMode"

#: blender/src/editipo.c:3057
msgid "Key Type %t|Linear %x1|Cardinal %x2|B spline %x3"
msgstr "Chiave Tipo %t|Lineare %x1|Cardinale %x2|B spline %x3"

#: blender/src/editipo.c:3072
msgid "Ipo Type %t|Constant %x1|Linear %x2|Bezier %x3"
msgstr "Tipo Ipo %t|Constante %x1|Lineare %x2|Bezier %x3"

#: blender/src/editipo.c:3271
msgid "cannot copy\n"
msgstr "impossibile copiare\n"

#: blender/src/editipo.c:3281
#: blender/src/editipo.c:3285
#: blender/src/editipo.c:3344
msgid "ipocopybuf"
msgstr "ipocopybuf"

#: blender/src/editipo.c:3311
msgid "No visible splines"
msgstr "Nessuna splines visibile"

#: blender/src/editipo.c:3314
msgid "Incompatible paste"
msgstr "Incolla Incompatibile"

#: blender/src/editipo.c:3457
msgid "Cannot set speed"
msgstr "Impossibile impostare la velocità"

#: blender/src/editipo.c:3465
msgid "Did not set speed"
msgstr "Non hai impostato la velocità"

#: blender/src/editipo.c:3522
msgid "Insert KeyVertices %t|Current frame %x1|Selected Keys %x2"
msgstr "Inserisci KeyVertices %t|Frame corrente %x1|Chiave Selezionata %x2"

#: blender/src/editipo.c:3524
msgid "Insert KeyVertices %t|Current frame %x1"
msgstr "Inserisci KeyVertices %t|Frame Corrente %x1"

#: blender/src/editipo.c:3566
msgid "insertkey_editipo"
msgstr "insertkey_editipo"

#: blender/src/editipo.c:3628
msgid "Insert Key %t|RGB%x0|Alpha%x1|HaSize%x2|Mode %x3|All Color%x10|Ofs%x12|Size%x13|All Mapping%x11"
msgstr "Inserisci Chiave(Key) %t|RGB%x0|Alpha%x1|HaSize%x2|Modo %x3|Tutti i Colori%x10|Ofs%x12|Dim%x13|All Mapping%x11"

#: blender/src/editipo.c:3683
msgid "Insert Key %t|ZenRGB%x0|HorRGB%x1|Mist%x2|stars %x3|Ofs%x12|Size%x13"
msgstr "Inserisci Chiave(Key) %t|ZenRGB%x0|HorRGB%x1|Mist%x2|stelle %x3|Ofs%x12|Dim%x13"

#: blender/src/editipo.c:3727
msgid "Insert Key %t|RGB%x0|Energy%x1|Spotsi%x2|Ofs%x12|Size%x13"
msgstr "Inserisci Chiave(Key) %t|RGB%x0|Energia%x1|Spotsi%x2|Ofs%x12|Dim%x13"

#: blender/src/editipo.c:3761
msgid "Insert Key %t|Lens%x0|Clipping%x1"
msgstr "Inserisci Chiave(Key) %t|Lente%x0|Taglio%x1"

#: blender/src/editipo.c:3778
msgid "Insert Key %t|Volume%x0|Pitch%x1|Panning%x2|Attennuation%x3"
msgstr "Inserisci Chiave(Key) %t|Volume%x0|Pitch%x1|Panning%x2|Attennuazione%x3"

#: blender/src/editipo.c:3814
msgid "Insert Key%t|Loc%x0|Rot%x1|Size%x2|LocRot%x3|LocRotSize%x4|Avail%x9"
msgstr "Inserisci Chiave(Key)%t|Loc%x0|Rot%x1|Dim%x2|LocRot%x3|LocRotSize%x4|Disponib%x9"

#: blender/src/editipo.c:3816
msgid "Insert Key%t|Loc%x0|Rot%x1|Size%x2|LocRot%x3|LocRotSize%x4|Layer%x5|Avail%x9"
msgstr "Inserisci Chiave(Key)%t|Loc%x0|Rot%x1|Dim%x2|LocRot%x3|LocRotSize%x4|Layer%x5|Disponib%x9"

#: blender/src/editipo.c:3820
#, c-format
msgid "| %x6|Mesh%x7"
msgstr "| %x6|Mesh%x7"

#: blender/src/editipo.c:3821
#, c-format
msgid "| %x6|Lattice%x7"
msgstr "| %x6|Lattice%x7"

#: blender/src/editipo.c:3822
#, c-format
msgid "| %x6|Curve%x7"
msgstr "| %x6|Curva%x7"

#: blender/src/editipo.c:3823
#, c-format
msgid "| %x6|Surface%x7"
msgstr "| %x6|Superficie%x7"

#: blender/src/editipo.c:3824
#, c-format
msgid "| %x6|Effector%x8"
msgstr "| %x6|Effector%x8"

#: blender/src/editipo.c:3825
#, c-format
msgid "| %x6|Entire Group%x10"
msgstr "| %x6|Intero Gruppo%x10"

#: blender/src/editipo.c:3872
msgid "No pose!"
msgstr "Nessuna Posa!"

#: blender/src/editipo.c:3877
msgid "Can't key libactions"
msgstr "Can't key libactions"

#: blender/src/editipo.c:4025
#: blender/src/editipo.c:4029
msgid "add_to_ipokey"
msgstr "add_to_ipokey"

#: blender/src/editipo.c:4613
#: blender/src/editipo.c:4674
#: blender/src/editkey.c:586
#: blender/src/editobject.c:2771
#: blender/src/editoops.c:236
#: blender/src/editsima.c:334
msgid "transmain"
msgstr "transmain"

#: blender/src/editipo.c:4767
#, c-format
msgid "X: %.3f   Y: %.3f  "
msgstr "X: %.3f   Y: %.3f  "

#: blender/src/editipo.c:4788
#: blender/src/editoops.c:309
#: blender/src/editsima.c:535
#, c-format
msgid "sizeX: %.3f   sizeY: %.3f  "
msgstr "dimX: %.3f   dimY: %.3f  "

#: blender/src/editipo.c:5061
msgid "Pos:"
msgstr "Pos:"

#: blender/src/editipo.c:5062
msgid "Active Key"
msgstr "Chiave Attiva"

#: blender/src/editipo.c:5102
msgid "samplebezt"
msgstr "samplebezt"

#: blender/src/editipo.c:5140
msgid "Record Mouse %t|Still %x1|Play anim %x2"
msgstr "Registra Mouse %t|Fermo %x1|Avvia anim %x2"

#: blender/src/editipo.c:5156
msgid "Max 2 visible curves"
msgstr "Massimo 2 curve visibili"

#: blender/src/editipo.c:5164
msgid "Select 1 or 2 channels"
msgstr "Seleziona 1 o 2 canali"

#: blender/src/editipo.c:5206
msgid "data1"
msgstr "data1"

#: blender/src/editipo.c:5207
msgid "data2"
msgstr "data2"

#: blender/src/editipo.c:5242
#, c-format
msgid "Recording... %d\n"
msgstr "Registrazione... %d\n"

#: blender/src/editipo.c:5249
msgid "Mouse Recording. Use CTRL to start. LeftMouse or Space to end"
msgstr "Registrazione Mouse. Usa CTRL per iniziare. MouseSinistro o Spazio per finire"

#: blender/src/editkey.c:133
#: blender/src/editkey.c:224
#: blender/src/editkey.c:307
msgid "kb->data"
msgstr "kb->data"

#: blender/src/editkey.c:171
msgid "Relative Vertex Keys? %t|Yes Please! %x1|Naw, the other kind %x2"
msgstr "Vertici Chiave Relativi(Relative Vertex Keys)? %t|Sì grazie! %x1|No, non c'è di che %x2"

#: blender/src/editkey.c:184
#: blender/src/editkey.c:264
#: blender/src/editkey.c:406
msgid "Keyblock"
msgstr "Keyblock"

#: blender/src/editkey.c:623
#, c-format
msgid "Y: %.3f  "
msgstr "Y: %.3f  "

#: blender/src/editlattice.c:80
msgid "Apply Lattice Deform"
msgstr "Applica Deformazione Lattice"

#: blender/src/editmball.c:165
msgid "metaelem"
msgstr "metaelem"

#: blender/src/editmesh.c:232
#, c-format
msgid "%d double edges!\n"
msgstr "%d spigoli doppi!\n"

#: blender/src/editmesh.c:257
msgid "hashedgetab"
msgstr "hashedgetab"

#: blender/src/editmesh.c:1025
msgid "evlist"
msgstr "evlist"

#: blender/src/editmesh.c:1306
msgid "loadeditMesh1"
msgstr "loadeditMesh1"

#: blender/src/editmesh.c:1309
msgid "loadeditMesh2"
msgstr "loadeditMesh2"

#: blender/src/editmesh.c:1313
msgid "loadeditMesh3"
msgstr "loadeditMesh3"

#: blender/src/editmesh.c:1540
msgid "Sticky was too small"
msgstr "Fissaggio troppo piccolo"

#: blender/src/editmesh.c:1586
msgid "sticky"
msgstr "Fisso"

#: blender/src/editmesh.c:2182
msgid " Nothing indicated "
msgstr "Niente indicato"

#: blender/src/editmesh.c:2508
#: blender/src/editmesh.c:2670
#: blender/src/editmesh.c:2760
#: blender/src/editmesh.c:2805
msgid "sortremovedoub"
msgstr "sortremovedoub"

#: blender/src/editmesh.c:3065
#: blender/src/editmesh.c:5893
msgid "Percentage:"
msgstr "Percentuale:"

#: blender/src/editmesh.c:3573
#: blender/src/editmesh.c:3782
msgid "Can't extrude"
msgstr "Impossibile estrudere"

#: blender/src/editmesh.c:3601
msgid " Split "
msgstr "Suddividi"

#: blender/src/editmesh.c:3888
msgid "Only in frontview!"
msgstr "Solo nella vista frontale!"

#: blender/src/editmesh.c:3924
msgid "No curve selected"
msgstr "Nessuna curva selezionata"

#: blender/src/editmesh.c:4034
msgid "Can't make edge/face"
msgstr "Impossibile creare spigolo/faccia"

#: blender/src/editmesh.c:4046
#: blender/src/editmesh.c:4063
msgid "Already a face"
msgstr "È già una faccia"

#: blender/src/editmesh.c:4138
msgid "ERASE %t|Vertices%x10|Edges%x1|Faces%x2|All%x3|Edges & Faces%x4|Only Faces%x5"
msgstr "CANCELLA %t|Vertici%x10|Spigoli%x1|Facce%x2|Tutto%x3|Spigoli & Facce%x4|Solo Facce%x5"

#: blender/src/editmesh.c:4329
#: blender/src/editmesh.c:4330
msgid "Plane"
msgstr "Piano"

#: blender/src/editmesh.c:4340
#: blender/src/editmesh.c:4347
#: blender/src/editmesh.c:4354
#: blender/src/editmesh.c:4361
msgid "Vertices:"
msgstr "Vertici:"

#: blender/src/editmesh.c:4343
#: blender/src/editmesh.c:4344
msgid "Circle"
msgstr "Cerchio"

#: blender/src/editmesh.c:4364
#: blender/src/editmesh.c:4365
msgid "Cone"
msgstr "Cono"

#: blender/src/editmesh.c:4368
msgid "X res:"
msgstr "ris X:"

#: blender/src/editmesh.c:4369
msgid "Y res:"
msgstr "ris Y:"

#: blender/src/editmesh.c:4370
#: blender/src/editmesh.c:4371
msgid "Grid"
msgstr "Griglia"

#: blender/src/editmesh.c:4374
msgid "Segments:"
msgstr "Segmenti:"

#: blender/src/editmesh.c:4375
msgid "Rings:"
msgstr "Anelli:"

#: blender/src/editmesh.c:4380
msgid "Subdivision:"
msgstr "Suddivisioni:"

#: blender/src/editmesh.c:4385
#: blender/src/editmesh.c:4386
msgid "Suzanne"
msgstr "Susanna"

#: blender/src/editmesh.c:4605
msgid "tv"
msgstr "tv"

#: blender/src/editmesh.c:4631
msgid "Oooh Oooh Oooh"
msgstr "Oooh Oooh Oooh"

#: blender/src/editmesh.c:4652
msgid "vertsmooth"
msgstr "vertsmooth"

#: blender/src/editmesh.c:4932
msgid "Wanna crash?%t|Yes Please!%x1"
msgstr "Vuoi crashare?%t|Si Grazie!%x1"

#: blender/src/editmesh.c:5122
msgid "jointris"
msgstr "jointris"

#: blender/src/editmesh.c:5126
#, c-format
msgid "edges selected: %d\n"
msgstr "spigoli selezionati: %d\n"

#: blender/src/editmesh.c:5216
msgid "edgeflip"
msgstr "edgeflip"

#: blender/src/editmesh.c:5320
msgid "Beauty Fill"
msgstr "Riempimento Beauty "

#: blender/src/editmesh.c:5323
msgid "beautyfill"
msgstr "beautyfill"

#: blender/src/editmesh.c:5528
msgid "Join selected Meshes"
msgstr "Unisci le Mesh selezionate"

#: blender/src/editmesh.c:5531
msgid "join_mesh"
msgstr "join_mesh"

#: blender/src/editmesh.c:5588
msgid "joinmesh1"
msgstr "joinmesh1"

#: blender/src/editmesh.c:5590
msgid "joinmesh2"
msgstr "joinmesh2"

#: blender/src/editmesh.c:5593
msgid "joinmesh3"
msgstr "joinmesh3"

#: blender/src/editmesh.c:5599
msgid "joinmesh4"
msgstr "joinmesh4"

#: blender/src/editmesh.c:5605
msgid "joinmesh5"
msgstr "joinmesh5"

#: blender/src/editmesh.c:5762
msgid "join obmatar"
msgstr "join obmatar"

#: blender/src/editmesh.c:5796
#: blender/src/editsima.c:148
msgid "Active Vertex"
msgstr "Vertice Attivo"

#: blender/src/editmesh.c:5855
msgid "Sort Faces in Z"
msgstr "Ordina Facce in Z"

#: blender/src/editmesh.c:6299
msgid "No faces selected."
msgstr "Nessuna Faccia selezionata"

#: blender/src/editmesh.c:6338
msgid "No faces or vertices selected."
msgstr "Nessuna faccia o vertice selezionato"

#: blender/src/editmesh.c:6340
msgid "At least one face or three vertices must be selected."
msgstr "Devono essere selezionati almeno una faccia e tre vertici."

#: blender/src/editnla.c:305
msgid "Convert%t|Action to NLAstrip%x1"
msgstr "Converti%t|Azione a NLAstrip%x1"

#: blender/src/editnla.c:394
msgid "Not an armature!"
msgstr "Non è un'armatura!"

#: blender/src/editnla.c:399
msgid "Add action"
msgstr "Aggiungi Azione"

#: blender/src/editnla.c:567
msgid "initnlaspace"
msgstr "initnlaspace"

#: blender/src/editnla.c:1518
msgid "Timeline Range:"
msgstr "Intervallo di tempo (timeline):"

#: blender/src/editnla.c:1519
msgid "Strip Start:"
msgstr "Strip Start:"

#: blender/src/editnla.c:1519
msgid "First frame in the timeline"
msgstr "Primo frame nella timeline"

#: blender/src/editnla.c:1520
msgid "Strip End:"
msgstr "Strip End:"

#: blender/src/editnla.c:1520
msgid "Last frame in the timeline"
msgstr "Ultimo frame nella timeline"

#: blender/src/editnla.c:1521
msgid "Action Range:"
msgstr "Range Azione:"

#: blender/src/editnla.c:1522
msgid "Action Start:"
msgstr "Avvia Azione:"

#: blender/src/editnla.c:1522
msgid "First frame of the action to map to the playrange"
msgstr "Primo frame dell'azione per mappare al playrange"

#: blender/src/editnla.c:1523
msgid "Action End:"
msgstr "Fine Azione:"

#: blender/src/editnla.c:1523
msgid "Last frame of the action to map to the playrange"
msgstr "Ultimo frame dell'azione per mappare al playrange"

#: blender/src/editnla.c:1524
msgid "Blending:"
msgstr "Sfumatura:"

#: blender/src/editnla.c:1525
msgid "Blendin:"
msgstr "Sfumatura:"

#: blender/src/editnla.c:1525
msgid "Number of frames of ease-in"
msgstr "Numero di frame di ease-in"

#: blender/src/editnla.c:1526
msgid "Blendout:"
msgstr "Blendout:"

#: blender/src/editnla.c:1526
msgid "Number of frames of ease-out"
msgstr "Numero di frame per ease-out"

#: blender/src/editnla.c:1527
msgid "Options:"
msgstr "Opzioni:"

#: blender/src/editnla.c:1528
msgid "Repeat:"
msgstr "Ripeti:"

#: blender/src/editnla.c:1528
msgid "Number of times the action should repeat"
msgstr "Numero di volte che l'azione deve essere ripetuta"

#: blender/src/editnla.c:1529
msgid "Stride:"
msgstr "Stride:"

#: blender/src/editnla.c:1529
msgid "Distance covered by one complete cycle of the action specified in the Action Range"
msgstr "Distanza coperta da un ciclo completo dall'azione specificata in Azione Range"

#: blender/src/editnla.c:1535
msgid "Use Path"
msgstr "Usa Percorso"

#: blender/src/editnla.c:1535
msgid "Plays action based on position on path & stride length.  Only valid for armatures that are parented to a path"
msgstr "Avvia un'azione basata sulla posizione del percorso e lunghezza stride. Valido solo per Armature legate a un percorso"

#: blender/src/editnla.c:1536
#: blender/src/editsca.c:1132
msgid "Hold"
msgstr "Blocca"

#: blender/src/editnla.c:1536
msgid "Toggles whether or not to continue displaying the last frame past the end of the strip"
msgstr "Abilita/Disattiva la visualizzazione continua dell'ultimo frame dopo che si è superata la fine della strip"

#: blender/src/editnla.c:1537
msgid "Toggles additive blending mode"
msgstr "Attiva/Disattiva la modalità di sfumatura additiva"

#: blender/src/editnla.c:1638
msgid "Delete selected channels"
msgstr "Elimina canali selezionati"

#: blender/src/editobject.c:242
msgid "ERASE SELECTED"
msgstr "CANCELLA SELEZIONATI"

#: blender/src/editobject.c:278
msgid "Make Track no longer supported.  Use constraints instead."
msgstr "Traccia non più supportato. Usa vincoli in sostituzione"

#: blender/src/editobject.c:282
#: blender/src/toolbox.c:342
msgid "Make Track"
msgstr "Crea Traccia"

#: blender/src/editobject.c:339
msgid "OK? %t|Clear Parent %x1| ... and keep transform (clr track) %x2|Clear parent inverse %x3"
msgstr "OK? %t|Elimina Genitore %x1| ... e mantieni la trasformazione (clr track) %x2|Pulisci Genitore al contrario %x3"

#: blender/src/editobject.c:386
msgid "OK? %t|Clear Track %x1| ... and keep transform %x2"
msgstr "OK? %t|Elimina Traccia %x1| ... e conserva trasformazione %x2"

#: blender/src/editobject.c:414
msgid "Clear rotation"
msgstr "Elimina rotazione"

#: blender/src/editobject.c:415
msgid "Clear location"
msgstr "Elimina posizione"

#: blender/src/editobject.c:416
msgid "Clear size"
msgstr "Elimina dimensione"

#: blender/src/editobject.c:417
msgid "Clear origin"
msgstr "Elimina origine"

#: blender/src/editobject.c:495
msgid "Set Slow parent"
msgstr "Imposta genitore lento"

#: blender/src/editobject.c:569
msgid "select 1 or 3 vertices"
msgstr "seleziona 1 o 3 vertici"

#: blender/src/editobject.c:573
msgid "Make vertex-parent"
msgstr "Crea vertici-genitore (vertex-parent)"

#: blender/src/editobject.c:587
#: blender/src/editobject.c:811
#: blender/src/editobject.c:818
msgid "Loop in parents"
msgstr "ciclicità nella parentela"

#: blender/src/editobject.c:662
msgid "Make Parent without inverse%t|Use Vertex %x1|Use Limb %x2|Use Skeleton %x3"
msgstr "Crea Parentela  senza inversione%t|Usa i Vertici %x1|Usa Lembi %x2|Usa Scheletro %x3"

#: blender/src/editobject.c:664
msgid "Make Parent %t|Use Vertex %x1|Use Limb %x2|Use Skeleton %x3"
msgstr "Crea Parentela %t|Usa Vertici %x1|Usa Lembi %x2|Usa Scheletro %x3"

#: blender/src/editobject.c:668
msgid "Vertex: "
msgstr "Vertici:"

#: blender/src/editobject.c:675
msgid "Limb: "
msgstr "Limb: "

#: blender/src/editobject.c:683
msgid "No skeleton available: use CTRL K"
msgstr "Nessuno scheletro disponibile: usa CTRL K"

#: blender/src/editobject.c:699
#: blender/src/editobject.c:762
msgid "Effector as Child"
msgstr "Il Modificatore come Figlio"

#: blender/src/editobject.c:709
msgid "Make Parent %t|Use Bone %x1|Use Armature %x2|Use Object %x3"
msgstr "Crea Parentela %t|Usa Ossa %x1|Usa Armatura %x2|Usa Oggetto %x3"

#: blender/src/editobject.c:748
msgid "Make Parent without inverse"
msgstr "Crea parentela senza invertire"

#: blender/src/editobject.c:752
msgid "Make VertexParent"
msgstr "Crea Parentela a Vertici (VertexParent)"

#: blender/src/editobject.c:754
#: blender/src/toolbox.c:340
msgid "Make Parent"
msgstr "Crea Parentela"

#: blender/src/editobject.c:908
#: blender/src/editobject.c:916
#: blender/src/editobject.c:928
msgid "Can't edit libdata"
msgstr "Impossibile modificare libdata"

#: blender/src/editobject.c:1158
msgid "Mesh with vertexkey!"
msgstr "Mesh con vertici chiave!"

#: blender/src/editobject.c:1406
msgid "Specials%t|Set     Tex%x1|         Shared%x2|         Light%x3|         Invisible%x4|         Collision%x5|Clr     Tex%x6|         Shared%x7|         Light%x8|         Invisible%x9|         Collision%x10"
msgstr "Speciali%t|Imposta     Tex%x1|         Shared%x2|         Luce%x3|         Invisibile%x4|         Collisione%x5|Clr     Tex%x6|         Shared%x7|         Luce%x8|         Invisibile%x9|         Collisione%x10"

#: blender/src/editobject.c:1444
msgid "Specials%t|Shared VertexCol%x1"
msgstr "Speciale%t|VertexCol Condivisi%x1"

#: blender/src/editobject.c:1464
msgid "Boolean %t|Intersect%x1|Union%x2|Difference%x3"
msgstr "Booleane %t|Intersezionet%x1|Unione%x2|Differenza%x3"

#: blender/src/editobject.c:1486
msgid "An internal error occurred -- sorry!"
msgstr "Errore Interno - Spiacente!"

#: blender/src/editobject.c:1491
#: blender/src/editobject.c:1494
msgid "Please select 2 meshes"
msgstr "Per favore seleziona 2 mesh"

#: blender/src/editobject.c:1504
msgid "Specials%t|Subdivide%x1|Subdivide Fractal%x2|Subdivide Smooth%x3|Remove Doubles%x4|Hide%x5|Reveal%x6|Select swap%x7|Flip Normals %x8|Smooth %x9"
msgstr "Speciale%t|Suddividi%x1|Suddividi Frattale%x2|Suddividi Liscio%x3|Rimuovi Doppioni%x4|Nascondi%x5|Rivela%x6|Seleziona inverso%x7|Inverti Normali %x8|Lisciatura %x9"

#: blender/src/editobject.c:1557
msgid "Specials%t|Subdivide%x1|Switch Direction%x2"
msgstr "Speciale%t|Suddividi%x1|Cambia Direzione%x2"

#: blender/src/editobject.c:1596
msgid "Convert Font to%t|Curve"
msgstr "Converti Font in%t|Curve"

#: blender/src/editobject.c:1600
msgid "Convert MetaBall to%t|Mesh (keep original)"
msgstr "Converti MetaBall in%t|Mesh (mantiene originale)"

#: blender/src/editobject.c:1604
msgid "Convert Curve to%t|Mesh"
msgstr "Converti Curva in%t|Mesh"

#: blender/src/editobject.c:1608
msgid "Convert Nurbs Surf to%t|Mesh"
msgstr "Converti Nurbs Surf in%t|Mesh"

#: blender/src/editobject.c:1612
msgid "Convert SubSurf to%t|Mesh (keep original)"
msgstr "Converti SubSurf in%t|Mesh (mantiene originale)"

#: blender/src/editobject.c:1767
msgid "No properties in Object"
msgstr "Nessuna Proprietà nell'Oggetto"

#: blender/src/editobject.c:1771
msgid "copymenu prop"
msgstr "copymenu prop"

#: blender/src/editobject.c:1773
msgid "Copy Property %t"
msgstr "Copia Proprieta' %t"

#: blender/src/editobject.c:1779
msgid " |"
msgstr " |"

#: blender/src/editobject.c:1867
msgid "COPY %t|Loc%x1|Rot%x2|Size%x3|Drawtype%x4|TimeOffs%x5|Dupli%x6|%l|Mass%x7|Damping%x8|Properties%x9|Logic Bricks%x10"
msgstr "COPIA %t|Pos%x1|Rot%x2|Dim%x3|TipoVisual%x4|TimeOffs%x5|Dupli%x6|%l|Mass%x7|Damping%x8|Propertia'%x9|Logic Bricks%x10"

#: blender/src/editobject.c:1872
#, c-format
msgid "|Tex Space%x17"
msgstr "|Tex Space%x17"

#: blender/src/editobject.c:1878
#, c-format
msgid "|Font Settings%x18|Bevel Settings%x19"
msgstr "|Impostazione Font%x18|Impostazione Smusso%x19"

#: blender/src/editobject.c:1879
#, c-format
msgid "|Bevel Settings%x19"
msgstr "|Impostazioni Smusso%x19"

#: blender/src/editobject.c:1882
#, c-format
msgid "|Subdiv%x21"
msgstr "|Suddiv%x21"

#: blender/src/editobject.c:1885
#, c-format
msgid "|Particle Settings%x20"
msgstr "|Impostazioni Particelle%x20"

#: blender/src/editobject.c:1887
#, c-format
msgid "|Object Constraints%x22"
msgstr "|Imposizioni Oggetto%x22"

#: blender/src/editobject.c:2096
msgid "MAKE LINKS %t|To scene...%x1|Object Ipo%x4"
msgstr "CREA COLLEGAMENTO %t|Alla scena...%x1|Ipo Oggetto%x4"

#: blender/src/editobject.c:2099
#, c-format
msgid "|Mesh data%x2|Materials%x3"
msgstr "|Dati Mesh%x2|Materiali%x3"

#: blender/src/editobject.c:2101
#, c-format
msgid "|Curve data%x2|Materials%x3"
msgstr "|Dati Curva%x2|Materiali%x3"

#: blender/src/editobject.c:2103
#, c-format
msgid "|Font data%x2|Materials%x3"
msgstr "|Dati Font%x2|Materiali%x3"

#: blender/src/editobject.c:2105
#, c-format
msgid "|Surf data%x2|Materials%x3"
msgstr "|Dati Surf%x2|Materiali%x3"

#: blender/src/editobject.c:2107
#, c-format
msgid "|Materials%x3"
msgstr "|Materiali%x3"

#: blender/src/editobject.c:2109
#, c-format
msgid "|Camera data%x2"
msgstr "|Dati Camera %x2"

#: blender/src/editobject.c:2111
#, c-format
msgid "|Lamp data%x2"
msgstr "|Dati Luce%x2"

#: blender/src/editobject.c:2113
#, c-format
msgid "|Lattice data%x2"
msgstr "|Dati Lattice%x2"

#: blender/src/editobject.c:2115
#, c-format
msgid "|Armature data%x2"
msgstr "|Dati Armatura%x2"

#: blender/src/editobject.c:2122
msgid "DataBrow"
msgstr "DataBrow"

#: blender/src/editobject.c:2143
msgid "This is current scene"
msgstr "Questa è la scena corrente"

#: blender/src/editobject.c:2269
msgid "Make dupli's real"
msgstr "Rendi duplicati Reali"

#: blender/src/editobject.c:2338
msgid "Apply size/rot"
msgstr "Applica dim/rot"

#: blender/src/editobject.c:2350
msgid "Can't do multi user mesh"
msgstr "impossibile creare mesh multi utente"

#: blender/src/editobject.c:2354
msgid "Can't do key && mesh"
msgstr "Impossibile creare Chiave && mesh"

#: blender/src/editobject.c:2381
msgid "Can't do multi user armature"
msgstr "Impossibile creare armatura multi utente"

#: blender/src/editobject.c:2398
msgid "Can't do multi user curve"
msgstr "Impossibile creare curva multi utente"

#: blender/src/editobject.c:2402
msgid "Can't do keys"
msgstr "impossibile creare chiave"

#: blender/src/editobject.c:2900
msgid "maketransverts"
msgstr "maketransverts"

#: blender/src/editobject.c:3623
#: blender/src/editobject.c:3624
#: blender/src/editobject.c:3625
#: blender/src/editobject.c:3658
#, c-format
msgid "var1: %f, var2: %f, var3: %f\n"
msgstr "var1: %f, var2: %f, var3: %f\n"

#: blender/src/editobject.c:3867
msgid "centre far out of view"
msgstr "centro oltre la vista"

#: blender/src/editobject.c:4001
#, c-format
msgid "Dx: %.4f   Dy: %.4f  Dz: %.4f"
msgstr "Dx: %.4f   Dy: %.4f  Dz: %.4f"

#, c-format
msgid "Rotx: %.2f  Roty: %.2f"
msgstr "Rotx: %.2f  Roty: %.2f"

#: blender/src/editobject.c:4245
#, c-format
msgid "Rot X: %.2f"
msgstr "Rot X: %.2f"

#: blender/src/editobject.c:4246
#, c-format
msgid "Rot Y: %.2f"
msgstr "Rot Y: %.2f"

#: blender/src/editobject.c:4247
#, c-format
msgid "Rot Z: %.2f"
msgstr "Rot Z: %.2f"

#: blender/src/editobject.c:4248
#, c-format
msgid "Local Rot X: %.2f"
msgstr "Local Rot X: %.2f"

#: blender/src/editobject.c:4249
#, c-format
msgid "Local Rot Y: %.2f"
msgstr "Local Rot Y: %.2f"

#: blender/src/editobject.c:4250
#, c-format
msgid "Local Rot Z: %.2f"
msgstr "Local Rot Z: %.2f"

#: blender/src/editobject.c:4252
#, c-format
msgid "Rot: %.2f"
msgstr "Rot: %.2f"

#: blender/src/editobject.c:4443
#, c-format
msgid "Sizex: %.3f   Sizey: %.3f  Sizez: %.3f"
msgstr "Dimx: %.3f   Dimy: %.3f  Dimz: %.3f"

#: blender/src/editobject.c:4445
#, c-format
msgid "Shear: %.3f "
msgstr "Shear: %.3f "

#: blender/src/editobject.c:4447
#, c-format
msgid "Size: %.3f "
msgstr "Dim: %.3f "

#: blender/src/editobject.c:4449
#, c-format
msgid "Shrink/Fatten: %.3f "
msgstr "Shrink/Fatten: %.3f "

#: blender/src/editobject.c:4487
#, c-format
msgid "Warp %3.3f"
msgstr "Warp %3.3f"

#: blender/src/editobject.c:4884
#, c-format
msgid "ERROR single_obdata_users: %s\n"
msgstr "ERROR single_obdata_users: %s\n"

#: blender/src/editobject.c:4885
msgid "Read console"
msgstr "Leggi la console"

#: blender/src/editobject.c:5116
msgid "Make Single User%t|Object|Object & ObData|Object & ObData & Materials+Tex|Materials+Tex"
msgstr "Crea Utente Singolo %t|Oggetto|Oggetto & ObData|Oggetto & ObData & Materiali+Tex|Materiali+Tex"

#: blender/src/editobject.c:5159
msgid "Make Local%t|Selected %x1|All %x2"
msgstr "Crea Locale %t|Selezionato %x1|Tutto %x2"

#: blender/src/editobject.c:5587
msgid "Select links%t|Object Ipo|Object Data|Current Material|Current texture"
msgstr "Seleziona links %t|Ipo Oggetto|Dati Oggetto|Materiale Corrente |Texture Corrente"

#: blender/src/editobject.c:5750
msgid "show and select all keys"
msgstr "mostra e seleziona tutte le chiavi"

#: blender/src/editobject.c:5816
msgid "Sort faces"
msgstr "Ordina le facce"

#: blender/src/editobject.c:5848
msgid "Total time"
msgstr "Tempo totale"

#: blender/src/editobject.c:5862
msgid "autotimeoffs"
msgstr "autotimeoffs"

#: blender/src/editobject.c:5912
msgid "Texture space %t|Grabber%x1|Size%x2"
msgstr "Spazio Texture %t|Muovi %x1|Dimensione %x2"

#: blender/src/editobject.c:5938
msgid "make first base"
msgstr "crea prima base"

#: blender/src/editoops.c:291
#, c-format
msgid "X: %.2f   Y: %.2f  "
msgstr "X: %.2f   Y: %.2f  "

#: blender/src/editoops.c:623
#: blender/src/headerbuttons.c:421
msgid "SC:"
msgstr "SC:"

