/*	Copyright (C) 2004 Garrett A. Kajmowicz
	This file is part of the uClibc++ Library.

	This library is free software; you can redistribute it and/or
	modify it under the terms of the GNU Lesser General Public
	License as published by the Free Software Foundation; either
	version 2.1 of the License, or (at your option) any later version.

	This library is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
	Lesser General Public License for more details.

	You should have received a copy of the GNU Lesser General Public
	License along with this library; if not, write to the Free Software
	Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

*/


#include <basic_definitions>


#ifndef __STD_HEADER_UTILITY
#define __STD_HEADER_UTILITY 1


namespace std{

	namespace rel_ops {
		template<class T> inline bool operator!=(const T& x, const T& y){
			if(x < y || y < x){
				return true;
			}
			return false;
		}

		template<class T> inline bool operator> (const T& x, const T& y){
			if( y < x){
				return true;
			}
			return false;
		}

		template<class T> inline bool operator<=(const T& x, const T& y){
			if( y < x ){
				return false;
			}
			return true;
		}

		template<class T> inline bool operator>=(const T& x, const T& y){
			if(x < y){
				return false;
			}
			return true;
		}
	}



	template <class T1, class T2> struct pair;
	template <class T1, class T2> bool operator==(const pair<T1,T2>& x, const pair<T1,T2>& y){
		if(x.first == y.first && x.second==y.second){
			return true;
		}
		return false;
	}
	template <class T1, class T2> bool operator< (const pair<T1,T2>& x, const pair<T1,T2>& y){
		return x.first < y.first || (!(y.first < x.first) && x.second < y.second);
	}
	template <class T1, class T2> bool operator!=(const pair<T1,T2>& x, const pair<T1,T2>& y){
		if(x.first != y.first || x.second != y.second){
			return true;
		}
		return false;
	}
	template <class T1, class T2> bool operator> (const pair<T1,T2>& x, const pair<T1,T2>& y){
		return x.first > y.first || (!(y.first > x.first) && x.second > y.second);
	}
	template <class T1, class T2> bool operator>=(const pair<T1,T2>& x, const pair<T1,T2>& y){
		return x.first >= y.first || (!(y.first >= x.first) && x.second >= y.second);
	}
	template <class T1, class T2> bool operator<=(const pair<T1,T2>& x, const pair<T1,T2>& y){
		return x.first <= y.first || (!(y.first <= x.first) && x.second <= y.second);
	}
	template <class T1, class T2> pair<T1,T2> make_pair(const T1& x, const T2& y){
		return pair<T1,T2>(x, y);
	}


	template <class T1, class T2> struct pair {
		typedef T1 first_type;
		typedef T2 second_type;

		T1 first;
		T2 second;
		pair();
		pair(const T1& x, const T2& y);
		template<class U, class V> pair(const pair<U, V> &p);
	};

	
	template <class T1, class T2> pair<T1, T2>::pair() : first(), second() {  }

	template <class T1, class T2> pair<T1, T2>::pair(const T1& x, const T2& y)
		: first(x), second(y) {  }

	template <class T1, class T2> template<class U, class V> pair<T1, T2>::pair(const pair<U, V> &p)
		:first(p.first), second(p.second) {  }


	






}



#endif