#: blender/src/editoops.c:623
#: blender/src/editsca.c:1844
#: blender/src/editsca.c:1852
#: blender/src/editsca.c:1860
#: blender/src/editsca.c:1868
#: blender/src/editsca.c:1876
#: blender/src/editsca.c:1884
#: blender/src/headerbuttons.c:421
msgid "SCE:"
msgstr "SCE:"

#: blender/src/editoops.c:624
#: blender/src/headerbuttons.c:422
msgid "SR:"
msgstr "SR:"

#: blender/src/editoops.c:624
#: blender/src/headerbuttons.c:422
msgid "SCR:"
msgstr "SCR:"

#: blender/src/editoops.c:630
msgid "Rename Object"
msgstr "Rinomina oggetto"

#: blender/src/editoops.c:633
msgid "Rename Linked Data"
msgstr "Rinomina i dati collegati (linked)"

#: blender/src/editoops.c:633
msgid "Rename corresponding Datablock as well"
msgstr "Rinomina il Datablock corrispondente"

#: blender/src/editoops.c:634
#: blender/src/editoops.c:636
msgid "Rename Datablock"
msgstr "Rinomina il Datablock"

#: blender/src/editsca.c:623
#: blender/src/filesel.c:1989
msgid "Touch"
msgstr "Touch"

#: blender/src/editsca.c:625
msgid "Near"
msgstr "Vicino"

#: blender/src/editsca.c:627
msgid "Keyboard"
msgstr "Tastiera"

#: blender/src/editsca.c:629
#: blender/src/editsca.c:694
msgid "Property"
msgstr "Proprieta'"

#: blender/src/editsca.c:631
msgid "Mouse"
msgstr "Mouse"

#: blender/src/editsca.c:635
msgid "Radar"
msgstr "Radar"

#: blender/src/editsca.c:637
#: blender/src/editsca.c:704
msgid "Random"
msgstr "Random"

#: blender/src/editsca.c:639
msgid "Ray"
msgstr "Ray"

#: blender/src/editsca.c:641
#: blender/src/editsca.c:706
msgid "Message"
msgstr "Messaggio"

#: blender/src/editsca.c:643
#: blender/src/editsca.c:666
#: blender/src/editsca.c:712
msgid "unknown"
msgstr "sconosciuto"

#: blender/src/editsca.c:649
msgid "Sensors %t|Always %x0|Keyboard %x3|Mouse %x5|Touch %x1|Collision %x6|Near %x2|Radar %x7|Property %x4|Random %x8|Ray %x9|Message %x10"
msgstr "Sensori %t|Sempre %x0|Tastiera %x3|Mouse %x5|Touch %x1|Collisione %x6|Vicino %x2|Radar %x7|Proprieta' %x4|Random %x8|Ray %x9|Messaggi %x10"

#: blender/src/editsca.c:658
msgid "AND"
msgstr "AND"

#: blender/src/editsca.c:660
msgid "OR"
msgstr "OR"

#: blender/src/editsca.c:662
#: blender/src/editsca.c:1332
msgid "Expression"
msgstr "Expression"

#: blender/src/editsca.c:664
msgid "Python"
msgstr "Python"

#: blender/src/editsca.c:671
msgid "Controllers   %t|AND %x0|OR %x1|Expression %x2|Python %x3"
msgstr "Controllers   %t|AND %x0|OR %x1|Expression %x2|Python %x3"

#: blender/src/editsca.c:680
msgid "Motion"
msgstr "Motion"

#: blender/src/editsca.c:692
msgid "CD"
msgstr "CD"

#: blender/src/editsca.c:696
msgid "Edit Object"
msgstr "Modifica l'oggetto"

#: blender/src/editsca.c:698
msgid "Constraint"
msgstr "Constraint"

#: blender/src/editsca.c:708
#: blender/src/editsca.c:710
#: blender/src/headerbuttons.c:3223
msgid "Game"
msgstr "Gioco"

#: blender/src/editsca.c:723
msgid "Actuators  %t|Action %x15|Motion %x0|Constraint %x9|Ipo %x1|Camera %x3|Sound %x5|Property %x6|Edit Object %x10|Scene %x11|Random %x13|Message %x14|CD %x16|Game %x17|Visibility %x18"
msgstr "Attuators  %t|Azione %x15|Movimento %x0|Constraint %x9|Ipo %x1|Camera %x3|Suono %x5|Proprieta %x6|Modifica Oggetto %x10|Scena %x11|Random %x13|Messaggio %x14|CD %x16|Gioco %x17|Visibilita' %x18"

#: blender/src/editsca.c:729
msgid "Actuators  %t|Motion %x0|Constraint %x9|Ipo %x1|Camera %x3|Sound %x5|Property %x6|Edit Object %x10|Scene %x11|Random %x13|Message %x14|CD %x16|Game %x17|Visibility %x18"
msgstr "Attuatore %t|Movimento %x0|Constraint %x9|Ipo %x1|Camera %x3|Suono %x5|Proprieta %x6|Edita Oggetto %x10|Scena %x11|Random %x13|Messaggio %x14|CD %x16|Gioco %x17|Visibilita' %x18"

#: blender/src/editsca.c:896
msgid "idar"
msgstr "idar"

#: blender/src/editsca.c:953
msgid "Activate TRUE pulse mode"
msgstr "Attiva lo stato VERO nella modalità impulso"

#: blender/src/editsca.c:957
msgid "Activate FALSE pulse mode"
msgstr "Attiva lo stato FALSO nella modalità impulso"

#: blender/src/editsca.c:958
msgid "f:"
msgstr "f:"

#: blender/src/editsca.c:961
msgid "Frequency of pulses (in 1/50 sec)"
msgstr "Frequenza degli impulsi (in 1/50 di sec)"

#: blender/src/editsca.c:964
msgid "Inv"
msgstr "Inv"

#: blender/src/editsca.c:967
msgid "Invert the output of this sensor"
msgstr "Inverti l'output di questo sensore"

#: blender/src/editsca.c:1018
msgid "Only look for floors with this Material"
msgstr ""

#: blender/src/editsca.c:1035
#: blender/src/editsca.c:1247
msgid "M/P"
msgstr "M/P"

#: blender/src/editsca.c:1037
#: blender/src/editsca.c:1250
msgid "Toggle collision on material or property."
msgstr "Attiva/disattiva le collisioni sul materiale o la proprietà"

#: blender/src/editsca.c:1040
#: blender/src/editsca.c:1254
msgid "Material:"
msgstr "Materiale:"

#: blender/src/editsca.c:1042
#: blender/src/editsca.c:1256
msgid "Only look for Objects with this material"
msgstr "Cerca solo gli oggetti con questo materiale"

#: blender/src/editsca.c:1044
#: blender/src/editsca.c:1064
#: blender/src/editsca.c:1260
#: blender/src/editsca.c:2011
msgid "Property:"
msgstr "Proprieta':"

#: blender/src/editsca.c:1046
#: blender/src/editsca.c:1065
#: blender/src/editsca.c:1087
#: blender/src/editsca.c:1262
msgid "Only look for Objects with this property"
msgstr "Cerca solo gli oggetti con questa proprietà"

#: blender/src/editsca.c:1067
msgid "Trigger distance"
msgstr "Distanza del trigger"

#: blender/src/editsca.c:1068
msgid "Reset"
msgstr "Azzera"

#: blender/src/editsca.c:1069
msgid "Reset distance"
msgstr "Distanza di reset"

#: blender/src/editsca.c:1084
msgid "Prop:"
msgstr "Prop:"

#: blender/src/editsca.c:1091
msgid "Cast the cone along the object's positive x-axis"
msgstr "Proietta(?) il cono lungo l'asse x positivo dell'oggetto"

#: blender/src/editsca.c:1095
msgid "Cast the cone along the object's positive y-axis"
msgstr "Proietta(?) il cono lungo l'asse y positivo dell'oggetto"

#: blender/src/editsca.c:1099
msgid "Cast the cone along the object's positive z-axis"
msgstr "Proietta(?) il cono lungo l'asse z positivo dell'oggetto"

#: blender/src/editsca.c:1100
msgid "Ang:"
msgstr "Ang:"

#: blender/src/editsca.c:1103
msgid "Opening angle of the radar cone."
msgstr "Angolo di apertura del cono radar"

#: blender/src/editsca.c:1107
msgid "Depth of the radar cone"
msgstr "Profondità del cono radar"

#: blender/src/editsca.c:1124
msgid "Key code"
msgstr "Codice chiave"

#: blender/src/editsca.c:1127
msgid "Modifier key code"
msgstr "Modificatore del codice chiave"

#: blender/src/editsca.c:1128
msgid "Second Modifier key code"
msgstr "Secondo modificatore del codice chiave"

#: blender/src/editsca.c:1136
msgid "All keys"
msgstr "Tutti i tasti"

#: blender/src/editsca.c:1140
msgid "LogToggle: "
msgstr "LogToggle: "

#: blender/src/editsca.c:1143
msgid "Property that indicates whether to log keystrokes as a string."
msgstr "Proprietà che indica quando registrare i tasti come una stringa"

#: blender/src/editsca.c:1147
msgid "Target: "
msgstr "Target: "

#: blender/src/editsca.c:1150
msgid "Property that receives the keystrokes in case a string is logged."
msgstr "Proprietà che riceve i tasti nel caso che una stringa sia registrata"

#: blender/src/editsca.c:1167
msgid "Type %t|Equal %x0|Not Equal %x1|Interval %x2|Changed %x3"
msgstr "Tipo %t|Uguale %x0|Diverso %x1|Intervallo %x2|Modificato %x3"

#: blender/src/editsca.c:1170
#: blender/src/editsca.c:1611
msgid "Type"
msgstr "Tipo"

#: blender/src/editsca.c:1174
#: blender/src/editsca.c:1509
#: blender/src/editsca.c:1569
#: blender/src/editsca.c:1613
#: blender/src/editsca.c:1617
#: blender/src/editsca.c:1949
msgid "Prop: "
msgstr "Prop: "

#: blender/src/editsca.c:1175
#: blender/src/editsca.c:1613
msgid "Property name"
msgstr "Nome della proprietà"

#: blender/src/editsca.c:1180
#: blender/src/editsca.c:2039
#: blender/src/editsca.c:2059
msgid "Min: "
msgstr "Min: "

#: blender/src/editsca.c:1181
#: blender/src/editsca.c:1189
msgid "test for value"
msgstr "test per il valore"

#: blender/src/editsca.c:1182
#: blender/src/editsca.c:2043
#: blender/src/editsca.c:2063
msgid "Max: "
msgstr "Max: "

#: blender/src/editsca.c:1183
msgid "test for max value"
msgstr "test per il valore massimo"

#: blender/src/editsca.c:1209
msgid "Type %t|Left button %x1|Middle button %x2|Right button %x4|Movement %x8|Mouse over %x16"
msgstr "Tipo %t|Pulsante sinistro %x1|Pulsante Centrale %x2|Pulsante destro %x4|Movimento %x8|Mouse over %x16"

#: blender/src/editsca.c:1213
msgid "Specify the type of event this mouse sensor should trigger on."
msgstr "Specifica il tipo di evento a cui il sensore del mouse deve essere scatenato (trigger)"

#: blender/src/editsca.c:1232
msgid "Initial seed of the generator. (Choose 0 for not random)"
msgstr "Seme iniziale del generatore. (Scegli 0 per la non casualità)"

#: blender/src/editsca.c:1266
msgid "Range"
msgstr "Range"

#: blender/src/editsca.c:1268
msgid "Sense objects no farther than this distance"
msgstr "Il senso degli oggetti non è più lontano di questa distanza (?)"

#: blender/src/editsca.c:1271
msgid "Type %t|+ X axis %x1|+ Y axis %x0|+ Z axis %x2|- X axis %x3|- Y axis %x4|- Z axis %x5"
msgstr "Tipo %t|+ X axis %x1|+ Y axis %x0|+ Z axis %x2|- X axis %x3|- Y axis %x4|- Z axis %x5"

#: blender/src/editsca.c:1274
msgid "Specify along which axis the ray is cast."
msgstr "Specifica lungo quale asse il raggio è proiettato"

#: blender/src/editsca.c:1292
#: blender/src/editsca.c:2117
msgid "Subject: "
msgstr "Soggetto:"

#: blender/src/editsca.c:1295
msgid "Optional subject filter: only accept messages with this subject, or empty for all"
msgstr "Filtro opzionale soggetto: accetta solo messaggi con questo soggetto, o vuota tutti"

#: blender/src/editsca.c:1330
msgid "Exp:"
msgstr "Exp:"

#: blender/src/editsca.c:1346
msgid "Script: "
msgstr "Script: "

#: blender/src/editsca.c:1437
#: blender/src/editsca.c:1585
msgid "Force"
msgstr "Force"

#: blender/src/editsca.c:1437
msgid "Sets the force"
msgstr "Imposta la forza"

#: blender/src/editsca.c:1442
msgid "Torque"
msgstr "Torque"

#: blender/src/editsca.c:1442
msgid "Sets the torque"
msgstr "Imposta la coppia di torsione"

#: blender/src/editsca.c:1447
msgid "dLoc"
msgstr "dLoc"

#: blender/src/editsca.c:1447
msgid "Sets the dLoc"
msgstr "Imposta il dLoc"

#: blender/src/editsca.c:1452
msgid "dRot"
msgstr "dRot"

#: blender/src/editsca.c:1452
msgid "Sets the dRot"
msgstr "Imposta il dRot"

#: blender/src/editsca.c:1457
#: blender/src/editsca.c:1743
msgid "linV"
msgstr "linV"

#: blender/src/editsca.c:1457
msgid "Sets the linear velocity"
msgstr "Imposta la velocità lineare"

#: blender/src/editsca.c:1462
msgid "angV"
msgstr "angV"

#: blender/src/editsca.c:1462
msgid "Sets the angular velocity"
msgstr "Imposta la velocità angolare"

#: blender/src/editsca.c:1468
#: blender/src/editsca.c:1469
#: blender/src/editsca.c:1470
#: blender/src/editsca.c:1471
#: blender/src/editsca.c:1472
#: blender/src/editsca.c:1473
msgid "Local transformation"
msgstr "Trasformazioni locali"

#: blender/src/editsca.c:1476
msgid "add"
msgstr "add"

#: blender/src/editsca.c:1476
msgid "Toggles between ADD and SET linV"
msgstr "Seleziona tra ADD e SET linV"

#: blender/src/editsca.c:1500
msgid "Action types   %t|Play %x0|Flipper %x2|Loop Stop %x3|Loop End %x4|Property %x6|Displacement %x7"
msgstr "Azione tipo   %t|Gioco %x0|Flipper %x2|Loop Stop %x3|Loop End %x4|Proprieta %x6|Displacement %x7"

#: blender/src/editsca.c:1502
msgid "Action types   %t|Play %x0|Flipper %x2|Loop Stop %x3|Loop End %x4|Property %x6"
msgstr "Tipo Azione    %t|Gioco %x0|Flipper %x2|Loop Stop %x3|Loop End %x4|Property %x6"

#: blender/src/editsca.c:1504
msgid "Action playback type"
msgstr "Azione di tipo playback"

#: blender/src/editsca.c:1505
msgid "AC: "
msgstr "AC: "

#: blender/src/editsca.c:1505
msgid "Action name"
msgstr "Nome dell'azione"

#: blender/src/editsca.c:1509
msgid "Use this property to define the Action position"
msgstr "Usa questa proprietà per definire la posizione dell'Azione"

#: blender/src/editsca.c:1513
msgid "Sta: "
msgstr "Sta: "

#: blender/src/editsca.c:1513
#: blender/src/editsca.c:1577
#: blender/src/editsca.c:1952
msgid "Start frame"
msgstr "Frame di inizio"

#: blender/src/editsca.c:1514
msgid "End: "
msgstr "End: "

#: blender/src/editsca.c:1514
#: blender/src/editsca.c:1581
#: blender/src/editsca.c:1953
msgid "End frame"
msgstr "Frame di fine"

#: blender/src/editsca.c:1519
msgid "Blendin: "
msgstr "Blendin: "

#: blender/src/editsca.c:1519
msgid "Number of frames of motion blending"
msgstr "Numero dei frame del movimento di mescolamento"

#: blender/src/editsca.c:1520
msgid "Priority: "
msgstr "Priorità: "

#: blender/src/editsca.c:1520
msgid "Execution priority - lower numbers will override actions with higher numbers"
msgstr "Priorità di esecuzione - i numeri bassi avranno precedenza su azioni con numeri alti"

#: blender/src/editsca.c:1525
msgid "Cycle: "
msgstr "Cycle: "

#: blender/src/editsca.c:1525
msgid "Distance covered by a single cycle of the action"
msgstr "Distanza coperta da un singolo ciclo dell'azione"

#: blender/src/editsca.c:1544
msgid "Ipo types   %t|Play %x0|Ping Pong %x1|Flipper %x2|Loop Stop %x3|Loop End %x4|Property %x6"
msgstr "Ipo types   %t|Play %x0|Ping Pong %x1|Flipper %x2|Loop Stop %x3|Loop End %x4|Property %x6"

#: blender/src/editsca.c:1549
msgid "Child"
msgstr "Figlio"

#: blender/src/editsca.c:1551
msgid "Add all children Objects as well"
msgstr "Aggiungi anche tutti gli oggetti figli"

#: blender/src/editsca.c:1571
msgid "Use this property to define the Ipo position"
msgstr "Usa questa proprietà per definire la posizione Ipo"

#: blender/src/editsca.c:1575
#: blender/src/editsca.c:1952
msgid "Sta"
msgstr "Sta"

#: blender/src/editsca.c:1579
#: blender/src/editsca.c:1953
#: blender/src/keyval.c:349
msgid "End"
msgstr "End"

#: blender/src/editsca.c:1587
msgid "Convert Ipo to force"
msgstr "Converti l'Ipo a forza"

#: blender/src/editsca.c:1594
msgid "Let the force-ipo act in local coordinates."
msgstr "Lascia che la forza-ipo agisca sulle coordinate locali"

#: blender/src/editsca.c:1610
msgid "Type   %t|Assign   %x0|Add %x1|Copy %x2"
msgstr "Tipo   %t|Assegna   %x0|Aggiungi %x1|Copia %x2"

#: blender/src/editsca.c:1616
msgid "Copy from this Object"
msgstr "Copia da questo oggetto"

#: blender/src/editsca.c:1617
msgid "Copy this property"
msgstr "Copia questa proprietà"

#: blender/src/editsca.c:1620
msgid "change with this value"
msgstr "cambia con questo valore"

#: blender/src/editsca.c:1637
msgid "Sound files"
msgstr "File sonori"

#: blender/src/editsca.c:1647
msgid "Sound mode %t|Play Stop %x0|Play End %x1|Loop Stop %x2|Loop End %x3|Loop Ping Pong Stop %x5|Loop Ping Pong %x4"
msgstr "Modalita suono %t|Play Stop %x0|Play End %x1|Loop Stop %x2|Loop End %x3|Loop Ping Pong Stop %x5|Loop Ping Pong %x4"

#: blender/src/editsca.c:1648
msgid "SO:"
msgstr "SO:"

#: blender/src/editsca.c:1650
#: blender/src/editsca.c:1692
msgid "Volume:"
msgstr "Volume:"

#: blender/src/editsca.c:1650
msgid "Sets the volume of this sound"
msgstr "Imposta il volume di questo suono"

#: blender/src/editsca.c:1651
msgid "Pitch:"
msgstr "Pitch:"

#: blender/src/editsca.c:1651
msgid "Sets the pitch of this sound"
msgstr "Imposta l'altezza di questo suono"

#: blender/src/editsca.c:1656
msgid "Use Sound window to load files"
msgstr "Usa la finestra del sonoro per caricare i file"

#: blender/src/editsca.c:1667
msgid "Sound mode %t|Play all tracks %x0|Play one track %x1|Volume %x3|Stop %x4|Pause %x5|Resume %x6"
msgstr "Sound mode %t|Play all tracks %x0|Play one track %x1|Volume %x3|Stop %x4|Pause %x5|Resume %x6"

#: blender/src/editsca.c:1685
msgid "Track:"
msgstr "Track:"

#: blender/src/editsca.c:1685
msgid "Select the track to be played"
msgstr "Seleziona la traccia da eseguire"

#: blender/src/editsca.c:1692
msgid "Set the volume for CD playback"
msgstr "Imposta il volume della riproduzione del CD"

#: blender/src/editsca.c:1714
msgid "Look at this Object"
msgstr "Guarda questo Oggetto"

#: blender/src/editsca.c:1715
msgid "Height:"
msgstr "Altezza:"

#: blender/src/editsca.c:1720
msgid "Camera tries to get behind the X axis"
msgstr "La telecamera tenta di andare dietro l'asse X (?)"

#: blender/src/editsca.c:1721
msgid "Camera tries to get behind the Y axis"
msgstr "La telecamera tenta di andare dietro l'asse Y (?)"

#: blender/src/editsca.c:1739
#: blender/src/editsca.c:1770
msgid "Add this Object"
msgstr "Aggiungi questo oggetto"

#: blender/src/editsca.c:1740
#: blender/src/editsca.c:1778
#: blender/src/space.c:1429
msgid "Time:"
msgstr "Tempo:"

#: blender/src/editsca.c:1740
msgid "Duration the new Object lives"
msgstr "Vita del nuovo oggetto"

#: blender/src/editsca.c:1745
msgid "Velocity upon creation."
msgstr "Velocità di creazione (?)"

#: blender/src/editsca.c:1748
msgid "Velocity upon creation, x component."
msgstr "Velocità di creazione del componente x"

#: blender/src/editsca.c:1751
msgid "Velocity upon creation, y component."
msgstr "Velocità di creazione del componente y"

#: blender/src/editsca.c:1754
msgid "Velocity upon creation, z component."
msgstr "Velocità di creazione del componente z"

#: blender/src/editsca.c:1757
msgid "Apply the transformation locally"
msgstr "Applica le trasformazioni localmente"

#: blender/src/editsca.c:1770
msgid "ME:"
msgstr "ME:"

#: blender/src/editsca.c:1777
msgid "Track to this Object"
msgstr "Traccia a questo Oggetto"

#: blender/src/editsca.c:1778
msgid "Duration the tracking takes"
msgstr "Durata del tracking"

#: blender/src/editsca.c:1780
msgid "Enable 3D tracking"
msgstr "Abilita il tracking 3D"

#: blender/src/editsca.c:1784
msgid "Edit Object %t|Add Object %x0|End Object %x1|Replace Mesh %x2|Track to %x3"
msgstr "modifica Oggetto %t|Aggiungi Oggettot %x0|Fine Oggetto %x1|Sostituisci Mesh %x2|Track to %x3"

#: blender/src/editsca.c:1801
msgid "Limit %t|None %x0|Loc X %x1|Loc Y %x2|Loc Z %x4"
msgstr "Limiti %t|Nessuno %x0|Loc X %x1|Loc Y %x2|Loc Z %x4"

#: blender/src/editsca.c:1805
msgid "Min"
msgstr "Min"

#: blender/src/editsca.c:1806
msgid "Max"
msgstr "Max"

#: blender/src/editsca.c:1836
msgid "Set this Camera"
msgstr "Imposta questa Telecamera"

#: blender/src/editsca.c:1844
msgid "Set this Scene"
msgstr "Imposta questa Scena"

#: blender/src/editsca.c:1852
msgid "Add an Overlay Scene"
msgstr "Aggiungi una Scena Sovrapposta"

#: blender/src/editsca.c:1860
msgid "Add a Background Scene"
msgstr "Aggiungi una Scena di Background"

#: blender/src/editsca.c:1868
msgid "Remove a Scene"
msgstr "Rimuovi una Scena"

#: blender/src/editsca.c:1876
msgid "Pause a Scene"
msgstr "Metti in pausa una Scena"

#: blender/src/editsca.c:1884
msgid "Unpause a Scene"
msgstr "Smetti di essere un pausa su una Scena"

#: blender/src/editsca.c:1887
msgid "Scene %t|Restart %x0|Set Scene %x1|Set Camera %x2|Add OverlayScene %x3|Add BackgroundScene %x4|Remove Scene %x5|Suspend Scene %x6|Resume Scene %x7"
msgstr "Scena %t|Riavvia %x0|Imposta Scena %x1|Imposta Camera %x2|Aggiungi OverlayScene %x3|Add BackgroundScene %x4|Remove Scene %x5|Suspend Scene %x6|Resume Scene %x7"

#: blender/src/editsca.c:1901
msgid "File: "
msgstr "File: "

#: blender/src/editsca.c:1901
msgid "Load this file"
msgstr "Carica questo file"

#: blender/src/editsca.c:1927
msgid "Scene %t|Start new game%x0|Restart this game%x2|Quit this game %x3"
msgstr "Scena %t|Avvia nuovo gioco %x0|Riavvia questo gioco %x2|Esci dal gioco %x3"

#: blender/src/editsca.c:1941
msgid "GroupKey types   %t|Set Key %x6|Play %x0|Ping Pong %x1|Flipper %x2|Loop Stop %x3|Loop End %x4|Property %x5"
msgstr "GroupKey tipo   %t|Imposta Chiave %x6|Gioco %x0|Ping Pong %x1|Flipper %x2|Loop Stop %x3|Loop End %x4|Property %x5"

#: blender/src/editsca.c:1945
msgid "Key: "
msgstr "Key: "

#: blender/src/editsca.c:1945
msgid "This name defines groupkey to be set"
msgstr "Questo nome definisce l'impostazione del groupkey"

#: blender/src/editsca.c:1946
msgid "Frame:"
msgstr "Frame:"

#: blender/src/editsca.c:1946
msgid "Set this frame"
msgstr "Imposta questo frame"

#: blender/src/editsca.c:1949
msgid "Use this property to define the Group position"
msgstr "Usa questa proprietà per definire la posizione del gruppo"

#: blender/src/editsca.c:1967
msgid "Visibility %t|Visible %x0|Invisible %x1"
msgstr "Visibilita %t|Visibile %x0|Invisibile %x1"

#: blender/src/editsca.c:1972
msgid "Make the object invisible or visible."
msgstr "Rendi l'oggetto invisibile o visibile"

#: blender/src/editsca.c:1996
msgid "Initial seed of the random generator. Use Python for more freedom.  (Choose 0 for not random)"
msgstr "Seme iniziale del generatore di numeri casuali. Usa python per avere piu liberta. (scegli 0 per no random)"

#: blender/src/editsca.c:2002
msgid "Distribution %t|Bool Constant %x0|Bool Uniform %x1|Bool Bernoulli %x2|Int Constant %x3|Int Uniform %x4|Int Poisson %x5|Float Constant %x6|Float Uniform %x7|Float Normal %x8|Float Neg. Exp. %x9"
msgstr "Distribuzione %t|Bool Constant %x0|Bool Uniforme %x1|Bool Bernoulli %x2|Int Constante %x3|Int Uniforme %x4|Int Poisson %x5|Float Constant %x6|Float Uniforme %x7|Float Normale %x8|Float Neg. Exp. %x9"

#: blender/src/editsca.c:2008
msgid "Choose the type of distribution"
msgstr "Scegli il tipo di distribuzione"

#: blender/src/editsca.c:2013
msgid "Assign the random value to this property"
msgstr "Assegna un valore casuale a questa proprietà"

#: blender/src/editsca.c:2018
msgid "Always true"
msgstr "Sempre vero"

#: blender/src/editsca.c:2020
msgid "Always false or always true"
msgstr "Sempre falso o sempre vero"

#: blender/src/editsca.c:2023
msgid "     Do a 50-50 pick."
msgstr "???"

#: blender/src/editsca.c:2025
#, c-format
msgid "Choose between true and false, 50%% chance each."
msgstr "Scegli tra falso e vero, c'è un 50%% di possibilità"

#: blender/src/editsca.c:2028
msgid "Chance"
msgstr "Chance"

#: blender/src/editsca.c:2030
msgid "Pick a number between 0 and 1. Success if you stay below this value"
msgstr "Scegli un numero tra 0 e 1. Se starai sotto questo valore l'operazione avrà successo"

#: blender/src/editsca.c:2036
#: blender/src/editsca.c:2056
msgid "Always return this number"
msgstr "Ritorna sempre questo numero"

#: blender/src/editsca.c:2041
#: blender/src/editsca.c:2061
msgid "Choose a number from a range. Lower boundary of the range."
msgstr "Scegli un numero da un intervallo. La barriera inferiore dell'intervallo"

#: blender/src/editsca.c:2045
#: blender/src/editsca.c:2065
msgid "Choose a number from a range. Upper boundary of the range."
msgstr "Scegli un numero da un intervallo. La barriera superiore dell'intervallo"

#: blender/src/editsca.c:2049
#: blender/src/editsca.c:2069
msgid "Mean: "
msgstr "Mean: "

#: blender/src/editsca.c:2051
msgid "Expected mean value of the distribution."
msgstr "Media prevista per il valore della distribuzione"

#: blender/src/editsca.c:2071
msgid "A normal distribution. Mean of the distribution."
msgstr "Una distribuzione normale. Media della distribuzione"

#: blender/src/editsca.c:2072
msgid "SD: "
msgstr "SD: "

#: blender/src/editsca.c:2074
msgid "A normal distribution. Standard deviation of the distribution."
msgstr "Una distribuzione normale. Deviazione standard della distribuzione"

#: blender/src/editsca.c:2078
msgid "Half-life time: "
msgstr "Half-life time: "

#: blender/src/editsca.c:2080
msgid "Negative exponential dropoff."
msgstr "Dropoff esponenziale negativo"

#: blender/src/editsca.c:2108
msgid "To: "
msgstr "A: "

#: blender/src/editsca.c:2111
msgid "Optional send message to objects with this property only, or empty to broadcast"
msgstr "Manda un messaggio opzionale agli oggetti con questa proprietà, o manda un messaggio in broadcast (a tutti) agli oggetti vuoti"

#: blender/src/editsca.c:2120
msgid "Optional message subject. This is what can be filtered on."
msgstr "Oggetto di messaggio opzionale. Questo è quello che può essere filtrato"

#: blender/src/editsca.c:2123
msgid "T/P"
msgstr "T/P"

#: blender/src/editsca.c:2126
msgid "Toggle message type: either Text or a PropertyName."
msgstr "Seleziona il tipo di messaggio: Text (testo) o PropertyName (Nome di proprietà)"

#: blender/src/editsca.c:2131
msgid "Body: "
msgstr "Corpo:"

#: blender/src/editsca.c:2134
msgid "Optional message body Text"
msgstr "Messaggio opzionale del corpo del testo"

#: blender/src/editsca.c:2138
msgid "Propname: "
msgstr "Propname: "

#: blender/src/editsca.c:2141
msgid "The message body will be set by the Property Value"
msgstr "Il corpo del messaggio sarà impostato dalla Property Value (Valore di proprietà)"

#: blender/src/editsca.c:2196
#: blender/src/editsca.c:2244
#: blender/src/editsca.c:2292
#: blender/src/headerbuttons.c:2458
#: blender/src/headerbuttons.c:3008
msgid "filemenu"
msgstr "filemenu"

#: blender/src/editsca.c:2199
#: blender/src/editsca.c:2247
#: blender/src/editsca.c:2295
msgid "Show Objects"
msgstr "Mostra gli oggetti"

#: blender/src/editsca.c:2200
#: blender/src/editsca.c:2248
#: blender/src/editsca.c:2296
msgid "Hide Objects"
msgstr "Nascondi gli oggetti"

#: blender/src/editsca.c:2202
msgid "Show Sensors"
msgstr "Mostra i sensori"

#: blender/src/editsca.c:2203
msgid "Hide Sensors"
msgstr "Nascondi i sensori"

#: blender/src/editsca.c:2250
msgid "Show Controllers"
msgstr "Mostra i regolatori (controllers)"

#: blender/src/editsca.c:2251
msgid "Hide Controllers"
msgstr "Nascondi i regolatori (controllers)"

#: blender/src/editsca.c:2298
msgid "Show Actuators"
msgstr "Mostra gli azionatori (actuators)"

#: blender/src/editsca.c:2299
msgid "Hide Actuators"
msgstr "Nascondi gli azionatori (actuators)"

#: blender/src/editsca.c:2343
msgid "All game elements should be in the Sector boundbox"
msgstr "Tutti gli elementi del gioco dovrebbero essere nel settore boundbox"

#: blender/src/editsca.c:2344
msgid "Prop"
msgstr "Prop"

#: blender/src/editsca.c:2346
msgid "An Object fixed within a sector"
msgstr "Un oggetto fissato su un settore"

#: blender/src/editsca.c:2348
#: blender/src/editsca.c:2388
msgid "Actor"
msgstr "Actor"

#: blender/src/editsca.c:2350
#: blender/src/editsca.c:2390
msgid "Objects that are evaluated by the engine "
msgstr "Oggetti che sono valutati dal motore (engine)"

#: blender/src/editsca.c:2352
#: blender/src/editsca.c:2397
msgid "Dynamic"
msgstr "Dynamic"

#: blender/src/editsca.c:2354
#: blender/src/editsca.c:2399
msgid "Motion defined by laws of physics"
msgstr "Moto definito dalle leggi della fisica"

#: blender/src/editsca.c:2355
msgid "MainActor"
msgstr "MainActor"

#: blender/src/editsca.c:2359
#: blender/src/editsca.c:2406
msgid "Do Fh"
msgstr "Fai Fh"

#: blender/src/editsca.c:2361
#: blender/src/editsca.c:2408
msgid "Use Fh settings in Materials"
msgstr "Usa Fh nelle impostazioni dei Materiali"

#: blender/src/editsca.c:2362
#: blender/src/editsca.c:2409
msgid "Rot Fh"
msgstr "Rot Fh"

#: blender/src/editsca.c:2364
#: blender/src/editsca.c:2411
msgid "Use face normal to rotate Object"
msgstr "Usa la normale alla faccia per ruotare l'Oggetto"

#: blender/src/editsca.c:2367
#: blender/src/editsca.c:2415
msgid "Mass:"
msgstr "Mass:"

#: blender/src/editsca.c:2369
#: blender/src/editsca.c:2417
msgid "The mass of the Object"
msgstr "La massa dell'oggetto"

#: blender/src/editsca.c:2372
#: blender/src/editsca.c:2420
msgid "Bounding sphere size"
msgstr "Limite di dimensione della sfera"

#: blender/src/editsca.c:2375
#: blender/src/editsca.c:2427
msgid "General movement damping"
msgstr "Movimento generale di damping (inumiditura?)"

#: blender/src/editsca.c:2376
#: blender/src/editsca.c:2428
msgid "RotDamp:"
msgstr "RotDamp:"

#: blender/src/editsca.c:2378
#: blender/src/editsca.c:2430
msgid "General rotation damping"
msgstr "Rotazione generale di damping (inumiditura?)"

#: blender/src/editsca.c:2393
msgid "Ghost"
msgstr "Ghost"

#: blender/src/editsca.c:2395
msgid "Objects that don't restitute collisions (like a ghost)"
msgstr "Gli oggetti che non restituiscono collisioni (come un fantasma)"

#: blender/src/editsca.c:2403
msgid "Rigid Body"
msgstr "Corpo rigido"

#: blender/src/editsca.c:2421
msgid "Form:"
msgstr "Form:"

#: blender/src/editsca.c:2423
msgid "Form factor"
msgstr "Fattore di forma"

#: blender/src/editsca.c:2431
msgid "Anisotropic"
msgstr "Anisotropic"

#: blender/src/editsca.c:2434
msgid "Enable anisotropic friction"
msgstr "Abilita la frizione anisotropica"

#: blender/src/editsca.c:2439
msgid "x friction:"
msgstr "frizione x:"

#: blender/src/editsca.c:2442
msgid "Relative friction coefficient in the x-direction."
msgstr "Coefficente di frizione relativa nella direzione x"

#: blender/src/editsca.c:2443
msgid "y friction:"
msgstr "frizione y:"

#: blender/src/editsca.c:2446
msgid "Relative friction coefficient in the y-direction."
msgstr "Coefficente di frizione relativa nella direzione y"

#: blender/src/editsca.c:2447
msgid "z friction:"
msgstr "frizione z"

#: blender/src/editsca.c:2450
msgid "Relative friction coefficient in the z-direction."
msgstr "Coefficente di frizione relativa nella direzione z"

#: blender/src/editsca.c:2455
msgid "ADD property"
msgstr "AGGIUNGI proprietà"

#: blender/src/editsca.c:2459
msgid "Types %t|Bool %x0|Int %x1|Float %x2|String %x3|Timer %x5"
msgstr "Tipo %t|Bool %x0|Int %x1|Float %x2|String %x3|Timer %x5"

#: blender/src/editsca.c:2481
msgid "True"
msgstr "True"

#: blender/src/editsca.c:2482
msgid "False"
msgstr "False"

#: blender/src/editsca.c:2494
#: blender/src/keyval.c:58
#: blender/src/toolbox.c:230
msgid "D"
msgstr "D"

#: blender/src/editsca.c:2494
msgid "Print Debug info"
msgstr "Stampa informazioni di debug"

#: blender/src/editsca.c:2509
msgid "Sensors"
msgstr "Sensors"

#: blender/src/editsca.c:2512
#: blender/src/editsca.c:2586
#: blender/src/editsca.c:2661
msgid "Sel"
msgstr "Sel"

#: blender/src/editsca.c:2512
#: blender/src/editsca.c:2586
#: blender/src/editsca.c:2661
msgid "Show all selected Objects"
msgstr "Mosta tutti gli oggetti selezionati"

#: blender/src/editsca.c:2513
#: blender/src/editsca.c:2587
#: blender/src/editsca.c:2662
msgid "Act"
msgstr "Act"

#: blender/src/editsca.c:2513
#: blender/src/editsca.c:2587
#: blender/src/editsca.c:2662
msgid "Show active Object"
msgstr "Mosta gli oggetti attivi"

#: blender/src/editsca.c:2514
#: blender/src/editsca.c:2588
#: blender/src/editsca.c:2663
#: blender/src/headerbuttons.c:4666
msgid "Link"
msgstr "Link"

#: blender/src/editsca.c:2514
#: blender/src/editsca.c:2663
msgid "Show linked Objects to Controller"
msgstr "Mosta gli oggetti collegati al Controller"

#: blender/src/editsca.c:2528
msgid "Object name, click to show/hide sensors"
msgstr "Nome dell'oggetto, clicca per mostrare/nascondere i sensori"

#: blender/src/editsca.c:2531
msgid "Add a new Sensor"
msgstr "Aggiungi un nuovo sensore"

#: blender/src/editsca.c:2540
msgid "Delete Sensor"
msgstr "Cancella un sensore"

#: blender/src/editsca.c:2542
msgid "Sensor settings"
msgstr "Impostazioni del sensore"

#: blender/src/editsca.c:2549
msgid "Sensor type"
msgstr "Tipo di sensore"

#: blender/src/editsca.c:2550
msgid "Sensor name"
msgstr "Nome del sensore"

#: blender/src/editsca.c:2583
msgid "Controllers"
msgstr "Controllers"

#: blender/src/editsca.c:2588
msgid "Show linked Objects to Sensor/Actuator"
msgstr "Mosta gli oggetti collegati al Sensore/Azionatore"

#: blender/src/editsca.c:2601
msgid "Add a new Controller"
msgstr "Aggiungi un nuovo Controller"

#: blender/src/editsca.c:2604
#: blender/src/headerbuttons.c:4543
msgid "Active Object name"
msgstr "Attiva il nome dell'oggetto"

#: blender/src/editsca.c:2614
msgid "Delete Controller"
msgstr "Cancella il Controller"

#: blender/src/editsca.c:2616
msgid "Controller settings"
msgstr "Impostazioni del Controller"

#: blender/src/editsca.c:2621
#: blender/src/editsca.c:2633
msgid "Controller type"
msgstr "Tipo di Controller"

#: blender/src/editsca.c:2622
#: blender/src/editsca.c:2635
msgid "Controller name"
msgstr "Nome del Controller"

#: blender/src/editsca.c:2658
msgid "Actuators"
msgstr "Actuators"

#: blender/src/editsca.c:2676
msgid "Object name, click to show/hide actuators"
msgstr "Nome dell'oggetto, clicca per mostrare/nascondere gli azionatori"

#: blender/src/editsca.c:2679
msgid "Add a new Actuator"
msgstr "Aggiungi un nuovo azionatore"

#: blender/src/editsca.c:2688
msgid "Delete Actuator"
msgstr "Cancella un nuovo azionatore"

#: blender/src/editsca.c:2690
msgid "Actuator settings"
msgstr "Impostazioni dell'azionatore"

#: blender/src/editsca.c:2695
#: blender/src/editsca.c:2707
msgid "Actuator type"
msgstr "Tipo di azionatore"

#: blender/src/editsca.c:2696
#: blender/src/editsca.c:2709
msgid "Actuator name"
msgstr "Nome dell'azionatore"

#: blender/src/editscreen.c:239
#, c-format
msgid "error in areawinar %d ,areawinset\n"
msgstr "errore in areawinar %d ,areawinset\n"

#: blender/src/editscreen.c:379
msgid "Header %t|Top%x2|Bottom %x1|No Header %x0"
msgstr "Intestazione %t|Alto %x2|Basso %x1|Nessuna intestazione %x0"

#: blender/src/editscreen.c:389
#, c-format
msgid "bad call to addqueue: %d (%d, %d)\n"
msgstr "chiamata errata a addqueue: %d (%d, %d)\n"

#: blender/src/editscreen.c:644
msgid "Split Area|Join Areas|Add header"
msgstr "Dividi Area|Unisci Area|Aggiungi intestazione"

#: blender/src/editscreen.c:646
msgid "Split Area|Join Areas|No header"
msgstr "Dividi Area|Unisci Area|Nessuna intestazione"

#: blender/src/editscreen.c:1021
msgid "Swapbuffers%t|Simple|Debug|DebugSwap|Redraw|Default|KillSwap"
msgstr "Swapbuffers %t|Semplice|Debug|DebugSwap|Ridisegna|Default|KillSwap"

#: blender/src/editscreen.c:1132
msgid "ERROR: illegal prefsize\n"
msgstr "ERRORE: prefsize illegale\n"

#: blender/src/editscreen.c:1147
msgid "addscrvert"
msgstr "addscrvert"

#: blender/src/editscreen.c:1168
msgid "addscredge"
msgstr "addscredge"

#: blender/src/editscreen.c:1300
#, c-format
msgid "error: area %d edge 1 bestaat niet\n"
msgstr "errore : area %d spigolo 1 bestaat niet\n"

#: blender/src/editscreen.c:1303
#, c-format
msgid "error: area %d edge 2 bestaat niet\n"
msgstr "errore: area %d spigolo 2 bestaat niet\n"

#: blender/src/editscreen.c:1306
#, c-format
msgid "error: area %d edge 3 bestaat niet\n"
msgstr "errore: area %d spigolo 3 bestaat niet\n"

#: blender/src/editscreen.c:1309
#, c-format
msgid "error: area %d edge 4 bestaat niet\n"
msgstr "errore: area %d spigolo 4 bestaat niet\n"

#: blender/src/editscreen.c:1418
msgid "addscrarea"
msgstr "addscrarea"

#: blender/src/editscreen.c:1669
#: gameengine/GamePlayer/netscape/src/UnixShell.c:151
msgid "Blender"
msgstr "Blender"

#: blender/src/editscreen.c:1671
msgid "ERROR: Unable to open Blender window\n"
msgstr "ERRORE: non sono riuscito ad aprire una finestra di Blender\n"

#: blender/src/editscreen.c:1730
msgid "setscreen error\n"
msgstr "setscreen error\n"

#: blender/src/editscreen.c:1827
msgid "something wrong in areafullscreen"
msgstr "qualcosa è andato male in arefullscreen"

#: blender/src/editscreen.c:1860
#: blender/src/editscreen.c:1905
msgid "temp"
msgstr "temp"

#: blender/src/editscreen.c:2678
msgid "Can't do this! Open correct window"
msgstr "Non posso farlo! Apri una finestra corretta"

#: blender/src/editscreen.c:2711
msgid "wrong window"
msgstr "Finestra sbagliata"

#: blender/src/editseq.c:294
msgid "No space to add sequence "
msgstr "Non rimane spazio per aggiungere una sequenza"

#: blender/src/editseq.c:416
#: blender/src/editseq.c:948
msgid "addseq"
msgstr "addseq"

#: blender/src/editseq.c:467
#: blender/src/editseq.c:526
#: blender/src/editseq.c:584
#: blender/src/editseq.c:899
#: blender/src/editseq.c:992
msgid "strip"
msgstr "strip"

#: blender/src/editseq.c:511
msgid "Not a movie"
msgstr "Non è un film"

#: blender/src/editseq.c:561
msgid "Unsupported sound file"
msgstr "File audio non supportato"

#: blender/src/editseq.c:746
#, c-format
msgid "seq->type: %i\n"
msgstr "seq->type: %i\n"

#: blender/src/editseq.c:862
#: blender/src/editseq.c:1013
msgid "Need minimum one active sequence"
msgstr "Ho bisogno di almeno una sequenza attiva"

#: blender/src/editseq.c:870
msgid "Need 2 selected sequences"
msgstr "Ho bisogno di due sequenze selezionate"

#: blender/src/editseq.c:943
msgid "Add sequence%t|Images%x1|Movie%x102|Sound%x103|Scene%x101|Plugin%x10|Cross%x2|GammaCross%x3|Add%x4|Sub%x5|Mul%x6|AlphaOver%x7|AlphaUnder%x8|AlphaOverDrop%x9"
msgstr "Aggiungi sequenza %t|Immagine %x1|Filmato %x102|Suono %x103|Scena %x101|Plugin %x10|Incrocio %x2|GammaCross %x3|Aggiungi %x4|Sub %x5|Mul %x6|AlphaOver %x7|AlphaUnder %x8|AlphaOverDrop %x9"

#: blender/src/editseq.c:956
#: blender/src/editseq.c:1061
msgid "SELECT IMAGES"
msgstr "SELEZIONA IMMAGINI"

#: blender/src/editseq.c:960
msgid "SELECT MOVIE"
msgstr "SELEZIONA FILMATO"

#: blender/src/editseq.c:1014
msgid "Cannot apply effects to sound sequences"
msgstr "Non riesco ad applicare gli effetti alle sequenze audio"

#: blender/src/editseq.c:1024
#: blender/src/editseq.c:1083
msgid "SELECT WAV"
msgstr "SELEZIONA WAV"

#: blender/src/editseq.c:1037
msgid "Change effect%t|Switch a-b %x1|Switch b-c %x10|Plugin%x11|Recalculate%x12|Cross%x2|GammaCross%x3|Add%x4|Sub%x5|Mul%x6|AlphaOver%x7|AlphaUnder%x8|AlphaOverdrop%x9"
msgstr "Modifica effetto %t|Scambia a-b %x1|Scambia b-c %x10|Plugin %x11|Recalcola %x12|incrocia %x2|GammaCross %x3|Aggiungi %x4|Sub %x5|Mul %x6|AlphaOver %x7|AlphaUnder %x8|AlphaOverdrop %x9"

#: blender/src/editseq.c:1060
msgid "Change images"
msgstr "Cambia immagini"

#: blender/src/editseq.c:1068
msgid "Change Scene%t|Update Start and End"
msgstr "Modica Scena %t|Aggiorna Inizio e Fine"

#: blender/src/editseq.c:1082
msgid "Change sound"
msgstr "Cambia il suono"

#: blender/src/editseq.c:1331
msgid "Touch & print selected Movies"
msgstr "Aggiorna e stampa i Film selezionati"

#: blender/src/editseq.c:1360
msgid "Set FilterY"
msgstr "Imposta FilterY"

#: blender/src/editseq.c:1421
msgid "Make Meta"
msgstr "Fai Meta (??)"

#: blender/src/editseq.c:1442
msgid "Select all related strips"
msgstr "Seleziona tutte le strisce relative"

#: blender/src/editseq.c:1463
msgid "metastrip"
msgstr "metastrip"

#: blender/src/editseq.c:1466
msgid "metastripdata"
msgstr "metastripdata"

#: blender/src/editseq.c:1484
msgid "Un Meta"
msgstr "Un Meta"

#: blender/src/editseq.c:1578
msgid "metastack"
msgstr "metastack"

#: blender/src/editseq.c:1625
msgid "transseq"
msgstr "transseq"

#: blender/src/editseq.c:1742
#, c-format
msgid "X: %d   Y: %d  "
msgstr "X: %d   Y: %d  "

#: blender/src/editseq.c:1879
msgid "FilterY"
msgstr "FilterY"

#: blender/src/editseq.c:1912
msgid "Snap %t|Seq to frame%x1"
msgstr "Snap %t|Seq a fotogramma %x1"

#: blender/src/editsima.c:148
msgid "Selected Center"
msgstr "Seleziona Centro"

#: blender/src/editsima.c:429
#, c-format
msgid "X: %.4f   Y: %.4f  "
msgstr "X: %.4f   Y: %.4f  "

#: blender/src/editsima.c:473
#, c-format
msgid "Rot: %.3f  "
msgstr "Rot: %.3f  "

#: blender/src/editsound.c:265
#: blender/src/editsound.c:433
msgid "File too short\n"
msgstr "File troppo corto\n"

#: blender/src/editsound.c:269
#: blender/src/editsound.c:437
msgid "WAVEfmt "
msgstr "WAVEfmt "

#: blender/src/editsound.c:302
msgid "Unsupported number of channels\n"
msgstr "Numero di canali non supportato\n"

#: blender/src/editsound.c:357
msgid "No data found\n"
msgstr "Nessun dato trovato\n"

#: blender/src/editsound.c:367
#: blender/src/editsound.c:369
msgid "sample data"
msgstr "dati esempio"

#: blender/src/editsound.c:416
#: blender/src/editsound.c:496
#, c-format
msgid "Unsupported sound format: %s\n"
msgstr "File audio non supportato: %s\n"

#: blender/src/editsound.c:478
msgid "Unsupported wav compression\n"
msgstr "Compressione wav non supportata\n"

#: blender/src/editsound.c:484
msgid "OggS"
msgstr "OggS"

#: blender/src/editsound.c:488
msgid "ID3"
msgstr "ID3"

#: blender/src/editsound.c:550
#, c-format
msgid "No valid sample: %s\n"
msgstr "Non è un sample valido: %s\n"

#: blender/src/editsound.c:603
msgid "error: sample didn't load properly\n"
msgstr "errore: il sample non è stato caricato correttamente\n"

#: blender/src/editsound.c:630
#, c-format
msgid "%s: File not found!\n"
msgstr "%s: File non trovato!\n"

#: blender/src/editsound.c:907
#, c-format
msgid "Set pitch to: %f\n"
msgstr "Imposta l'altezza del suono a: %f\n"

#: blender/src/editsound.c:908
#, c-format
msgid "Set gain to: %f\n"
msgstr "Imposta il guadagno a: %f\n"

#: blender/src/editsound.c:909
#, c-format
msgid "Set looping to: %d\n"
msgstr "Imposta il looping a: %d\n"

#: blender/src/editsound.c:922
msgid "uninitialized sound !\n"
msgstr "Audio non inizializzato!\n"

#: blender/src/editsound.c:925
#, c-format
msgid "sound: %p\n"
msgstr "suono: %p\n"

#: blender/src/editsound.c:928
#, c-format
msgid "sample: %p\n"
msgstr "sample: %p\n"

#: blender/src/editsound.c:930
#, c-format
msgid "hSoundObject: %p\n"
msgstr "hSoundObject: %p\n"

#: blender/src/editsound.c:935
msgid "sound == NULL\n"
msgstr "sound == NULL\n"

#: blender/src/editsound.c:964
msgid "soundlistener"
msgstr "soundlistener"

#: blender/src/editsound.c:979
#: blender/src/headerbuttons.c:1299
#: blender/src/space.c:232
#: blender/src/space.c:1387
#: creator/creator.c:353
#: creator/creator.c:399
msgid "noaudio"
msgstr "noaudio"

#: blender/src/editview.c:1252
msgid "Fly"
msgstr "Fly"

#: blender/src/filesel.c:188
msgid "%l|"
msgstr "%l|"

#: blender/src/filesel.c:220
#: blender/src/filesel.c:238
msgid "fsme"
msgstr "fsme"

#: blender/src/filesel.c:409
#: blender/src/filesel.c:410
msgid "\\..\\"
msgstr "\\..\\"

#: blender/src/filesel.c:419
#: blender/src/filesel.c:420
msgid "\\.\\"
msgstr "\\.\\"

#: blender/src/filesel.c:424
#: blender/src/filesel.c:425
msgid "\\\\"
msgstr "\\\\"

#: blender/src/filesel.c:444
#: blender/src/filesel.c:445
msgid "/../"
msgstr "/../"

#: blender/src/filesel.c:454
#: blender/src/filesel.c:455
msgid "/./"
msgstr "/./"

#: blender/src/filesel.c:1161
msgid "Move to the parent directory (PKEY)"
msgstr "Cambia alla directory padre (PKEY)"

#: blender/src/filesel.c:1364
msgid "SELECT DATABLOCK"
msgstr "SELEZIONA BLOCCO DATI"

#: blender/src/filesel.c:1504
msgid "SAVE"
msgstr "SALVA"

#: blender/src/filesel.c:1546
msgid "Makedir"
msgstr "Makedir"

#: blender/src/filesel.c:1714
#, c-format
msgid "Replacing %s blocks is unsupported"
msgstr "Il rimpiazzo di %s blocchi non è supportato"

#: blender/src/filesel.c:1716
msgid "Select target with leftmouse"
msgstr "Seleziona il target con il tasto sinistro del  mouse"

#: blender/src/filesel.c:1723
#, c-format
msgid "Replace with %s: %s"
msgstr "Rimpiazza %s: con %s"

#: blender/src/filesel.c:1933
#: blender/src/filesel.c:1985
msgid "No files selected"
msgstr "Nessun file selezionato"

#: blender/src/filesel.c:1938
msgid "No second fileselect"
msgstr "Nessun secondo fileselect"

#: blender/src/filesel.c:1943
msgid "Same directories"
msgstr "Le directory sono uguali"

#: blender/src/filesel.c:1947
#, c-format
msgid "Backup to %s"
msgstr "Fai una copia di sicurezza: %s"

#: blender/src/filesel.c:1948
#, c-format
msgid "Copy to %s"
msgstr "Copia a %s"

#: blender/src/filesel.c:1949
#, c-format
msgid "Linked copy to %s"
msgstr "Copia collegata a %s"

#: blender/src/filesel.c:1950
#, c-format
msgid "Move to %s"
msgstr "Muovi a %s"

#: blender/src/filesel.c:1990
#, c-format
msgid "Remove from %s"
msgstr "Rimuovi da %s"

#: blender/src/filesel.c:2040
#, c-format
msgid "$WINEDITOR %s%s"
msgstr "$WINEDITOR %s%s"

#: blender/src/filesel.c:2164
msgid "Not a library"
msgstr "Non è una libreria"

#: blender/src/filesel.c:2166
msgid "Library not loaded"
msgstr "Libreria non caricata"

#: blender/src/filesel.c:2170
msgid "Cannot use current file as library"
msgstr "Non posso usare il file corrente come una libreria"

#: blender/src/filesel.c:2239
#: blender/src/filesel.c:2358
#: blender/src/filesel.c:2412
msgid ".."
msgstr ".."

#: blender/src/filesel.c:2274
#: blender/src/filesel.c:2314
msgid "Object/"
msgstr "Object/"

#: blender/src/filesel.c:2292
msgid "Scene/"
msgstr "Scene/"

#: blender/src/filesel.c:2446
#, c-format
msgid "LF %d"
msgstr "LF %d"

#: blender/src/filesel.c:2447
#, c-format
msgid "L    %d"
msgstr "L    %d"

#: blender/src/filesel.c:2448
#, c-format
msgid "F    %d"
msgstr "F    %d"

#: blender/src/filesel.c:2449
#, c-format
msgid "      %d"
msgstr "      %d"

#: blender/src/filesel.c:2516
#: blender/src/filesel.c:2518
msgid "Rename File"
msgstr "Rinomina File"

#: blender/src/ghostwinlay.c:364
#, c-format
msgid "GHOST event error - no window - type: %d\n"
msgstr "GHOST errore di evento - non c'è la finestra - tipo: %d\n"

#: blender/src/ghostwinlay.c:367
#, c-format
msgid "GHOST event error - invalid window - win: %p\n"
msgstr "GHOST errore di evento - finestra non valida - finestra: %p\n"

#: blender/src/ghostwinlay.c:398
#, c-format
msgid "mouse: %s, status: %s\n"
msgstr "mouse: %s, status: %s\n"

#: blender/src/ghostwinlay.c:398
#: blender/src/ghostwinlay.c:433
msgid "down"
msgstr "giu"

#: blender/src/ghostwinlay.c:398
#: blender/src/ghostwinlay.c:433
msgid "up"
msgstr "su"

#: blender/src/ghostwinlay.c:433
#, c-format
msgid "key: %s, status: %s\n"
msgstr "chiave: %s, stato: %s\n"

#: blender/src/ghostwinlay.c:457
#, c-format
msgid "wheel = %d\n"
msgstr "wheel = %d\n"

#: blender/src/glutil.c:221
msgid "tbuf"
msgstr "tbuf"

#: blender/src/glutil.c:358
msgid "gla2DDrawInfo"
msgstr "gla2DDrawInfo"

#: blender/src/headerbuttons.c:238
msgid "Can't save Videoscape. Press TAB to leave EditMode"
msgstr "Non riesco a salvare in formato Videoscape. Premi TAB per lasciare la modalità EditMode (Modalità di modifica)"

#: blender/src/headerbuttons.c:242
msgid "SAVE VIDEOSCAPE"
msgstr "SALVA VIDEOSCAPE"

#: blender/src/headerbuttons.c:249
msgid "Can't save VRML. Press TAB to leave EditMode"
msgstr "Non riesco a salvare in VRML. Premi TAB per lasciare la modalità EditMode (Modalità di modifica)"

#: blender/src/headerbuttons.c:254
msgid "SAVE VRML1"
msgstr "SALVA VRML1"

#: blender/src/headerbuttons.c:262
msgid "Can't save DXF. Press TAB to leave EditMode"
msgstr "Non riesco a salvare in DXF. Premi TAB per lasciare la modalità EditMode (Modalità di modifica)"

#: blender/src/headerbuttons.c:268
msgid "SAVE DXF"
msgstr "SALVA DXF"

#: blender/src/headerbuttons.c:286
msgid "Pin this data block; no update according Object selection"
msgstr "???"

#: blender/src/headerbuttons.c:342
#, c-format
msgid "OPEN NEW %x 32766 |ADD NEW %x 32767"
msgstr "APRI NUOVO %x 32766 |AGGIUNGI NUOVO %x 32767"

#: blender/src/headerbuttons.c:343
#: blender/src/headerbuttons.c:374
#: blender/src/headerbuttons.c:381
#, c-format
msgid "OPEN NEW %x 32766"
msgstr "APRI NUOVO %x 32766"

#: blender/src/headerbuttons.c:360
msgid "Browse Datablock or Add NEW"
msgstr "Sfoglia il Datablock o Add NEW"

#: blender/src/headerbuttons.c:371
#: blender/src/headerbuttons.c:374
#: blender/src/headerbuttons.c:378
#: blender/src/headerbuttons.c:381
#: blender/src/headerbuttons.c:389
#: blender/src/headerbuttons.c:396
msgid "Browse Datablock"
msgstr "Sfoglia il Datablock"

#: blender/src/headerbuttons.c:378
#, c-format
msgid "OPEN NEW %x 32766 | ADD NEW %x 32767"
msgstr "APRI NUOVO %x 32766 | AGGIUNGI NUOVO %x 32767"

#: blender/src/headerbuttons.c:427
msgid "Datablock name"
msgstr "Nome del Datablock"

#: blender/src/headerbuttons.c:436
msgid "Indirect Library Datablock"
msgstr "Datablock Indiretto di Libreria"

#: blender/src/headerbuttons.c:437
msgid "Library DataBlock, press to make local"
msgstr "Datablock di Libreria, premi per renderlo locale"

#: blender/src/headerbuttons.c:444
msgid "Can't make pinned data single-user"
msgstr "???"

#: blender/src/headerbuttons.c:449
#: blender/src/headerbuttons.c:453
msgid "Number of users,  press to make single-user"
msgstr "Numero di utenti, premi per cambiare in modalità single-user (utente-singolo)"

#: blender/src/headerbuttons.c:463
msgid "Can't unlink pinned data"
msgstr "???"

#: blender/src/headerbuttons.c:466
msgid "Delete link to this Datablock"
msgstr "Cancella il link a questo Datablock"

#: blender/src/headerbuttons.c:476
msgid "Automatic name"
msgstr "Fornisci un nome automaticamente"

#: blender/src/headerbuttons.c:483
#: blender/src/keyval.c:64
#: blender/src/toolbox.c:376
#: blender/src/toolbox.c:377
#: blender/src/toolbox.c:394
msgid "F"
msgstr "F"

#: blender/src/headerbuttons.c:483
msgid "Keep Datablock"
msgstr "Tieni il Datablock"

#: blender/src/headerbuttons.c:531
#, c-format
msgid "Built on %s %s     Version %s %s"
msgstr "Generato in %s %s     Versione %s %s"

#: blender/src/headerbuttons.c:933
msgid "MatSeq"
msgstr "MatSeq"

#: blender/src/headerbuttons.c:940
msgid "ActIpo"
msgstr "ActIpo"

#: blender/src/headerbuttons.c:941
#: blender/src/headerbuttons.c:1051
msgid "Avvisa bugs@blender.nl!"
msgstr "Avvisa bugs@blender.nl!"

#: blender/src/headerbuttons.c:964
msgid "Create an action channel first"
msgstr "Crea prima di tutto in canale di azione"

#: blender/src/headerbuttons.c:1017
msgid "error in browse ipo \n"
msgstr "errore sfogliando l'ipo\n"

#: blender/src/headerbuttons.c:1415
#: blender/src/headerbuttons.c:1447
#: blender/src/headerbuttons.c:1471
#: blender/src/headerbuttons.c:1485
#: blender/src/headerbuttons.c:1505
#: blender/src/headerbuttons.c:1524
#: blender/src/headerbuttons.c:1548
#: blender/src/headerbuttons.c:1585
#: blender/src/headerbuttons.c:1608
#: blender/src/headerbuttons.c:1637
#: blender/src/headerbuttons.c:1649
#: blender/src/headerbuttons.c:1662
#: blender/src/headerbuttons.c:1713
#: blender/src/headerbuttons.c:1749
#: blender/src/headerbuttons.c:1780
msgid "Single user"
msgstr "Singolo utente"

#: blender/src/headerbuttons.c:1426
#: blender/src/headerbuttons.c:1437
#: blender/src/headerbuttons.c:1458
#: blender/src/headerbuttons.c:1496
#: blender/src/headerbuttons.c:1514
#: blender/src/headerbuttons.c:1535
#: blender/src/headerbuttons.c:1562
#: blender/src/headerbuttons.c:1573
#: blender/src/headerbuttons.c:1597
#: blender/src/headerbuttons.c:1621
#: blender/src/headerbuttons.c:1677
#: blender/src/headerbuttons.c:1688
#: blender/src/headerbuttons.c:1700
#: blender/src/headerbuttons.c:1738
#: blender/src/headerbuttons.c:1767
msgid "Make local"
msgstr "Crea Locale"

#: blender/src/headerbuttons.c:1725
msgid "Warn ton!"
msgstr "Attenzione Ton!"

#: blender/src/headerbuttons.c:1811
#, c-format
msgid "Unpack 1 file%%t"
msgstr "Scompatta un file%%t"

#: blender/src/headerbuttons.c:1813
#, c-format
msgid "Unpack %d files%%t"
msgstr "Scompatta %d file%%t"

#: blender/src/headerbuttons.c:1816
#, c-format
msgid "|Use files in current directory (create when necessary)%%x%d"
msgstr "|Usa i files nella directory corrente (crea quando necessario)%%x%d"

#: blender/src/headerbuttons.c:1819
#, c-format
msgid "|Write files to current directory (overwrite existing files)%%x%d"
msgstr "|Scrive i file nella directory corrente (sovrascrive file esistenti)%%x%d"

#: blender/src/headerbuttons.c:1822
#, c-format
msgid "|%%l|Use files in original location (create when necessary)%%x%d"
msgstr "|%%l|Usa files nella posizione originale (crea quando necessario)%%x%d"

#: blender/src/headerbuttons.c:1825
#, c-format
msgid "|Write files to original location (overwrite existing files)%%x%d"
msgstr "|Scrive i files nella posizione originale (sovrascrive file esistenti)%%x%d"

msgid "|%%l|Disable AutoPack, keep all packed files %%x%d"
msgstr "|%%l|Disabilita AutoPack, mantiene tutti i file compressi %%x%d"

#: blender/src/headerbuttons.c:1831
#, c-format
msgid "|Ask for each file %%x%d"
msgstr "|Chiedi per ogni file %%x%d"

#: blender/src/headerbuttons.c:1845
msgid "No packed files. Autopack disabled"
msgstr "Nessun file compresso. Autopack disabilitato"

#: blender/src/headerbuttons.c:1977
msgid "Delete current screen"
msgstr "Cancella la schermata corrente"

#: blender/src/headerbuttons.c:2016
msgid "Add scene%t|Empty|Link Objects|Link ObData|Full Copy"
msgstr "Aggiungi scena%t|Empty|Collega Oggetti|Collega ObData|Copia Completa"

#: blender/src/headerbuttons.c:2033
msgid "Delete current scene"
msgstr "Cancella la scena corrente"

#: blender/src/headerbuttons.c:2147
msgid "Some images are painted on. These changes will be lost. Continue ?"
msgstr "Alcune immagini sono state moodificate. Queste modifiche verranno perse, Continuo ?"

#: blender/src/headerbuttons.c:2181
#: blender/src/headerbuttons.c:2230
msgid ".exe"
msgstr ".exe"

#: blender/src/headerbuttons.c:2188
msgid "write_runtime_check"
msgstr "write_runtime_check"

#: blender/src/headerbuttons.c:2214
msgid "blenderdynplayer.exe"
msgstr "blenderdynplayer.exe"

#: blender/src/headerbuttons.c:2227
msgid "blenderplayer"
msgstr "blenderplayer"

#: blender/src/headerbuttons.c:2255
#: blender/src/toets.c:893
msgid "ERASE ALL"
msgstr "CANCELLA TUTTO"

#: blender/src/headerbuttons.c:2257
#: blender/src/toets.c:894
msgid "No file ~/.B.blend"
msgstr "Nessun file ~/.B.blend"

#: blender/src/headerbuttons.c:2261
#: blender/src/toets.c:554
msgid "LOAD FILE"
msgstr "CARICA FILE"

#: blender/src/headerbuttons.c:2265
msgid "okee_reload"
msgstr "okee_reload"

#: blender/src/headerbuttons.c:2266
msgid "Open file: "
msgstr "Apri file:"

#: blender/src/headerbuttons.c:2274
#: blender/src/toets.c:558
msgid "LOAD LIBRARY"
msgstr "CARICA LIBRERIA"

#: blender/src/headerbuttons.c:2279
#: blender/src/headerbuttons.c:2284
#: blender/src/toets.c:566
#: blender/src/toets.c:798
#: blender/src/toets.c:876
msgid "SAVE FILE"
msgstr "REGISTRA FILE"

#: blender/src/headerbuttons.c:2312
msgid "WRITE RUNTIME"
msgstr "SALVA ESEGUIBILE"

#: blender/src/headerbuttons.c:2315
msgid "WRITE DYNAMIC RUNTIME"
msgstr "SALVA ESEGUIBILE DINAMICO"

#: blender/src/headerbuttons.c:2358
msgid "runtime_options"
msgstr "runtime_options"

#: blender/src/headerbuttons.c:2363
msgid "Compress File"
msgstr "Comprimi File"

#: blender/src/headerbuttons.c:2363
msgid "Use file compression"
msgstr "Usa compressione file"

#: blender/src/headerbuttons.c:2392
#: blender/src/headerbuttons.c:2879
msgid "add_surfacemenu"
msgstr "add_surfacemenu"

#: blender/src/headerbuttons.c:2397
msgid "Size options:"
msgstr "Opzioni Dimensione:"

#: blender/src/headerbuttons.c:2398
msgid "X screen/window resolution"
msgstr "risoluzione X dello schermo/vista "

#: blender/src/headerbuttons.c:2399
msgid "Y screen/window resolution"
msgstr "risoluzione Y dello schermo/vista "

#: blender/src/headerbuttons.c:2403
msgid "Fullscreen options:"
msgstr "Opzioni schermo intero:"

#: blender/src/headerbuttons.c:2404
msgid "Fullscreen"
msgstr "Schermo intero"

#: blender/src/headerbuttons.c:2404
msgid "Starts player in a new fullscreen display"
msgstr "Avvia il giocatore in una nuova vista a schermo intero"

#: blender/src/headerbuttons.c:2405
msgid "Freq:"
msgstr "Freq:"

#: blender/src/headerbuttons.c:2405
msgid "Clock frequency of fullscreen display"
msgstr "Frequenza dell'prologio della vista a schermo intero"

#: blender/src/headerbuttons.c:2406
msgid "Bits:"
msgstr "Bits:"

#: blender/src/headerbuttons.c:2406
msgid "Bit depth of full screen display"
msgstr "Profondita di colore a schermo intero"

#: blender/src/headerbuttons.c:2418
msgid "Stereo options"
msgstr "Opzioni Stereo"

#: blender/src/headerbuttons.c:2419
msgid "no stereo"
msgstr "no stereo"

#: blender/src/headerbuttons.c:2419
msgid "Disables stereo"
msgstr "Disabilita stereo"

#: blender/src/headerbuttons.c:2420
msgid "h/w pageflip"
msgstr "h/w pageflip"

#: blender/src/headerbuttons.c:2420
msgid "Enables h/w pageflip stereo method"
msgstr "Abilita metodo h/w pageflip stereo "

#: blender/src/headerbuttons.c:2421
#: blender/src/headerbuttons.c:2424
msgid "syncdoubling"
msgstr "syncdoubling"

#: blender/src/headerbuttons.c:2421
msgid "Enables syncdoubling stereo method"
msgstr "Abilita metodo syncdoubling stereo"

#: blender/src/headerbuttons.c:2424
msgid "Enables interlaced stereo method"
msgstr "Abilita metodo interlaced stereo"

#: blender/src/headerbuttons.c:2437
msgid "importmenu"
msgstr "importmenu"

#: blender/src/headerbuttons.c:2443
msgid "VRML 2.0 options"
msgstr "Opzioni VRML 2.0"

#: blender/src/headerbuttons.c:2444
msgid "SepLayers"
msgstr "SepLayers"

#: blender/src/headerbuttons.c:2444
msgid "Separate Empties, Lamps, etc. into Layers"
msgstr "Separa Empties, Luci, ecc. nei layers"

#: blender/src/headerbuttons.c:2445
msgid "Scale 1/100"
msgstr "Scala 1/100"

#: blender/src/headerbuttons.c:2445
msgid "Scale scene by 1/100 (3DS VRML)"
msgstr "Scala scena di 1/100 (3DS VRML)"

#: blender/src/headerbuttons.c:2446
msgid "Two Sided"
msgstr "Due direzioni"

#: blender/src/headerbuttons.c:2446
msgid "Import two sided faces"
msgstr "Importa facce a due direzioni"

#: blender/src/headerbuttons.c:2461
msgid "New|Ctrl X"
msgstr "Nuovo|Ctrl X"

#: blender/src/headerbuttons.c:2461
msgid "Start a new project (and delete the current)"
msgstr "Nuovo progetto (cancella il corrente)"

#: blender/src/headerbuttons.c:2462
msgid "Open|F1"
msgstr "Apri|F1"

#: blender/src/headerbuttons.c:2462
msgid "Open a new file"
msgstr "Apri un nuovo file"

#: blender/src/headerbuttons.c:2463
msgid "Reopen Last|Ctrl O"
msgstr "Riapri L'ultimo|Ctrl O"

#: blender/src/headerbuttons.c:2463
msgid "Revert to the last version saved to file"
msgstr "Inverti con l'ultima versione salvata"

#: blender/src/headerbuttons.c:2464
msgid "Append|Shift F1"
msgstr "Aggiungi|Shift F1"

#: blender/src/headerbuttons.c:2464
msgid "Append contents of a file to the current project"
msgstr "Aggiungi contenuto del file progetto corrente"

#: blender/src/headerbuttons.c:2465
msgid "Import Settings|>>"
msgstr "Opzioni di importazione|>>"

#: blender/src/headerbuttons.c:2468
msgid "Save As|F2"
msgstr "Salva come|F2"

#: blender/src/headerbuttons.c:2468
msgid "Save to a new file"
msgstr "Salva in un nuovo file"

#: blender/src/headerbuttons.c:2469
msgid "Save|Ctrl W"
msgstr "Salva|Ctrl W"

#: blender/src/headerbuttons.c:2469
msgid "Save to the current file"
msgstr "Salva nel file corrente"

#: blender/src/headerbuttons.c:2471
msgid "File options|>>"
msgstr "Opzioni File|>>"

#: blender/src/headerbuttons.c:2471
#: blender/src/headerbuttons.c:2479
msgid "Click to open the File Options menu"
msgstr "Clicca per aprire il Menu Opzioni File"

#: blender/src/headerbuttons.c:2475
msgid "Save Runtime"
msgstr "Salva eseguibile"

#: blender/src/headerbuttons.c:2475
msgid "Create a runtime executable with the current project"
msgstr "Crea eseguibile dal progetto corrente"

#: blender/src/headerbuttons.c:2477
msgid "Save dynamic Runtime"
msgstr "Salva eseguibile dinamico"

#: blender/src/headerbuttons.c:2477
msgid "Create a dynamic runtime executable with the current project (requieres extenal python20.dll)"
msgstr "Crea un eseguibile dinamico del progetto corrente (richiede un file python20.dll esterno)"

#: blender/src/headerbuttons.c:2479
msgid "Runtime options|>>"
msgstr "Opzioni Eseguibile|>>"

#: blender/src/headerbuttons.c:2482
msgid "Save Image|F3"
msgstr "Salva Immagine|F3"

#: blender/src/headerbuttons.c:2482
msgid "Save the image in the render buffer to a file"
msgstr "Salva l'immagine del Render in un file"

#: blender/src/headerbuttons.c:2483
msgid "Save VRML 1.0|Ctrl F2"
msgstr "Salva VRML 1.0|Ctrl F2"

#: blender/src/headerbuttons.c:2483
msgid "Save the current scene to a file in VRML 1.0 format"
msgstr "Salva la scena corrente in un file in formato VRML 1.0"

#: blender/src/headerbuttons.c:2484
msgid "Save DXF|Shift F2"
msgstr "Salva DXF|Shift F2"

#: blender/src/headerbuttons.c:2484
msgid "Save the current scene to a file in DXF format"
msgstr "Salva la scena corrente in formato DXF"

#: blender/src/headerbuttons.c:2485
msgid "Save VideoScape|Alt W"
msgstr "Salva VideoScape|Alt W"

#: blender/src/headerbuttons.c:2485
msgid "Save the current scene to a file in VideoScape format"
msgstr "Salva la scena corrente in formato VideoScape"

#: blender/src/headerbuttons.c:2504
#: blender/src/headerbuttons.c:3134
msgid "Pack Data"
msgstr "Comprimi i Dati"

#: blender/src/headerbuttons.c:2505
#: blender/src/headerbuttons.c:3135
msgid "Unpack Data to current dir"
msgstr "Decomprimi i  Dati nella cartella corrente"

#: blender/src/headerbuttons.c:2506
#: blender/src/headerbuttons.c:3136
msgid "Advanced Unpack"
msgstr "Decopressione Avanzata"

#: blender/src/headerbuttons.c:2508
#: blender/src/headerbuttons.c:2510
msgid "Quit | Q"
msgstr "Esci|Q"

#: blender/src/headerbuttons.c:2508
#: blender/src/headerbuttons.c:2510
msgid "Quit Blender immediately"
msgstr "Esci da Blender immediatamente senza salvare"

#: blender/src/headerbuttons.c:2631
msgid "editmenu"
msgstr "editmenu"

#: blender/src/headerbuttons.c:2634
msgid "(De)Select All|A"
msgstr "(De)Seleziona Tutto|A"

#: blender/src/headerbuttons.c:2634
msgid "Select all objects in the scene or empty the selection"
msgstr "Seleziona tutti gli oggetti o vuota la selezione"

#: blender/src/headerbuttons.c:2635
msgid "Border Select|B"
msgstr "Selezione Bordo|B"

#: blender/src/headerbuttons.c:2635
msgid "Select objects in a rectangular area (press B again to activate circle select in edit mode)"
msgstr "Seleziona gli oggetti in un'area rettangolare (premi B 2 volte per attivare la selezione a cerchio in modalita Edit)"

#: blender/src/headerbuttons.c:2639
msgid "Duplicate|Shift D"
msgstr "Duplica|Shift D"

#: blender/src/headerbuttons.c:2639
msgid "Duplicate the selected object(s)"
msgstr "Duplica oggetto(i) selezionato(i)"

#: blender/src/headerbuttons.c:2640
msgid "Delete|X"
msgstr "Cancella|X"

#: blender/src/headerbuttons.c:2640
msgid "Delete the selected object(s)"
msgstr "Cancella oggetto(i) selezionato(i)"

#: blender/src/headerbuttons.c:2641
msgid "Edit Mode|Tab"
msgstr "Modalità Edit|Tab"

#: blender/src/headerbuttons.c:2641
msgid "Toggle between object and edit mode"
msgstr "Passa da modalità oggetto a edit e viceversa"

#: blender/src/headerbuttons.c:2643
msgid "Grabber|G"
msgstr "Muovi|G"

#: blender/src/headerbuttons.c:2643
msgid "Move the selected object(s)"
msgstr "Muove oggetto(i) selezionato(i)"

#: blender/src/headerbuttons.c:2644
msgid "Rotate|R"
msgstr "Ruota|R"

#: blender/src/headerbuttons.c:2644
msgid "Rotate the selected object(s)"
msgstr "Ruota oggetto(i) selezionato(i)"

#: blender/src/headerbuttons.c:2645
msgid "Scale|S"
msgstr "Scala|S"

#: blender/src/headerbuttons.c:2645
msgid "Scale the selected object(s)"
msgstr "Scala oggetto(i) selezionato(i)"

#: blender/src/headerbuttons.c:2647
msgid "Shear|Ctrl S"
msgstr "Distorci|Crtl S"

#: blender/src/headerbuttons.c:2647
msgid "Shear the selected object(s)"
msgstr "Distorci oggetto(i) selezionato(i)"

#: blender/src/headerbuttons.c:2648
msgid "Warp/Bend|Shift W"
msgstr "Stira/Piega|Shift W"

#: blender/src/headerbuttons.c:2648
msgid "Warp or bend the selected objects"
msgstr "Stira/Piega oggetto(i) selezionato(i)"

#: blender/src/headerbuttons.c:2649
msgid "Snap Menu|Shift S"
msgstr "Menu Snap|Shift S"

#: blender/src/headerbuttons.c:2649
msgid "Activate the snap menu"
msgstr "Attiva menu di snap"

#: blender/src/headerbuttons.c:2754
msgid "add_meshmenu"
msgstr "add_meshmenu"

#: blender/src/headerbuttons.c:2759
msgid "Line|"
msgstr "Linea|"

#: blender/src/headerbuttons.c:2759
msgid "Add a Mesh Line"
msgstr "Aggiungi Linea"

#: blender/src/headerbuttons.c:2760
#: blender/src/headerbuttons.c:2773
msgid "Circle|"
msgstr "Cerchio|"

#: blender/src/headerbuttons.c:2760
#: blender/src/headerbuttons.c:2773
msgid "Add a Mesh Circle"
msgstr "Aggiungi Cerchio"

#: blender/src/headerbuttons.c:2762
#: blender/src/headerbuttons.c:2771
msgid "Plane|"
msgstr "Piano|"

#: blender/src/headerbuttons.c:2762
#: blender/src/headerbuttons.c:2771
msgid "Add a Mesh Plane"
msgstr "Aggiungi Piano"

#: blender/src/headerbuttons.c:2763
#: blender/src/headerbuttons.c:2772
msgid "Cube|"
msgstr "Cubo|"

#: blender/src/headerbuttons.c:2763
#: blender/src/headerbuttons.c:2772
msgid "Add a Mesh Cube"
msgstr "Aggiungi Cubo"

#: blender/src/headerbuttons.c:2764
#: blender/src/headerbuttons.c:2774
msgid "UVsphere"
msgstr "SferaUV"

#: blender/src/headerbuttons.c:2764
#: blender/src/headerbuttons.c:2774
msgid "Add a Mesh Sphere"
msgstr "Aggiunge Sfera"

#: blender/src/headerbuttons.c:2765
#: blender/src/headerbuttons.c:2775
msgid "IcoSphere|"
msgstr "IcoSfera|"

#: blender/src/headerbuttons.c:2765
#: blender/src/headerbuttons.c:2775
msgid "Add a Mesh Isocohedron Sphere"
msgstr "Aggiungi Sfera isocoedra"

#: blender/src/headerbuttons.c:2766
msgid "Cylinder With Caps|"
msgstr "Cilindro Chiuso|"

#: blender/src/headerbuttons.c:2766
msgid "Add a Mesh Cylinder with caps"
msgstr "Aggiungi Cilindro Chiuso"

#: blender/src/headerbuttons.c:2767
msgid "Cylinder Without Caps|"
msgstr "Cilindro aperto|"

#: blender/src/headerbuttons.c:2767
msgid "Add a Mesh Cylinder without caps"
msgstr "Aggiungi Cilindro aperto alle estremità (tubo)"

#: blender/src/headerbuttons.c:2768
#: blender/src/headerbuttons.c:2778
msgid "Cone|"
msgstr "Cono|"

#: blender/src/headerbuttons.c:2768
#: blender/src/headerbuttons.c:2778
msgid "Add a Mesh Cone"
msgstr "Aggiungi Cono"

#: blender/src/headerbuttons.c:2769
#: blender/src/headerbuttons.c:2780
msgid "Grid|"
msgstr "Griglia|"

#: blender/src/headerbuttons.c:2769
#: blender/src/headerbuttons.c:2780
msgid "Add a Mesh Grid"
msgstr "Aggiungi Griglia"

#: blender/src/headerbuttons.c:2776
msgid "Cylinder|"
msgstr "Cilindro|"

#: blender/src/headerbuttons.c:2776
msgid "Add a Mesh Cylinder"
msgstr "Aggiungi Cilindro"

#: blender/src/headerbuttons.c:2777
msgid "Tube|"
msgstr "Tubo|"

#: blender/src/headerbuttons.c:2777
msgid "Add a Mesh Tube"
msgstr "Aggiungi Tubo"

#: blender/src/headerbuttons.c:2824
msgid "add_curvemenu"
msgstr "add_curvemenu"

#: blender/src/headerbuttons.c:2827
msgid "Bezier Curve|"
msgstr "Curva Bezier|"

#: blender/src/headerbuttons.c:2827
msgid "Add a Bezier curve"
msgstr "Aggiungi curva Bezier"

#: blender/src/headerbuttons.c:2828
msgid "Bezier Circle|"
msgstr "Cerchio Bezier|"

#: blender/src/headerbuttons.c:2828
msgid "Add a Bezier circle"
msgstr "Aggiungi Cerchio Bezier"

#: blender/src/headerbuttons.c:2829
#: blender/src/headerbuttons.c:2882
msgid "NURBS Curve|"
msgstr "Curva NURBS|"

#: blender/src/headerbuttons.c:2829
msgid "Add a NURB curve"
msgstr "Aggiungi Curva NURBS"

#: blender/src/headerbuttons.c:2830
msgid "NURBS Circle"
msgstr "Cerchio NURBS"

#: blender/src/headerbuttons.c:2830
msgid "Add a NURB circle"
msgstr "Aggiungi Cerchio NURBS"

#: blender/src/headerbuttons.c:2831
msgid "Path|"
msgstr "Percorso(path)|"

#: blender/src/headerbuttons.c:2831
msgid "Add a path"
msgstr "Aggiungi percorso (path)"

#: blender/src/headerbuttons.c:2882
msgid "Add a curve"
msgstr "Aggiungi Curva"

#: blender/src/headerbuttons.c:2883
msgid "NURBS Circle|"
msgstr "Cerchio NURBS|"

#: blender/src/headerbuttons.c:2883
msgid "Add a circle"
msgstr "Aggiungi Cerchio"

#: blender/src/headerbuttons.c:2884
msgid "NURBS Surface|"
msgstr "Superfice NURBS|"

#: blender/src/headerbuttons.c:2884
msgid "Add a surface"
msgstr "Aggiungi Superfice"

#: blender/src/headerbuttons.c:2885
msgid "NURBS Tube"
msgstr "Tubo NURBS"

#: blender/src/headerbuttons.c:2885
msgid "Add a tube"
msgstr "Aggiungi Tubo"

#: blender/src/headerbuttons.c:2886
msgid "NURBS Sphere|"
msgstr "Sfera NURBS|"

#: blender/src/headerbuttons.c:2886
msgid "Add a sphere"
msgstr "Aggiunge Sfera"

#: blender/src/headerbuttons.c:2887
msgid "NURBS Donut|"
msgstr "Anello NURBS|"

#: blender/src/headerbuttons.c:2887
msgid "Add a donut"
msgstr "Aggiunge Anello"

#: blender/src/headerbuttons.c:2948
msgid "addmenu"
msgstr "addmenu"

#: blender/src/headerbuttons.c:2951
msgid "Mesh|>>"
msgstr "Mesh|>>"

#: blender/src/headerbuttons.c:2951
msgid "Click to open the Add Mesh menu"
msgstr "Clicca per aprire il menu aggiungi Mesh"

#: blender/src/headerbuttons.c:2952
msgid "Curve|>>"
msgstr "Curva|>>"

#: blender/src/headerbuttons.c:2952
msgid "Click to open the Add Curve menu"
msgstr "Clicca per aprire il menu aggiungi Curve"

#: blender/src/headerbuttons.c:2953
msgid "Surface|>>"
msgstr "Superfici|>>"

#: blender/src/headerbuttons.c:2953
msgid "Click to open the Add Surface menu"
msgstr "Clicca per aprire il menu Aggingi Supeficie"

#: blender/src/headerbuttons.c:2956
msgid "Text|"
msgstr "Testo|"

#: blender/src/headerbuttons.c:2957
msgid "Metaball|"
msgstr "Metaball|"

#: blender/src/headerbuttons.c:2958
msgid "Empty|"
msgstr "Empty|"

#: blender/src/headerbuttons.c:2960
msgid "Camera|"
msgstr "Telecamera|"

#: blender/src/headerbuttons.c:2961
msgid "Lamp|"
msgstr "Luce|"

#: blender/src/headerbuttons.c:2964
msgid "Lattice|"
msgstr "Lattice|"

#: blender/src/headerbuttons.c:3013
msgid "Front|NumPad 1"
msgstr "Fronte|NumPad 1"

#: blender/src/headerbuttons.c:3014
msgid "Right|NumPad 3"
msgstr "Destra|NumPad 3"

#: blender/src/headerbuttons.c:3015
msgid "Top|NumPad 7"
msgstr "Alto|NumPad 7"

#: blender/src/headerbuttons.c:3016
msgid "Camera|NumPad 0"
msgstr "Telecamera|NumPad 0"

#: blender/src/headerbuttons.c:3019
msgid "Zoom In|NumPad +"
msgstr "Zoom In|NumPad +"

#: blender/src/headerbuttons.c:3020
msgid "Zoom Out|NumPad -"
msgstr "Zoom Out|NumPad -"

#: blender/src/headerbuttons.c:3023
msgid "Center|C"
msgstr "Centro|C"

#: blender/src/headerbuttons.c:3024
msgid "View All|Home"
msgstr "Visualizza tutto|Home"

#: blender/src/headerbuttons.c:3051
msgid "gamemenu"
msgstr "gamemenu"

#: blender/src/headerbuttons.c:3055
msgid "Start Game|P"
msgstr "Avvia Gioco|P"

#: blender/src/headerbuttons.c:3057
msgid "Start the game (press the Escape key to stop)"
msgstr "Avvia il Gioco (premi il tasto ESC per fermarlo)"

#: blender/src/headerbuttons.c:3063
msgid "Enable All Frames"
msgstr "Abilita Tutti i Fotogrammi"

#: blender/src/headerbuttons.c:3065
msgid "Toggle between draw all frames on (no frames dropped) and off (full speed)"
msgstr "Passa da visualizzare tutti i fotogrammi (nessun escluso) a disattivato (velocita piena)"

#: blender/src/headerbuttons.c:3066
msgid "Show framerate and profile"
msgstr "Visualizza framerate e profilo"

#: blender/src/headerbuttons.c:3068
msgid "Toggle between showing and not showing the framerate and profile"
msgstr "Abilita/Disabilita visualizzazione del framerate e profilo"

#: blender/src/headerbuttons.c:3069
msgid "Show debug properties"
msgstr "Visualizza proprietà di debug"

#: blender/src/headerbuttons.c:3071
msgid "Toggle between showing and not showing debug properties"
msgstr "Abilita/Disabilita visualizzazione delle proprietà di debug"

#: blender/src/headerbuttons.c:3073
msgid "Autostart"
msgstr "Avvio Automatico"

#: blender/src/headerbuttons.c:3075
msgid "Toggle between automatic game start on and off"
msgstr "Abilita/Disabilita avvio automatico del gioco"

#: blender/src/headerbuttons.c:3130
msgid "toolsmenu"
msgstr "toolsmenu"

#: blender/src/headerbuttons.c:3157
#, c-format
msgid "Ve:%d-%d Fa:%d-%d  Mem:%.2fM  "
msgstr "Ve:%d-%d Fa:%d-%d  Mem:%.2fM  "

#: blender/src/headerbuttons.c:3162
#, c-format
msgid "Ve:%d Fa:%d  Ob:%d-%d La:%d  Mem:%.2fM   "
msgstr "Ve:%d Fa:%d  Ob:%d-%d La:%d  Mem:%.2fM   "

#: blender/src/headerbuttons.c:3209
#: blender/src/headerbuttons.c:3310
#: blender/src/headerbuttons.c:3651
#: blender/src/headerbuttons.c:3700
#: blender/src/headerbuttons.c:3745
#: blender/src/headerbuttons.c:4016
#: blender/src/headerbuttons.c:4392
#: blender/src/headerbuttons.c:4635
#: blender/src/headerbuttons.c:4730
#: blender/src/headerbuttons.c:4910
#: blender/src/headerbuttons.c:5170
#: blender/src/headerbuttons.c:5508
#: blender/src/headerbuttons.c:5628
#, c-format
msgid "header %d"
msgstr "header %d"

#: blender/src/headerbuttons.c:3215
msgid "Edit"
msgstr "Modifica"

#: blender/src/headerbuttons.c:3228
msgid "Tools"
msgstr "Utilita'"

#: blender/src/headerbuttons.c:3236
msgid "This is a Packed file. See File menu."
msgstr "Questo è un fle compresso. Guarda nel Menu File"

#: blender/src/headerbuttons.c:3245
#: blender/src/headerbuttons.c:3315
#: blender/src/headerbuttons.c:3656
#: blender/src/headerbuttons.c:3750
#: blender/src/headerbuttons.c:4021
#: blender/src/headerbuttons.c:4397
#: blender/src/headerbuttons.c:5515
msgid "Current window type "
msgstr "Tipo di finestra corrente"

#: blender/src/headerbuttons.c:3271
msgid "Toolbox menu, hotkey: SPACE"
msgstr "Menu Toolbox, tasto: SPAZIO"

#: blender/src/headerbuttons.c:3319
#: blender/src/headerbuttons.c:3660
#: blender/src/headerbuttons.c:3709
#: blender/src/headerbuttons.c:3755
#: blender/src/headerbuttons.c:4027
#: blender/src/headerbuttons.c:4401
#: blender/src/headerbuttons.c:4644
#: blender/src/headerbuttons.c:4739
#: blender/src/headerbuttons.c:4919
#: blender/src/headerbuttons.c:5179
#: blender/src/headerbuttons.c:5519
msgid "Restore smaller windows (CTRL+Up arrow)"
msgstr "Ripristina le finestre (CTRL+Freccia Alto)"

#: blender/src/headerbuttons.c:3320
#: blender/src/headerbuttons.c:3661
#: blender/src/headerbuttons.c:3710
#: blender/src/headerbuttons.c:3756
#: blender/src/headerbuttons.c:4028
#: blender/src/headerbuttons.c:4402
#: blender/src/headerbuttons.c:4645
#: blender/src/headerbuttons.c:4740
#: blender/src/headerbuttons.c:4920
#: blender/src/headerbuttons.c:5180
#: blender/src/headerbuttons.c:5520
msgid "Make fullscreen window (CTRL+Down arrow)"
msgstr "Ingrandisci la finestra a schermo intero (CTRL+Freccia giu)"

#: blender/src/headerbuttons.c:3323
#: blender/src/headerbuttons.c:3664
#: blender/src/headerbuttons.c:3711
#: blender/src/headerbuttons.c:3759
#: blender/src/headerbuttons.c:4029
#: blender/src/headerbuttons.c:4405
#: blender/src/headerbuttons.c:4743
#: blender/src/headerbuttons.c:5181
#: blender/src/headerbuttons.c:5523
msgid "Home (HOMEKEY)"
msgstr "Inizio (Tasto inizio)"

#: blender/src/headerbuttons.c:3327
msgid "Toggles image display"
msgstr "Attiva/disattiva visualizzazione immagine"

#: blender/src/headerbuttons.c:3331
#: blender/src/headerbuttons.c:3802
#: blender/src/headerbuttons.c:4115
#: blender/src/headerbuttons.c:4748
msgid "Zoom view (CTRL+MiddleMouse)"
msgstr "Zoom vista (CTRL+Tasto centrale mouse)"

#: blender/src/headerbuttons.c:3332
#: blender/src/headerbuttons.c:4116
#: blender/src/headerbuttons.c:4749
msgid "Translate view (MiddleMouse)"
msgstr "Sposta vista (Tasto centrale Mouse)"

#: blender/src/headerbuttons.c:3336
msgid "Forces a clear of all buffered images in memory"
msgstr "Forza la cancellazione di tutte le immagini in memoria"

#: blender/src/headerbuttons.c:3426
#: blender/src/headerbuttons.c:3448
#: blender/src/headerbuttons.c:3492
msgid "Unable to perform function in PoseMode"
msgstr "Impossibile eseguire la funzione in PoseMode"

#: blender/src/headerbuttons.c:3677
#: blender/src/headerbuttons.c:3729
#: blender/src/headerbuttons.c:4119
msgid "Lock redraw of other windows while editing"
msgstr "Blocca il ridisegno delle altre finestre"

#: blender/src/headerbuttons.c:3705
#: blender/src/headerbuttons.c:4640
#: blender/src/headerbuttons.c:4735
#: blender/src/headerbuttons.c:4915
#: blender/src/headerbuttons.c:5175
#: blender/src/headerbuttons.c:5633
msgid "Current window type"
msgstr "Tipo di finestra corrente"

#: blender/src/headerbuttons.c:3722
msgid "Bake"
msgstr "Bake"

#: blender/src/headerbuttons.c:3722
msgid "Generate an action with the constraint effects converted into ipo keys"
msgstr "Genera una azione con i vincoli degli effetti convertiti in chiavi ipo"

#: blender/src/headerbuttons.c:3765
#: blender/src/headerbuttons.c:3766
msgid "Layers"
msgstr "Livelli"

#: blender/src/headerbuttons.c:3772
msgid "Lock layers and used Camera to Scene"
msgstr "Blocca Livelli e Telecamera usati nella Scena"

#: blender/src/headerbuttons.c:3779
msgid "Local View (NumPad /)"
msgstr "Vista Locale (tastierino /)"

#: blender/src/headerbuttons.c:3783
msgid "Perspective mode (NumPad 5, Numpad 0)"
msgstr "Modalità Prospettiva (Tastierino 5 e 0)"

#: blender/src/headerbuttons.c:3793
msgid "Top/Front or Side views (Numpad 7, 1, 3)"
msgstr "Vista Alto/Fronte/Lato (Tastierino 7, 1, 3)"

#: blender/src/headerbuttons.c:3797
msgid "Drawtype: boundbox/wire/solid/shaded (ZKEY, SHIFT+Z)"
msgstr "TipoVisual: boxlimiti/filo/solido/ombreggiato ( Z, SHIFT+Z)"

#: blender/src/headerbuttons.c:3801
msgid "Translate view (SHIFT+MiddleMouse)"
msgstr "Spostamento vista (SHIFT+Tasto centrale MOUSE)"

#: blender/src/headerbuttons.c:3806
msgid "Rotation/Scaling around boundbox center (COMMAKEY)"
msgstr "Rotazione/Scala intorno al centro del boxlimiti ( Tasto VIRGOLA)"

#: blender/src/headerbuttons.c:3807
msgid "Rotation/Scaling around median point"
msgstr "Rotazione/Scala intorno al punto medio"

#: blender/src/headerbuttons.c:3808
msgid "Rotation/Scaling around cursor (DOTKEY)"
msgstr "Rotazione/Scala intorno al cursore (TASTO PUNTO)"

#: blender/src/headerbuttons.c:3809
msgid "Rotation/Scaling around individual centers"
msgstr "Rotazione/Scala intorno ai centri individuali"

#: blender/src/headerbuttons.c:3828
msgid "PoseMode (CTRL+TAB)"
msgstr "Modalità Posa (CTRL+TAB)"

#: blender/src/headerbuttons.c:3831
msgid "EditMode (TAB)"
msgstr "Modalità Edit (TAB)"

#: blender/src/headerbuttons.c:3837
msgid "VertexPaint Mode (VKEY)"
msgstr "Modalità PaintVertici (Tasto V)"

#: blender/src/headerbuttons.c:3840
msgid "WeightPaint Mode"
msgstr "Modalità WeightPaint ( Tasto V)"

#: blender/src/headerbuttons.c:3842
#: blender/src/headerbuttons.c:5567
msgid "TexturePaint Mode"
msgstr "Modalità TexturePaint"

#: blender/src/headerbuttons.c:3844
msgid "FaceSelect Mode (FKEY)"
msgstr "Modalità Selezione Facce (Tasto F)"

#: blender/src/headerbuttons.c:3852
#: blender/src/headerbuttons.c:3858
msgid "Copies the current pose to the buffer"
msgstr "Copia la posa corrente nel buffer"

#: blender/src/headerbuttons.c:3854
#: blender/src/headerbuttons.c:3860
msgid "Pastes the pose from the buffer"
msgstr "Incolla la posa dal buffer"

#: blender/src/headerbuttons.c:3855
#: blender/src/headerbuttons.c:3861
msgid "Pastes the flipped pose from the buffer"
msgstr "Incolla la posa invertita dal buffer"

#: blender/src/headerbuttons.c:3867
msgid "Display Background picture"
msgstr "Visualizza immagine di sfondo"

#: blender/src/headerbuttons.c:3872
msgid "Proportional vertex editing (OKEY)"
msgstr "Modifica proporzionale dei vertici (Tasto O)"

#: blender/src/headerbuttons.c:3874
msgid "Sharp falloff (SHIFT+OKEY)"
msgstr "Sharp falloff (SHIFT+OKEY)"

#: blender/src/headerbuttons.c:3875
msgid "Smooth falloff (SHIFT+OKEY)"
msgstr "Smooth falloff (SHIFT+OKEY)"

#: blender/src/headerbuttons.c:3880
msgid "Render this view. (Hold SHIFT for Anim render)"
msgstr "Render della vista ( Premi SHIFT per rendering animato)"

#: blender/src/headerbuttons.c:3882
msgid "Start game (PKEY)"
msgstr "Avvia Gioco (Tasto P)"

#: blender/src/headerbuttons.c:4030
msgid "Toggles curve/key display (KKEY)"
msgstr "Attiva/Disattiva visualizzazione curva/chiave (tasto K)"

#: blender/src/headerbuttons.c:4033
msgid "Can't change because of pinned data"
msgstr "Impossibile cambiare perche i dati sono bloccati"

#: blender/src/headerbuttons.c:4037
msgid "Display Object Ipos "
msgstr "Visualizza Ipo Oggetti"

#: blender/src/headerbuttons.c:4040
msgid "Display Material Ipos "
msgstr "Visualizza Ipo Materiale"

#: blender/src/headerbuttons.c:4042
msgid "Channel Number of the active Material texture"
msgstr "Numero di Canali del Materiale attivo"

#: blender/src/headerbuttons.c:4047
msgid "Display World Ipos"
msgstr "Visualizza Ipo Mondo"

#: blender/src/headerbuttons.c:4049
msgid "Channel Number of the active World texture"
msgstr "Numero di Canale del Mondo attivo"

#: blender/src/headerbuttons.c:4055
msgid "Display Curve Ipos"
msgstr "Visualizza Ipo Curve"

#: blender/src/headerbuttons.c:4058
msgid "Display Camera Ipos"
msgstr "Visualizza Ipo Camera"

#: blender/src/headerbuttons.c:4061
msgid "Display Lamp Ipos"
msgstr "Visualizza Ipo Luci"

#: blender/src/headerbuttons.c:4063
msgid "Channel Number of the active Lamp texture"
msgstr "Numero di Canale della Luce attiva"

#: blender/src/headerbuttons.c:4070
msgid "Display VertexKeys Ipos"
msgstr "Visualizza Ipo VertexKeys"

#: blender/src/headerbuttons.c:4072
msgid "Display Action Ipos"
msgstr "Visualizza Ipo Azioni"

#: blender/src/headerbuttons.c:4074
msgid "Display Constraint Ipos"
msgstr "Visualizza Ipo Constrains"

#: blender/src/headerbuttons.c:4077
msgid "Display Sequence Ipos"
msgstr "Visualizza Ipo Sequenza"

#: blender/src/headerbuttons.c:4080
msgid "Display Sound Ipos"
msgstr "Visualizza Ipo Suono"

#: blender/src/headerbuttons.c:4095
#: blender/src/headerbuttons.c:4100
msgid "Copies the selected curves to the buffer"
msgstr "Copia le curve selezionate nel buffer"

#: blender/src/headerbuttons.c:4097
#: blender/src/headerbuttons.c:4102
msgid "Pastes the curves from the buffer"
msgstr "Incolla le curve dal buffer"

#: blender/src/headerbuttons.c:4107
msgid "Sets the extend mode to constant"
msgstr "Imposta modo esteso a costante"

#: blender/src/headerbuttons.c:4108
msgid "Sets the extend mode to extrapolation"
msgstr "Imposta modo esteso a estrapolazione"

#: blender/src/headerbuttons.c:4109
msgid "Sets the extend mode to cyclic"
msgstr "Imposta modo esteso a ciclico"

#: blender/src/headerbuttons.c:4110
msgid "Sets the extend mode to cyclic extrapolation"
msgstr "Imposta modo esteso a estrapolazione ciclica"

#: blender/src/headerbuttons.c:4409
msgid "View buttons"
msgstr "Vista Bottoni"

#: blender/src/headerbuttons.c:4410
msgid "Lamp buttons (F4)"
msgstr "Pannello Luci (F4)"

#: blender/src/headerbuttons.c:4411
msgid "Material buttons (F5)"
msgstr "Pannello Materiali (F5)"

#: blender/src/headerbuttons.c:4412
msgid "Texture buttons (F6)"
msgstr "Pannello Texture (F6)"

#: blender/src/headerbuttons.c:4413
msgid "Animation buttons (F7)"
msgstr "Pannello Animazione(F7)"

#: blender/src/headerbuttons.c:4414
msgid "Realtime buttons (F8)"
msgstr "Pannello Realtime (F8)"

#: blender/src/headerbuttons.c:4415
msgid "Edit buttons (F9)"
msgstr "Pannello Modifica (F9)"

#: blender/src/headerbuttons.c:4416
msgid "Constraint buttons"
msgstr "Pannello Vincoli"

#: blender/src/headerbuttons.c:4417
msgid "Sound buttons"
msgstr "Pannello Suono"

#: blender/src/headerbuttons.c:4418
msgid "World buttons"
msgstr "Pannello Mondo"

#: blender/src/headerbuttons.c:4419
msgid "Paint buttons"
msgstr "Pannello Paint"

#: blender/src/headerbuttons.c:4420
msgid "Radiosity buttons"
msgstr "Pannello Radiosity"

#: blender/src/headerbuttons.c:4421
msgid "Script buttons"
msgstr "Pannello Script"

#: blender/src/headerbuttons.c:4422
msgid "Display buttons (F10)"
msgstr "Pannello Visualizzazione (F10)"

#: blender/src/headerbuttons.c:4443
#: blender/src/headerbuttons.c:4448
msgid "Copy Material to the buffer"
msgstr "Copia Materiale nel buffer"

#: blender/src/headerbuttons.c:4445
#: blender/src/headerbuttons.c:4450
msgid "Paste Material from the buffer"
msgstr "Incolla Materiale dal buffer"

#: blender/src/headerbuttons.c:4478
msgid "GR:"
msgstr "GR:"

#: blender/src/headerbuttons.c:4478
msgid "Active Group name"
msgstr "Nome Gruppo Attivo"

#: blender/src/headerbuttons.c:4556
#, c-format
msgid "BO:%s"
msgstr "BO:%s"

#: blender/src/headerbuttons.c:4559
#: blender/src/headerbuttons.c:4562
msgid "Active Bone name"
msgstr "Nome dell'Osso Attivo"

#: blender/src/headerbuttons.c:4570
msgid "Display Object script links"
msgstr "Visualizza collegamenti script Oggetto"

#: blender/src/headerbuttons.c:4573
msgid "Display Material script links "
msgstr "Visualizza collegamenti script Materiale"

#: blender/src/headerbuttons.c:4576
msgid "Display World script links"
msgstr "Visualizza collegamenti script Mondo"

#: blender/src/headerbuttons.c:4579
msgid "Display Camera script links"
msgstr "Visualizza collegamenti script Telecamera"

#: blender/src/headerbuttons.c:4582
msgid "Display Lamp script links"
msgstr "Visualizza collegamenti script Luci"

#: blender/src/headerbuttons.c:4587
msgid "Current Frame"
msgstr "Fotogramma Corrente"

#: blender/src/headerbuttons.c:4591
msgid "Display console window"
msgstr "Visualizza finestra terminale"

#: blender/src/headerbuttons.c:4649
msgid "Sort files alphabetically"
msgstr "Ordina i file alfabeticamente"

#: blender/src/headerbuttons.c:4650
msgid "Sort files by time"
msgstr "ordina i file per data"

#: blender/src/headerbuttons.c:4651
msgid "Sort files by size"
msgstr "Ordina i files per dimensione"

#: blender/src/headerbuttons.c:4659
msgid "Toggle long info"
msgstr "Attiva info estese"

#: blender/src/headerbuttons.c:4660
msgid "Hide dot files"
msgstr "Nascondi i file dot (con il punto davanti al nome del file)"

#: blender/src/headerbuttons.c:4665
#: blender/src/toolbox.c:210
msgid "Append"
msgstr "Aggiungi"

#: blender/src/headerbuttons.c:4665
msgid "Causes selected data to be copied into current file"
msgstr "Copia nel file corrente i dati selezionati"

#: blender/src/headerbuttons.c:4666
msgid "Causes selected data to be linked by current file"
msgstr "Collega i dati selezionati dal file corrente"

#: blender/src/headerbuttons.c:4674
#, c-format
msgid "Free: %.3f Mb   Files: (%d) %d    (%.3f) %.3f Mb"
msgstr "Libero: %.3f Mb   Files: (%d) %d    (%.3f) %.3f Mb"

#: blender/src/headerbuttons.c:4753
msgid "lay"
msgstr "lay"

#: blender/src/headerbuttons.c:4753
msgid "Display Objects based on layer"
msgstr "Visualizza Oggetti in base ai layer"

#: blender/src/headerbuttons.c:4754
msgid "Display Scene data"
msgstr "Visualizza Dati Scena"

#: blender/src/headerbuttons.c:4755
msgid "Display Object data"
msgstr "Visualizza Dati Oggetto"

#: blender/src/headerbuttons.c:4756
msgid "Display Mesh data"
msgstr "Visualizza Dati Mesh"

#: blender/src/headerbuttons.c:4757
msgid "Display Curve/Surface/Font data"
msgstr "Visualizza Dati Curve/superfici/Font"

#: blender/src/headerbuttons.c:4758
msgid "Display Metaball data"
msgstr "Visualizza Dati Metaball"

#: blender/src/headerbuttons.c:4759
msgid "Display Lattice data"
msgstr "Visualizza Dati Lattice"

#: blender/src/headerbuttons.c:4760
msgid "Display Lamp data"
msgstr "Visualizza Dati Luce"

#: blender/src/headerbuttons.c:4761
msgid "Display Material data"
msgstr "Visualizza Dati Materiale"

#: blender/src/headerbuttons.c:4762
msgid "Display Texture data"
msgstr "Visualizza Dati Texture"

#: blender/src/headerbuttons.c:4763
msgid "Display Ipo data"
msgstr "Visualizza Dati Ipo"

#: blender/src/headerbuttons.c:4764
msgid "Display Image data"
msgstr "Visualizza Dati Immagine"

#: blender/src/headerbuttons.c:4765
msgid "Display Library data"
msgstr "Visualizza Dati Libreria"

#: blender/src/headerbuttons.c:4855
msgid "Really delete console?"
msgstr "Cancella terminale, sei sicuro?"

#: blender/src/headerbuttons.c:4859
msgid "Really delete text?"
msgstr "Cancella testo, sicuro?"

#: blender/src/headerbuttons.c:4923
msgid "Hide line numbers"
msgstr "Nascondi numeri linea"

#: blender/src/headerbuttons.c:4925
msgid "Display line numbers"
msgstr "Visualizza numeri linea"

#: blender/src/headerbuttons.c:4946
#, c-format
msgid "Screen 12 %x0|Screen 15%x1"
msgstr "Schermo 12 %x0|Schermo 15%x1"

#: blender/src/headerbuttons.c:4946
msgid "Font display menu"
msgstr "Menu visualizza Font"

#: blender/src/headerbuttons.c:4956
msgid "Hide console window"
msgstr "Nascondi finestra Terminale"

#: blender/src/headerbuttons.c:5197
#, c-format
msgid "Sample: %s, %d bit, %d Hz, %d samples"
msgstr "Sample: %s, %d bit, %d Hz, %d samples"

#: blender/src/headerbuttons.c:5227
#: blender/src/headerbuttons.c:5285
msgid "Can't perfom this in editmode"
msgstr "Impossibile eseguire in Modalità Modifica"

#: blender/src/headerbuttons.c:5277
msgid "Nothing replaced"
msgstr "Nulla è stato sostituito"

#: blender/src/headerbuttons.c:5328
#, c-format
msgid "Couldn't write image: %s"
msgstr "Impossibile scrivere immagine: %s"

#: blender/src/headerbuttons.c:5418
#: blender/src/headerbuttons.c:5420
msgid "REPLACE IMAGE"
msgstr "SOSTITUISCI IMMAGINE"

#: blender/src/headerbuttons.c:5477
msgid "Can't pack painted image. Save image first."
msgstr "Non riesco a comprimere l'immagine pitturata (painted). Salva l'immagine."

#: blender/src/headerbuttons.c:5524
msgid "Keep UV polygons square while editing"
msgstr "Mantiene quadrati i poligoni UV in Modifica"

#: blender/src/headerbuttons.c:5525
msgid "Clip UV with image size"
msgstr "Taglia UV alla dimensione immagine"

#: blender/src/headerbuttons.c:5541
msgid "Load image - file select view"
msgstr "Carica immagine - vista selezione file"

#: blender/src/headerbuttons.c:5546
msgid "Replace"
msgstr "Sostituisci"

#: blender/src/headerbuttons.c:5546
msgid "Replace current image - thumbnail view"
msgstr "Sostituisci immagine corrente - vista anteprime"

#: blender/src/headerbuttons.c:5549
msgid "Replace current image - file select view"
msgstr "Sostituisci immagine corrente - vista selezione file"

#: blender/src/headerbuttons.c:5552
msgid "Use this image as a reflection map (UV coordinates are ignored)"
msgstr "Usa questa immagine come mappa di riflessione ( le coordinate UV sono ignorate)"

#: blender/src/headerbuttons.c:5555
msgid "Use Tiles button from the Face/Paint Buttons to enable sub image tiling (SHIFT+LMB in image window to select tile)"
msgstr "Usa bottone ripeti (Tiles) dal Pannello Faccia/Paint per abilitare ripetizione sub immagine (SHIFT+Tasto Sinistro Mouse nella finestra immagine per selezionare ripetizione)"

#: blender/src/headerbuttons.c:5556
msgid "sub image X repeat"
msgstr "ripetizione di sub image X"

#: blender/src/headerbuttons.c:5557
msgid "sub image Y repeat"
msgstr "ripetizione di sub image Y"

#: blender/src/headerbuttons.c:5559
msgid "Toggle texture animation"
msgstr "Attiva texture animate"

#: blender/src/headerbuttons.c:5560
msgid "animation starting tile"
msgstr "inizio ripetizione animazione"

#: blender/src/headerbuttons.c:5561
msgid "animation ending tile"
msgstr "fine ripetizione animazione"

#: blender/src/headerbuttons.c:5563
msgid "Speed of the animation in frames per second"
msgstr "Velocità dell'animazione in fotogrammi al secondo"

#: blender/src/headerbuttons.c:5569
#: blender/src/toolbox.c:213
msgid "Save"
msgstr "Salva"

#: blender/src/headerbuttons.c:5569
msgid "Save image"
msgstr "Salva Immagine"

#: blender/src/headerbuttons.c:5578
msgid "Force redraw of other windows while editing"
msgstr "Forza ridisegno delle altre finestre"

#: blender/src/headerbuttons.c:5609
#: blender/src/imasel.c:229
#: blender/src/imasel.c:276
#: blender/src/imasel.c:318
#: blender/src/imasel.c:729
#: blender/src/imasel.c:778
msgid ".Bpib"
msgstr ".Bpib"

#: blender/src/headerbuttons.c:5648
msgid "Remove .Bpip file"
msgstr "Rimuovi .Bpip file"

#: blender/src/headerbuttons.c:5650
msgid "Toggle directory view"
msgstr "Attiva/disattiva vista directory"

#: blender/src/headerbuttons.c:5651
msgid "Toggle image information"
msgstr "Attiva/disattiva infomazioni dell'immagine"

#: blender/src/headerbuttons.c:5652
msgid "Beats me !"
msgstr "Picchiami !"

#: blender/src/headerbuttons.c:5653
msgid "Zoom Icons"
msgstr "Icone Zoom"

#: blender/src/imasel.c:114
msgid "dir Sorteer temp"
msgstr "dir Sorteer temp"

#: blender/src/imasel.c:164
msgid "Sorteer imsort temp"
msgstr "Sorteer imsort temp"

#: blender/src/imasel.c:240
#: blender/src/imasel.c:775
msgid "BIP2"
msgstr "BIP2"

#: blender/src/imasel.c:391
msgid "get first"
msgstr "get first"

#: blender/src/imasel.c:397
msgid "get nextdir"
msgstr "get nextdir"

#: blender/src/imasel.c:589
msgid "OSIbip"
msgstr "OSIbip"

#: blender/src/imasel.c:613
#, c-format
msgid "%s image with no imbuf ???\n"
msgstr "%s image with no imbuf ???\n"

#: blender/src/imasel.c:695
#, c-format
msgid "NOIMA: %s\n"
msgstr "NOIMA: %s\n"

#: blender/src/imasel.c:743
msgid "Ima"
msgstr "Ima"

#: blender/src/imasel.c:776
msgid "Error in Bpib file\n"
msgstr "Error in Bpib file\n"

#: blender/src/imasel.c:780
msgid "corrupt Bpib file removed\n"
msgstr "corrupt Bpib file removed\n"

#: blender/src/isect.c:394
msgid "addisfaces1"
msgstr "addisfaces1"

#: blender/src/isect.c:395
msgid "addisfaces2"
msgstr "addisfaces2"

#: blender/src/isect.c:396
msgid "addisfaces3"
msgstr "addisfaces3"

#: blender/src/isect.c:543
msgid "error in fill\n"
msgstr "error in fill\n"

#: blender/src/isect.c:581
msgid "intersectVV"
msgstr "intersectVV"

#: blender/src/isect.c:603
msgid "intersectVV2"
msgstr "intersectVV2"

#: blender/src/isect.c:760
#, c-format
msgid "error after intersect: %d edges pointing to non-existant vertices\n"
msgstr "errore dopo intersezione: %d gli spigoli puntano a vertici non esistenti\n"

#: blender/src/isect.c:787
#, c-format
msgid "error after intersect: %d edges in faces didn't exist\n"
msgstr "errore dopo intersezione: %d gli spigoli nelle facce non esistono\n"

#: blender/src/keyval.c:49
#: blender/src/toolbox.c:227
#: blender/src/toolbox.c:254
#: blender/src/toolbox.c:256
#: blender/src/toolbox.c:257
#: blender/src/toolbox.c:260
#: blender/src/toolbox.c:268
#: blender/src/toolbox.c:269
#: blender/src/toolbox.c:270
#: blender/src/toolbox.c:271
#: blender/src/toolbox.c:272
#: blender/src/toolbox.c:273
#: blender/src/toolbox.c:274
#: blender/src/toolbox.c:275
#: blender/src/toolbox.c:277
#: blender/src/toolbox.c:278
#: blender/src/toolbox.c:284
#: blender/src/toolbox.c:285
#: blender/src/toolbox.c:286
#: blender/src/toolbox.c:287
#: blender/src/toolbox.c:288
#: blender/src/toolbox.c:289
#: blender/src/toolbox.c:304
#: blender/src/toolbox.c:305
#: blender/src/toolbox.c:307
#: blender/src/toolbox.c:308
#: blender/src/toolbox.c:310
msgid "A"
msgstr "A"

#: blender/src/keyval.c:55
#: blender/src/toolbox.c:395
#: blender/src/toolbox.c:448
#: blender/src/toolbox.c:449
msgid "C"
msgstr "C"

#: blender/src/keyval.c:70
#: blender/src/toolbox.c:398
#: blender/src/toolbox.c:399
msgid "H"
msgstr "H"

#: blender/src/keyval.c:73
#: blender/src/toolbox.c:408
msgid "I"
msgstr "I"

#: blender/src/keyval.c:76
msgid "J"
msgstr "J"

#: blender/src/keyval.c:79
#: blender/src/toolbox.c:409
#: blender/src/toolbox.c:412
msgid "K"
msgstr "K"

#: blender/src/keyval.c:85
#: blender/src/toolbox.c:355
msgid "M"
msgstr "M"

#: blender/src/keyval.c:88
msgid "N"
msgstr "N"

#: blender/src/keyval.c:97
#: blender/src/toolbox.c:220
msgid "Q"
msgstr "Q"

#: blender/src/keyval.c:106
msgid "T"
msgstr "T"

#: blender/src/keyval.c:109
#: blender/src/toolbox.c:379
msgid "U"
msgstr "U"

#: blender/src/keyval.c:115
#: blender/src/toolbox.c:239
#: blender/src/toolbox.c:401
#: blender/src/toolbox.c:604
msgid "W"
msgstr "W"

#: blender/src/keyval.c:128
msgid "Zero"
msgstr "Zero"

#: blender/src/keyval.c:131
msgid "One"
msgstr "One"

#: blender/src/keyval.c:134
msgid "Two"
msgstr "Two"

#: blender/src/keyval.c:137
msgid "Three"
msgstr "Three"

#: blender/src/keyval.c:140
msgid "Four"
msgstr "Four"

#: blender/src/keyval.c:143
msgid "Five"
msgstr "Five"

#: blender/src/keyval.c:146
msgid "Six"
msgstr "Six"

#: blender/src/keyval.c:149
msgid "Seven"
msgstr "Seven"

#: blender/src/keyval.c:152
msgid "Eight"
msgstr "Eight"

#: blender/src/keyval.c:155
msgid "Nine"
msgstr "Nine"

#: blender/src/keyval.c:159
msgid "Leftctrl"
msgstr "Leftctrl"

#: blender/src/keyval.c:162
msgid "Leftalt"
msgstr "Leftalt"

#: blender/src/keyval.c:165
msgid "Rightalt"
msgstr "Rightalt"

#: blender/src/keyval.c:168
msgid "Rightctrl"
msgstr "Rightctrl"

#: blender/src/keyval.c:171
msgid "Rightshift"
msgstr "Rightshift"

#: blender/src/keyval.c:174
msgid "Leftshift"
msgstr "Leftshift"

#: blender/src/keyval.c:178
msgid "Esc"
msgstr "Esc"

#: blender/src/keyval.c:181
#: blender/src/toolbox.c:232
#: blender/src/toolbox.c:354
#: blender/src/toolbox.c:573
msgid "Tab"
msgstr "Tab"

#: blender/src/keyval.c:184
msgid "Ret"
msgstr "Ret"

#: blender/src/keyval.c:187
msgid "Space"
msgstr "Space"

#: blender/src/keyval.c:190
msgid "Linefeed"
msgstr "Linefeed"

#: blender/src/keyval.c:199
msgid "Semicolon"
msgstr "Semicolon"

#: blender/src/keyval.c:202
msgid "Period"
msgstr "Period"

#: blender/src/keyval.c:205
msgid "Comma"
msgstr "Comma"

#: blender/src/keyval.c:208
msgid "Quote"
msgstr "Quote"

#: blender/src/keyval.c:211
msgid "Accentgrave"
msgstr "Accentgrave"

#: blender/src/keyval.c:214
msgid "Minus"
msgstr "Minus"

#: blender/src/keyval.c:217
msgid "Slash"
msgstr "Slash"

#: blender/src/keyval.c:220
msgid "Backslash"
msgstr "Backslash"

#: blender/src/keyval.c:223
msgid "Equal"
msgstr "Equal"

#: blender/src/keyval.c:226
msgid "Leftbracket"
msgstr "Leftbracket"

#: blender/src/keyval.c:229
msgid "Rightbracket"
msgstr "Rightbracket"

#: blender/src/keyval.c:233
msgid "Leftarrow"
msgstr "Leftarrow"

#: blender/src/keyval.c:236
msgid "Downarrow"
msgstr "Downarrow"

#: blender/src/keyval.c:239
msgid "Rightarrow"
msgstr "Rightarrow"

#: blender/src/keyval.c:242
msgid "Uparrow"
msgstr "Uparrow"

#: blender/src/keyval.c:246
msgid "Pad2"
msgstr "Pad2"

#: blender/src/keyval.c:249
msgid "Pad4"
msgstr "Pad4"

#: blender/src/keyval.c:252
msgid "Pad6"
msgstr "Pad6"

#: blender/src/keyval.c:255
msgid "Pad8"
msgstr "Pad8"

#: blender/src/keyval.c:258
msgid "Pad1"
msgstr "Pad1"

#: blender/src/keyval.c:261
msgid "Pad3"
msgstr "Pad3"

#: blender/src/keyval.c:264
msgid "Pad5"
msgstr "Pad5"

#: blender/src/keyval.c:267
msgid "Pad7"
msgstr "Pad7"

#: blender/src/keyval.c:270
msgid "Pad9"
msgstr "Pad9"

#: blender/src/keyval.c:274
msgid "Padperiod"
msgstr "Padperiod"

#: blender/src/keyval.c:277
msgid "Padslash"
msgstr "Padslash"

#: blender/src/keyval.c:280
msgid "Padaster"
msgstr "Padaster"

#: blender/src/keyval.c:284
msgid "Pad0"
msgstr "Pad0"

#: blender/src/keyval.c:287
msgid "Padminus"
msgstr "Padminus"

#: blender/src/keyval.c:290
msgid "Padenter"
msgstr "Padenter"

#: blender/src/keyval.c:293
msgid "Padplus"
msgstr "Padplus"

#: blender/src/keyval.c:297
#: blender/src/toolbox.c:208
msgid "F1"
msgstr "F1"

#: blender/src/keyval.c:300
#: blender/src/toolbox.c:212
msgid "F2"
msgstr "F2"

#: blender/src/keyval.c:303
#: blender/src/toolbox.c:215
msgid "F3"
msgstr "F3"

#: blender/src/keyval.c:306
msgid "F4"
msgstr "F4"

#: blender/src/keyval.c:309
msgid "F5"
msgstr "F5"

#: blender/src/keyval.c:312
msgid "F6"
msgstr "F6"

#: blender/src/keyval.c:315
msgid "F7"
msgstr "F7"

#: blender/src/keyval.c:318
msgid "F8"
msgstr "F8"

#: blender/src/keyval.c:321
msgid "F9"
msgstr "F9"

#: blender/src/keyval.c:324
msgid "F10"
msgstr "F10"

#: blender/src/keyval.c:327
#: blender/src/toolbox.c:426
msgid "F11"
msgstr "F11"

#: blender/src/keyval.c:330
#: blender/src/toolbox.c:427
msgid "F12"
msgstr "F12"

#: blender/src/keyval.c:334
msgid "Pause"
msgstr "Pause"

#: blender/src/keyval.c:340
#: blender/src/toolbox.c:449
msgid "Home"
msgstr "Home"

#: blender/src/keyval.c:343
msgid "Pageup"
msgstr "Pageup"

#: blender/src/keyval.c:346
msgid "Pagedown"
msgstr "Pagedown"

#: blender/src/life.c:224
msgid "pipo"
msgstr "pipo"

#: blender/src/life.c:528
msgid "adbug"
msgstr "adbug"

#: blender/src/life.c:545
#: blender/src/life.c:554
#, c-format
msgid "   %s %d"
msgstr "   %s %d"

#: blender/src/life.c:548
#, c-format
msgid "   %s %f"
msgstr "   %s %f"

#: blender/src/life.c:551
#, c-format
msgid "   %s %s"
msgstr "   %s %s"

#: blender/src/life.c:577
#, c-format
msgid "swap: %d"
msgstr "swap: %d"

#: blender/src/life.c:675
msgid "cont sens"
msgstr "cont sens"

#: blender/src/life.c:745
msgid "life"
msgstr "life"

#: blender/src/life.c:1818
msgid "-1"
msgstr "-1"

#: blender/src/mywindow.c:135
#, c-format
msgid "bwin_from_winid: Internal error, bad winid: %d\n"
msgstr "bwin_from_winid: Internal error, bad winid: %d\n"

#: blender/src/mywindow.c:184
#, c-format
msgid "bwin_getsize: Internal error, bad winid: %d\n"
msgstr "bwin_getsize: Internal error, bad winid: %d\n"

#: blender/src/mywindow.c:315
#, c-format
msgid "mywinset %d: doesn't exist\n"
msgstr "mywinset %d: doesn't exist\n"

#: blender/src/mywindow.c:368
msgid "too many windows\n"
msgstr "troppe finestre\n"

#: blender/src/mywindow.c:372
msgid "winopen"
msgstr "winopen"

#: blender/src/mywindow.c:400
#: blender/src/mywindow.c:409
#, c-format
msgid "mwinclose: Internal error, bad winid: %d\n"
msgstr "mwinclose: Internal error, bad winid: %d\n"

#: blender/src/mywindow.c:526
msgid "NVIDIA Corporation"
msgstr "NVIDIA Corporation"

#: blender/src/mywindow.c:617
#: blender/src/interface.c:275
msgid "temp_frontbuffer_image"
msgstr "temp_frontbuffer_image"

#: blender/src/oops.c:77
msgid "oops"
msgstr "oops"

#: blender/src/oops.c:210
msgid "oopslink"
msgstr "oopslink"

#: blender/src/oops.c:305
msgid "oopslinktemp"
msgstr "oopslinktemp"

#: blender/src/oops.c:323
msgid "Shuffle oops"
msgstr "Shuffle oops"

#: blender/src/oops.c:436
msgid "Shrink oops"
msgstr "Shrink oops"

#: blender/src/oops.c:647
msgid "ob"
msgstr "ob"

#: blender/src/oops.c:704
#: blender/src/oops.c:720
#: blender/src/oops.c:738
msgid "ma"
msgstr "ma"

#: blender/src/oops.c:725
msgid "speed"
msgstr "speed"

#: blender/src/playanim.c:186
msgid "no ibuf !\n"
msgstr "no ibuf !\n"

#: blender/src/playanim.c:220
msgid "Pict"
msgstr "Pict"

#: blender/src/playanim.c:224
#, c-format
msgid "%s : %d"
msgstr "%s : %d"

#: blender/src/playanim.c:228
#, c-format
msgid "couldn't open anim %s\n"
msgstr "impossibile aprire l'animazione %s\n"

#: blender/src/playanim.c:251
msgid "Not enough memory for pict struct \n"
msgstr "Memoria insufficiente per la struttura dell'immagine\n"

#: blender/src/playanim.c:262
msgid "Couldn't get memory\n"
msgstr "Impossibile allocare memoria\n"

#: blender/src/playanim.c:269
#, c-format
msgid "Error while reading %s\n"
msgstr "Errore leggendo %s\n"

#: blender/src/playanim.c:295
#, c-format
msgid "%4d: %s"
msgstr "%4d: %s"

#: blender/src/playanim.c:344
msgid "too few arguments for -p (need 2): skipping\n"
msgstr "pochi argomenti per -p (ne deve avere almeno 2): tralascio\n"

#: blender/src/playanim.c:348
#, c-format
msgid "unknown option '%c': skipping\n"
msgstr "opzione sconosciuta '%c': tralascio\n"

#: blender/src/playanim.c:390
#, c-format
msgid "couldn't open %s\n"
msgstr "impossibile aprire %s\n"

#: blender/src/playanim.c:404
msgid "Blender:Anim"
msgstr "Blender:Anim"

#: blender/src/playanim.c:439
msgid "couldn't find pictures\n"
msgstr "impossibile trovare immagini\n"

#: blender/src/playanim.c:467
msgid "error: can't play this image type\n"
msgstr "errore: impossibile aprire questo tipo di immagine\n"

#: blender/src/playanim.c:503
#, c-format
msgid " Name: %s | Speed: %.2f frames/s\n"
msgstr " Nome: %s | Velocità: %.2f Fotogrammi/s\n"

#: blender/src/poseobject.c:112
msgid "Can't pose libdata"
msgstr "Non riesco a posare (??) libdata"

#: blender/src/previewrender.c:941
msgid "butsrect"
msgstr ""

#: blender/src/pub/license_key.c:161
msgid "iO"
msgstr ""

#: blender/src/pub/license_key.c:191
msgid "getlen"
msgstr ""

#: blender/src/pub/license_key.c:192
msgid "getseed"
msgstr ""

#: blender/src/pub/license_key.c:193
msgid "getptr"
msgstr ""

#: blender/src/pub/license_key.c:194
msgid "setptr"
msgstr ""

#: blender/src/pub/license_key.c:202
msgid "No Documentation"
msgstr "Nessuna documentazione"

#: blender/src/pub/license_key.c:250
msgid "prot"
msgstr ""

#: blender/src/pub/license_key.c:255
msgid "prot.error"
msgstr ""

#: blender/src/pub/license_key.c:256
msgid "error"
msgstr ""

#: blender/src/pub/license_key.c:262
msgid "APIfunctab"
msgstr ""

#: blender/src/pub/license_key.c:267
msgid "can't initialize module prot"
msgstr "Non riesco ad inizializzare il modulo prot"

#: blender/src/pub/license_key.c:276
#, c-format
msgid "%s/.BPkey"
msgstr ""

#: blender/src/pub/license_key.c:340
msgid "Individual"
msgstr "Individuale"

#: blender/src/pub/license_key.c:341
msgid "Company"
msgstr "Ditta"

#: blender/src/pub/license_key.c:342
msgid "Unlimited"
msgstr "Illimitato"

#: blender/src/pub/license_key.c:343
msgid "Educational"
msgstr "Educational"

#: blender/src/pub/license_key.c:352
#, c-format
msgid "%s License registered to: %s (%s)"
msgstr "Licenza %s registrata a: %s (%s)"

#: blender/src/pub/license_key.c:372 blender/src/pub/license_key.c:406
msgid ""
"%1000[^\n"
"\r]"
msgstr ""

#: blender/src/pub/license_key.c:426
msgid "Not a valid license key ! Removing installed key."
msgstr "Non è una chiave di licenza valida! Rimuovo la chiave installata"

#: blender/src/pub/license_key.c:431
msgid "Can't install key"
msgstr "Non riesco ad installare la chiave"

#: blender/src/pub/license_key.c:434
#, c-format
msgid "File doesn't contain a valid key: %s"
msgstr "Il file non contiene una chiave valida: %s"

#: blender/src/pub/license_key.c:440
#, c-format
msgid "Remove input file: '%s'?"
msgstr "Rimosso file di input: '%s'"

#: blender/src/pub/license_key.c:446
#, c-format
msgid "File doesn't exist: %s"
msgstr "Il file non esiste: %s"

#: blender/src/renderman.c:100
msgid "blenderExport/renderman/default.rib"
msgstr ""

#: blender/src/renderman.c:101
msgid "blenderExport/renderman/"
msgstr ""

#: blender/src/renderman.c:102
msgid "blenderExport/renderman/shaders/"
msgstr ""

#: blender/src/renderman.c:103
msgid "blenderExport/renderman/Meshes/"
msgstr ""

#: blender/src/renderman.c:104
msgid "blenderExport/renderman/images/"
msgstr ""

#: blender/src/renderman.c:105
msgid "blenderExport/renderman/shadows/"
msgstr ""

#: blender/src/renderman.c:106
msgid "blenderExport/renderman/textures/"
msgstr ""

#: blender/src/renderman.c:117 blender/src/renderman.c:185
#, c-format
msgid "%sshadow.rib"
msgstr ""

#: blender/src/renderman.c:122 blender/src/renderman.c:136
msgid "blenderExport"
msgstr ""

#: blender/src/renderman.c:146
#, c-format
msgid "\t\tReadArchive \"%s\"\n"
msgstr ""

#: blender/src/renderman.c:175
#, c-format
msgid "FrameBegin %i\n"
msgstr ""

#: blender/src/renderman.c:179 blender/src/renderman.c:331
msgid "FrameEnd\n"
msgstr ""

#: blender/src/renderman.c:188
msgid "Error opening file.\n"
msgstr "Errore aprendo il file.\n"

#: blender/src/renderman.c:192
msgid "Error opening master shadow file.\n"
msgstr "Errore mentre aprivo il master shadow file.\n"

#: blender/src/renderman.c:199
#, c-format
msgid "Transform [%f %f %f %f %f %f %f %f %f %f %f %f %f %f %f %f]\n"
msgstr ""

#: blender/src/renderman.c:226
msgid "Option \"searchpath\" \"display\" [\"$DELIGHT/displays/\"]\n"
msgstr ""

#: blender/src/renderman.c:227
#, c-format
msgid ""
"Option \"searchpath\" \"shader\" [\"/usr/local/prman/lib/shaders/:$DELIGHT/"
"shaders/:./%s\"]\n"
msgstr ""

#: blender/src/renderman.c:232 blender/src/renderman.c:236
#, c-format
msgid "Display \"%s/renderman.tiff\" \"file\" \"rgb\"\n"
msgstr ""

#: blender/src/renderman.c:237
msgid "Display \"+window\" \"framebuffer\" \"rgb\"\n"
msgstr ""

#: blender/src/renderman.c:241
msgid "Display \"window\" \"framebuffer\" \"rgb\"\n"
msgstr ""

#: blender/src/renderman.c:243
#, c-format
msgid "Format %i %i 1\n"
msgstr ""

#: blender/src/renderman.c:244
msgid "PixelFilter \"gaussian\" 2 2\n"
msgstr ""

#: blender/src/renderman.c:271
#, c-format
msgid "PixelSamples %i %i\n"
msgstr ""

#: blender/src/renderman.c:274
#, c-format
msgid "DepthOfField %f %f %f\n"
msgstr ""

#: blender/src/renderman.c:287
#, c-format
msgid "Projection \"perspective\" \"fov\" [%f]\n"
msgstr ""

#: blender/src/renderman.c:290
#, c-format
msgid "ShadingRate %f\n"
msgstr ""

#: blender/src/renderman.c:293
msgid "Option \"trace\" \"int maxdepth\" [2]\n"
msgstr ""

#: blender/src/renderman.c:295 blender/src/renderman.c:328
msgid "WorldBegin\n"
msgstr ""

#: blender/src/renderman.c:296 blender/src/renderman.c:465
msgid "\tAttributeBegin\n"
msgstr ""

#: blender/src/renderman.c:307
#, c-format
msgid "%s%s.rib"
msgstr ""

#: blender/src/renderman.c:310
#, c-format
msgid "Error opening shadowfile file %s.\n"
msgstr "Errore aprendo il file shadow %s.\n"

#: blender/src/renderman.c:314
msgid "FrameBegin 0\n"
msgstr ""

#: blender/src/renderman.c:315
msgid "ShadingRate 1\n"
msgstr ""

#: blender/src/renderman.c:316
msgid "PixelFilter \"box\" 1 1\n"
msgstr ""

#: blender/src/renderman.c:317
msgid "PixelSamples 3 3\n"
msgstr ""

#: blender/src/renderman.c:318
#, c-format
msgid "Clipping %f %f\n"
msgstr ""

#: blender/src/renderman.c:320
#, c-format
msgid "Display \"%s%s\" \"zfile\" \"z\"\n"
msgstr ""

#: blender/src/renderman.c:323
msgid "Format 256 256 1\n"
msgstr ""

#: blender/src/renderman.c:324
msgid "Projection \"perspective\" \"fov\" [20.00]\n"
msgstr ""

#: blender/src/renderman.c:330 blender/src/renderman.c:890
msgid "WorldEnd\n"
msgstr ""

#: blender/src/renderman.c:333
#, c-format
msgid "ReadArchive \"./%s\"\n"
msgstr ""

#: blender/src/renderman.c:334
#, c-format
msgid "MakeShadow \"./%s%s\" \"./%s%s.shd\"\n"
msgstr ""

#: blender/src/renderman.c:344
#, c-format
msgid "%sbml.sl"
msgstr ""

#: blender/src/renderman.c:347
msgid "Error opening light shader file.\n"
msgstr "Errore aprendo lo sfumatore di luci.\n"

#: blender/src/renderman.c:350
msgid "light\n"
msgstr ""

#: blender/src/renderman.c:351
msgid "bml(\n"
msgstr ""

#: blender/src/renderman.c:352
msgid "float  intensity = 1;\n"
msgstr ""

#: blender/src/renderman.c:353
msgid "color  lightcolor = 1;\n"
msgstr ""

#: blender/src/renderman.c:354
msgid "point  from = point \"shader\" (0,0,0);\n"
msgstr ""

#: blender/src/renderman.c:355
msgid "point  to = point \"shader\" (0,0,1);\n"
msgstr ""

#: blender/src/renderman.c:356
msgid "float  coneangle = radians(30);\n"
msgstr ""

#: blender/src/renderman.c:357
msgid "float  conedeltaangle = radians(5);\n"
msgstr ""

#: blender/src/renderman.c:358
msgid "float  beamdistribution = 2;\n"
msgstr ""

#: blender/src/renderman.c:359
msgid "string shadowname = \"\";\n"
msgstr ""

#: blender/src/renderman.c:360
msgid "float samples = 128;\n"
msgstr ""

#: blender/src/renderman.c:361
msgid "float blur = 0.2;\n"
msgstr ""

#: blender/src/renderman.c:362
msgid "float  shadowbias = 0.5;\n"
msgstr ""

#: blender/src/renderman.c:364 blender/src/renderman.c:374
#: blender/src/renderman.c:638
msgid "{\n"
msgstr ""

#: blender/src/renderman.c:365
msgid "float  atten, cosangle;\n"
msgstr ""

#: blender/src/renderman.c:366
msgid "uniform vector A = (to - from) / length(to - from);\n"
msgstr ""

#: blender/src/renderman.c:367
msgid "uniform float cosoutside= cos(coneangle),\n"
msgstr ""

#: blender/src/renderman.c:368
msgid "cosinside = cos(coneangle-conedeltaangle);\n"
msgstr ""

#: blender/src/renderman.c:369
msgid "illuminate( from, A, coneangle ) {\n"
msgstr ""

#: blender/src/renderman.c:370
msgid "cosangle = L.A / length(L);\n"
msgstr ""

#: blender/src/renderman.c:371
msgid "atten = pow(cosangle, beamdistribution) / (L.L);\n"
msgstr ""

#: blender/src/renderman.c:372
msgid "atten *= smoothstep( cosoutside, cosinside, cosangle );\n"
msgstr ""

#: blender/src/renderman.c:373
msgid "if (shadowname != \"\")\n"
msgstr ""

#: blender/src/renderman.c:375
msgid ""
"atten *= 1-shadow(shadowname, Ps, \"samples\", samples, \"blur\", blur, "
"\"bias\", shadowbias);\n"
msgstr ""

#: blender/src/renderman.c:377
msgid "Cl = atten * intensity * lightcolor;\n"
msgstr ""

#: blender/src/renderman.c:383
#, c-format
msgid "shaderdl -d %s %s"
msgstr ""

#: blender/src/renderman.c:387
#, c-format
msgid "sdrc -I %s %s"
msgstr ""

#: blender/src/renderman.c:434
#, c-format
msgid ""
"\tLightSource \"pointlight\" 0 \"from\" [%f %f %f] \"intensity\" %f\n"
"\t \"lightcolor\" [%f %f %f]\n"
msgstr ""

#: blender/src/renderman.c:444
#, c-format
msgid ""
"\tLightSource \"bml\" 0 \"from\" [%f %f %f] \"to\" [%f %f %f] "
"\"conedeltaangle\" %f \"coneangle\" %f \"intensity\" %f\n"
" \"lightcolor\" [%f %f %f] \"string shadowname\" [\"%s%s.shd\"] \"float blur"
"\" %f \"float shadowbias\" %f \"short samples\" %d\n"
msgstr ""

#: blender/src/renderman.c:466
msgid "\tAttribute \"visibility\" \"integer trace\" [1]\n"
msgstr ""

#: blender/src/renderman.c:467
msgid "\t\tAttribute \"visibility\" \"string transmission\" [\"opaque\"]\n"
msgstr ""

#: blender/src/renderman.c:469
msgid "\t\tAttribute \"trace\" \"integer displacements\" [0]\n"
msgstr ""

#: blender/src/renderman.c:472
#, c-format
msgid "\t\tTransform [%f %f %f %f %f %f %f %f %f %f %f %f %f %f %f %f]\n"
msgstr ""

#: blender/src/renderman.c:489
#, c-format
msgid "\t\tReadArchive \"./%s%s\"\n"
msgstr ""

#: blender/src/renderman.c:490
msgid "\tAttributeEnd\n"
msgstr ""

#: blender/src/renderman.c:547
#, c-format
msgid "tdlmake -filter gaussian -mode periodic -filterwidth 4 \"%s\" %s.tdl\n"
msgstr ""

#: blender/src/renderman.c:552
#, c-format
msgid "texmake -filter gaussian -mode periodic -filterwidth 4 \"%s\" %s.tdl\n"
msgstr ""

#: blender/src/renderman.c:558 blender/src/renderman.c:647
#: blender/src/renderman.c:656
msgid "\t{\n"
msgstr ""

#: blender/src/renderman.c:559
msgid "\t\tnormal Nf = normalize(faceforward(N, I));\n"
msgstr ""

#: blender/src/renderman.c:560
msgid "\t\tvector R = normalize(reflect(I, N));\n"
msgstr ""

#: blender/src/renderman.c:561
#, c-format
msgid "\t\tCt = color ReflMap(\"%s.tdl\", R, 0.0);\n"
msgstr ""

#: blender/src/renderman.c:567
#, c-format
msgid "\tCt = color texture(\"%s.tdl\", s, t, \"width\", 0.8, \"fill\",-1);\n"
msgstr ""

#: blender/src/renderman.c:573
#, c-format
msgid "\tBaseTextureColor = mix(BaseTextureColor, Ct, %f);\n"
msgstr ""

#: blender/src/renderman.c:606
#, c-format
msgid "./%s%s.sl"
msgstr ""

#: blender/src/renderman.c:609
msgid "Error opening material shader .sl file.\n"
msgstr "Errore aprendo il file .sl dell'ombreggiatore di materiali\n"

#: blender/src/renderman.c:622
#, c-format
msgid "%s%s.tdl"
msgstr ""

#: blender/src/renderman.c:629
#, c-format
msgid "\t\tColor [%f %f %f]\n"
msgstr ""

#: blender/src/renderman.c:630
#, c-format
msgid "\t\tOpacity [%f %f %f]\n"
msgstr ""

#: blender/src/renderman.c:631
#, c-format
msgid "\t\tSurface \"%s\"\n"
msgstr ""

#: blender/src/renderman.c:636
msgid "surface\n"
msgstr ""

#: blender/src/renderman.c:637
#, c-format
msgid "%s(float Ks=%f, Kd=%f, Ka=%f, roughness=%f; color specularcolor=1;)\n"
msgstr ""

#: blender/src/renderman.c:640
msgid "\tcolor BaseTextureColor = 1;\n"
msgstr ""

#: blender/src/renderman.c:641
msgid "\tcolor Ct;\n"
msgstr ""

#: blender/src/renderman.c:642
msgid "\tcolor gi;\n"
msgstr ""

#: blender/src/renderman.c:643
msgid "\tcolor reflect;\n"
msgstr ""

#: blender/src/renderman.c:646
msgid "\tcolor ReflMap(string reflname; point P; float blur)\n"
msgstr ""

#: blender/src/renderman.c:648
msgid "\t\tpoint Pndc = transform(\"NDC\", P);\n"
msgstr ""

#: blender/src/renderman.c:649
msgid "\t\tfloat x = xcomp(Pndc), y = ycomp(Pndc);\n"
msgstr ""

#: blender/src/renderman.c:650
msgid "\t\treturn color texture(reflname, x, y, \"blur\", blur);\n"
msgstr ""

#: blender/src/renderman.c:655
msgid ""
"\tcolor MaterialPlastic(normal Nf; color Cs, Os, specularcolor, "
"BaseTextureColor; float Ka, Kd, Ks, roughness;)\n"
msgstr ""

#: blender/src/renderman.c:657
msgid "\t\textern vector I;\n"
msgstr ""

#: blender/src/renderman.c:658
msgid "\t\tvarying vector V = normalize(-I);\n"
msgstr ""

#: blender/src/renderman.c:659
msgid "\t\n"
msgstr ""

#: blender/src/renderman.c:664
msgid "\t\tfloat occlusion()\n"
msgstr ""

#: blender/src/renderman.c:665 blender/src/renderman.c:679
#: blender/src/renderman.c:693
msgid "\t\t{\n"
msgstr ""

#: blender/src/renderman.c:668
#, c-format
msgid "\t\t\treturn (occlusion(P, Ng, %i) *  -%f);\n"
msgstr ""

#: blender/src/renderman.c:672 blender/src/renderman.c:686
#: blender/src/renderman.c:700
msgid "\t\t\treturn 0;\n"
msgstr ""

#: blender/src/renderman.c:678
msgid "\t\tcolor gi()\n"
msgstr ""

#: blender/src/renderman.c:682
#, c-format
msgid "\t\t\treturn indirectdiffuse(P, Ng, %i);\n"
msgstr ""

#: blender/src/renderman.c:692
msgid "\t\tcolor raytrace()\n"
msgstr ""

#: blender/src/renderman.c:696
#, c-format
msgid "\t\t\treturn trace(P, reflect (I, Nf)) * %f;\n"
msgstr ""

#: blender/src/renderman.c:705
msgid ""
"\t\treturn Cs * BaseTextureColor * (Ka*ambient() + (Kd*diffuse(Nf))) + "
"occlusion() + gi() + raytrace() + Ks*specularcolor*specular(Nf, V, "
"roughness);\n"
msgstr ""

#: blender/src/renderman.c:707
msgid "\tnormal Nf = faceforward(normalize(N), I);\n"
msgstr ""

#: blender/src/renderman.c:708
msgid ""
"\tCi = MaterialPlastic(Nf, Cs, Os, specularcolor, BaseTextureColor, Ka, Kd, "
"Ks, roughness);\n"
msgstr ""

#: blender/src/renderman.c:709
msgid "\tOi = Os;\n"
msgstr ""

#: blender/src/renderman.c:710
msgid "\tCi *= Oi;\n"
msgstr ""

#: blender/src/renderman.c:717
#, c-format
msgid "shaderdl -d %s %s%s.sl"
msgstr ""

#: blender/src/renderman.c:721
#, c-format
msgid "sdrc -I %s %s%s.sl"
msgstr ""

#: blender/src/renderman.c:730
msgid "\t\tSurface \"plastic\"\n"
msgstr ""

#: blender/src/renderman.c:769
msgid "Error opening meshfile.\n"
msgstr "Errore aprendo il meshfile\n"

#: blender/src/renderman.c:774
msgid "\t\tPointsPolygons ["
msgstr ""

#: blender/src/renderman.c:778
msgid "\t\tSubdivisionMesh \"catmull-clark\" ["
msgstr ""

#: blender/src/renderman.c:784
msgid "3 "
msgstr ""

#: blender/src/renderman.c:788
msgid "4 "
msgstr ""

#: blender/src/renderman.c:792
msgid "] ["
msgstr ""

#: blender/src/renderman.c:798
#, c-format
msgid "%d %d %d "
msgstr ""

#: blender/src/renderman.c:802
#, c-format
msgid "%d %d %d %d "
msgstr ""

#: blender/src/renderman.c:808
msgid "]\"P\" ["
msgstr ""

#: blender/src/renderman.c:812
msgid "] [\"interpolateboundary\"] [0 0] [] [] \"P\" ["
msgstr ""

#: blender/src/renderman.c:825
msgid "\"N\" ["
msgstr ""

#: blender/src/renderman.c:837
msgid "\"Cs\" ["
msgstr ""

#: blender/src/renderman.c:849
msgid "\"st\" ["
msgstr ""

#: blender/src/renderman.c:859 blender/src/renderman.c:864
#: blender/src/renderman.c:869 blender/src/renderman.c:874
#, c-format
msgid "%f %f \n"
msgstr ""

#: blender/src/renderman.c:889
msgid ""
"\n"
"AttributeEnd\n"
msgstr ""

#: blender/src/renderman.c:912
#, c-format
msgid "renderdl %s"
msgstr ""

#: blender/src/renderman.c:916
#, c-format
msgid "prman %s"
msgstr ""

#: blender/src/renderman.c:920
#, c-format
msgid "rndr %s"
msgstr ""

#: blender/src/renderwin.c:114
msgid "RenderWin"
msgstr ""

#: blender/src/renderwin.c:281
#, c-format
msgid "R: %d, G: %d, B: %d, A: %d"
msgstr ""

#: blender/src/renderwin.c:464
msgid "Blender:Render"
msgstr ""

#: blender/src/renderwin.c:617
#, c-format
msgid "RENDER  Fra:%d  Ve:%d Fa:%d La:%d"
msgstr ""

#: blender/src/renderwin.c:618
#, c-format
msgid "Mem:%.2fM Time:%s "
msgstr ""

#: blender/src/renderwin.c:621
#, c-format
msgid "Field %c "
msgstr ""

#: blender/src/renderwin.c:624
#, c-format
msgid "Sample: %d "
msgstr ""

#: blender/src/resources.c:60
msgid "internicon"
msgstr ""

#: blender/src/resources.c:62
msgid "icon->data"
msgstr ""

#: blender/src/resources.c:157
#, c-format
msgid "def_col: Internal error, bad color ID: %d\n"
msgstr ""

#: blender/src/resources.c:208
#, c-format
msgid "def_icon: Internal error, bad icon ID: %d\n"
msgstr ""

#: blender/src/resources.c:233
msgid "common_icons"
msgstr ""

#: blender/src/resources.c:234
msgid "common_colors"
msgstr ""

#: blender/src/screendump.c:142
msgid "dumprect"
msgstr ""

#: blender/src/sector.c:173
msgid "firstlbuf"
msgstr ""

#: blender/src/sector.c:185
msgid "nlbuf"
msgstr ""

#: blender/src/sector.c:1966
msgid "oc"
msgstr ""

#: blender/src/sector.c:2072
msgid "DFace"
msgstr ""

#: blender/src/sector.c:3160
msgid "no camera"
msgstr "nessuna telecamera"

#: blender/src/sector.c:3165
msgid "no correct camera"
msgstr "nessuna telecamera corretta"

#: blender/src/sector.c:3277 blender/src/usiblender.c:346
#, c-format
msgid "%s.blend"
msgstr ""

#: blender/src/sequence.c:102 blender/src/sequence.c:103
msgid "plugin_seq_getversion"
msgstr ""

#: blender/src/sequence.c:113
msgid "No info func"
msgstr "Nessuna funzione info"

#: blender/src/sequence.c:129 blender/src/sequence.c:1072
msgid "seqname"
msgstr ""

#: blender/src/sequence.c:200
msgid "error: negative users in strip\n"
msgstr "errore: utenti negativi nella striscia\n"

#: blender/src/sequence.c:217
msgid "stripelems"
msgstr ""

#: blender/src/sequence.c:273 blender/src/sequence.c:1468
msgid "seqar"
msgstr ""

#: blender/src/space.c:229
msgid "vertexarrays"
msgstr ""

#: blender/src/space.c:236 creator/creator.c:453
msgid "nomipmap"
msgstr ""

#: blender/src/space.c:242
msgid "show_framerate"
msgstr ""

#: blender/src/space.c:243
msgid "show_profile"
msgstr ""

#: blender/src/space.c:250
msgid "show_properties"
msgstr ""

#: blender/src/space.c:254
msgid "fixedtime"
msgstr ""

#: blender/src/space.c:271
msgid "no (correct) camera"
msgstr "nessuna telecamera (corretta)"

#: blender/src/space.c:465
msgid ""
"Align view%t|To selection (top)%x2|To selection (front)%x1|To selection "
"(side)%x0"
msgstr ""

#: blender/src/space.c:753 blender/src/space.c:758
msgid "Duplicate not possible in posemode."
msgstr "La duplicazione non è possibile della modalità posa"

#: blender/src/space.c:773
msgid "Draw mode%t|BoundBox %x1|Wire %x2|OpenGL Solid %x3|Shaded Solid %x4"
msgstr ""

#: blender/src/space.c:791
msgid "extrude IKA"
msgstr "estrudi IKA"

#: blender/src/space.c:906
msgid "Recalc bone roll angles"
msgstr "Ricalcola l'angolo delle ossa (roll = rullo?)"

#: blender/src/space.c:910
msgid "Recalc normals inside"
msgstr "Ricalcola le normali interne"

#: blender/src/space.c:913
msgid "Recalc normals outside"
msgstr "Ricalcola le normali esterne"

#: blender/src/space.c:1146
msgid "initview3d"
msgstr ""

#: blender/src/space.c:1347
msgid "initipo"
msgstr ""

#: blender/src/space.c:1396
#, c-format
msgid "Console output to: %%t|%s %%x%d|%s %%x%d|%s %%x%d"
msgstr ""

#: blender/src/space.c:1399
msgid "console out:  Internal Window"
msgstr ""

#: blender/src/space.c:1400
msgid "console out:  Normal Stdout"
msgstr ""

#: blender/src/space.c:1401
msgid "console out:  Internal and Stdout"
msgstr ""

#: blender/src/space.c:1422
#, c-format
msgid "infowin %d"
msgstr ""

#: blender/src/space.c:1426
msgid "Auto Temp Save"
msgstr "Salvataggio temporaneo automatico"

#: blender/src/space.c:1426
msgid "Enables/Disables the automatic temp. file saving"
msgstr "Abilita/Disabilita il salvataggio automatico temporaneo dei file"

#: blender/src/space.c:1428
msgid "Dir:"
msgstr ""

#: blender/src/space.c:1428
msgid "The directory for temp. files"
msgstr "La directory per i file temporanei (.temp)"

#: blender/src/space.c:1429
msgid "The time in minutes to wait between temp. saves"
msgstr "Il tempo, in minuti, da aspettare tra un salvataggio e l'altro di file temporanei"

#: blender/src/space.c:1431
msgid "Load Temp"
msgstr ""

#: blender/src/space.c:1431
msgid "Loads the most recently saved temp file"
msgstr "Carica il file temporaneo salvato più recente"

#: blender/src/space.c:1434
msgid "Versions:"
msgstr ""

#: blender/src/space.c:1434
msgid "The number of old versions to maintain when saving"
msgstr "Il numero delle vecchie versioni da mantenere quando si salva"

#: blender/src/space.c:1437
msgid "Vertex arrays"
msgstr "Array di vertici"

#: blender/src/space.c:1439
msgid "Toggle between vertex arrays on (less reliable) and off (more reliable)"
msgstr "Seleziona tra array di vertici quando è acceso (on è meno affidabile) e off (più affidabile)"

#: blender/src/space.c:1440
msgid "No sound"
msgstr "Niente suono"

#: blender/src/space.c:1442
msgid "Toggle between sound on and sound off"
msgstr "Seleziona tra il suono acceso e spento"

#: blender/src/space.c:1444
msgid "No Mipmaps"
msgstr "Nessuna Mipmaps"

#: blender/src/space.c:1446
msgid "Toggle between Mipmap textures on (beautiful) and off (fast)"
msgstr "Seleziona tra le texture Mipmap accese (resa migliore) e off (resa veloce)"

#: blender/src/space.c:1449
msgid "Scene Global"
msgstr "Scena globale"

#: blender/src/space.c:1451
msgid "Forces the current Scene to be displayed in all Screens"
msgstr "Forza la visualizzazione della scena corrente in tutti gli Screens"

#: blender/src/space.c:1452
msgid "TrackBall"
msgstr ""

#: blender/src/space.c:1454
msgid ""
"Switches between trackball and turntable view rotation methods (MiddleMouse)"
msgstr ""
"Cambia tra la rotazione stile trackball e stile turntable (piattaforma girevole) (fatta con il MiddleMouse, il bottone centrale)"

#: blender/src/space.c:1455
msgid "2-Mouse"
msgstr ""

#: blender/src/space.c:1457
msgid "Maps ALT+LeftMouse to MiddleMouse button"
msgstr "Mappa ALT+LeftMouse (Mouse Sinistra) a MiddleMouse (Mouse centrale)"

#: blender/src/space.c:1458
msgid "Mat on Obj"
msgstr "Mat su Oggetto"

#: blender/src/space.c:1460
msgid "Sets whether Material data is linked to Obj or ObjData"
msgstr "Imposta quando i dati del Materiale sono collegati a Obj o ObjData (Dati dell'oggetto)"

#: blender/src/space.c:1461
msgid "NoCapsLock"
msgstr ""

#: blender/src/space.c:1463
msgid "Deactives the CapsLock button (only applies to text input)"
msgstr "Deattiva il bottone del CapsLock (viene applicato solo all'immissione di testo)"

#: blender/src/space.c:1464
msgid "Viewmove"
msgstr ""

#: blender/src/space.c:1466
msgid "Sets the default action for the middle mouse button"
msgstr "Imposta l'azione di default per il bottone centrale del mouse"

#: blender/src/space.c:1468
msgid "noNumpad"
msgstr ""

#: blender/src/space.c:1470
msgid "For laptops: keys 1 to 0 become numpad keys"
msgstr "Per i laptops: i tasti 1 e 0 diventano tasti del tastierino numerico"

#: blender/src/space.c:1471
msgid "ToolTips"
msgstr ""

#: blender/src/space.c:1473
msgid "Enables/Disables tooltips"
msgstr "Abilita/Disabilita suggerimenti (tooltips)"

#: blender/src/space.c:1476
msgid "KeyAC"
msgstr ""

#: blender/src/space.c:1476
msgid "Automatic keyframe insertion for actions"
msgstr "Inserimento automatico dei keyframe per le azioni"

#: blender/src/space.c:1477
msgid "KeyOB"
msgstr ""

#: blender/src/space.c:1477
msgid "Automatic keyframe insertion for objects"
msgstr "Inserimento automatico dei keyframe per gli oggetti"

#: blender/src/space.c:1479
msgid "Grab Grid"
msgstr ""

#: blender/src/space.c:1479
msgid "Changes default step mode for grabbing"
msgstr "Cambio la modalità passo-passo per l'afferramento (grabbing)"

#: blender/src/space.c:1480
msgid "Changes default step mode for rotation"
msgstr "Cambio la modalità passo-passo di default per la rotazione"

#: blender/src/space.c:1481
msgid "Size"
msgstr ""

#: blender/src/space.c:1481
msgid "Changes default step mode for scaling"
msgstr "Cambia la modalità passo-passo per il ridimensionamento (scaling)"

#: blender/src/space.c:1483
msgid "Dupli Mesh"
msgstr ""

#: blender/src/space.c:1483
msgid "Causes Mesh data to be duplicated with Shift+D"
msgstr "Causa la duplicazione dei dati della Mesh con Shift+D"

#: blender/src/space.c:1484
msgid "Causes Armature data to be duplicated with Shift+D"
msgstr "Causa la duplicazione dei dati dell'armatura con Shift+D"

#: blender/src/space.c:1486
msgid "Causes Curve data to be duplicated with Shift+D"
msgstr "Causæ che i sati della curva siano duplicati con Shift+D"

#: blender/src/space.c:1487
msgid "Causes Surface data to be duplicated with Shift+D"
msgstr "Causa che i dati della superficie siano duplicati con Shift+D"

#: blender/src/space.c:1488
msgid "Causes Text data to be duplicated with Shift+D"
msgstr "Causa che i dati del testo siano duplicati con Shift+D"

#: blender/src/space.c:1489
msgid "MBall"
msgstr ""

#: blender/src/space.c:1489
msgid "Causes Metaball data to be duplicated with Shift+D"
msgstr "Causa che i dati della Metaball siano duplicati con Shift+D"

#: blender/src/space.c:1490
msgid "Causes Lamp data to be duplicated with Shift+D"
msgstr "Causa che i dati delle luci siano duplicati con Shift+D"

#: blender/src/space.c:1491
msgid "Causes Ipo data to be duplicated with Shift+D"
msgstr "Causa che i dati dell'Ipo siano duplicati con Shift+D"

#: blender/src/space.c:1492
msgid "Causes Material data to be duplicated with Shift+D"
msgstr "Causa che i dati del Materiale siano duplicati con Shift+D"

#: blender/src/space.c:1493
msgid "Causes Texture data to be duplicated with Shift+D"
msgstr "Cusa che i dati della Texture siano duplicati con Shift+D"

#: blender/src/space.c:1500
msgid "Select Console method"
msgstr "Seleziona il metodo console"

#: blender/src/space.c:1501
msgid "PrintEvents"
msgstr ""

#: blender/src/space.c:1503
msgid "Console: Print inputevents to console"
msgstr "Console: Stampa gli eventi di input in console"

#: blender/src/space.c:1504
msgid "Max Lines:"
msgstr "Linee massime:"

#: blender/src/space.c:1507
msgid "Console: Maximum number of Console lines"
msgstr "Console: Numero massimo di linee della console"

#: blender/src/space.c:1509
msgid "WLines"
msgstr ""

#: blender/src/space.c:1512
msgid "Mousewheel: The number of lines that get skipped"
msgstr "Rotellina del mouse (Mousewheel): Il numero di linee da saltare"

#: blender/src/space.c:1513
msgid "WZoom"
msgstr ""

#: blender/src/space.c:1515
msgid "Mousewheel: Swaps mousewheel zoom direction"
msgstr "Rotellina del mouse (Mousewheel): Inverte la direzione dello zoom della rotellina del mouse"

#: blender/src/space.c:1517
msgid "Exts"
msgstr ""

#: blender/src/space.c:1519
msgid "ImageSelecter: Filter only filenames with extensions"
msgstr "ImageSelecter: Filtra solo i file con le estensioni"

#: blender/src/space.c:1521
msgid "DrawInfo"
msgstr ""

#: blender/src/space.c:1523
msgid "3D View: Display active objectname and current framenumber"
msgstr "Vista 3D: Visualizza il nome di oggetto attivo e il numero di frame corrente"

#: blender/src/space.c:1533
msgid "Python:"
msgstr ""

#: blender/src/space.c:1535
msgid "The default directory for Python scripts"
msgstr "La directory di default per gli script Python"

#: blender/src/space.c:1536
msgid "Fonts:"
msgstr ""

#: blender/src/space.c:1538
msgid "The default directory to search when loading fonts"
msgstr "La directory di default da ricercare quando si caricano i font"

#: blender/src/space.c:1539
msgid "Render:"
msgstr ""

#: blender/src/space.c:1541
msgid "The default directory to choose for rendering"
msgstr "La directory scelta per il rendering"

#: blender/src/space.c:1542
msgid "Textures:"
msgstr ""

#: blender/src/space.c:1544
msgid "The default directory to search when loading textures"
msgstr "La directory di default da ricercare quando si caricano le texture"

#: blender/src/space.c:1545
msgid "TexPlugin:"
msgstr ""

#: blender/src/space.c:1547
msgid "The default directory to search when loading texture plugins"
msgstr "La directory di default da ricercare quando si caricano i plugin delle texture"

#: blender/src/space.c:1548
msgid "SeqPlugin:"
msgstr ""

#: blender/src/space.c:1550
msgid "The default directory to search when loading sequence plugins"
msgstr "La directory di default da ricercare quando si caricano i plugin di sequenza"

#: blender/src/space.c:1551
msgid "Sounds:"
msgstr ""

#: blender/src/space.c:1553
msgid "The default directory to search when loading sounds"
msgstr "La directory di default da ricercare quando si caricano i suoni"

#: blender/src/space.c:1573
#, c-format
msgid "console to: %d"
msgstr ""

#: blender/src/space.c:1583
msgid "initinfo"
msgstr ""

#: blender/src/space.c:1702
msgid "initbuts"
msgstr ""

#: blender/src/space.c:1918
msgid "initseqspace"
msgstr ""

#: blender/src/space.c:1956
msgid "initactionspace"
msgstr ""

#: blender/src/space.c:2007
msgid "initfilespace"
msgstr ""

#: blender/src/space.c:2020
msgid "inittextspace"
msgstr ""

#: blender/src/space.c:2039
msgid "initimaselspace"
msgstr ""

#: blender/src/space.c:2064
msgid "in console"
msgstr ""

#: blender/src/space.c:2065
msgid "Image select cmap file not found \n"
msgstr "Image select cmap file non trovato\n"

#: blender/src/space.c:2078
msgid "initsoundspace"
msgstr ""

#: blender/src/space.c:2148
msgid "Painting in packed images not supported"
msgstr "Il Painting (la pittura) nelle immagini packed non è supportata"

#: blender/src/space.c:2252
msgid "initimaspace"
msgstr ""

#: blender/src/space.c:2406
msgid "initoopsspace"
msgstr ""

#: blender/src/space.c:3047
msgid "Buts"
msgstr ""

#: blender/src/space.c:3080
msgid "Imasel"
msgstr ""

#: blender/src/space.c:3091
msgid "Info"
msgstr ""

#: blender/src/space.c:3113
msgid "Nla"
msgstr ""

#: blender/src/swapbuffers.c:158
#, c-format
msgid "win: %d - (%d, %d, %d, %d) %d\n"
msgstr ""

#: blender/src/toets.c:119
msgid "Wrong filename"
msgstr "Nome di file errato"

#: blender/src/toets.c:162
msgid "Can't find filetype"
msgstr "Non riesco a trovare il tipo di file"

#: blender/src/toets.c:187
msgid "no zbuf\n"
msgstr ""

#: blender/src/toets.c:444 blender/src/toets.c:446
#: blender/src/usiblender.c:246
msgid "untitled.blend"
msgstr ""

#: blender/src/toets.c:458
msgid "SAVE PNG"
msgstr "SALVA PNG"

#: blender/src/toets.c:460
msgid "SAVE TARGA"
msgstr "SALVA TARGA"

#: blender/src/toets.c:462
msgid "SAVE RAW TARGA"
msgstr "SALVA RAW TARGA"

#: blender/src/toets.c:464 blender/src/toets.c:466
msgid "SAVE IRIS"
msgstr "SALVA IRIS"

#: blender/src/toets.c:468
msgid "SAVE HAMX"
msgstr "SALVA HAMX"

#: blender/src/toets.c:470
msgid "SAVE FTYPE"
msgstr "SALVA FTYPE"

#: blender/src/toets.c:472
msgid "SAVE JPEG"
msgstr "SALVA JPEG"

#: blender/src/toets.c:474
msgid "SAVE IMAGE"
msgstr "SALVA IMMAGINE"

#: blender/src/toets.c:481
msgid "No image rendered"
msgstr "Nessuna immagine renderizzata"

#: blender/src/toets.c:496
msgid "Select an image type in DisplayButtons(F10)"
msgstr "Seleziona un tipo di immagine in DisplayButtons(F10)"

#: blender/src/toets.c:594
msgid "DATA SELECT"
msgstr ""

#: blender/src/toets.c:780
#, c-format
msgid "Open file: %s"
msgstr "Apro il file: %s"

#: blender/src/toets.c:828
#, c-format
msgid "FPS: %f (%d iterations)"
msgstr ""

#: blender/src/toets.c:830
msgid "10 Timer%t|draw|draw+swap"
msgstr ""

#: blender/src/toets.c:836
msgid "start timer\n"
msgstr "fai partire il timer\n"

#: blender/src/toets.c:846
#, c-format
msgid "draw %%t|%d"
msgstr ""

#: blender/src/toets.c:847
#, c-format
msgid "d+sw %%t|%d"
msgstr ""

#: blender/src/toets.c:861
msgid "SAVE USER DEFAULTS"
msgstr "SALVA LE IMPOSTAZIONI DELL'UTENTE"

#: blender/src/usiblender.c:146
#, c-format
msgid "File signed by: %s // %s"
msgstr "File firmato da: %s // %s"

#: blender/src/usiblender.c:179
msgid "*@&#"
msgstr ""

#: blender/src/usiblender.c:182
msgid "TEMP"
msgstr ""

#: blender/src/usiblender.c:184
msgid "/tmp/"
msgstr ""

#: blender/src/usiblender.c:214
#, c-format
msgid "%d.blend"
msgstr ""

#: blender/src/usiblender.c:240 blender/src/usiblender.c:296
msgid ".Blog"
msgstr ""

#: blender/src/usiblender.c:275
msgid ".Bfs"
msgstr ""

#: blender/src/usiblender.c:314 blender/src/usiblender.c:315
#: blender/src/usiblender.c:324 blender/src/interface.c:3549
#, c-format
msgid "%s%d"
msgstr ""

#: blender/src/usiblender.c:318 blender/src/usiblender.c:327
msgid "Unable to make version backup"
msgstr "Non sono riusciuto a fare una copia di sicurezza (backup)"

#: blender/src/usiblender.c:340
msgid "Cannot overwrite used library"
msgstr "Non posso sovrascrivere la libreria usata"

#: blender/src/usiblender.c:414
msgid "quit.blend"
msgstr ""

#: blender/src/usiblender.c:534
#, c-format
msgid "Error Totblck: %d\n"
msgstr "Errore Totblck: %d\n"

#: blender/src/usiblender.c:539
msgid ""
"\n"
"Blender quit\n"
msgstr ""
"\n"
"Esci da blender\n"

#: blender/src/view.c:768
msgid "Too many objects in selectbuf"
msgstr "Troppi oggetti in selectbuf"

#: blender/src/view.c:843
msgid "Sorry,  no more than 8 localviews"
msgstr "Mi spiace, non è possibile avere più di 8 viste locali (localviews)"

#: blender/src/view.c:876
msgid "localview"
msgstr ""

#: blender/src/vpaint.c:154
msgid "colmain"
msgstr ""

#: blender/src/vpaint.c:278
msgid "vpaintundobuf"
msgstr ""

#: blender/src/vpaint.c:458
msgid "vertexpaint"
msgstr ""

#: blender/src/vpaint.c:751
msgid "wpaintundo"
msgstr ""

#: blender/src/vpaint.c:1102 blender/src/vpaint.c:1139
#, c-format
msgid "Maximum number of faces: %d"
msgstr "Numero massimo di facce: %d"

#: blender/src/writeavicodec.c:287 blender/src/writeavicodec.c:288
msgid "Bouncing ball video"
msgstr "Video della palla che rimbalza"

#: blender/src/writeavicodec.c:519
msgid "avi.lpFormat"
msgstr ""

#: blender/src/writeavicodec.c:524
msgid "avi.lpParms"
msgstr ""

#: blender/src/writeavicodec.c:666 blender/src/writemovie.c:339
msgid ".bak"
msgstr ""

#: blender/src/writeavicodec.c:676
#, c-format
msgid "Can not open file %s"
msgstr "Non riesco ad aprire il file %s"

#: blender/src/writeavicodec.c:687 blender/src/writeavicodec.c:695
msgid "Codec is locked or not supported."
msgstr "Il codec è bloccato o non supportato."

#: blender/src/writeavicodec.c:702
#, c-format
msgid "Created win avi: %s\n"
msgstr "Ho creato un win avi: %s\n"

#: blender/src/writeavicodec.c:733
msgid "append_win_avi"
msgstr ""

#: blender/src/writemovie.c:78
msgid "FIRST_IMAGE"
msgstr ""

#: blender/src/writemovie.c:79
msgid "BLENDER_1ST_IMG"
msgstr ""

#: blender/src/writemovie.c:89
msgid "WriteMovie: couldn't flock() moviefile. Ignoring."
msgstr ""

#: blender/src/writemovie.c:107
#, c-format
msgid "%04d_%04d.mv"
msgstr ""

#: blender/src/writemovie.c:121
msgid "clCompress (software)"
msgstr ""

#: blender/src/writemovie.c:132
#, c-format
msgid "retrying at quality %d\n"
msgstr "Riprovo a qualità %d\n"

#: blender/src/writemovie.c:152
msgid "clOpenCompressor"
msgstr ""

#: blender/src/writemovie.c:156
msgid "warning: using software compression"
msgstr "attenzione: sto usando la compressione software"

#: blender/src/writemovie.c:195
msgid "cosmo_buffer"
msgstr ""

#: blender/src/writemovie.c:215 blender/src/writemovie.c:216
msgid "dmParamsCreate"
msgstr ""

#: blender/src/writemovie.c:218 blender/src/writemovie.c:238
msgid "mvSetMovieDefaults"
msgstr ""

#: blender/src/writemovie.c:219
msgid "dmSetImageDefaults"
msgstr ""

#: blender/src/writemovie.c:236
msgid "mvCreateFile"
msgstr ""

#: blender/src/writemovie.c:237
msgid "mvAddTrack"
msgstr ""

#: blender/src/writemovie.c:240
msgid "mvWrite"
msgstr ""

#: blender/src/writemovie.c:241
msgid "mvClose"
msgstr ""

#: blender/src/writemovie.c:350
#, c-format
msgid "Created movie: %s\n"
msgstr "Ho creato il film: %s\n"

#: blender/src/writemovie.c:422
#, c-format
msgid " tried quality: %d, size %d\n"
msgstr " qualità provata: %d, dimensione: %d\n"

#: blender/src/writemovie.c:448
#, c-format
msgid "used quality: %d\n"
msgstr "qualità usata: %d\n"

#: blender/src/writemovie.c:479
msgid "mvDeleteFrames"
msgstr ""

#: blender/src/writemovie.c:486
#, c-format
msgid "added frame %3d (frame %3d in movie): length %6d: "
msgstr "aggiunto frame %3d (%3d frame nel film): lunghezza %6d: "

#: blender/src/writemovie.c:490
msgid "mvInsertCompressedImage"
msgstr ""

#: blender/src/writemovie.c:496
msgid "mvFindTrackByMedium"
msgstr ""

#: blender/src/writemovie.c:500
msgid "mvOpenFD"
msgstr ""

#: blender/src/writequicktime.c:156
#, c-format
msgid "%s: %d\n"
msgstr ""

#: blender/src/writequicktime.c:183
msgid "NewMovieTrack error"
msgstr ""

#: blender/src/writequicktime.c:190
msgid "NewTrackMedia error"
msgstr ""

#: blender/src/writequicktime.c:193
msgid "BeginMediaEdits error"
msgstr ""

#: blender/src/writequicktime.c:206
msgid "EndMediaEdits error"
msgstr ""

#: blender/src/writequicktime.c:213
msgid "InsertMediaIntoTrack error"
msgstr ""

#: blender/src/writequicktime.c:239
msgid "NewGWorldFromPtr error"
msgstr ""

#: blender/src/writequicktime.c:251
msgid "SCCompressSequenceBegin error"
msgstr ""

#: blender/src/writequicktime.c:315
msgid "SCCompressSequenceFrame error"
msgstr ""

#: blender/src/writequicktime.c:326
msgid "AddMediaSample error"
msgstr ""

#: blender/src/writequicktime.c:328
#, c-format
msgid "added frame %3d (frame %3d in movie): "
msgstr "aggiunto frame %3d (%3d frame nel film)"

#: blender/src/writequicktime.c:389
msgid "QuicktimeExport"
msgstr ""

#: blender/src/writequicktime.c:402
msgid "error while creating file!\n"
msgstr "errore nella creazione del file\n"

#: blender/src/writequicktime.c:407
msgid "FsPathMakeRef error"
msgstr "errore FsPathMakeRef"

#: blender/src/writequicktime.c:409
msgid "FsGetCatalogInfoRef error"
msgstr "errore FsGetCatalogInfoRef"

#: blender/src/writequicktime.c:421
msgid "CreateMovieFile error"
msgstr "errore CreateMovieFile"

#: blender/src/writequicktime.c:447
msgid "AddMovieResource error"
msgstr "errore AddMovieResource"

#: blender/src/writequicktime.c:505
msgid "SCGetInfo error"
msgstr "errore SCGetInfo"

#: blender/src/writequicktime.c:514
msgid "SCSetInfo error"
msgstr "errore SCSetInfo"

#: blender/src/writequicktime.c:551
msgid "QuicktimeCodecDataExt"
msgstr ""

#: blender/src/writequicktime.c:578
msgid "SCSetInfo1 error"
msgstr "errore CSCetInfo1"

#: blender/src/writequicktime.c:580
msgid "SCSetInfo2 error"
msgstr "errore SCSetInfo2"

#: blender/src/writequicktime.c:582
msgid "SCSetInfo3 error"
msgstr "errore SCSetInfo3"

#: blender/src/interface.c:273
msgid "save under"
msgstr "salva sotto"

#: blender/src/interface.c:1237
msgid "maxw"
msgstr ""

#: blender/src/interface.c:1238
msgid "maxh"
msgstr ""

#: blender/src/interface.c:1328
msgid "MenuData"
msgstr ""

#: blender/src/interface.c:1348
msgid "md->items"
msgstr ""

#: blender/src/interface.c:1403 blender/src/interface.c:1557
#: blender/src/interface.c:3988
msgid "%l"
msgstr ""

#: blender/src/interface.c:1460 blender/src/interface.c:2132
#: blender/src/interface.c:3917 blender/src/interface.c:4025
msgid "menu"
msgstr ""

#: blender/src/interface.c:2429
msgid "linkline"
msgstr ""

#: blender/src/interface.c:2479
msgid "already exists\n"
msgstr "esiste già\n"

#: blender/src/interface.c:2490
msgid "new link"
msgstr "nuovo link"

#: blender/src/interface.c:2641
#, c-format
msgid "DoButton pointer error: %s\n"
msgstr "Errore del puntatore DoButton: %s\n"

#: blender/src/interface.c:3393
#, c-format
msgid "error block no font %s\n"
msgstr "errore nel blocco, nessun font %s\n"

#: blender/src/interface.c:3426
#, c-format
msgid "var1: %x\n"
msgstr ""

#: blender/src/interface.c:3477
msgid "iuBlock"
msgstr ""

#: blender/src/interface.c:3545
#, c-format
msgid "%s%.3f"
msgstr ""

#: blender/src/interface.c:3546
#, c-format
msgid "%s%.2f"
msgstr ""

#: blender/src/interface.c:3567
msgid "Press a key"
msgstr "Premi un tasto"

#: blender/src/interface.c:3652
msgid "uiBut"
msgstr ""

#: blender/src/interface.c:3663
msgid "uiDefBut"
msgstr ""

#: blender/src/interface.c:3800
msgid "new uilink"
msgstr ""

#: blender/src/toolbox.c:174
msgid "FILE"
msgstr "FILE"

#: blender/src/toolbox.c:175
msgid "EDIT"
msgstr "MODIFICA"

#: blender/src/toolbox.c:177
msgid "  MESH"
msgstr "  MESH"

#: blender/src/toolbox.c:178
msgid "  CURVE"
msgstr "  CURVA"

#: blender/src/toolbox.c:179
msgid "  SURF"
msgstr "  SURF"

#: blender/src/toolbox.c:182 blender/src/toolbox.c:183
msgid "OBJECT"
msgstr "OGGETTO"

#: blender/src/toolbox.c:184
msgid "MESH"
msgstr "MESH"

#: blender/src/toolbox.c:185
msgid "CURVE"
msgstr "CURVA"

#: blender/src/toolbox.c:186
msgid "KEY"
msgstr "CHIAVE"

#: blender/src/toolbox.c:188
msgid "VIEW"
msgstr "VISTA"

#: blender/src/toolbox.c:193
msgid "PYTOOL"
msgstr "PYTOOL"

#: blender/src/toolbox.c:207 blender/src/toolbox.c:357
msgid "c|x"
msgstr ""

#: blender/src/toolbox.c:207 blender/src/toolbox.c:357
msgid "Ctrl X"
msgstr "Ctrl X"

#: blender/src/toolbox.c:208
msgid "Open"
msgstr "Apri"

#: blender/src/toolbox.c:209
msgid "Reopen Last"
msgstr "Riapri l'ultimo file"

#: blender/src/toolbox.c:209
msgid "c|o"
msgstr ""

#: blender/src/toolbox.c:209
msgid "Ctrl O"
msgstr ""

#: blender/src/toolbox.c:210 blender/src/toolbox.c:582
msgid "shift+F1"
msgstr ""

#: blender/src/toolbox.c:210
msgid "Shift F1"
msgstr ""

#: blender/src/toolbox.c:212
msgid "Save As"
msgstr "Salva con nome"

#: blender/src/toolbox.c:213
msgid "c|w"
msgstr ""

#: blender/src/toolbox.c:213
msgid "Ctrl W"
msgstr ""

#: blender/src/toolbox.c:215
msgid "Save Image"
msgstr "Salva l'immagine"

#: blender/src/toolbox.c:216
msgid "Save VRML"
msgstr "Salva in VRML"

#: blender/src/toolbox.c:216
msgid "c|F2"
msgstr ""

#: blender/src/toolbox.c:216
msgid "Ctrl F2"
msgstr ""

#: blender/src/toolbox.c:217
msgid "Save DXF"
msgstr "Salva in DXF"

#: blender/src/toolbox.c:217 blender/src/toolbox.c:586
msgid "shift+F2"
msgstr ""

#: blender/src/toolbox.c:217
msgid "Shift F2"
msgstr ""

#: blender/src/toolbox.c:218
msgid "Save VideoScape"
msgstr "Salva in VideoScape"

#: blender/src/toolbox.c:218 blender/src/toolbox.c:382
msgid "a|w"
msgstr ""

#: blender/src/toolbox.c:218 blender/src/toolbox.c:382
msgid "Alt W"
msgstr ""

#: blender/src/toolbox.c:220
msgid "Quit"
msgstr "Esci"

#: blender/src/toolbox.c:220
msgid "q"
msgstr ""

#: blender/src/toolbox.c:227
msgid "(De)Select All"
msgstr "Seleziona/Deseleziona tutto"

#: blender/src/toolbox.c:228
msgid "Border Select"
msgstr "Selezione a bordo (border select)"

#: blender/src/toolbox.c:230
msgid "Duplicate"
msgstr "Duplica"

#: blender/src/toolbox.c:230
msgid "Shift D"
msgstr ""

#: blender/src/toolbox.c:232 blender/src/toolbox.c:354
msgid "Edit Mode"
msgstr "Modalità di modifica (edit)"

#: blender/src/toolbox.c:234
msgid "Grabber"
msgstr ""

#: blender/src/toolbox.c:235
msgid "Rotate"
msgstr "Ruota"

#: blender/src/toolbox.c:236
msgid "Scale"
msgstr "Scala"

#: blender/src/toolbox.c:238
msgid "Shear"
msgstr "Cesoie"

#: blender/src/toolbox.c:238
#: blender/src/toolbox.c:591
msgid "c|s"
msgstr ""

#: blender/src/toolbox.c:238
msgid "Ctrl S"
msgstr ""

#: blender/src/toolbox.c:239
msgid "Warp/Bend"
msgstr ""

#: blender/src/toolbox.c:239
msgid "Shift W"
msgstr ""

#: blender/src/toolbox.c:240
msgid "Snap Menu"
msgstr "Menu Snap"

#: blender/src/toolbox.c:240
msgid "Shift S"
msgstr ""

#: blender/src/toolbox.c:249
#: blender/src/toolbox.c:250
#: blender/src/toolbox.c:251
msgid ">>"
msgstr ""

#: blender/src/toolbox.c:251
msgid "Surface"
msgstr "Superficie"

#: blender/src/toolbox.c:268
msgid ">Plane"
msgstr ">Piano"

#: blender/src/toolbox.c:269
msgid ">Cube"
msgstr ">Cubo"

#: blender/src/toolbox.c:270
#: blender/src/toolbox.c:285
msgid ">Circle"
msgstr ">Circonferenza"

#: blender/src/toolbox.c:271
msgid ">UVsphere"
msgstr ">SferaUV"

#: blender/src/toolbox.c:272
msgid ">Icosphere"
msgstr ">SferaICO"

#: blender/src/toolbox.c:273
msgid ">Cylinder"
msgstr ">Cilindro"

#: blender/src/toolbox.c:274
#: blender/src/toolbox.c:287
msgid ">Tube"
msgstr ">Tubo"

#: blender/src/toolbox.c:275
msgid ">Cone"
msgstr ">Cono"

#: blender/src/toolbox.c:276
#: blender/src/toolbox.c:306
#: blender/src/toolbox.c:309
msgid ">"
msgstr ""

#: blender/src/toolbox.c:277
msgid ">Grid"
msgstr ">Griglia"

#: blender/src/toolbox.c:278
msgid ">Monkey"
msgstr ">Scimmietta"

#: blender/src/toolbox.c:284
msgid ">Curve"
msgstr ">Curva"

#: blender/src/toolbox.c:286
msgid ">Surface"
msgstr ">Superficie"

#: blender/src/toolbox.c:288
msgid ">Sphere"
msgstr ">Sfera"

#: blender/src/toolbox.c:289
msgid ">Donut"
msgstr ">Ciambella"

#: blender/src/toolbox.c:304
msgid ">Bezier Curve"
msgstr ">Curva Bezier"

#: blender/src/toolbox.c:305
msgid ">Bezier Circle"
msgstr ">Circonferenza Bezier"

#: blender/src/toolbox.c:307
msgid ">Nurbs Curve"
msgstr ">Curva Nurbs"

#: blender/src/toolbox.c:308
msgid ">Nurbs Circle"
msgstr ">Circonferenza Nurbs"

#: blender/src/toolbox.c:310
msgid ">Path"
msgstr ">Percorso"

#: blender/src/toolbox.c:336
msgid "Clear Size"
msgstr "Cancella Dimensiona"

#: blender/src/toolbox.c:336
msgid "a|s"
msgstr ""

#: blender/src/toolbox.c:336
msgid "Alt S"
msgstr ""

#: blender/src/toolbox.c:337
msgid "Clear Rotation"
msgstr "Cancella Ruota"

#: blender/src/toolbox.c:337
msgid "a|r"
msgstr ""

#: blender/src/toolbox.c:337
msgid "Alt R"
msgstr ""

#: blender/src/toolbox.c:338
msgid "Clear Location"
msgstr "Cancella Posizione"

#: blender/src/toolbox.c:338
msgid "a|g"
msgstr ""

#: blender/src/toolbox.c:338
msgid "Alt G"
msgstr ""

#: blender/src/toolbox.c:339
msgid "Clear Origin"
msgstr "Cancella Origine"

#: blender/src/toolbox.c:339
msgid "a|o"
msgstr ""

#: blender/src/toolbox.c:339
msgid "Alt O"
msgstr ""

#: blender/src/toolbox.c:340
msgid "c|p"
msgstr ""

#: blender/src/toolbox.c:340
msgid "Ctrl P"
msgstr ""

#: blender/src/toolbox.c:341
msgid "Clear Parent"
msgstr "Cancella Genitore"

#: blender/src/toolbox.c:341
msgid "a|p"
msgstr ""

#: blender/src/toolbox.c:341
msgid "Alt P"
msgstr ""

#: blender/src/toolbox.c:342
msgid "c|t"
msgstr ""

#: blender/src/toolbox.c:342
msgid "Ctrl T"
msgstr ""

#: blender/src/toolbox.c:343
msgid "Clear Track"
msgstr "Cancella Traccia"

#: blender/src/toolbox.c:343
msgid "a|t"
msgstr ""

#: blender/src/toolbox.c:343
msgid "Alt T"
msgstr ""

#: blender/src/toolbox.c:346
msgid "Image Displist"
msgstr ""

#: blender/src/toolbox.c:346
msgid "c|d"
msgstr ""

#: blender/src/toolbox.c:346
msgid "Ctrl D"
msgstr ""

#: blender/src/toolbox.c:347
msgid "Image Aspect"
msgstr "Proporzioni Immagine"

#: blender/src/toolbox.c:347
msgid "a|v"
msgstr ""

#: blender/src/toolbox.c:347
msgid "Alt V"
msgstr ""

#: blender/src/toolbox.c:355
msgid "Move To Layer"
msgstr "Muovi sul Layer"

#: blender/src/toolbox.c:355
msgid "m"
msgstr ""

#: blender/src/toolbox.c:357
msgid "Delete All"
msgstr "Elimina Tutto"

#: blender/src/toolbox.c:358
msgid "Apply Size/Rot"
msgstr "Applica Dim/Rot"

#: blender/src/toolbox.c:358
msgid "c|a"
msgstr ""

#: blender/src/toolbox.c:358
msgid "Ctrl A"
msgstr ""

#: blender/src/toolbox.c:359
msgid "Apply Deform"
msgstr "Applica Deforma"

#: blender/src/toolbox.c:359
msgid "c|A"
msgstr ""

#: blender/src/toolbox.c:359
msgid "Ctrl Shift A"
msgstr ""

#: blender/src/toolbox.c:360
msgid "Join"
msgstr "Unisci"

#: blender/src/toolbox.c:360
msgid "c|j"
msgstr ""

#: blender/src/toolbox.c:360
msgid "Ctrl J"
msgstr ""

#: blender/src/toolbox.c:361
msgid "Make Local"
msgstr "Rendi Locale"

#: blender/src/toolbox.c:361
#: blender/src/toolbox.c:372
#: blender/src/toolbox.c:390
msgid "l"
msgstr ""

#: blender/src/toolbox.c:362
#: blender/src/toolbox.c:372
#: blender/src/toolbox.c:390
msgid "Select Linked"
msgstr "Seleziona Collegati"

#: blender/src/toolbox.c:362
#: blender/src/toolbox.c:373
#: blender/src/toolbox.c:391
msgid "Shift L"
msgstr ""

#: blender/src/toolbox.c:363
msgid "Make Links"
msgstr "Rendi Linkati"

#: blender/src/toolbox.c:363
msgid "c|l"
msgstr ""

#: blender/src/toolbox.c:363
msgid "Ctrl L"
msgstr ""

#: blender/src/toolbox.c:364
msgid "Copy Menu"
msgstr "Copia Menu"

#: blender/src/toolbox.c:364
msgid "c|c"
msgstr ""

#: blender/src/toolbox.c:364
msgid "Ctrl C"
msgstr ""

#: blender/src/toolbox.c:365
msgid "Convert Menu"
msgstr "Converti Menu"

#: blender/src/toolbox.c:365
msgid "a|c"
msgstr ""

#: blender/src/toolbox.c:365
msgid "Alt C"
msgstr ""

#: blender/src/toolbox.c:373
#: blender/src/toolbox.c:391
msgid "Deselect Linked"
msgstr "Deseleziona Linkati"

#: blender/src/toolbox.c:374
#: blender/src/toolbox.c:392
msgid "e"
msgstr ""

#: blender/src/toolbox.c:375
#: blender/src/toolbox.c:393
msgid "Delete Menu"
msgstr "Elimina Menu"

#: blender/src/toolbox.c:376
msgid "Make edge/face"
msgstr ""

#: blender/src/toolbox.c:377
msgid "Fill"
msgstr "Riempi"

#: blender/src/toolbox.c:377
msgid "Shift F"
msgstr ""

#: blender/src/toolbox.c:379
msgid "Undo/reload"
msgstr "Annulla/Ricarica"

#: blender/src/toolbox.c:379
msgid "u"
msgstr ""

#: blender/src/toolbox.c:380
msgid "Calc Normals"
msgstr "Calcola Normali"

#: blender/src/toolbox.c:380
msgid "c|n"
msgstr ""

#: blender/src/toolbox.c:380
msgid "Ctrl N"
msgstr ""

#: blender/src/toolbox.c:381
msgid "p"
msgstr ""

#: blender/src/toolbox.c:382
msgid "Write Videosc"
msgstr "Scrivi Videosc"

#: blender/src/toolbox.c:394
msgid "Make Segment"
msgstr "Crea Segmento"

#: blender/src/toolbox.c:395
#: blender/src/toolbox.c:448
msgid "c"
msgstr ""

#: blender/src/toolbox.c:397
msgid "Select Row"
msgstr "Seleziona Riga"

#: blender/src/toolbox.c:397
msgid "Shift R"
msgstr ""

#: blender/src/toolbox.c:398
msgid "Calc Handle"
msgstr ""

#: blender/src/toolbox.c:399
msgid "Auto Handle"
msgstr ""

#: blender/src/toolbox.c:399
msgid "Shift H"
msgstr ""

#: blender/src/toolbox.c:400
msgid "Vect Handle"
msgstr ""

#: blender/src/toolbox.c:401
msgid "Specials"
msgstr "Speciali"

#: blender/src/toolbox.c:409
msgid "Show"
msgstr "Mostra"

#: blender/src/toolbox.c:409
msgid "k"
msgstr ""

#: blender/src/toolbox.c:410
msgid "Next"
msgstr "Successivo"

#: blender/src/toolbox.c:410
#: blender/src/toolbox.c:576
msgid "PageUp"
msgstr ""

#: blender/src/toolbox.c:410
msgid "PgUp"
msgstr ""

#: blender/src/toolbox.c:411
msgid "Prev"
msgstr "Precedente"

#: blender/src/toolbox.c:411
#: blender/src/toolbox.c:579
msgid "PageDn"
msgstr ""

#: blender/src/toolbox.c:411
msgid "PgDn"
msgstr ""

#: blender/src/toolbox.c:412
msgid "Show+Sel"
msgstr ""

#: blender/src/toolbox.c:412
msgid "Shift K"
msgstr ""

#: blender/src/toolbox.c:426
msgid "Render Window"
msgstr "Finestra Render"

#: blender/src/toolbox.c:427
msgid "Render"
msgstr ""

#: blender/src/toolbox.c:428
msgid "Set Border"
msgstr "Imposta Bordo"

#: blender/src/toolbox.c:428
msgid "Shift B"
msgstr ""

#: blender/src/toolbox.c:429
msgid "Image Zoom"
msgstr "Zoom Immagine"

#: blender/src/toolbox.c:449
msgid "Shift C"
msgstr ""

#: blender/src/toolbox.c:453
msgid "Z-Buffer"
msgstr ""

#: blender/src/toolbox.c:1014
#, c-format
msgid "%s%%t|"
msgstr ""

#: blender/src/toolbox.c:1038
msgid "OK?"
msgstr ""

#: blender/src/toolbox.c:1058
#, c-format
msgid "ERROR: %s"
msgstr "ERRORE: %s"

#: blender/src/toolbox.c:1072
msgid "SAVE OVER"
msgstr "SOVRASCRIVI"

#: blender/src/toolbox.c:1093
#: blender/src/toolbox.c:1126
#: blender/src/toolbox.c:1159
#: blender/src/toolbox.c:1201
msgid "button"
msgstr "tasto"

#: blender/src/toolbox.c:1100
#: blender/src/toolbox.c:1133
#: blender/src/toolbox.c:1166
#: blender/src/toolbox.c:1219
#: blender/src/toolbox.c:1307
msgid "OK"
msgstr ""

#: blender/src/toolbox.c:1184
msgid "Not in localview "
msgstr "Non in localview"

#: blender/src/toolbox.c:1284
msgid "numbuts"
msgstr ""

#: blender/src/toolbox.c:1294
msgid "Rotations in degrees!"
msgstr "Rotazioni in gradi!"

#: blender/src/toolbox.c:1307
msgid "OK: Assign Values"
msgstr "OK: Assegna Valori"

#: blender/src/toolbox.c:1392
msgid "RotX:"
msgstr ""

#: blender/src/toolbox.c:1393
msgid "RotY:"
msgstr ""

#: blender/src/toolbox.c:1394
msgid "RotZ:"
msgstr ""

#: blender/src/toolbox.c:1398
msgid "SizeZ:"
msgstr "DimZ:"

#: blender/src/toolbox.c:1400
#, c-format
msgid "Active Object: %s"
msgstr "Oggetto Attivo: %s"

#: blender/src/toolbox.c:1447
msgid "Old:"
msgstr "Vecchio:"

#: blender/src/toolbox.c:1448
msgid "New:"
msgstr "Nuovo:"

#: blender/src/toolbox.c:1450
msgid "Replace image name"
msgstr "Sostituisci nome immagine"

#: blender/src/toolbox.c:1472
#, c-format
msgid "Replaced %d names"
msgstr "Sostituiti %d nomi"

#: blender/verify/intern/BLO_verify.c:152
msgid "BLO_sign_verify_HeaderStruct Magic confirmed\n"
msgstr "BLO_sign_verify_HeaderStruct Magic confermato\n"

#: blender/verify/intern/BLO_verify.c:157
msgid "ERROR BLO_sign_verify_HeaderStruct Magic NOT confirmed\n"
msgstr "ERROR BLO_sign_verify_HeaderStruct Magic NON confermato\n"

#: blender/verify/intern/BLO_verify.c:170
msgid "BLO_sign_verify_Header CRC correct\n"
msgstr "BLO_sign_verify_Header CRC corretto\n"

#: blender/verify/intern/BLO_verify.c:174
msgid "ERROR BLO_sign_verify_Header CRC NOT correct\n"
msgstr "ERROR BLO_sign_verify_Header CRC NON corretto\n"

#: blender/verify/intern/BLO_verify.c:196
#, c-format
msgid "BLO_verify_process gets %u bytes\n"
msgstr ""

#: blender/verify/intern/BLO_verify.c:239
#, c-format
msgid ""
"name %s\n"
"email %s\n"
"homeUrl %s\n"
"text %s\n"
msgstr ""
"nome %s\n"
"email %s\n"
"homeUrl %s\n"
"testo %s\n"

#: blender/verify/intern/BLO_verify.c:245
#, c-format
msgid "pubKeyUrl1 %s\n"
"pubKeyUrl2 %s\n"
msgstr ""

#: blender/verify/intern/BLO_verify.c:309
msgid "Signed data length is correct\n"
msgstr "Signed data length is correct\n"

#: blender/verify/intern/BLO_verify.c:313
msgid "Signed data length is NOT correct\n"
msgstr ""

#: blender/verify/intern/BLO_verify.c:326
msgid "Signed data CRC is correct\n"
msgstr ""

#: blender/verify/intern/BLO_verify.c:330
msgid "Signed data CRC is NOT correct\n"
msgstr ""

#: blender/verify/intern/BLO_verify.c:384
msgid "Signature verified\n"
msgstr "Firma verificata\n"

#: blender/verify/intern/BLO_verify.c:389
msgid "Signature INCORRECT\n"
msgstr "Firma ERRATA\n"

#: blender/writeblenfile/intern/BLO_writeblenfile.c:150
msgid "BLO_writeblenfile writes headerMagic ...\n"
msgstr "BLO_writeblenfile scrive headerMagic ...\n"

#: blender/writeblenfile/intern/BLO_writeblenfile.c:231
#, c-format
msgid "BLO_writeblenfile writes streamGlueHeader of %u bytes\n"
msgstr "BLO_writeblenfile scrive streamGlueHeader di %u bytes\n"

#: blender/writeblenfile/intern/BLO_writeblenfile.c:251
#, c-format
msgid "BLO_writeblenfile writes %u bytes raw data\n"
msgstr "BLO_writeblenfile scrive %u bytes raw data\n"

#: blender/writeblenfile/intern/BLO_writeblenfile.c:279
#, c-format
msgid "BLO_writeblenfile total file size %u bytes\n"
msgstr "BLO_writeblenfile peso totale file %u bytes\n"

#: blender/writeblenfile/intern/BLO_writeblenfile.c:340
msgid "BLO_writeblenfile_process: invalid parameters\n"
msgstr "BLO_writeblenfile_process: parametri non validi\n"

#: blender/writeblenfile/test/test.c:38
msgid "Hello world"
msgstr ""

#: blender/writestreamglue/intern/BLO_dumpFromMemory.c:56
#, c-format
msgid "BLO_dumpFromMemory: %u streamGlueHeader + %u data = %u\n"
msgstr ""

#: blender/writestreamglue/intern/BLO_writeStreamGlue.c:119
#, c-format
msgid "streamGlue: write %d gets %u data + %u streamGlueHeader = %u\n"
msgstr ""

#: blender/writestreamglue/stub/BLO_streamGlueControlSTUB.c:46
msgid "Error streamGlueControlConstructor is a stub\n"
msgstr ""

#: blender/writestreamglue/stub/BLO_streamGlueControlSTUB.c:58
msgid "Error streamGlueControlDestructor is a stub\n"
msgstr ""

#: blender/writestreamglue/stub/BLO_streamGlueControlSTUB.c:71
msgid "Error streamGlueControlAppendAction is a stub\n"
msgstr ""

#: blender/writestreamglue/stub/BLO_streamGlueControlSTUB.c:83
msgid "Error streamGlueControlGetNextAction is a stub\n"
msgstr ""

#: blender/writestreamglue/stub/BLO_writeStreamGlueSTUB.c:55
msgid "Error writeStreamGlue is a stub\n"
msgstr ""

#: blender/writestreamglue/test/readwritetest/readwritetest.c:66
msgid "|--> BLO_readstreamfile_begin: local loopback\n"
msgstr ""

#: blender/writestreamglue/test/readwritetest/readwritetest.c:76
msgid "|--> BLO_readstreamfile_process: local loopback\n"
msgstr ""

#: blender/writestreamglue/test/readwritetest/readwritetest.c:85
msgid "|--> BLO_readstreamfile_end: local loopback\n"
msgstr ""

#: blender/writestreamglue/test/readwritetest/readwritetest.c:114
msgid "\n"
"*** Streamglue read/write test\n"
msgstr "\n"
"*** Streamglue lettura/scrittura test\n"

#: blender/writestreamglue/test/readwritetest/readwritetest.c:120
msgid "readwritetestdump"
msgstr ""

#: blender/writestreamglue/test/readwritetest/readwritetest.c:127
#, c-format
msgid ""
"|\n"
"|-- Opened file for testing: %d with \n"
"|\n"
msgstr ""
"|\n"
"|-- File aperto per testare: %d con \n"
"|\n"

#: blender/writestreamglue/test/readwritetest/readwritetest.c:137
msgid "|\n"
"|-- Created and initialized streamGlueControl thingy \n"
msgstr "|\n"
"|-- Creato e inizializzato streamGlueControl thingy \n"

#: blender/writestreamglue/test/readwritetest/readwritetest.c:156
msgid "|\n"
"|-- Calling streamGlueWrite\n"
msgstr "|\n"
"|-- Stò chiamando streamGlueWrite\n"

#: blender/writestreamglue/test/readwritetest/readwritetest.c:169
#, c-format
msgid "|\n"
"|-- streamGlueWrite returned with %d\n"
msgstr "|\n"
"|-- streamGlueWrite restituito con %d\n"

#: blender/writestreamglue/test/readwritetest/readwritetest.c:177
msgid "|\n"
"|-- file close failed.\n"
msgstr "|\n"
"|-- chiusura del file fallita.\n"

#: blender/writestreamglue/test/typetest/typetest.c:59
msgid "*** Type define size test\n"
"|\n"
msgstr ""

#: blender/writestreamglue/test/typetest/typetest.c:70
#, c-format
msgid "|- uint8_t  : \t%4d, expected 1.\n"
msgstr ""

#: blender/writestreamglue/test/typetest/typetest.c:71
#, c-format
msgid "|- uint16_t : \t%4d, expected 2.\n"
msgstr ""

#: blender/writestreamglue/test/typetest/typetest.c:72
#, c-format
msgid "|- uint32_t : \t%4d, expected 4.\n"
msgstr ""

#: blender/writestreamglue/test/typetest/typetest.c:73
#, c-format
msgid "|- uint64_t : \t%4d, expected 8.\n"
"\n"
msgstr ""

#: blender/writestreamglue/test/typetest/typetest.c:86
msgid "|-- Size mismatch detected !!!\n"
"|\n"
msgstr "|-- Individuato un errore di dimensione !!!\n"
"|\n"

#: blender/writestreamglue/test/typetest/typetest.c:88
msgid "|-- Sizes are correct.\n"
msgstr "|-- Le misure sono esatte.\n"

#: blender/writestreamglue/test/typetest/typetest.c:90
msgid "|\n"
"*** End of type define size test\n"
msgstr ""

#: creator/creator.c:132
#: creator/creator.c:324
#, c-format
msgid "Blender V %d.%02d\n"
msgstr ""

#: creator/creator.c:133
msgid "Usage: blender [options ...] [file]\n"
msgstr "Utilizzo: blender [optioni ...] [file]\n"

#: creator/creator.c:135
msgid "\n"
"Render options:\n"
msgstr "\n"
"Opzioni Render:\n"

#: creator/creator.c:136
msgid "  -b <file>\tRender <file> in background\n"
msgstr "  -b <file>\tRenderizza <file> in background\n"

#: creator/creator.c:137
msgid "    -S <name>\tSet scene <name>\n"
msgstr "    -S <nome>\tImposta la scena <nome>\n"

#: creator/creator.c:138
msgid "    -f <frame>\tRender frame <frame> and save it\n"
msgstr "    -f <frame>\tRenderizza il frame <frame> e lo salva\n"

#: creator/creator.c:139
msgid "    -s <frame>\tSet start to frame <frame> (use with -a)\n"
msgstr "    -s <frame>\tImposta la partenza al frame <frame> (usare con -a)\n"

#: creator/creator.c:140
msgid "    -e <frame>\tSet end to frame (use with -a)<frame>\n"
msgstr "    -e <frame>\tImposta la fine al frame (usare con -a)<frame>\n"

#: creator/creator.c:141
msgid "    -a\t\tRender animation\n"
msgstr "    -a\t\tRenderizza animazione\n"

#: creator/creator.c:143
msgid "\n"
"Animation options:\n"
msgstr "\n"
"Opzioni Animazione:\n"

#: creator/creator.c:144
msgid "  -a <file(s)>\tPlayback <file(s)>\n"
msgstr "  -a <file(s)>\tRiproduce <file(s)>\n"

#: creator/creator.c:145
msgid "    -p <sx> <sy>\tOpen with lower left corner at <sx>, <sy>\n"
msgstr "    -p <sx> <sy>\tApre con l'angolo in basso a sinistra in <sx>, <sy>\n"

#: creator/creator.c:146
msgid "    -m\t\tRead from disk (Don't buffer)\n"
msgstr "    -m\t\tLettura da disco (Nessun buffer)\n"

#: creator/creator.c:148
msgid "\n"
"Window options:\n"
msgstr "\n"
"Opzioni Finestra:\n"

#: creator/creator.c:149
msgid "  -w\t\tForce opening with borders\n"
msgstr "  -w\t\tForza l'apertura con bordi\n"

#: creator/creator.c:151
msgid "  -W\t\tForce opening without borders\n"
msgstr "  -W\t\tForza l'apertura senza bordi\n"

#: creator/creator.c:153
msgid "  -p <sx> <sy> <w> <h>\tOpen with lower left corner at <sx>, <sy>\n"
msgstr "  -p <sx> <sy> <w> <h>\tApre con l'angolo in basso a sinistra in <sx>, <sy>\n"

#: creator/creator.c:154
msgid "                      \tand width and height <w>, <h>\n"
msgstr "                      \te con larghezza e altezza <w>, <h>\n"

#: creator/creator.c:155
msgid "\n"
"Game Engine specific options:\n"
msgstr "\n"
"Opzioni specifiche Game Engine:\n"

#: creator/creator.c:156
msgid "  -g fixedtime\t\tRun on 50 hertz without dropping frames\n"
msgstr "  -g fixedtime\t\tGira a 50Hz senza tralasciare i frame\n"

#: creator/creator.c:157
msgid "  -g vertexarrays\tUse Vertex Arrays for rendering (usually faster)\n"
msgstr "  -g vertexarrays\tUsa Vertex Arrays per il rendering (solitamente più veloce)\n"

#: creator/creator.c:158
msgid "  -g noaudio\t\tNo audio in Game Engine\n"
msgstr "  -g noaudio\t\tNessun Audio nel Game Engine\n"

#: creator/creator.c:159
msgid "  -g nomipmap\t\tNo Texture Mipmapping\n"
msgstr "  -g nomipmap\t\tNessun Texture Mipmapping\n"

#: creator/creator.c:160
msgid "  -g linearmipmap\tLinear Texture Mipmapping instead of Nearest (default)\n"
msgstr "  -g linearmipmap\tLinear Texture Mipmapping invece che Nearest (predefinito)\n"

#: creator/creator.c:165
msgid "\n"
"Misc options:\n"
msgstr "\n"
"Opzioni Varie:\n"

#: creator/creator.c:166
msgid "  -d\t\tTurn debugging on\n"
msgstr "  -d\t\tAttiva debugging\n"

#: creator/creator.c:167
msgid "  -noaudio\tDisable audio on systems that support audio\n"
msgstr "  -noaudio\tDisabilita l'audio sui sistemi che supportano audio\n"

#: creator/creator.c:168
msgid "  -h\t\tPrint this help text\n"
msgstr "  -h\t\tStampa questo testo di aiuto\n"

#: creator/creator.c:169
msgid "  -y\t\tDisable OnLoad scene scripts, use -Y to find out why its -y\n"
msgstr "  -y\t\tDisabilita OnLoad scene scripts, usare -Y per scoprire perchè è -y\n"

#: creator/creator.c:171
msgid "  -R\t\tRegister .blend extension\n"
msgstr "  -R\t\tRegistra l' estensione .blend \n"

#: creator/creator.c:191
msgid "-psn_"
msgstr ""

#: creator/creator.c:241
msgid "--help"
msgstr ""

#: creator/creator.c:241
msgid "/?"
msgstr ""

#: creator/creator.c:262
msgid "-m: enable unified renderer has become obsolete. Set \n"
msgstr "-m: abilita il rendere unificato (è diventato obsoleto)\n"

#: creator/creator.c:263
msgid "\tthis option per individual file now.\n"
msgstr "\tquesta opzione viene applicata per file individuale\n"

#: creator/creator.c:271
msgid "-y was used to disable scene scripts because,\n"
msgstr "-y è stato usato per disabilitare scene scripts perchè,\n"

#: creator/creator.c:272
msgid "\t-p being taken, Ton was of the opinion that Y\n"
msgstr "\t-p è già usato, Ton era dell'opinione che Y\n"

#: creator/creator.c:273
msgid "\tlooked like a split (disabled) snake, and also\n"
msgstr "\tsembrasse una lingua di serpente ed anche\n"

#: creator/creator.c:274
msgid "\twas similar to a python's tongue (unproven).\n"
"\n"
msgstr "\tfosse simile ad una lingua di pitone (non l'abbiamo accertato)\n"
"\n"

#: creator/creator.c:276
msgid "\tZr agreed because it gave him a reason to add a\n"
msgstr "\tZr era d'accordo perchè così aveva una buona ragione per aggiungere\n"

#: creator/creator.c:277
msgid "\tcompletely useless text into Blender.\n"
"\n"
msgstr "\ttesto completamente inutile in Blender.\n"
"\n"

#: creator/creator.c:279
msgid "\tADDENDUM! Ton, in defense, found this picture of\n"
msgstr "\tAGGIUNTA! Ton, in sua difesa, ha trovato questa figura di\n"

#: creator/creator.c:280
msgid "\tan Australian python, exhibiting her (his/its) forked\n"
msgstr "\tun pitone australiano che esibisce la sua lingua\n"

#: creator/creator.c:281
msgid "\tY tongue. It could be part of an H Zr retorted!\n"
msgstr "\ta forma di Y. Zr ha ribattuto che potrebbe essere parte di un H!\n"
"\n"

#: creator/creator.c:282
msgid "\thttp://www.users.bigpond.com/snake.man/\n"
msgstr ""

#: creator/creator.c:308
msgid "-p requires four arguments\n"
msgstr "-p necessita quattro argomenti\n"

#: creator/creator.c:326
#, c-format
msgid "Build: %s %s %s %s\n"
msgstr ""

#: creator/creator.c:330
#, c-format
msgid "argv[%d] = %s\n"
msgstr ""

#: creator/creator.c:347
msgid "-noaudio"
msgstr ""

#: creator/creator.c:347
msgid "-nosound"
msgstr ""

#: creator/creator.c:355
#: creator/creator.c:402
#, c-format
msgid "setting audio to: %d\n"
msgstr "impostando l'audio a: %d\n"

#: creator/creator.c:357
msgid "-nofrozen"
msgstr ""

#: creator/creator.c:359
msgid "disable frozen modules\n"
msgstr "disabilita frozen modules\n"

#: creator/creator.c:443
#, c-format
msgid "error: argument assignment (%s) without value.\n"
msgstr ""

#: creator/creator.c:458
msgid "linearmipmap"
msgstr ""

#: gameengine/GamePlayer/netscape/common/npunix.c:210
msgid "Destroy"
msgstr "Distruggi"

#: gameengine/GamePlayer/netscape/common/npunix.c:218
msgid "SetWindow"
msgstr "ImpostaFinestra"

#: gameengine/GamePlayer/netscape/common/npunix.c:228
msgid "NewStream"
msgstr "NuovoStream"

#: gameengine/GamePlayer/netscape/common/npunix.c:237
msgid "WriteReady"
msgstr "ProntoScrittura"

#: gameengine/GamePlayer/netscape/common/npunix.c:247
msgid "Write"
msgstr "Scrittura"

#: gameengine/GamePlayer/netscape/common/npunix.c:255
msgid "StreamAsFile"
msgstr "StreamAsFile"

#: gameengine/GamePlayer/netscape/common/npunix.c:264
msgid "DestroyStream"
msgstr "DistruggiStream"

#: gameengine/GamePlayer/netscape/common/npunix.c:273
msgid "Print"
msgstr "Stampa"

#: gameengine/GamePlayer/netscape/common/npunix.c:340
msgid "NP_Initialize"
msgstr "NP_Inizializza"

#: gameengine/GamePlayer/netscape/common/npunix.c:439
msgid "NP_Shutdown"
msgstr "NP_Spegnimento"

#: gameengine/GamePlayer/netscape/src/Blender3DPlugin.c:18
msgid "Forgot to call use_Blender3DPlugin(env) before calling method <init> ()V"
msgstr "Hai dimenticato di chiamare use_Blender3DPlugin(env) prima di chiamare il metodo <init> ()V"

#: gameengine/GamePlayer/netscape/src/Blender3DPlugin.c:31
msgid "Forgot to call use_Blender3DPlugin(env) before calling method SendMessage (Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;)V"
msgstr "Hai dimenticato di chiamare use_Blender3DPlugin(env) prima di chiamare il metodo SendMessage (Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;)V"

#: gameengine/GamePlayer/netscape/src/Blender3DPlugin.c:44
msgid "Forgot to call use_Blender3DPlugin(env) before calling method blenderURL (Ljava/lang/String;)V"
msgstr "Hai dimenticato di chiamare use_Blender3DPlugin(env) prima di chiamare il metodo blenderURL (Ljava/lang/String;)V"

#: gameengine/GamePlayer/netscape/src/Blender3DPlugin.c:61
#: gameengine/GamePlayer/netscape/src/Blender3DPlugin.c:108
#: gameengine/GamePlayer/netscape/src/netscape_plugin_Plugin.c:144
#: gameengine/GamePlayer/netscape/src/netscape_plugin_Plugin.c:197
msgid "java/lang/ClassNotFoundException"
msgstr ""

#: gameengine/GamePlayer/netscape/src/Blender3DPlugin.c:97
msgid "SendMessage(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;)V"
msgstr ""

#: gameengine/GamePlayer/netscape/src/Blender3DPlugin.c:98
msgid "blenderURL(Ljava/lang/String;)V"
msgstr ""

#: gameengine/GamePlayer/netscape/src/Blender3DPlugin_native_implementation.c:64
#: gameengine/GamePlayer/netscape/src/UnixShell.c:799
msgid "native_Blender3DPlugin_blenderURL"
msgstr ""

#: gameengine/GamePlayer/netscape/src/Blender3DPlugin_native_implementation.c:93
msgid "native_Blender3DPlugin_SendMessage"
msgstr ""

#: gameengine/GamePlayer/netscape/src/Blender3DPlugin_native_implementation.c:97
#, c-format
msgid "Doing java stuff for instance %p\n"
msgstr ""

#: gameengine/GamePlayer/netscape/src/Blender3DPlugin_native_implementation.c:128
#: gameengine/GamePlayer/netscape/src/PLG_MSWindows_windowing.c:427
#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:853
#: gameengine/GamePlayer/netscape/src/UnixShell.c:944
msgid "/tmp/plugin_log"
msgstr ""

#: gameengine/GamePlayer/netscape/src/Blender3DPlugin_native_implementation.c:130
#, c-format
msgid "--> KXH_ketsji_hooks::%s\n"
msgstr ""

#: gameengine/GamePlayer/netscape/src/netscape_plugin_Plugin.c:20
#: gameengine/GamePlayer/netscape/src/netscape_plugin_Plugin.c:27
msgid "Forgot to call use_netscape_plugin_Plugin(env) before accessing field peer I"
msgstr "Hai dimenticato di chiamare use_netscape_plugin_Plugin(env) prima di accedere al campo peer I"

#: gameengine/GamePlayer/netscape/src/netscape_plugin_Plugin.c:41
#: gameengine/GamePlayer/netscape/src/netscape_plugin_Plugin.c:49
msgid "Forgot to call use_netscape_plugin_Plugin(env) before accessing field window Lnetscape/javascript/JSObject;"
msgstr "Hai dimenticato di chiamare use_netscape_plugin_Plugin(env) prima di accedere al campo window Lnetscape/javascript/JSObject;"

#: gameengine/GamePlayer/netscape/src/netscape_plugin_Plugin.c:62
msgid "Forgot to call use_netscape_plugin_Plugin(env) before calling method getPeer ()I"
msgstr "Hai dimenticato di chiamare use_netscape_plugin_Plugin(env) prima di chiamare il metodo getPeer ()I"

#: gameengine/GamePlayer/netscape/src/netscape_plugin_Plugin.c:75
msgid "Forgot to call use_netscape_plugin_Plugin(env) before calling method init ()V"
msgstr "Hai dimenticato di chiamare use_netscape_plugin_Plugin(env) prima di chiamare il metodo init ()V"

#: gameengine/GamePlayer/netscape/src/netscape_plugin_Plugin.c:88
msgid "Forgot to call use_netscape_plugin_Plugin(env) before calling method destroy ()V"
msgstr "Hai dimenticato di chiamare use_netscape_plugin_Plugin(env) prima di chiamare il metodo destroy ()V"

#: gameengine/GamePlayer/netscape/src/netscape_plugin_Plugin.c:101
msgid "Forgot to call use_netscape_plugin_Plugin(env) before calling method isActive ()Z"
msgstr "Hai dimenticato di chiamare use_netscape_plugin_Plugin(env) prima di chiamare il metodo isActive ()Z"

#: gameengine/GamePlayer/netscape/src/netscape_plugin_Plugin.c:114
msgid "Forgot to call use_netscape_plugin_Plugin(env) before calling method getWindow ()Lnetscape/javascript/JSObject;"
msgstr "Hai dimenticato di chiamare use_netscape_plugin_Plugin(env) prima di chiamare il metodo getWindow ()Lnetscape/javascript/JSObject;"

#: gameengine/GamePlayer/netscape/src/netscape_plugin_Plugin.c:127
msgid "Forgot to call use_netscape_plugin_Plugin(env) before calling method <init> ()V"
msgstr "Hai dimenticato di chiamare use_netscape_plugin_Plugin(env) prima di chiamare il metodo <init> ()V"

#: gameengine/GamePlayer/netscape/src/PLG_MSWindows_windowing.c:46
msgid "instance->pdata"
msgstr ""

#: gameengine/GamePlayer/netscape/src/PLG_MSWindows_windowing.c:65
msgid "NPP_URLNotify"
msgstr ""

#: gameengine/GamePlayer/netscape/src/PLG_MSWindows_windowing.c:80
msgid "DllMain"
msgstr ""

#: gameengine/GamePlayer/netscape/src/PLG_MSWindows_windowing.c:105
msgid "NPP_HandleEvent"
msgstr ""

#: gameengine/GamePlayer/netscape/src/PLG_MSWindows_windowing.c:117
msgid "PLG_global_instance_init"
msgstr ""

#: gameengine/GamePlayer/netscape/src/PLG_MSWindows_windowing.c:125
msgid "PLG_plugin_new_instance_init"
msgstr ""

#: gameengine/GamePlayer/netscape/src/PLG_MSWindows_windowing.c:142
#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:215
msgid "PLG_set_platform_window"
msgstr ""

#: gameengine/GamePlayer/netscape/src/PLG_MSWindows_windowing.c:155
msgid "PLG_set_platform_window:: draw area does not exist!"
msgstr "PLG_set_platform_window:: non esiste l'area di disegno!"

#: gameengine/GamePlayer/netscape/src/PLG_MSWindows_windowing.c:198
msgid "PLG_set_platform_window:: register event loop function"
msgstr ""

#: gameengine/GamePlayer/netscape/src/PLG_MSWindows_windowing.c:259
msgid "PluginWindowProc:: key pressed"
msgstr "PluginWindowProc:: chiave premuta"

#: gameengine/GamePlayer/netscape/src/PLG_MSWindows_windowing.c:429
#, c-format
msgid "--> PLG_MSWindows_windowing::(%p) %s\n"
msgstr ""

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:161
msgid ""
"Blender3DPlugin::XtToolkitThreadInitialize: failure\n"
"Either your OS does not support threading, or\n"
"your X11 Intrinsics are nor thread-safe.\n"
msgstr ""
"Blender3DPlugin::XtToolkitThreadInitialize: fallito\n"
"O il tuo OS non supporta il threading, o\n"
"i tuoi X11 Intrinsics non sono thread-safe.\n"

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:248
msgid "Application context changed unexpectedly!!! Bailing..."
msgstr "Il contesto dell'applicazione è camiato inaspettatamente!!! Bailing..."

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:267
msgid "PLG_SetWindow:: ns widget was null! Bailing...\n"
msgstr ""

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:289
msgid "PLG_set_platform_window:: nothing to do"
msgstr "PLG_set_platform_window:: niente da fare"

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:312
msgid "PLG_redraw_callback"
msgstr ""

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:313
msgid "suppressed"
msgstr "annullato"

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:322
msgid "suppressed due to bad display refs"
msgstr "annullato a causa di un cattivo refs del display"

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:444
msgid "This display does not seem to support GLX."
msgstr "Questo display non sembra supportare GLX."

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:445
msgid "We cannot render without OpenGL support."
msgstr "Non possiamo renderizzare senza supporto OpenGL."

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:449
msgid "PLG_draw_simple_strings_callback"
msgstr ""

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:512
msgid "PLG_acquire_gl_context:: gl and app locked "
msgstr "PLG_acquire_gl_context:: gl e app bloccati "

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:517
msgid "Blender plugin encountered fatal windowing error! Exiting... \n"
msgstr "Il plugin di Blender ha incontrato un errore fatale (windowing) ! Sto uscendo... \n"

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:531
msgid "Blender plugin encountered fatal glx error! Exiting... \n"
msgstr "Il plugin di Blender ha incontrato un errore fatale (glx) ! Sto uscendo... \n"

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:568
msgid "PLG_acquire_glx_context:: releasing glx failed"
msgstr "PLG_acquire_glx_context:: releasing glx faillito"

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:582
msgid "PLG_get_display_width"
msgstr ""

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:591
msgid "PLG_get_display_height"
msgstr ""

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:617
msgid "window not correct?\n"
msgstr "la finestra non è corretta?\n"

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:674
msgid "register_event_handlers"
msgstr ""

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:720
msgid "PLG_implementation::create_gl_context"
msgstr ""

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:745
msgid "Blender3DPlugin: Could not get glX visual, bailing.\n"
msgstr "Blender3DPlugin: Non posso otteneret glX visual, bailing.\n"

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:759
msgid "Blender3DPlugin: Could not match glX visual to X, bailing.\n"
msgstr "Blender3DPlugin: Non posso far coincidere glX visual con X, bailing.\n"

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:800
msgid "PLG_implementation::delete_glx_context"
msgstr ""

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:824
msgid "PLG_implementation::check_glx_availability"
msgstr ""

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:835
msgid "PLG_implementation:: have gl"
msgstr ""

#: gameengine/GamePlayer/netscape/src/PLG_X11_windowing.c:855
#, c-format
msgid "--> PLG_implementation::(%p) %s\n"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:129
msgid "NPP_GetMIMEDescription"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:130
msgid "application/x-blender-plugin:blend:Blender 3D content"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:146
msgid "NPP_GetValue"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:150
msgid "NPP_GetValue::NPPVpluginNameString"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:154
msgid "NPP_GetValue::NPPVpluginDescriptionString"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:156
msgid "Player for interactive 3D content.\n"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:161
msgid "NPP_GetValue::NPPVpluginScriptableInstance"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:172
msgid "NPP_GetValue::NPPVpluginScriptableIID"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:194
msgid "NPP_Initialize"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:205
msgid "NPP_GetJavaClass"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:213
msgid "Blender3DPlugin: No JRI available, awaiting XPConnect queries.\n"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:229
msgid "NPP_Shutdown"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:254
msgid "NPP_New"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:310
msgid "loadingURL"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:311
msgid "loadingurl"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:329
msgid "frameRate"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:338
msgid "src"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:345
msgid "ForeColor"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:354
msgid "BackColor"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:363
msgid "useFileBackColor"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:399
msgid "NPP_Destroy"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:452
msgid "NPP_SetWindow"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:489
msgid "NPP_NewStream"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:505
msgid "Blender plugin: Out of memory! Cannot get chunk for main file.\n"
msgstr "Blender plugin: Memoria non sufficiente! Non riesco ad allocare il chunk per il file main.\n"

#: gameengine/GamePlayer/netscape/src/UnixShell.c:515
msgid "Blender plugin: Out of memory! Cannot get chunk for loading animation.\n"
msgstr "Blender plugin: Memoria non sufficiente! Non riesco ad allocare il chunk per il file mainCannot get chunk for loading animation.\n"

#: gameengine/GamePlayer/netscape/src/UnixShell.c:641
msgid "NPP_DestroyStream"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:683
msgid "NPP_Print"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:744
msgid "initialization_call"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:753
msgid "Blender3DPlugin: Failure creating nspr threads, bailing\n"
msgstr "Blender3DPlugin: Fallimento nel creare i  threads nspr, bailing\n"

#: gameengine/GamePlayer/netscape/src/UnixShell.c:802
#, c-format
msgid "Got javascript request for new url: %s\n"
msgstr "Ricevuta richiesta javascript per un nuovo url: %s\n"

#: gameengine/GamePlayer/netscape/src/UnixShell.c:815
#, c-format
msgid " java initiated geturl failed with %d\n"
msgstr " java inizializzato geturl fallito con %d\n"

#: gameengine/GamePlayer/netscape/src/UnixShell.c:818
#, c-format
msgid " java initiated geturl returned %d\n"
msgstr " java inizializzato geturl restituito %d\n"

#: gameengine/GamePlayer/netscape/src/UnixShell.c:869
msgid "PLA_request_replacing_url"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:873
msgid "_current"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:876
msgid " Blender plugin: replacing url failed, exiting...\n"
msgstr " Blender plugin: sostituzione dell' url fallita, sto uscendo...\n"

#: gameengine/GamePlayer/netscape/src/UnixShell.c:920
msgid "PLA_get_foreground_colour"
msgstr ""

#: gameengine/GamePlayer/netscape/src/UnixShell.c:946
#, c-format
msgid "--> Unixshell::(%p) %s\n"
msgstr ""

#: gameengine/GamePlayer/netscape/test/colorcycle/TST_colorcycle.c:76
#: gameengine/GamePlayer/netscape/test/gears/TST_gears.c:505
#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:546
#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:593
msgid "NZC_create_application"
msgstr ""

#: gameengine/GamePlayer/netscape/test/colorcycle/TST_colorcycle.c:98
#: gameengine/GamePlayer/netscape/test/gears/TST_gears.c:322
#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:394
msgid "NZC_redraw"
msgstr ""

#: gameengine/GamePlayer/netscape/test/colorcycle/TST_colorcycle.c:159
#: gameengine/GamePlayer/netscape/test/colorcycle/TST_colorcycle.c:171
#: gameengine/GamePlayer/netscape/test/gears/TST_gears.c:558
#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:688
#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:700
msgid "plugin_log"
msgstr ""

#: gameengine/GamePlayer/netscape/test/colorcycle/TST_colorcycle.c:161
#, c-format
msgid "--> NZC_implementation::%s\n"
msgstr ""

#: gameengine/GamePlayer/netscape/test/colorcycle/TST_colorcycle.c:173
#, c-format
msgid "--> pointer::%p\n"
msgstr ""

#: gameengine/GamePlayer/netscape/test/gears/TST_gears.c:205
#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:245
msgid "gear"
msgstr ""

#: gameengine/GamePlayer/netscape/test/gears/TST_gears.c:364
#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:412
msgid "TST_proceed"
msgstr ""

#: gameengine/GamePlayer/netscape/test/gears/TST_gears.c:374
#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:421
msgid "NZC_keyboard_release"
msgstr ""

#: gameengine/GamePlayer/netscape/test/gears/TST_gears.c:384
#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:430
msgid "NZC_mousekey_press"
msgstr ""

#: gameengine/GamePlayer/netscape/test/gears/TST_gears.c:394
#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:439
msgid "NZC_mousekey_release"
msgstr ""

#: gameengine/GamePlayer/netscape/test/gears/TST_gears.c:404
#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:448
msgid "NZC_mouse_movement"
msgstr ""

#: gameengine/GamePlayer/netscape/test/gears/TST_gears.c:415
#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:459
msgid "NZC_keyboard_press"
msgstr ""

#: gameengine/GamePlayer/netscape/test/gears/TST_gears.c:455
#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:497
msgid "NZC_set_viewport"
msgstr ""

#: gameengine/GamePlayer/netscape/test/gears/TST_gears.c:549
#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:639
msgid "NZC_terminate_application"
msgstr ""

#: gameengine/GamePlayer/netscape/test/gears/TST_gears.c:560
#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:690
#, c-format
msgid "--> TST_gears::%s\n"
msgstr ""

#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:395
msgid "NZC_redraw:: plugin handle"
msgstr ""

#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:564
msgid "Blender3DPlugin: Failed to create thread for game, bailing."
msgstr "Blender3DPlugin: creazione dei thread per il gioco fallita, bailing."

#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:647
#, c-format
msgid "Joining %p\n"
msgstr ""

#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:651
msgid "Bad join\n"
msgstr ""

#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:655
msgid "NZC_terminate_application:: joined"
msgstr ""

#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:665
msgid "plugin_mainloop"
msgstr ""

#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:670
msgid "plugin_mainloop:: sleep a while (3)"
msgstr ""

#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:674
msgid "plugin_mainloop -- tick"
msgstr ""

#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:677
msgid "plugin_mainloop -- hibernate"
msgstr ""

#: gameengine/GamePlayer/netscape/test/threaded_gears/TST_threaded_gears.c:702
#, c-format
msgid "--> TST_gears::pointer::%p\n"
msgstr ""

#: gameengine/SoundSystem/SND_test/SND_test.c:68
msgid "can't open file.\n"
msgstr "impossibile aprire il file.\n"

#: gameengine/SoundSystem/SND_test/SND_test.c:69
msgid "press q for quit.\n"
msgstr "premere q per uscire.\n"

#: gameengine/SoundSystem/SND_test/SND_test.c:101
msgid "2.wav"
msgstr ""

#: gameengine/SoundSystem/SND_test/SND_test.c:110
msgid "go your gang...\n"
msgstr ""

#: gameengine/SoundSystem/SND_test/SND_test.c:111
msgid "1: play\n"
msgstr ""

#: gameengine/SoundSystem/SND_test/SND_test.c:112
msgid "2: stop\n"
msgstr ""

#: gameengine/SoundSystem/SND_test/SND_test.c:113
msgid "q: quit\n"
msgstr ""


